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2021-01-27VERSION: bump for 21.0.0-rc3mesa-21.0.0-rc3Dylan Baker1-1/+1
2021-01-26aco/optimizer: don't copy-prop logical phisDaniel Schürmann2-2/+1
2021-01-26aco/optimizer: don't propagate subdword temps of different sizeDaniel Schürmann2-2/+3
2021-01-26nir: Add a data pointer to the callback in nir_remove_dead_variablesCaio Marcelo de Oliveira Filho4-10/+24
2021-01-26spirv: Don't remove variables used by resource indexing intrinsicsCaio Marcelo de Oliveira Filho4-2/+29
2021-01-26radv: fix divide by zero with no tesselation paramsDavid McFarland2-3/+5
2021-01-26anv: Skip CCS ambiguate which preceed fast-clearsSagar Ghuge2-1/+18
2021-01-26intel/gen12: Fix memory corruption issues in fused Gen12 parts.Francisco Jerez3-5/+5
2021-01-26panfrost: Use normal malloc/free instead of ralloc for surfacesIcecream952-3/+3
2021-01-26anv: Invalidate the correct AUX-TT entrySagar Ghuge2-2/+4
2021-01-26anv: fix invalid programming of BLEND_STATELionel Landwerlin2-2/+17
2021-01-26radv: Use stricter HW resolve swizzle compat check.Bas Nieuwenhuizen2-3/+19
2021-01-26etnaviv: handle NULL views in set_sampler_viewsChristian Gmeiner2-3/+5
2021-01-26gallium: Fix leak of shader images on context destruction.Eric Anholt2-1/+7
2021-01-26panfrost: Stub out set_shader_images().Eric Anholt2-1/+12
2021-01-26swr: Don't report support for shader images.Eric Anholt2-2/+4
2021-01-26zink: flag gfx pipeline dirty using newer mechanismMike Blumenkrantz2-2/+2
2021-01-26Revert "virgl: fix BGRA emulation artifacts during window resize"Ryan Neph2-4/+2
2021-01-26.pick_status.json: Update to f01ea0aef8a50d2732eb0c64153903e52ed2a757Dylan Baker1-0/+486
2021-01-25mesa/main: remove leftover bumpmap codeErik Faye-Lund2-13/+2
2021-01-25radv,aco: fix shifting input VGPRs for the LS VGPR init bug on GFX9Samuel Pitoiset3-3/+3
2021-01-25glx: Provide glvnd wrapper for glXSwapIntervalEXTKeith Packard3-1/+22
2021-01-25.pick_status.json: Update to 9052819ebbff07d82c3eb9adf414144df4868644Dylan Baker1-0/+486
2021-01-22zink: clone shader before lowering clip_halfzErik Faye-Lund2-17/+20
2021-01-22intel/fs: QUAD_SWIZZLE requires packed dataJason Ekstrand2-1/+2
2021-01-22intel/compiler: Return 1 for immediates in regs_readJason Ekstrand2-4/+6
2021-01-22.pick_status.json: Mark 45bebc7a9c73f3add08c2290fa1eac237edf5a34 as backportedDylan Baker1-1/+1
2021-01-22.pick_status.json: Mark 8c7d9716669a74159d2eec86490c756c274f663c as backportedDylan Baker1-1/+1
2021-01-22.pick_status.json: Update to d37124b065c2b6c99c042fb402c6a23ce16b034eDylan Baker1-0/+486
2021-01-22frontends/va/context: don't set max_references with num_render_targetsVíctor Manuel Jáquez Leal3-7/+1
2021-01-22zink: respect fragment-shader depth-layoutErik Faye-Lund1-1/+19
2021-01-22zink: require vulkan memory model for tesselationErik Faye-Lund1-1/+2
2021-01-22radv: fix separate depth/stencil layout in render passSamuel Pitoiset2-31/+69
2021-01-22zink: make all xfb caps depend on extensionErik Faye-Lund2-2/+2
2021-01-22zink: respect feature-cap for multi-draw indirectErik Faye-Lund2-1/+3
2021-01-22zink: respect feature-cap for sample-shadingErik Faye-Lund2-2/+4
2021-01-22zink: respect feature-cap for independent blendingErik Faye-Lund2-3/+3
2021-01-22radv: inhibit clock gating when tracing with SQTTSamuel Pitoiset2-1/+24
2021-01-22radv: fix overflow when computing the SQTT buffer sizeSamuel Pitoiset2-2/+2
2021-01-22aco: don't consider a phi trivial if same's register doesn't match the defRhys Perry2-2/+2
2021-01-22iris: Consider resolves after changing a resource's aux stateKenneth Graunke2-2/+4
2021-01-22.pick_status.json: Update to 3ef89b245e3e1ac4e67fea9c1b13ebeda75769d0Dylan Baker1-0/+360
2021-01-21ci: correct the trace image URLs in the piglit summaryAndres Gomez3-4/+4
2021-01-21ci: recover tracie dashboard URLs for failing tracesAndres Gomez2-3/+11
2021-01-21nvc0/ir: add fixup to deal with interpolateAtSample with non-MSAAIlia Mirkin14-23/+85
2021-01-21.pick_status.json: Update to 64f55b82c7f1652e4fae478c0af325fc38b9b53bDylan Baker1-0/+477
2021-01-21nv50/ir: clear dnz flag when converting mul/mad to simpler opsIlia Mirkin2-1/+4
2021-01-21st/mesa: fix broken moves for u2i64 and related opsIlia Mirkin2-1/+2
2021-01-21zink: fix vertex-stride wranglingErik Faye-Lund3-4/+10
2021-01-21radv: fix a sync issue with geometry shader primitives query on GFX10+Samuel Pitoiset2-15/+17