AgeCommit message (Expand)AuthorFilesLines
9 daysdocs/relnotes: add sha256 sums to Engestrom1-1/+1
9 daysVERSION: bump to 20.1.2 releasemesa-20.1.2Eric Engestrom1-1/+1
9 daysdocs: Add release notes for 20.1.2Eric Engestrom1-0/+139
9 daysradv: Handle mmap failures.Bas Nieuwenhuizen4-13/+58
9 daysradv/winsys: Deal with realloc failures in BO lists.Bas Nieuwenhuizen2-4/+11
9 daysvulkan/wsi/x11: Ensure we create at least minImageCount images.Bas Nieuwenhuizen2-27/+35
9 daysfreedreno: Handle DRM_FORMAT_MOD_INVALID in shared codeKristian H. Kristensen2-1/+7
9 daysnir: only uniforms with dynamically_uniform offset are dynamically_uniformJose Maria Casanova Crespo2-3/+3
9 daysac/nir: fix 64-bit division for GL CTSMarek Olšák3-3/+15
9 daysfreedreno/ir3: Fix register allocation assertion failures.Eric Anholt1-1/+1
9 daysfreedreno/ir3: Fix register allocation assertion failures.Eric Anholt3-21/+30
9 daysr600/sfn: Don't set num_components on TESS sysvalue intrinsicsGert Wollny3-13/+9
9 daysradv: enable radv_no_dynamic_bounds for more Path of Exile executablesRhys Perry2-2/+11
9 daysradv: enable radv_no_dynamic_bounds for Path of ExileRhys Perry2-1/+6
9 daysradv: add new drirc option radv_no_dynamic_boundsRhys Perry3-1/+14
9 daysvulkan/wsi: Really terminate DRM lease in wsi_release_display().Mario Kleiner2-7/+17
9 daysst/mesa: make texture views inherit compressed_data storagePierre-Eric Pelloux-Prayer3-7/+28
9 daysmesa/main: fix inverted conditionErik Faye-Lund2-2/+2
9 daysaco: fix WQM handling in nested loopsDaniel Schürmann2-2/+5
9 daysst/mesa: account for "loose", per-mipmap level textures in CopyImageSubDataDanylo Piliaiev2-3/+5
9 daysradv: lower discards to demote to workaround a RDR2 game bugSamuel Pitoiset2-1/+4
9 daysst_glsl_to_nir: fix potential use after freeTimothy Arceri2-3/+15
9 daysac/surface: don't free dcc_retile_map on failureMarek Olšák2-10/+5
9 daysac/surface: cache DCC retile maps (v2)Marek Olšák4-65/+205
9 daysac/surface: add a wrapper structure to hold ADDR_HANDLEMarek Olšák8-38/+54
9 daysamd/addrlib: remove unused members of ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUTMarek Olšák3-7/+1
9 daysamd/addrlib: don't recompute DCC info for every ComputeDccAddrFromCoord callMarek Olšák5-116/+92
9 daysac/surface: don't recompute the DCC retile map for imported texturesMarek Olšák2-62/+62
9 daysmeson: unbreak sysctl.h detection on BSDsJan Beich2-2/+9
9 daysutil: enable futex usage on BSDs after 7dc2f4788288Jan Beich4-3/+8
9 daysgallium/hud: don't use user vertex buffersErik Faye-Lund2-3/+6
9 daysRevert "gallium/hud: don't use user vertex buffers"Erik Faye-Lund3-23/+9
9 daysspirv: fix using OpSampledImage with OpUndef instead of OpType{Image,Sampler}Samuel Pitoiset2-5/+23
9 daysgallium/swr: Fix building swr with MSVCKrzysztof Raszkowski2-1/+3
9 daysv3d: add missing unlock() in error pathEric Engestrom2-2/+3
9 daysglsl: fix incorrect optimisation in opt_constant_variable()Timothy Arceri2-1/+10
9 daysradv: set DB_SHADER_CONTROL.CONSERVATIVE_Z_EXPORT correctlySamuel Pitoiset4-1/+10
9 days.pick_status.json: Update to 4fc0499049fcdb7f892f99ce7abf9d739730138eEric Engestrom1-0/+5508
2020-06-10docs/relnotes: add sha256 sums to 20.1.0Eric Engestrom1-1/+1
2020-06-10VERSION: bump to 20.1.1 releasemesa-20.1.1Eric Engestrom1-1/+1
2020-06-10docs: Add release notes for 20.1.1Eric Engestrom1-0/+178
2020-06-10ac/surface: fix epitch when modifying surf_pitchPierre-Eric Pelloux-Prayer2-3/+7
2020-06-10ac/surface: set SCANOUT if surf->is_displayablePierre-Eric Pelloux-Prayer2-1/+4
2020-06-10glsl: fix crash on glsl macro redefinitionAndrii Simiklit2-1/+4
2020-06-10i965: Work around incorrect usage of glDrawRangeElements in UE4Danylo Piliaiev2-1/+21
2020-06-10winsys/radeon: do not cast bo->va as void*Pierre-Eric Pelloux-Prayer4-12/+12
2020-06-10freedreno/a6xx: use nonbinning VS when GS is usedJonathan Marek2-5/+6
2020-06-10glsl: inline functions with unsupported return type before converting to nirDanylo Piliaiev2-1/+7
2020-06-10nir/lower_explicit_io: fix NON_UNIFORM access for UBO loadsSamuel Pitoiset2-2/+2
2020-06-10llvmpipe: do not enable tessellation shader without llvm coroutines supportCharmaine Lee2-2/+3