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Diffstat (limited to 'src/intel/compiler/brw_vec4.cpp')
-rw-r--r-- | src/intel/compiler/brw_vec4.cpp | 3040 |
1 files changed, 0 insertions, 3040 deletions
diff --git a/src/intel/compiler/brw_vec4.cpp b/src/intel/compiler/brw_vec4.cpp deleted file mode 100644 index cd868f8eec2..00000000000 --- a/src/intel/compiler/brw_vec4.cpp +++ /dev/null @@ -1,3040 +0,0 @@ -/* - * Copyright © 2011 Intel Corporation - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice (including the next - * paragraph) shall be included in all copies or substantial portions of the - * Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR - * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER - * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING - * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS - * IN THE SOFTWARE. - */ - -#include "brw_vec4.h" -#include "brw_fs.h" -#include "brw_cfg.h" -#include "brw_nir.h" -#include "brw_vec4_builder.h" -#include "brw_vec4_vs.h" -#include "brw_dead_control_flow.h" -#include "dev/intel_debug.h" -#include "program/prog_parameter.h" -#include "util/u_math.h" - -#define MAX_INSTRUCTION (1 << 30) - -using namespace brw; - -namespace brw { - -void -src_reg::init() -{ - memset((void*)this, 0, sizeof(*this)); - this->file = BAD_FILE; - this->type = BRW_REGISTER_TYPE_UD; -} - -src_reg::src_reg(enum brw_reg_file file, int nr, const glsl_type *type) -{ - init(); - - this->file = file; - this->nr = nr; - if (type && (type->is_scalar() || type->is_vector() || type->is_matrix())) - this->swizzle = brw_swizzle_for_size(type->vector_elements); - else - this->swizzle = BRW_SWIZZLE_XYZW; - if (type) - this->type = brw_type_for_base_type(type); -} - -/** Generic unset register constructor. */ -src_reg::src_reg() -{ - init(); -} - -src_reg::src_reg(struct ::brw_reg reg) : - backend_reg(reg) -{ - this->offset = 0; - this->reladdr = NULL; -} - -src_reg::src_reg(const dst_reg ®) : - backend_reg(reg) -{ - this->reladdr = reg.reladdr; - this->swizzle = brw_swizzle_for_mask(reg.writemask); -} - -void -dst_reg::init() -{ - memset((void*)this, 0, sizeof(*this)); - this->file = BAD_FILE; - this->type = BRW_REGISTER_TYPE_UD; - this->writemask = WRITEMASK_XYZW; -} - -dst_reg::dst_reg() -{ - init(); -} - -dst_reg::dst_reg(enum brw_reg_file file, int nr) -{ - init(); - - this->file = file; - this->nr = nr; -} - -dst_reg::dst_reg(enum brw_reg_file file, int nr, const glsl_type *type, - unsigned writemask) -{ - init(); - - this->file = file; - this->nr = nr; - this->type = brw_type_for_base_type(type); - this->writemask = writemask; -} - -dst_reg::dst_reg(enum brw_reg_file file, int nr, brw_reg_type type, - unsigned writemask) -{ - init(); - - this->file = file; - this->nr = nr; - this->type = type; - this->writemask = writemask; -} - -dst_reg::dst_reg(struct ::brw_reg reg) : - backend_reg(reg) -{ - this->offset = 0; - this->reladdr = NULL; -} - -dst_reg::dst_reg(const src_reg ®) : - backend_reg(reg) -{ - this->writemask = brw_mask_for_swizzle(reg.swizzle); - this->reladdr = reg.reladdr; -} - -bool -dst_reg::equals(const dst_reg &r) const -{ - return (this->backend_reg::equals(r) && - (reladdr == r.reladdr || - (reladdr && r.reladdr && reladdr->equals(*r.reladdr)))); -} - -bool -vec4_instruction::is_send_from_grf() const -{ - switch (opcode) { - case SHADER_OPCODE_SHADER_TIME_ADD: - case VS_OPCODE_PULL_CONSTANT_LOAD_GFX7: - case VEC4_OPCODE_UNTYPED_ATOMIC: - case VEC4_OPCODE_UNTYPED_SURFACE_READ: - case VEC4_OPCODE_UNTYPED_SURFACE_WRITE: - case VEC4_OPCODE_URB_READ: - case TCS_OPCODE_URB_WRITE: - case TCS_OPCODE_RELEASE_INPUT: - case SHADER_OPCODE_BARRIER: - return true; - default: - return false; - } -} - -/** - * Returns true if this instruction's sources and destinations cannot - * safely be the same register. - * - * In most cases, a register can be written over safely by the same - * instruction that is its last use. For a single instruction, the - * sources are dereferenced before writing of the destination starts - * (naturally). - * - * However, there are a few cases where this can be problematic: - * - * - Virtual opcodes that translate to multiple instructions in the - * code generator: if src == dst and one instruction writes the - * destination before a later instruction reads the source, then - * src will have been clobbered. - * - * The register allocator uses this information to set up conflicts between - * GRF sources and the destination. - */ -bool -vec4_instruction::has_source_and_destination_hazard() const -{ - switch (opcode) { - case TCS_OPCODE_SET_INPUT_URB_OFFSETS: - case TCS_OPCODE_SET_OUTPUT_URB_OFFSETS: - case TES_OPCODE_ADD_INDIRECT_URB_OFFSET: - return true; - default: - /* 8-wide compressed DF operations are executed