index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
23.1
23.2
23.3
24.0
24.1
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
a7xx-gmem
amber
elima/radv-video-encode-caps-maxbitrate
explicit-sync
main
powervr-mesa-next-wayland
review/fragment_shader_barycentric
staging/23.2
staging/23.3
staging/24.0
staging/24.1
uav-counter-meta
vk-no-nir-android
zink-stablefix
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
diff
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committer
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Author
Files
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2021-01-13
VERSION: bump to 20.3.3
mesa-20.3.3
Dylan Baker
1
-1
/
+1
2021-01-13
docs: add release notes for 20.3.3
Dylan Baker
1
-0
/
+133
2021-01-12
vulkan/overlay: fix vkGetInstanceProcAddr self-resolving
Georg Lehmann
2
-1
/
+2
2021-01-12
radv: Add Android module info to linker script.
Bas Nieuwenhuizen
2
-1
/
+6
2021-01-12
mesa/st: Free the NIR builtins TGSI tokens after passing to the driver.
Eric Anholt
2
-6
/
+18
2021-01-12
gallium/ntt: Fix leak of the per-instr liveness information.
Eric Anholt
2
-1
/
+4
2021-01-12
radv: set invariantgeom for Shadow of the Tomb Raider
Rhys Perry
2
-1
/
+5
2021-01-12
radv: add RADV_DEBUG=invariantgeom
Rhys Perry
7
-31
/
+65
2021-01-12
vulkan/overay: fix violation of VUID-VkDeviceCreateInfo-pNext-00373
Pavel Asyutchenko
3
-8
/
+24
2021-01-12
vulkan/device-select: fix vkGetInstanceProcAddr self-resolving
Georg Lehmann
2
-1
/
+3
2021-01-12
radv/winsys: Fix offset in range merging.
Bas Nieuwenhuizen
2
-1
/
+2
2021-01-12
radv/winsys: Fix inequality for sparse buffer remapping.
Bas Nieuwenhuizen
2
-2
/
+2
2021-01-12
.pick_status.json: Mark 52b6adfbfb51a3b1a54964cbcb2adb0299d1252b as backported
Dylan Baker
1
-1
/
+1
2021-01-12
util: Avoid pthread_setaffinity_np on NetBSD
nia
2
-2
/
+2
2021-01-12
aco: fix unreachable() for uniform 8/16-bit nir_op_mov from VGPR
Rhys Perry
2
-5
/
+7
2021-01-12
util: Disable memstream for Apple builds
James Park
2
-2
/
+4
2021-01-12
radv/llvm,aco: always split typed vertex buffer loads on GFX6 and GFX10+
Samuel Pitoiset
3
-13
/
+17
2021-01-12
aco: fix creating the dest vector when 16-bit vertex fetches are splitted
Samuel Pitoiset
2
-5
/
+6
2021-01-12
nir/load_store_vectorize: don't ignore subgroup memory barriers
Rhys Perry
2
-2
/
+1
2021-01-12
.pick_status.json: Update to d9c8422c4168c7433f68b97065283ebf26631d56
Dylan Baker
1
-0
/
+2385
2021-01-12
drirc: radeonsi workaround for CS:GO
Pierre-Eric Pelloux-Prayer
1
-0
/
+1
2021-01-11
radv: disable TC-compat HTILE in GENERAL for Detroit: Become Human
Samuel Pitoiset
5
-10
/
+22
2021-01-06
zink: dot leak dummy_buffer
Erik Faye-Lund
2
-1
/
+2
2021-01-06
nir/algebraic: Fix broken NaN and -0.0 behavior
Ian Romanick
2
-7
/
+23
2021-01-06
Revert "nir: Replace an odd comparison involving fmin of -b2f"
Ian Romanick
2
-14
/
+1
2021-01-06
gallium/util: do not perform n^2 stencil blits
Erik Faye-Lund
2
-2
/
+2
2021-01-06
gallium/ntt: Fix emitting UBO declarations.
Eric Anholt
2
-3
/
+5
2021-01-06
ac/nir: use llvm.readcyclecounter for LLVM9+
Rhys Perry
2
-3
/
+4
2021-01-06
util: add AMD CPU family enums and enable L3 cache pinning on Zen3
Marek Olšák
3
-2
/
+25
2021-01-06
spir-v: Mark floating point comparisons exact
Ian Romanick
4
-30
/
+82
2021-01-06
st/mesa: don't affect original st_CompressedTexSubImage parameters
Andrii Simiklit
2
-4
/
+4
2021-01-06
.pick_status.json: Update to 96ceca33c1dd69a1feed13b0e19bfc38e6f7d979
Dylan Baker
1
-0
/
+1836
2021-01-04
aco: fix incorrect address calculation for load_barycentric_at_sample
Rhys Perry
2
-2
/
+2
2021-01-04
nir: fix missing nir_lower_pntc_ytransform.c in the makefile
Danylo Piliaiev
2
-1
/
+2
2021-01-04
nir: account for point-coord origin when lowering it
Danylo Piliaiev
8
-31
/
+170
2021-01-04
etnaviv: Fix rework ZSA into a derived state
Marek Vasut
2
-1
/
+3
2021-01-04
.pick_status.json: Update to b2d000513e4a9b06d3b073913741dae47a00526e
Dylan Baker
1
-0
/
+540
2021-01-02
st/mesa: don't do glCopyPixels via blit if depth bounds test is enabled
Marek Olšák
2
-1
/
+2
2021-01-02
pan/mdg: Fix promoted uniform moves with 64-bit types
Icecream95
2
-2
/
+2
2021-01-02
nir: fix determining if an addition might overflow for phi sources
Samuel Pitoiset
2
-30
/
+32
2021-01-02
gallium/draw: Fix intermittent failure to bind new geometry shaders.
Eric Anholt
2
-1
/
+4
2021-01-02
.pick_status.json: Update to 9ef2c44ce682b7981bd7a68c65f338f1e33bb001
Dylan Baker
1
-0
/
+1296
2020-12-30
docs: Add sha256 sum for 20.3.2
Dylan Baker
1
-1
/
+1
2020-12-30
Bump version for 20.3.2 release
mesa-20.3.2
Dylan Baker
1
-1
/
+1
2020-12-30
docs: add release notes for 20.3.2
Dylan Baker
1
-0
/
+138
2020-12-29
glsl: default to compat shaders in compat profile
Timothy Arceri
2
-5
/
+5
2020-12-29
st/pbo: fix pbo uploads without PIPE_CAP_TGSI_VS_LAYER_VIEWPORT and skip gs
Mike Blumenkrantz
6
-28
/
+37
2020-12-29
virgl: fix BGRA emulation artifacts during window resize
Ryan Neph
2
-2
/
+4
2020-12-29
.pick_status.json: Update to 6c8cc9be12dc5d6c0d2386d6addb69d8f2fb5399
Dylan Baker
1
-0
/
+207
2020-12-29
.pick_status.json: Mark 967ae12931e0dc12855de903851222b2f0607878 as denominated
Dylan Baker
1
-1
/
+1
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