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Diffstat (limited to 'src/panfrost/ci/panfrost-g52-skips.txt')
-rw-r--r-- | src/panfrost/ci/panfrost-g52-skips.txt | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/src/panfrost/ci/panfrost-g52-skips.txt b/src/panfrost/ci/panfrost-g52-skips.txt new file mode 100644 index 00000000000..d8429e34397 --- /dev/null +++ b/src/panfrost/ci/panfrost-g52-skips.txt @@ -0,0 +1,76 @@ +# Note: skips lists for CI are just a list of lines that, when +# non-zero-length and not starting with '#', will regex match to +# delete lines from the test list. Be careful. + +# Some compute jobs take more 0.5s, the maximum allowed by the +# kernel driver +dEQP-GLES31.functional.draw_indirect.compute_interop.large.* + +# fail seen here and in others +# https://gitlab.freedesktop.org/mesa/mesa/-/jobs/19776551 +dEQP-GLES31.functional.ssbo.layout.random.all_shared_buffer.36 + +# InternalError (Variable pointers requested but feature not returned at +# vktAmberTestCase.cpp:364) +dEQP-VK.spirv_assembly.instruction.compute.vector_shuffle.vector_shuffle + +# Seems to timeout occasionally +dEQP-VK.api.object_management.max_concurrent.query_pool + +# not implemented +dEQP-VK.api.copy_and_blit.core.resolve_image.* + +# Causes a GPU timeout +spec@!opengl 1.1@longprim + +# OOMs +spec@!opengl 1.1@streaming-texture-leak +tex3d-maxsize + +# Takes absurdly long, sometimes flaking due to the 60s timeout +glx@glx-make-current + +# These Piglits cause crashes, at least when run with PAN_MESA_DEBUG=sync. For +# many, the crashes are due to faults. Although Piglits are nominally +# process-isolated, faults can leak across processes to subpar recovery, meaning +# these crashes are liable to cause robust passing tests to flakes. +# So, skip any tests known to crash to make sure the coverage is solid. +glx@glx-visuals-depth -pixmap +glx@glx-visuals-stencil -pixmap +spec@arb_texture_buffer_object@formats (fs- arb) +spec@arb_texture_buffer_object@formats (vs- arb) +spec@arb_texture_buffer_object@texture-buffer-size-clamp +spec@arb_texture_float@fbo-alphatest-formats +spec@arb_texture_float@fbo-blending-formats +spec@arb_texture_rectangle@tex-miplevel-selection gl2:texture() 2drect +spec@arb_texture_rectangle@tex-miplevel-selection gl2:texture() 2drectshadow +spec@arb_texture_rectangle@tex-miplevel-selection gl2:textureproj 2drect +spec@arb_texture_rectangle@tex-miplevel-selection gl2:textureproj 2drect_projvec4 +spec@arb_texture_rectangle@tex-miplevel-selection gl2:textureproj 2drectshadow +spec@arb_texture_view@sampling-2d-array-as-cubemap-array +spec@arb_texture_view@sampling-2d-array-as-cubemap +spec@ext_transform_feedback@immediate-reuse-index-buffer +spec@ext_transform_feedback@immediate-reuse-uniform-buffer +spec@glsl-1.30@execution@tex-miplevel-selection texture() 2drect +spec@glsl-1.30@execution@tex-miplevel-selection texture() 2drectshadow +spec@glsl-1.30@execution@tex-miplevel-selection texturegrad 2drect +spec@glsl-1.30@execution@tex-miplevel-selection texturegrad 2drectshadow +spec@glsl-1.30@execution@tex-miplevel-selection texturegradoffset 2drect +spec@glsl-1.30@execution@tex-miplevel-selection texturegradoffset 2drectshadow +spec@glsl-1.30@execution@tex-miplevel-selection textureoffset 2drect +spec@glsl-1.30@execution@tex-miplevel-selection textureoffset 2drectshadow +spec@glsl-1.30@execution@tex-miplevel-selection textureproj 2drect +spec@glsl-1.30@execution@tex-miplevel-selection textureproj 2drect_projvec4 +spec@glsl-1.30@execution@tex-miplevel-selection textureproj 2drectshadow +spec@glsl-1.30@execution@tex-miplevel-selection textureprojgrad 2drect +spec@glsl-1.30@execution@tex-miplevel-selection textureprojgrad 2drect_projvec4 +spec@glsl-1.30@execution@tex-miplevel-selection textureprojgrad 2drectshadow +spec@glsl-1.30@execution@tex-miplevel-selection textureprojgradoffset 2drect +spec@glsl-1.30@execution@tex-miplevel-selection textureprojgradoffset 2drect_projvec4 +spec@glsl-1.30@execution@tex-miplevel-selection textureprojgradoffset 2drectshadow +spec@glsl-1.30@execution@tex-miplevel-selection textureprojoffset 2drect +spec@glsl-1.30@execution@tex-miplevel-selection textureprojoffset 2drect_projvec4 +spec@glsl-1.30@execution@tex-miplevel-selection textureprojoffset 2drectshadow +spec@oes_texture_view@sampling-2d-array-as-cubemap +spec@!opengl 1.0@rasterpos +spec@!opengl es 3.0@gles-3.0-transform-feedback-uniform-buffer-object |