as two 4-wide operations, - * so we have a src/dst hazard if the first half of the instruction - * overwrites the source of the second half. Prevent this by marking - * compressed instructions as having src/dst hazards, so the register - * allocator assigns safe register regions for dst and srcs. - */ - return size_written > REG_SIZE; - } -} - -unsigned -vec4_instruction::size_read(unsigned arg) const -{ - switch (opcode) { - case SHADER_OPCODE_SHADER_TIME_ADD: - case VEC4_OPCODE_UNTYPED_ATOMIC: - case VEC4_OPCODE_UNTYPED_SURFACE_READ: - case VEC4_OPCODE_UNTYPED_SURFACE_WRITE: - case TCS_OPCODE_URB_WRITE: - if (arg == 0) - return mlen * REG_SIZE; - break; - case VS_OPCODE_PULL_CONSTANT_LOAD_GFX7: - if (arg == 1) - return mlen * REG_SIZE; - break; - default: - break; - } - - switch (src[arg].file) { - case BAD_FILE: - return 0; - case IMM: - case UNIFORM: - return 4 * type_sz(src[arg].type); - default: - /* XXX - Represent actual vertical stride. */ - return exec_size * type_sz(src[arg].type); - } -} - -bool -vec4_instruction::can_do_source_mods(const struct intel_device_info *devinfo) -{ - if (devinfo->ver == 6 && is_math()) - return false; - - if (is_send_from_grf()) - return false; - - if (!backend_instruction::can_do_source_mods()) - return false; - - return true; -} - -bool -vec4_instruction::can_do_cmod() -{ - if (!backend_instruction::can_do_cmod()) - return false; - - /* The accumulator result appears to get used for the conditional modifier - * generation. When negating a UD value, there is a 33rd bit generated for - * the sign in the accumulator value, so now you can't check, for example, - * equality with a 32-bit value. See piglit fs-op-neg-uvec4. - */ - for (unsigned i = 0; i < 3; i++) { - if (src[i].file != BAD_FILE && - brw_reg_type_is_unsigned_integer(src[i].type) && src[i].negate) - return false; - } - - return true; -} - -bool -vec4_instruction::can_do_writemask(const struct intel_device_info *devinfo) -{ - switch (opcode) { - case SHADER_OPCODE_GFX4_SCRATCH_READ: - case VEC4_OPCODE_DOUBLE_TO_F32: - case VEC4_OPCODE_DOUBLE_TO_D32: - case VEC4_OPCODE_DOUBLE_TO_U32: - case VEC4_OPCODE_TO_DOUBLE: - case VEC4_OPCODE_PICK_LOW_32BIT: - case VEC4_OPCODE_PICK_HIGH_32BIT: - case VEC4_OPCODE_SET_LOW_32BIT: - case VEC4_OPCODE_SET_HIGH_32BIT: - case VS_OPCODE_PULL_CONSTANT_LOAD: - case VS_OPCODE_PULL_CONSTANT_LOAD_GFX7: - case TCS_OPCODE_SET_INPUT_URB_OFFSETS: - case TCS_OPCODE_SET_OUTPUT_URB_OFFSETS: - case TES_OPCODE_CREATE_INPUT_READ_HEADER: - case TES_OPCODE_ADD_INDIRECT_URB_OFFSET: - case VEC4_OPCODE_URB_READ: - case SHADER_OPCODE_MOV_INDIRECT: - return false; - default: - /* The MATH instruction on Gfx6 only executes in align1 mode, which does - * not support writemasking. - */ - if (devinfo->ver == 6 && is_math()) - return false; - - if (is_tex()) - return false; - - return true; - } -} - -bool -vec4_instruction::can_change_types() const -{ - return dst.type == src[0].type && - !src[0].abs && !src[0].negate && !saturate && - (opcode == BRW_OPCODE_MOV || - (opcode == BRW_OPCODE_SEL && - dst.type == src[1].type && - predicate != BRW_PREDICATE_NONE && - !src[1].abs && !src[1].negate)); -} - -/** - * Returns how many MRFs an opcode will write over. - * - * Note that this is not the 0 or 1 implied writes in an actual gen - * instruction -- the generate_* functions generate additional MOVs - * for setup. - */ -unsigned -vec4_instruction::implied_mrf_writes() const -{ - if (mlen == 0 || is_send_from_grf()) - return 0; - - switch (opcode) { - case SHADER_OPCODE_RCP: - case SHADER_OPCODE_RSQ: - case SHADER_OPCODE_SQRT: - case SHADER_OPCODE_EXP2: - case SHADER_OPCODE_LOG2: - case SHADER_OPCODE_SIN: - case SHADER_OPCODE_COS: - return 1; - case SHADER_OPCODE_INT_QUOTIENT: - case SHADER_OPCODE_INT_REMAINDER: - case SHADER_OPCODE_POW: - case TCS_OPCODE_THREAD_END: - return 2; - case VS_OPCODE_URB_WRITE: - return 1; - case VS_OPCODE_PULL_CONSTANT_LOAD: - return 2; - case SHADER_OPCODE_GFX4_SCRATCH_READ: - return 2; - case SHADER_OPCODE_GFX4_SCRATCH_WRITE: - return 3; - case GS_OPCODE_URB_WRITE: - case GS_OPCODE_URB_WRITE_ALLOCATE: - case GS_OPCODE_THREAD_END: - return 0; - case GS_OPCODE_FF_SYNC: - return 1; - case TCS_OPCODE_URB_WRITE: - return 0; - case SHADER_OPCODE_SHADER_TIME_ADD: - return 0; - case SHADER_OPCODE_TEX: - case SHADER_OPCODE_TXL: - case SHADER_OPCODE_TXD: - case SHADER_OPCODE_TXF: - case SHADER_OPCODE_TXF_CMS: - case SHADER_OPCODE_TXF_CMS_W: - case SHADER_OPCODE_TXF_MCS: - case SHADER_OPCODE_TXS: - case SHADER_OPCODE_TG4: - case SHADER_OPCODE_TG4_OFFSET: - case SHADER_OPCODE_SAMPLEINFO: - case SHADER_OPCODE_GET_BUFFER_SIZE: - return header_size; - default: - unreachable("not reached"); - } -} - -bool -src_reg::equals(const src_reg &r) const -{ - return (this->backend_reg::equals(r) && - !reladdr && !r.reladdr); -} - -bool -src_reg::negative_equals(const src_reg &r) const -{ - return this->backend_reg::negative_equals(r) && - !reladdr && !r.reladdr; -} - -bool -vec4_visitor::opt_vector_float() -{ - bool progress = false; - - foreach_block(block, cfg) { - unsigned last_reg = ~0u, last_offset = ~0u; - enum brw_reg_file last_reg_file = BAD_FILE; - - uint8_t imm[4] = { 0 }; - int inst_count = 0; - vec4_instruction *imm_inst[4]; - unsigned writemask = 0; - enum brw_reg_type dest_type = BRW_REGISTER_TYPE_F; - - foreach_inst_in_block_safe(vec4_instruction, inst, block) { - int vf = -1; - enum brw_reg_type need_type = BRW_REGISTER_TYPE_LAST; - - /* Look for unconditional MOVs from an immediate with a partial - * writemask. Skip type-conversion MOVs other than integer 0, - * where the type doesn't matter. See if the immediate can be - * represented as a VF. - */ - if (inst->opcode == BRW_OPCODE_MOV && - inst->src[0].file == IMM && - inst->predicate == BRW_PREDICATE_NONE && - inst->dst.writemask != WRITEMASK_XYZW && - type_sz(inst->src[0].type) < 8 && - (inst->src[0].type == inst->dst.type || inst->src[0].d == 0)) { - - vf = brw_float_to_vf(inst->src[0].d); - need_type = BRW_REGISTER_TYPE_D; - - if (vf == -1) { - vf = brw_float_to_vf(inst->src[0].f); - need_type = BRW_REGISTER_TYPE_F; - } - } else { - last_reg = ~0u; - } - - /* If this wasn't a MOV, or the destination register doesn't match, - * or we have to switch destination types, then this breaks our - * sequence. Combine anything we've accumulated so far. - */ - if (last_reg != inst->dst.nr || - last_offset != inst->dst.offset || - last_reg_file != inst->dst.file || - (vf > 0 && dest_type != need_type)) { - - if (inst_count > 1) { - unsigned vf; - memcpy(&vf, imm, sizeof(vf)); - vec4_instruction *mov = MOV(imm_inst[0]->dst, brw_imm_vf(vf)); - mov->dst.type = dest_type; - mov->dst.writemask = writemask; - inst->insert_before(block, mov); - - for (int i = 0; i < inst_count; i++) { - imm_inst[i]->remove(block); - } - - progress = true; - } - - inst_count = 0; - last_reg = ~0u;; - writemask = 0; - dest_type = BRW_REGISTER_TYPE_F; - - for (int i = 0; i < 4; i++) { - imm[i] = 0; - } - } - - /* Record this instruction's value (if it was representable). */ - if (vf != -1) { - if ((inst->dst.writemask & WRITEMASK_X) != 0) - imm[0] = vf; - if ((inst->dst.writemask & WRITEMASK_Y) != 0) - imm[1] = vf; - if ((inst->dst.writemask & WRITEMASK_Z) != 0) - imm[2] = vf; - if ((inst->dst.writemask & WRITEMASK_W) != 0) - imm[3] = vf; - - writemask |= inst->dst.writemask; - imm_inst[inst_count++] = inst; - - last_reg = inst->dst.nr; - last_offset = inst->dst.offset; - last_reg_file = inst->dst.file; - if (vf > 0) - dest_type = need_type; - } - } - } - - if (progress) - invalidate_analysis(DEPENDENCY_INSTRUCTIONS); - - return progress; -} - -/* Replaces unused channels of a swizzle with channels that are used. - * - * For instance, this pass transforms - * - * mov vgrf4.yz, vgrf5.wxzy - * - * into - * - * mov vgrf4.yz, vgrf5.xxzx - * - * This eliminates false uses of some channels, letting dead code elimination - * remove the instructions that wrote them. - */ -bool -vec4_visitor::opt_reduce_swizzle() -{ - bool progress = false; - - foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) { - if (inst->dst.file == BAD_FILE || - inst->dst.file == ARF || - inst->dst.file == FIXED_GRF || - inst->is_send_from_grf()) - continue; - - unsigned swizzle; - - /* Determine which channels of the sources are read. */ - switch (inst->opcode) { - case VEC4_OPCODE_PACK_BYTES: - case BRW_OPCODE_DP4: - case BRW_OPCODE_DPH: /* FINISHME: DPH reads only three channels of src0, - * but all four of src1. - */ - swizzle = brw_swizzle_for_size(4); - break; - case BRW_OPCODE_DP3: - swizzle = brw_swizzle_for_size(3); - break; - case BRW_OPCODE_DP2: - swizzle = brw_swizzle_for_size(2); - break; - - case VEC4_OPCODE_TO_DOUBLE: - case VEC4_OPCODE_DOUBLE_TO_F32: - case VEC4_OPCODE_DOUBLE_TO_D32: - case VEC4_OPCODE_DOUBLE_TO_U32: - case VEC4_OPCODE_PICK_LOW_32BIT: - case VEC4_OPCODE_PICK_HIGH_32BIT: - case VEC4_OPCODE_SET_LOW_32BIT: - case VEC4_OPCODE_SET_HIGH_32BIT: - swizzle = brw_swizzle_for_size(4); - break; - - default: - swizzle = brw_swizzle_for_mask(inst->dst.writemask); - break; - } - - /* Update sources' swizzles. */ - for (int i = 0; i < 3; i++) { - if (inst->src[i].file != VGRF && - inst->src[i].file != ATTR && - inst->src[i].file != UNIFORM) - continue; - - const unsigned new_swizzle = - brw_compose_swizzle(swizzle, inst->src[i].swizzle); - if (inst->src[i].swizzle != new_swizzle) { - inst->src[i].swizzle = new_swizzle; - progress = true; - } - } - } - - if (progress) - invalidate_analysis(DEPENDENCY_INSTRUCTION_DETAIL); - - return progress; -} - -void -vec4_visitor::split_uniform_registers() -{ - /* Prior to this, uniforms have been in an array sized according to - * the number of vector uniforms present, sparsely filled (so an - * aggregate results in reg indices being skipped over). Now we're - * going to cut those aggregates up so each .nr index is one - * vector. The goal is to make elimination of unused uniform - * components easier later. - */ - foreach_block_and_inst(block, vec4_instruction, inst, cfg) { - for (int i = 0 ; i < 3; i++) { - if (inst->src[i].file != UNIFORM || inst->src[i].nr >= UBO_START) - continue; - - assert(!inst->src[i].reladdr); - - inst->src[i].nr += inst->src[i].offset / 16; - inst->src[i].offset %= 16; - } - } -} - -/* This function returns the register number where we placed the uniform */ -static int -set_push_constant_loc(const int nr_uniforms, int *new_uniform_count, - const int src, const int size, const int channel_size, - int *new_loc, int *new_chan, - int *new_chans_used) -{ - int dst; - /* Find the lowest place we can slot this uniform in. */ - for (dst = 0; dst < nr_uniforms; dst++) { - if (ALIGN(new_chans_used[dst], channel_size) + size <= 4) - break; - } - - assert(dst < nr_uniforms); - - new_loc[src] = dst; - new_chan[src] = ALIGN(new_chans_used[dst], channel_size); - new_chans_used[dst] = ALIGN(new_chans_used[dst], channel_size) + size; - - *new_uniform_count = MAX2(*new_uniform_count, dst + 1); - return dst; -} - -void -vec4_visitor::pack_uniform_registers() -{ - if (!compiler->compact_params) - return; - - uint8_t chans_used[this->uniforms]; - int new_loc[this->uniforms]; - int new_chan[this->uniforms]; - bool is_aligned_to_dvec4[this->uniforms]; - int new_chans_used[this->uniforms]; - int channel_sizes[this->uniforms]; - - memset(chans_used, 0, sizeof(chans_used)); - memset(new_loc, 0, sizeof(new_loc)); - memset(new_chan, 0, sizeof(new_chan)); - memset(new_chans_used, 0, sizeof(new_chans_used)); - memset(is_aligned_to_dvec4, 0, sizeof(is_aligned_to_dvec4)); - memset(channel_sizes, 0, sizeof(channel_sizes)); - - /* Find which uniform vectors are actually used by the program. We - * expect unused vector elements when we've moved array access out - * to pull constants, and from some GLSL code generators like wine. - */ - foreach_block_and_inst(block, vec4_instruction, inst, cfg) { - unsigned readmask; - switch (inst->opcode) { - case VEC4_OPCODE_PACK_BYTES: - case BRW_OPCODE_DP4: - case BRW_OPCODE_DPH: - readmask = 0xf; - break; - case BRW_OPCODE_DP3: - readmask = 0x7; - break; - case BRW_OPCODE_DP2: - readmask = 0x3; - break; - default: - readmask = inst->dst.writemask; - break; - } - - for (int i = 0 ; i < 3; i++) { - if (inst->src[i].file != UNIFORM || inst->src[i].nr >= UBO_START) - continue; - - assert(type_sz(inst->src[i].type) % 4 == 0); - int channel_size = type_sz(inst->src[i].type) / 4; - - int reg = inst->src[i].nr; - for (int c = 0; c < 4; c++) { - if (!(readmask & (1 << c))) - continue; - - unsigned channel = BRW_GET_SWZ(inst->src[i].swizzle, c) + 1; - unsigned used = MAX2(chans_used[reg], channel * channel_size); - if (used <= 4) { - chans_used[reg] = used; - channel_sizes[reg] = MAX2(channel_sizes[reg], channel_size); - } else { - is_aligned_to_dvec4[reg] = true; - is_aligned_to_dvec4[reg + 1] = true; - chans_used[reg + 1] = used - 4; - channel_sizes[reg + 1] = MAX2(channel_sizes[reg + 1], channel_size); - } - } - } - - if (inst->opcode == SHADER_OPCODE_MOV_INDIRECT && - inst->src[0].file == UNIFORM) { - assert(inst->src[2].file == BRW_IMMEDIATE_VALUE); - assert(inst->src[0].subnr == 0); - - unsigned bytes_read = inst->src[2].ud; - assert(bytes_read % 4 == 0); - unsigned vec4s_read = DIV_ROUND_UP(bytes_read, 16); - - /* We just mark every register touched by a MOV_INDIRECT as being - * fully used. This ensures that it doesn't broken up piecewise by - * the next part of our packing algorithm. - */ - int reg = inst->src[0].nr; - int channel_size = type_sz(inst->src[0].type) / 4; - for (unsigned i = 0; i < vec4s_read; i++) { - chans_used[reg + i] = 4; - channel_sizes[reg + i] = MAX2(channel_sizes[reg + i], channel_size); - } - } - } - - int new_uniform_count = 0; - - /* As the uniforms are going to be reordered, take the data from a temporary - * copy of the original param[]. - */ - uint32_t *param = ralloc_array(NULL, uint32_t, stage_prog_data->nr_params); - memcpy(param, stage_prog_data->param, - sizeof(uint32_t) * stage_prog_data->nr_params); - - /* Now, figure out a packing of the live uniform vectors into our - * push constants. Start with dvec{3,4} because they are aligned to - * dvec4 size (2 vec4). - */ - for (int src = 0; src < uniforms; src++) { - int size = chans_used[src]; - - if (size == 0 || !is_aligned_to_dvec4[src]) - continue; - - /* dvec3 are aligned to dvec4 size, apply