diff options
Diffstat (limited to 'src/util')
-rw-r--r-- | src/util/00-mesa-defaults.conf | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf index dc7fb30a3f9..b74118160db 100644 --- a/src/util/00-mesa-defaults.conf +++ b/src/util/00-mesa-defaults.conf @@ -278,6 +278,14 @@ TODO: document the other workarounds. <option name="force_integer_tex_nearest" value="true" /> </application> + <!-- Workarounds for SPECviewperf relying on invalid / non-conformant + OpenGL behavior. Older SPECviewperf versions might also need this. + --> + <application name="SPECviewperf13" executable="viewperf"> + <option name="allow_glsl_extension_directive_midshader" value="true" /> + <option name="allow_glsl_120_subset_in_110" value="true" /> + </application> + <!-- The GL thread whitelist is below, workarounds are above. Keep it that way. --> @@ -646,6 +654,9 @@ TODO: document the other workarounds. <application name="7 Days to Die" executable="7DaysToDie.x86"> <option name="radeonsi_zerovram" value="true" /> </application> + <application name="SPECviewperf13" executable="viewperf"> + <option name="radeonsi_sync_compile" value="true" /> + </application> </device> <device driver="virtio_gpu"> <!-- Some Valve games do a final blit to a BRGA_sRGB surface. On a GLES |