index
:
mesa/mesa
10.0
10.1
10.2
10.3
10.4
10.5
10.6
11.0
11.1
11.2
12.0
13.0
17.0
17.1
17.2
17.3
18.0
18.1
18.2
18.3
19.0
19.1
19.2
19.3
20.0
20.1
20.2
20.3
21.0
21.1
21.2
21.3
22.0
22.1
22.2
22.3
23.0
7.10
7.11
7.8
7.8-gles
7.9
8.0
9.0
9.1
9.2
amber
gallium-no-rhw-position
main
marge_bot_batch_merge_job
opengl-es-v2
staging/20.0
staging/20.1
staging/20.2
staging/20.3
staging/21.0
staging/21.1
staging/21.2
staging/21.3
staging/22.0
staging/22.1
staging/22.2
staging/22.3
staging/23.0
tess-use-io-semantics
virgl_fix_type_v1
The Mesa 3D Graphics Library (mirrored from https://gitlab.freedesktop.org/mesa/mesa)
brianp
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Author
Files
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2015-05-19
glapi: track GL_ARB_program_interface_query.xml
10.6-branchpoint
Emil Velikov
1
-0
/
+1
2015-05-19
i965: add brw_cs.h to the sources list
Emil Velikov
1
-0
/
+1
2015-05-18
mesa/driver/haiku: Drop Mesa swrast renderer
Alexander von Gluck IV
6
-868
/
+0
2015-05-18
i965: Use NIR by default for vertex shaders on GEN8+
Jason Ekstrand
1
-1
/
+1
2015-05-18
freedreno: fence fix
Rob Clark
1
-1
/
+3
2015-05-18
i965: Add gen8 blend state
Ben Widawsky
1
-2
/
+110
2015-05-18
i965: Add renderbuffer surface indexes to debug
Ben Widawsky
1
-1
/
+1
2015-05-18
i965: Add Gen9 surface state decoding
Ben Widawsky
6
-39
/
+68
2015-05-18
i965: Add gen8 surface state debug info
Ben Widawsky
2
-6
/
+81
2015-05-18
i965: Add gen7+ sampler state to batch debug
Ben Widawsky
2
-1
/
+71
2015-05-18
i965: Add viewport extents (gen8) to batch decode
Ben Widawsky
1
-4
/
+11
2015-05-18
i965: Add all surface types to the batch decode
Ben Widawsky
3
-15
/
+10
2015-05-18
i965: Add string for surface format to table
Ben Widawsky
1
-217
/
+219
2015-05-18
i965/fs: Implement integer multiply without mul/mach.
Matt Turner
1
-28
/
+66
2015-05-18
i965/fs: Rework compression control selection.
Matt Turner
1
-3
/
+6
2015-05-18
i965/fs: Support integer multiplication in SIMD16 on Haswell.
Matt Turner
1
-5
/
+47
2015-05-18
i965/fs: Add set_sechalf() method.
Matt Turner
1
-0
/
+10
2015-05-18
i965/fs: Unrestrict constant propagation into integer multiply.
Matt Turner
1
-1
/
+9
2015-05-18
i965/fs: Lower integer multiplication after optimizations.
Matt Turner
4
-64
/
+70
2015-05-18
gk110/ir: switch to gk104-style sched codes rather than all-in-one
Ilia Mirkin
1
-9
/
+9
2015-05-18
glsl: add stage references for UBO uniforms
Tapani Pälli
1
-0
/
+10
2015-05-18
i965: Fix textureSize for Lod > 0 with non-mipmap filters
Iago Toral Quiroga
1
-2
/
+4
2015-05-16
mesa: Check the lookup_framebuffer return value in NamedFramebufferRenderbuffer
Fredrik Höglund
1
-0
/
+2
2015-05-16
tgsi/dump: fix declaration printing of tessellation inputs/outputs
Ilia Mirkin
1
-2
/
+18
2015-05-16
tgsi/ureg: allow ureg_dst to have dimension indices
Ilia Mirkin
2
-8
/
+75
2015-05-16
tgsi/ureg: use correct limit for max input count
Marek Olšák
1
-1
/
+1
2015-05-16
tgsi/sanity: set implicit in/out array sizes based on patch sizes
Ilia Mirkin
1
-4
/
+32
2015-05-16
tgsi/scan: allow scanning tessellation shaders
Ilia Mirkin
1
-1
/
+5
2015-05-16
gallium: disable tessellation shaders for meta ops
Marek Olšák
7
-2
/
+44
2015-05-16
gallium/cso: set NULL shaders at context destruction
Marek Olšák
1
-0
/
+7
2015-05-16
gallium/cso: add support for tessellation shaders
Marek Olšák
2
-0
/
+105
2015-05-16
gallium/u_blitter: disable tessellation for all operations
Marek Olšák
2
-1
/
+42
2015-05-16
gallium/util: print vertices_per_patch in util_dump_draw_info
Marek Olšák
1
-0
/
+2
2015-05-16
trace: implement new tessellation functions
Marek Olšák
2
-0
/
+28
2015-05-16
gallium: add set_tess_state to configure default tessellation parameters
Ilia Mirkin
2
-0
/
+9
2015-05-16
gallium: add vertices_per_patch to draw info
Ilia Mirkin
1
-0
/
+2
2015-05-16
gallium: add tessellation shader properties
Ilia Mirkin
4
-2
/
+52
2015-05-16
gallium: add interfaces for controlling tess program state
Ilia Mirkin
1
-0
/
+10
2015-05-16
gallium: bump shader input and output limits
Marek Olšák
1
-2
/
+2
2015-05-16
gallium: add new semantics for tessellation
Ilia Mirkin
3
-1
/
+48
2015-05-16
gallium: add new PATCHES primitive type
Ilia Mirkin
2
-2
/
+4
2015-05-16
gallium: add tessellation shader types
Ilia Mirkin
5
-5
/
+15
2015-05-15
glapi: Remove offset from the DTD
Ian Romanick
1
-1
/
+0
2015-05-15
glapi: Whitespace clean up after the previous commit
Ian Romanick
11
-443
/
+223
2015-05-15
glapi: Remove all offset tags from the XML
Ian Romanick
60
-1289
/
+1289
2015-05-15
glapi: Use the offsets from static_data.py instead of from the XML
Ian Romanick
1
-17
/
+5
2015-05-15
glapi: Add a list of functions that are not used but still need dispatch slots
Ian Romanick
1
-0
/
+56
2015-05-15
glapi: Remove static dispatch for functions that didn't exist in NVIDIA
Ian Romanick
1
-46
/
+0
2015-05-15
glapi: Remove static dispatch for functions that didn't exist in fglrx
Ian Romanick
1
-121
/
+0
2015-05-15
glapi: Remove static dispatch for functions that didn't exist in 10.3
Ian Romanick
1
-1
/
+0
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