AgeCommit message (Expand)AuthorFilesLines
2017-12-23docs: add sha256 checksums for 17.2.817.2Andres Gomez1-1/+2
2017-12-22docs: add release notes for 17.2.8mesa-17.2.8Andres Gomez1-0/+111
2017-12-22Update version to 17.2.8Andres Gomez1-1/+1
2017-12-20cherry-ignore: r600: set DX10_CLAMP for compute shader tooAndres Gomez1-0/+5
2017-12-20cherry-ignore: main: Clear shader program data whenever ProgramBinary is calledAndres Gomez1-0/+3
2017-12-20cherry-ignore: radv: port merge tess info from anvAndres Gomez1-0/+4
2017-12-20cherry-ignore: added 17.3 nominations.Andres Gomez1-0/+4
2017-12-20cherry-ignore: swr: Fix KNOB_MAX_WORKER_THREADS thread creation override.Andres Gomez1-0/+4
2017-12-20i965/vec4: use a temp register to compute offsets for pull loadsIago Toral Quiroga1-1/+3
2017-12-20radv: Fix multi-layer blits.Bas Nieuwenhuizen1-25/+24
2017-12-20gallium/aux: include nr_samples in util_resource_size() computationBrian Paul1-1/+2
2017-12-20r600: use DX10_CLAMP bit in shader setupRoland Scheidegger2-0/+15
2017-12-20r600: use min_dx10/max_dx10 instead of min/maxRoland Scheidegger2-6/+9
2017-12-20xlib: call _mesa_warning() instead of fprintf()Brian Paul1-1/+2
2017-12-20spirv: Fix loading an entire block at once.Bas Nieuwenhuizen1-27/+30
2017-12-20radeon/vce: move destroy command before feedback commandLeo Liu1-1/+1
2017-12-20util: Add a SHA1 unit test programMatt Turner3-1/+74
2017-12-20util: Assume little endian in the absence of platform-specific handlingMatt Turner1-1/+5
2017-12-14docs: add sha256 checksums for 17.2.7Emil Velikov1-1/+2
2017-12-14docs: add release notes for 17.2.7mesa-17.2.7Emil Velikov1-0/+246
2017-12-14Update version to 17.2.7Emil Velikov1-1/+1
2017-12-08glsl/linker: Check that re-declared, inter-shader built-in blocks matchEduardo Lima Mitev1-0/+29
2017-12-08glsl: Use the utility function to copy symbols between symbol tablesEduardo Lima Mitev2-31/+10
2017-12-08glsl_parser_extra: Add utility to copy symbols between symbol tablesEduardo Lima Mitev2-0/+48
2017-12-08glsl: fix interpolateAtXxx(some_vec[idx], ...) with dynamic idxNicolai Hähnle1-1/+30
2017-12-08glsl: allow any l-value of an input variable as interpolant in interpolateAt*Nicolai Hähnle2-5/+32
2017-12-08glsl: Fix gl_NormalScale.Fabian Bieler3-2/+6
2017-12-08glsl: Match order of gl_LightSourceParameters elements.Fabian Bieler1-2/+2
2017-12-08broadcom/vc4: Fix handling of GFXH-515 workaround with a start vertex count.Eric Anholt1-16/+27
2017-12-08st/va: change frame_idx from array to hash tableJulien Isorce4-6/+31
2017-12-08gallium/{r600, radeonsi}: Fix segfault with color format (v2)Denis Pauk3-1/+17
2017-12-08anv: Check if memfd_create is already defined.Vinson Lee3-0/+5
2017-12-08i965/fs: Unpack count argument to 64-bit shift ops on AtomMatt Turner1-6/+28
2017-12-08gallium/wgl: fix default pixel format issueFrank Richter1-2/+21
2017-12-08glsl: add varying resources for arrays of complex typesJuan A. Suarez Romero1-4/+59
2017-12-08swr: Handle resource across context changesGeorge Kyriazis4-10/+70
2017-12-08glsl: get correct member type when processing xfb ifc arraysTimothy Arceri1-2/+4
2017-12-08radeonsi: fix the R600_RESOURCE_FLAG_UNMAPPABLE checkNicolai Hähnle1-1/+1
2017-12-08nvc0/ir: Properly lower 64-bit shifts when the shift value is >32Pierre Moreau1-1/+1
2017-12-08glx/dri3: Remove unused deviceName variableVadym Shovkoplias1-4/+1
2017-12-08intel/blorp: Fix possible NULL pointer dereferencingVadym Shovkoplias1-1/+1
2017-12-08i965: Fix Smooth Point Enables.Kenneth Graunke1-1/+1
2017-12-08compiler: use NDEBUG to guard assertsEric Engestrom3-6/+6
2017-12-08util: Fix disk_cache index calculation on big endianMatt Turner1-2/+2
2017-12-08util: Fix SHA1 implementation on big endianMatt Turner1-1/+2
2017-12-08i965/fs: Handle negating immediates on MADs when propagating saturatesMatt Turner1-2/+8
2017-12-08docs/llvmpipe: document ppc64le as alternative architecture to x86.Ben Crocker1-3/+9
2017-12-08nir/opcodes: Fix constant-folding of bitfield_insertJames Legg1-2/+2
2017-12-08radv: Add LLVM version to the device name stringAlex Smith2-26/+38
2017-12-08meta: Fix ClearTexture with GL_DEPTH_COMPONENT.Kenneth Graunke1-9/+14