index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
marge_bot_batch_merge_job
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
staging/22.2
staging/22.3
staging/23.0
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
summary
refs
log
tree
commit
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2015-06-03
Increment version to 10.6.0-rc3
mesa-10.6.0-rc3
Emil Velikov
1
-1
/
+1
2015-06-03
nv30: avoid doing extra work on clear and hitting unexpected states
Ilia Mirkin
5
-9
/
+11
2015-06-03
st/dri: fix postprocessing crash when there's no depth buffer
Marek Olšák
1
-5
/
+4
2015-06-03
mesa: Enable ARB_direct_state_access by default for core profile
Ian Romanick
1
-1
/
+1
2015-06-03
dispatch_sanity: Validate the compatibility profile dispatch table too
Ian Romanick
1
-0
/
+493
2015-06-03
dispatch_sanity: Split list of GL 3.1 functions in to core and common
Ian Romanick
1
-71
/
+342
2015-06-03
mesa: Don't install glVertexAttribL* functions in compatibility profile
Ian Romanick
2
-1
/
+3
2015-06-03
glapi: Make GL_ARB_direct_state_access functions exclusive to core profile
Ian Romanick
1
-0
/
+100
2015-06-03
glapi: Store exec table version info outside the XML
Ian Romanick
3
-12
/
+185
2015-06-03
Revert "mesa: Add an extension flag for ARB_direct_state_access"
Ian Romanick
2
-2
/
+1
2015-06-03
mesa: Use the profile instead of an extension bit to validate GL_TEXTURE_CUBE...
Ian Romanick
1
-3
/
+10
2015-06-03
Revert "mesa: Add ARB_direct_state_access checks in XFB functions"
Ian Romanick
1
-42
/
+0
2015-06-03
Revert "mesa: Add ARB_direct_state_access checks in buffer object functions"
Ian Romanick
1
-105
/
+0
2015-06-03
Revert "mesa: Add ARB_direct_state_access checks in FBO functions"
Ian Romanick
4
-127
/
+0
2015-06-03
Revert "mesa: Add ARB_direct_state_access checks in renderbuffer functions"
Ian Romanick
1
-21
/
+0
2015-06-03
Revert "mesa: Add ARB_direct_state_access checks in texture functions"
Ian Romanick
6
-200
/
+0
2015-06-03
Revert "mesa: Add ARB_direct_state_access checks in VAO functions"
Ian Romanick
2
-86
/
+0
2015-06-03
Revert "mesa: Add ARB_direct_state_access checks in sampler object functions"
Ian Romanick
1
-7
/
+0
2015-06-03
Revert "mesa: Add ARB_direct_state_access checks in program pipeline functions"
Ian Romanick
1
-6
/
+0
2015-06-03
Revert "mesa: Add ARB_direct_state_access checks in query object functions"
Ian Romanick
1
-7
/
+0
2015-06-03
Revert "i915: Enable ARB_direct_state_access"
Ian Romanick
1
-1
/
+0
2015-06-03
Revert "i965: Enable ARB_direct_state_access"
Ian Romanick
1
-1
/
+0
2015-06-03
Revert "st/mesa: Enable ARB_direct_state_access"
Ian Romanick
1
-6
/
+0
2015-06-03
i965/fs: Properly handle explicit depth in SIMD16 with dual-source blend
Jason Ekstrand
1
-1
/
+5
2015-06-03
i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)
Ben Widawsky
1
-0
/
+10
2015-06-03
i965/fs: Fix lowering of integer multiplication with cmod.
Matt Turner
1
-0
/
+11
2015-05-27
Increment version to 10.6.0-rc2
mesa-10.6.0-rc2
Emil Velikov
1
-1
/
+1
2015-05-27
mesa: do not use _glapi_new_nop_table() for DRI builds
Brian Paul
3
-4
/
+65
2015-05-27
radeonsi: fix scratch buffer setup for geometry shaders
Marek Olšák
1
-2
/
+9
2015-05-27
clover: Build fix for FreeBSD.
Koop Mast
1
-0
/
+1
2015-05-27
i965/skl: Add a message header for the TXF_MCS instruction in vec4vs
Neil Roberts
1
-2
/
+18
2015-05-27
nv30: falling back to draw path for edgeflag does no good
Ilia Mirkin
1
-3
/
+2
2015-05-27
nv30/draw: switch varying hookup logic to know about texcoords
Ilia Mirkin
1
-9
/
+16
2015-05-27
nv30/draw: allocate vertex buffers in gart
Ilia Mirkin
1
-6
/
+10
2015-05-27
nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM
Ilia Mirkin
1
-3
/
+3
2015-05-27
nv30/draw: fix indexed draws with swtnl path and a resource index buffer
Ilia Mirkin
1
-3
/
+3
2015-05-27
glsl: avoid leaking linked gl_shader when there's a late linker error
Ilia Mirkin
1
-2
/
+8
2015-05-27
llvmpipe: (trivial) add parantheses in (!x == y) expression
Roland Scheidegger
1
-1
/
+1
2015-05-27
st/mesa: don't leak glsl_to_tgsi object on link failure
Ilia Mirkin
1
-0
/
+1
2015-05-27
nv30/draw: draw expects constbuf size in bytes, not vec4 units
Ilia Mirkin
1
-1
/
+1
2015-05-27
nv30/draw: avoid leaving stale pointers in draw state
Ilia Mirkin
1
-4
/
+4
2015-05-27
nv30: fix clip plane uploads and enable changes
Ilia Mirkin
1
-9
/
+7
2015-05-27
nv30: avoid leaking render state and draw shaders
Ilia Mirkin
3
-0
/
+16
2015-05-27
nv30: don't leak fragprog consts
Ilia Mirkin
1
-0
/
+1
2015-05-27
nv50/ir: avoid messing up arg1 of PFETCH
Ilia Mirkin
1
-2
/
+18
2015-05-27
nvc0: a geometry shader can have up to 1024 vertices output
Ilia Mirkin
1
-1
/
+1
2015-05-27
i965/fs: Fix implied_mrf_writes for scratch writes
Jason Ekstrand
1
-1
/
+1
2015-05-27
nvc0/ir: LOAD's can't be used for shader inputs
Ilia Mirkin
2
-0
/
+2
2015-05-27
nv50/ir: guess that the constant offset is the starting slot of array
Ilia Mirkin
1
-2
/
+4
2015-05-27
nvc0/ir: set ftz when sources are floats, not just destinations
Ilia Mirkin
1
-3
/
+2
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