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Diffstat (limited to 'src/mesa/math/m_vector.c')
-rw-r--r--src/mesa/math/m_vector.c54
1 files changed, 27 insertions, 27 deletions
diff --git a/src/mesa/math/m_vector.c b/src/mesa/math/m_vector.c
index 2cb227594d0..0195faf7e4e 100644
--- a/src/mesa/math/m_vector.c
+++ b/src/mesa/math/m_vector.c
@@ -1,21 +1,21 @@
-/* $Id: m_vector.c,v 1.5 2001/03/03 20:33:30 brianp Exp $ */
+/* $Id: m_vector.c,v 1.6 2001/03/12 00:48:41 gareth Exp $ */
/*
* Mesa 3-D graphics library
* Version: 3.5
- *
+ *
* Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -45,14 +45,14 @@ void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint count, GLuint elt )
{
static const GLubyte elem_bits[4] = {
VEC_DIRTY_0,
- VEC_DIRTY_1,
- VEC_DIRTY_2,
+ VEC_DIRTY_1,
+ VEC_DIRTY_2,
VEC_DIRTY_3
};
static const GLfloat clean[4] = { 0, 0, 0, 1 };
const GLfloat v = clean[elt];
GLfloat (*data)[4] = (GLfloat (*)[4])vec->start;
- GLuint i;
+ GLuint i;
for (i = 0 ; i < count ; i++)
data[i][elt] = v;
@@ -234,7 +234,7 @@ void _mesa_vector1ub_alloc( GLvector1ub *v, GLuint flags, GLuint count,
{
v->stride = 1 * sizeof(GLubyte);
v->storage = ALIGN_MALLOC( count * sizeof(GLubyte), alignment );
- v->start = (GLubyte *) v->storage;
+ v->start = (GLubyte *) v->storage;
v->data = (GLubyte *) v->storage;
v->count = 0;
v->flags = flags | VEC_MALLOC ;
@@ -245,7 +245,7 @@ void _mesa_vector1ui_alloc( GLvector1ui *v, GLuint flags, GLuint count,
{
v->stride = 1 * sizeof(GLuint);
v->storage = ALIGN_MALLOC( count * sizeof(GLuint), alignment );
- v->start = (GLuint *) v->storage;
+ v->start = (GLuint *) v->storage;
v->data = (GLuint *) v->storage;
v->count = 0;
v->flags = flags | VEC_MALLOC ;
@@ -368,20 +368,20 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling )
GLuint j, i = 0, count;
printf("data-start\n");
- for ( ; d != v->start ; STRIDE_F(d, v->stride), i++)
+ for ( ; d != v->start ; STRIDE_F(d, v->stride), i++)
printf( t, i, d[0], d[1], d[2], d[3]);
-
+
printf("start-count(%u)\n", v->count);
count = i + v->count;
if (culling) {
- for ( ; i < count ; STRIDE_F(d, v->stride), i++)
- if (cullmask[i])
- printf( t, i, d[0], d[1], d[2], d[3]);
+ for ( ; i < count ; STRIDE_F(d, v->stride), i++)
+ if (cullmask[i])
+ printf( t, i, d[0], d[1], d[2], d[3]);
}
else {
- for ( ; i < count ; STRIDE_F(d, v->stride), i++)
- printf( t, i, d[0], d[1], d[2], d[3]);
+ for ( ; i < count ; STRIDE_F(d, v->stride), i++)
+ printf( t, i, d[0], d[1], d[2], d[3]);
}
for (j = v->size ; j < 4; j++) {
@@ -389,13 +389,13 @@ void _mesa_vector4f_print( GLvector4f *v, GLubyte *cullmask, GLboolean culling )
printf("checking col %u is clean as advertised ", j);
- for (i = 0, d = (GLfloat *) v->data ;
- i < count && d[j] == c[j] ;
+ for (i = 0, d = (GLfloat *) v->data ;
+ i < count && d[j] == c[j] ;
i++, STRIDE_F(d, v->stride)) {};
- if (i == count)
+ if (i == count)
printf(" --> ok\n");
- else
+ else
printf(" --> Failed at %u ******\n", i);
}
}
@@ -411,19 +411,19 @@ void _mesa_vector3f_print( GLvector3f *v, GLubyte *cullmask, GLboolean culling )
GLuint i = 0, count;
printf("data-start\n");
- for ( ; d != v->start ; STRIDE_F(d,v->stride), i++)
+ for ( ; d != v->start ; STRIDE_F(d,v->stride), i++)
printf( "%u:\t%f, %f, %f\n", i, d[0], d[1], d[2]);
-
+
printf("start-count(%u)\n", v->count);
count = i + v->count;
if (culling) {
- for ( ; i < count ; STRIDE_F(d,v->stride), i++)
+ for ( ; i < count ; STRIDE_F(d,v->stride), i++)
if (cullmask[i])
- printf( "%u:\t%f, %f, %f\n", i, d[0], d[1], d[2]);
+ printf( "%u:\t%f, %f, %f\n", i, d[0], d[1], d[2]);
}
else {
- for ( ; i < count ; STRIDE_F(d,v->stride), i++)
- printf( "%u:\t%f, %f, %f\n", i, d[0], d[1], d[2]);
+ for ( ; i < count ; STRIDE_F(d,v->stride), i++)
+ printf( "%u:\t%f, %f, %f\n", i, d[0], d[1], d[2]);
}
}