the alignment of the size - * to 4 to avoid moving last component of a dvec3 to the available - * location at the end of a previous dvec3. These available locations - * could be filled by smaller variables in next loop. - */ - size = ALIGN(size, 4); - int dst = set_push_constant_loc(uniforms, &new_uniform_count, - src, size, channel_sizes[src], - new_loc, new_chan, - new_chans_used); - /* Move the references to the data */ - for (int j = 0; j < size; j++) { - stage_prog_data->param[dst * 4 + new_chan[src] + j] = - param[src * 4 + j]; - } - } - - /* Continue with the rest of data, which is aligned to vec4. */ - for (int src = 0; src < uniforms; src++) { - int size = chans_used[src]; - - if (size == 0 || is_aligned_to_dvec4[src]) - continue; - - int dst = set_push_constant_loc(uniforms, &new_uniform_count, - src, size, channel_sizes[src], - new_loc, new_chan, - new_chans_used); - /* Move the references to the data */ - for (int j = 0; j < size; j++) { - stage_prog_data->param[dst * 4 + new_chan[src] + j] = - param[src * 4 + j]; - } - } - - ralloc_free(param); - this->uniforms = new_uniform_count; - stage_prog_data->nr_params = new_uniform_count * 4; - - /* Now, update the instructions for our repacked uniforms. */ - foreach_block_and_inst(block, vec4_instruction, inst, cfg) { - for (int i = 0 ; i < 3; i++) { - int src = inst->src[i].nr; - - if (inst->src[i].file != UNIFORM || inst->src[i].nr >= UBO_START) - continue; - - int chan = new_chan[src] / channel_sizes[src]; - inst->src[i].nr = new_loc[src]; - inst->src[i].swizzle += BRW_SWIZZLE4(chan, chan, chan, chan); - } - } -} - -/** - * Does algebraic optimizations (0 * a = 0, 1 * a = a, a + 0 = a). - * - * While GLSL IR also performs this optimization, we end up with it in - * our instruction stream for a couple of reasons. One is that we - * sometimes generate silly instructions, for example in array access - * where we'll generate "ADD offset, index, base" even if base is 0. - * The other is that GLSL IR's constant propagation doesn't track the - * components of aggregates, so some VS patterns (initialize matrix to - * 0, accumulate in vertex blending factors) end up breaking down to - * instructions involving 0. - */ -bool -vec4_visitor::opt_algebraic() -{ - bool progress = false; - - foreach_block_and_inst(block, vec4_instruction, inst, cfg) { - switch (inst->opcode) { - case BRW_OPCODE_MOV: - if (inst->src[0].file != IMM) - break; - - if (inst->saturate) { - /* Full mixed-type saturates don't happen. However, we can end up - * with things like: - * - * mov.sat(8) g21<1>DF -1F - * - * Other mixed-size-but-same-base-type cases may also be possible. - */ - if (inst->dst.type != inst->src[0].type && - inst->dst.type != BRW_REGISTER_TYPE_DF && - inst->src[0].type != BRW_REGISTER_TYPE_F) - assert(!"unimplemented: saturate mixed types"); - - if (brw_saturate_immediate(inst->src[0].type, - &inst->src[0].as_brw_reg())) { - inst->saturate = false; - progress = true; - } - } - break; - - case BRW_OPCODE_OR: - if (inst->src[1].is_zero()) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[1] = src_reg(); - progress = true; - } - break; - - case VEC4_OPCODE_UNPACK_UNIFORM: - if (inst->src[0].file != UNIFORM) { - inst->opcode = BRW_OPCODE_MOV; - progress = true; - } - break; - - case BRW_OPCODE_ADD: - if (inst->src[1].is_zero()) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[1] = src_reg(); - progress = true; - } - break; - - case BRW_OPCODE_MUL: - if (inst->src[1].is_zero()) { - inst->opcode = BRW_OPCODE_MOV; - switch (inst->src[0].type) { - case BRW_REGISTER_TYPE_F: - inst->src[0] = brw_imm_f(0.0f); - break; - case BRW_REGISTER_TYPE_D: - inst->src[0] = brw_imm_d(0); - break; - case BRW_REGISTER_TYPE_UD: - inst->src[0] = brw_imm_ud(0u); - break; - default: - unreachable("not reached"); - } - inst->src[1] = src_reg(); - progress = true; - } else if (inst->src[1].is_one()) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[1] = src_reg(); - progress = true; - } else if (inst->src[1].is_negative_one()) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[0].negate = !inst->src[0].negate; - inst->src[1] = src_reg(); - progress = true; - } - break; - case SHADER_OPCODE_BROADCAST: - if (is_uniform(inst->src[0]) || - inst->src[1].is_zero()) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[1] = src_reg(); - inst->force_writemask_all = true; - progress = true; - } - break; - - default: - break; - } - } - - if (progress) - invalidate_analysis(DEPENDENCY_INSTRUCTION_DATA_FLOW | - DEPENDENCY_INSTRUCTION_DETAIL); - - return progress; -} - -/** - * Only a limited number of hardware registers may be used for push - * constants, so this turns access to the overflowed constants into - * pull constants. - */ -void -vec4_visitor::move_push_constants_to_pull_constants() -{ - int pull_constant_loc[this->uniforms]; - - const int max_uniform_components = push_length * 8; - - if (this->uniforms * 4 <= max_uniform_components) - return; - - assert(compiler->supports_pull_constants); - assert(compiler->compact_params); - - /* If we got here, we also can't have any push ranges */ - for (unsigned i = 0; i < 4; i++) - assert(prog_data->base.ubo_ranges[i].length == 0); - - /* Make some sort of choice as to which uniforms get sent to pull - * constants. We could potentially do something clever here like - * look for the most infrequently used uniform vec4s, but leave - * that for later. - */ - for (int i = 0; i < this->uniforms * 4; i += 4) { - pull_constant_loc[i / 4] = -1; - - if (i >= max_uniform_components) { - uint32_t *values = &stage_prog_data->param[i]; - - /* Try to find an existing copy of this uniform in the pull - * constants if it was part of an array access already. - */ - for (unsigned int j = 0; j < stage_prog_data->nr_pull_params; j += 4) { - int matches; - - for (matches = 0; matches < 4; matches++) { - if (stage_prog_data->pull_param[j + matches] != values[matches]) - break; - } - - if (matches == 4) { - pull_constant_loc[i / 4] = j / 4; - break; - } - } - - if (pull_constant_loc[i / 4] == -1) { - assert(stage_prog_data->nr_pull_params % 4 == 0); - pull_constant_loc[i / 4] = stage_prog_data->nr_pull_params / 4; - - for (int j = 0; j < 4; j++) { - stage_prog_data->pull_param[stage_prog_data->nr_pull_params++] = - values[j]; - } - } - } - } - - /* Now actually rewrite usage of the things we've moved to pull - * constants. - */ - foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) { - for (int i = 0 ; i < 3; i++) { - if (inst->src[i].file != UNIFORM || inst->src[i].nr >= UBO_START || - pull_constant_loc[inst->src[i].nr] == -1) - continue; - - int uniform = inst->src[i].nr; - - const glsl_type *temp_type = type_sz(inst->src[i].type) == 8 ? - glsl_type::dvec4_type : glsl_type::vec4_type; - dst_reg temp = dst_reg(this, temp_type); - - emit_pull_constant_load(block, inst, temp, inst->src[i], - pull_constant_loc[uniform], src_reg()); - - inst->src[i].file = temp.file; - inst->src[i].nr = temp.nr; - inst->src[i].offset %= 16; - inst->src[i].reladdr = NULL; - } - } - - /* Repack push constants to remove the now-unused ones. */ - pack_uniform_registers(); -} - -/* Conditions for which we want to avoid setting the dependency control bits */ -bool -vec4_visitor::is_dep_ctrl_unsafe(const vec4_instruction *inst) -{ -#define IS_DWORD(reg) \ - (reg.type == BRW_REGISTER_TYPE_UD || \ - reg.type == BRW_REGISTER_TYPE_D) - -#define IS_64BIT(reg) (reg.file != BAD_FILE && type_sz(reg.type) == 8) - - if (devinfo->ver >= 7) { - if (IS_64BIT(inst->dst) || IS_64BIT(inst->src[0]) || - IS_64BIT(inst->src[1]) || IS_64BIT(inst->src[2])) - return true; - } - -#undef IS_64BIT -#undef IS_DWORD - - /* - * mlen: - * In the presence of send messages, totally interrupt dependency - * control. They're long enough that the chance of dependency - * control around them just doesn't matter. - * - * predicate: - * From the Ivy Bridge PRM, volume 4 part 3.7, page 80: - * When a sequence of NoDDChk and NoDDClr are used, the last instruction that - * completes the scoreboard clear must have a non-zero execution mask. This - * means, if any kind of predication can change the execution mask or channel - * enable of the last instruction, the optimization must be avoided. This is - * to avoid instructions being shot down the pipeline when no writes are - * required. - * - * math: - * Dependency control does not work well over math instructions. - * NB: Discovered empirically - */ - return (inst->mlen || inst->predicate || inst->is_math()); -} - -/** - * Sets the dependency control fields on instructions after register - * allocation and before the generator is run. - * - * When you have a sequence of instructions like: - * - * DP4 temp.x vertex uniform[0] - * DP4 temp.y vertex uniform[0] - * DP4 temp.z vertex uniform[0] - * DP4 temp.w vertex uniform[0] - * - * The hardware doesn't know that it can actually run the later instructions - * while the previous ones are in flight, producing stalls. However, we have - * manual fields we can set in the instructions that let it do so. - */ -void -vec4_visitor::opt_set_dependency_control() -{ - vec4_instruction *last_grf_write[BRW_MAX_GRF]; - uint8_t grf_channels_written[BRW_MAX_GRF]; - vec4_instruction *last_mrf_write[BRW_MAX_GRF]; - uint8_t mrf_channels_written[BRW_MAX_GRF]; - - assert(prog_data->total_grf || - !"Must be called after register allocation"); - - foreach_block (block, cfg) { - memset(last_grf_write, 0, sizeof(last_grf_write)); - memset(last_mrf_write, 0, sizeof(last_mrf_write)); - - foreach_inst_in_block (vec4_instruction, inst, block) { - /* If we read from a register that we were doing dependency control - * on, don't do dependency control across the read. - */ - for (int i = 0; i < 3; i++) { - int reg = inst->src[i].nr + inst->src[i].offset / REG_SIZE; - if (inst->src[i].file == VGRF) { - last_grf_write[reg] = NULL; - } else if (inst->src[i].file == FIXED_GRF) { - memset(last_grf_write, 0, sizeof(last_grf_write)); - break; - } - assert(inst->src[i].file != MRF); - } - - if (is_dep_ctrl_unsafe(inst)) { - memset(last_grf_write, 0, sizeof(last_grf_write)); - memset(last_mrf_write, 0, sizeof(last_mrf_write)); - continue; - } - - /* Now, see if we can do dependency control for this instruction - * against a previous one writing to its destination. - */ - int reg = inst->dst.nr + inst->dst.offset / REG_SIZE; - if (inst->dst.file == VGRF || inst->dst.file == FIXED_GRF) { - if (last_grf_write[reg] && - last_grf_write[reg]->dst.offset == inst->dst.offset && - !(inst->dst.writemask & grf_channels_written[reg])) { - last_grf_write[reg]->no_dd_clear = true; - inst->no_dd_check = true; - } else { - grf_channels_written[reg] = 0; - } - - last_grf_write[reg] = inst; - grf_channels_written[reg] |= inst->dst.writemask; - } else if (inst->dst.file == MRF) { - if (last_mrf_write[reg] && - last_mrf_write[reg]->dst.offset == inst->dst.offset && - !(inst->dst.writemask & mrf_channels_written[reg])) { - last_mrf_write[reg]->no_dd_clear = true; - inst->no_dd_check = true; - } else { - mrf_channels_written[reg] = 0; - } - - last_mrf_write[reg] = inst; - mrf_channels_written[reg] |= inst->dst.writemask; - } - } - } -} - -bool -vec4_instruction::can_reswizzle(const struct intel_device_info *devinfo, - int dst_writemask, - int swizzle, - int swizzle_mask) -{ - /* Gfx6 MATH instructions can not execute in align16 mode, so swizzles - * are not allowed. - */ - if (devinfo->ver == 6 && is_math() && swizzle != BRW_SWIZZLE_XYZW) - return false; - - /* If we write to the flag register changing the swizzle would change - * what channels are written to the flag register. - */ - if (writes_flag(devinfo)) - return false; - - /* We can't swizzle implicit accumulator access. We'd have to - * reswizzle the producer of the accumulator value in addition - * to the consumer (i.e. both MUL and MACH). Just skip this. - */ - if (reads_accumulator_implicitly()) - return false; - - if (!can_do_writemask(devinfo) && dst_writemask != WRITEMASK_XYZW) - return false; - - /* If this instruction sets anything not referenced by swizzle, then we'd - * totally break it when we reswizzle. - */ - if (dst.writemask & ~swizzle_mask) - return false; - - if (mlen > 0) - return false; - - for (int i = 0; i < 3; i++) { - if (src[i].is_accumulator()) - return false; - } - - return true; -} - -/** - * For any channels in the swizzle's source that were populated by this - * instruction, rewrite the instruction to put the appropriate result directly - * in those channels. - * - * e.g. for swizzle=yywx, MUL a.xy b c -> MUL a.yy_x b.yy z.yy_x - */ -void -vec4_instruction::reswizzle(int dst_writemask, int swizzle) -{ - /* Destination write mask doesn't correspond to source swizzle for the dot - * product and pack_bytes instructions. - */ - if (opcode != BRW_OPCODE_DP4 && opcode != BRW_OPCODE_DPH && - opcode != BRW_OPCODE_DP3 && opcode != BRW_OPCODE_DP2 && - opcode != VEC4_OPCODE_PACK_BYTES) { - for (int i = 0; i < 3; i++) { - if (src[i].file == BAD_FILE) - continue; - - if (src[i].file == IMM) { - assert(src[i].type != BRW_REGISTER_TYPE_V && - src[i].type != BRW_REGISTER_TYPE_UV); - - /* Vector immediate types need to be reswizzled. */ - if (src[i].type == BRW_REGISTER_TYPE_VF) { - const unsigned imm[] = { - (src[i].ud >> 0) & 0x0ff, - (src[i].ud >> 8) & 0x0ff, - (src[i].ud >> 16) & 0x0ff, - (src[i].ud >> 24) & 0x0ff, - }; - - src[i] = brw_imm_vf4(imm[BRW_GET_SWZ(swizzle, 0)], - imm[BRW_GET_SWZ(swizzle, 1)], - imm[BRW_GET_SWZ(swizzle, 2)], - imm[BRW_GET_SWZ(swizzle, 3)]); - } - - continue; - } - - src[i].swizzle = brw_compose_swizzle(swizzle, src[i].swizzle); - } - } - - /* Apply the specified swizzle and writemask to the original mask of - * written components. - */ - dst.writemask = dst_writemask & - brw_apply_swizzle_to_mask(swizzle, dst.writemask); -} - -/* - * Tries to reduce extra MOV instructions by taking temporary GRFs that get - * just written and then MOVed into another reg and making the original write - * of the GRF write directly to the final destination instead. - */ -bool -vec4_visitor::opt_register_coalesce() -{ - bool progress = false; - int next_ip = 0; - const vec4_live_variables &live = live_analysis.require(); - - foreach_block_and_inst_safe (block, vec4_instruction, inst, cfg) { - int ip = next_ip; - next_ip++; - - if (inst->opcode != BRW_OPCODE_MOV || - (inst->dst.file != VGRF && inst->dst.file != MRF) || - inst->predicate || - inst->src[0].file != VGRF || - inst->dst.type != inst->src[0].type || - inst->src[0].abs || inst->src[0].negate || inst->src[0].reladdr) - continue; - - /* Remove no-op MOVs */ - if (inst->dst.file == inst->src[0].file && - inst->dst.nr == inst->src[0].nr && - inst->dst.offset == inst->src[0].offset) { - bool is_nop_mov = true; - - for (unsigned c = 0; c < 4; c++) { - if ((inst->dst.writemask & (1 << c)) == 0) - continue; - - if (BRW_GET_SWZ(inst->src[0].swizzle, c) != c) { - is_nop_mov = false; - break; - } - } - - if (is_nop_mov) { - inst->remove(block); - progress = true; - continue; - } - } - - bool to_mrf = (inst->dst.file == MRF); - - /* Can't coalesce this GRF if someone else was going to - * read it later. - */ - if (live.var_range_end(var_from_reg(alloc, dst_reg(inst->src[0])), 8) > ip) - continue; - - /* We need to check interference with the final destination between this - * instruction and the earliest instruction involved in writing the GRF - * we're eliminating. To do that, keep track of which of our source - * channels we've seen initialized. - */ - const unsigned chans_needed = - brw_apply_inv_swizzle_to_mask(inst->src[0].swizzle, - inst->dst.writemask); - unsigned chans_remaining = chans_needed; - - /* Now walk up the instruction stream trying to see if we can rewrite - * everything writing to the temporary to write into the destination - * instead. - */ - vec4_instruction *_scan_inst = (vec4_instruction *)inst->prev; - foreach_inst_in_block_reverse_starting_from(vec4_instruction, scan_inst, - inst) { - _scan_inst = scan_inst; - - if (regions_overlap(inst->src[0], inst->size_read(0), - scan_inst->dst, scan_inst->size_written)) { - /* Found something writing to the reg we want to coalesce away. */ - if (to_mrf) { - /* SEND instructions can't have MRF as a destination. */ - if (scan_inst->mlen) - break; - - if (devinfo->ver == 6) { - /* gfx6 math instructions must have the destination be - * VGRF, so no compute-to-MRF for them. - */ - if (scan_inst->is_math()) { - break; - } - } - } - - /* VS_OPCODE_UNPACK_FLAGS_SIMD4X2 generates a bunch of mov(1) - * instructions, and this optimization pass is not capable of - * handling that. Bail on these instructions and hope that some - * later optimization pass can do the right thing after they are - * expanded. - */ - if (scan_inst->opcode == VS_OPCODE_UNPACK_FLAGS_SIMD4X2) - break; - - /* This doesn't handle saturation on the instruction we - * want to coalesce away if the register types do not match. - * But if scan_inst is a non type-converting 'mov', we can fix - * the types later. - */ - if (inst->saturate && - inst->dst.type != scan_inst->dst.type && - !(scan_inst->opcode == BRW_OPCODE_MOV && - scan_inst->dst.type == scan_inst->src[0].type)) - break; - - /* Only allow coalescing between registers of the same type size. - * Otherwise we would need to make the pass aware of the fact that - * channel sizes are different for single and double precision. - */ - if (type_sz(inst->src[0].type) != type_sz(scan_inst->src[0].type)) - break; - - /* Check that scan_inst writes the same amount of data as the - * instruction, otherwise coalescing would lead to writing a - * different (larger or smaller) region of the destination - */ - if (scan_inst->size_written != inst->size_written) - break; - - /* If we can't handle the swizzle, bail. */ - if (!scan_inst->can_reswizzle(devinfo, inst->dst.writemask, - inst->src[0].swizzle, - chans_needed)) { - break; - } - - /* This only handles coalescing writes of 8 channels (1 register - * for single-precision and 2 registers for double-precision) - * starting at the source offset of the copy instruction. - */ - if (DIV_ROUND_UP(scan_inst->size_written, - type_sz(scan_inst->dst.type)) > 8 || - scan_inst->dst.offset != inst->src[0].offset) - break; - - /* Mark which channels we found unconditional writes for. */ - if (!scan_inst->predicate) - chans_remaining &= ~scan_inst->dst.writemask; - - if (chans_remaining == 0) - break; - } - - /* You can't read from an MRF, so if someone else reads our MRF's - * source GRF that we wanted to rewrite, that stops us. If it's a - * GRF we're trying to coalesce to, we don't actually handle - * rewriting sources so bail in that case as well. - */ - bool interfered = false; - for (int i = 0; i < 3; i++) { - if (regions_overlap(inst->src[0], inst->size_read(0), - scan_inst->src[i], scan_inst->size_read(i))) - interfered = true; - } - if (interfered) - break; - - /* If somebody else writes the same channels of our destination here, - * we can't coalesce before that. - */ - if (regions_overlap(inst->dst, inst->size_written, - scan_inst->dst, scan_inst->size_written) && - (inst->dst.writemask & scan_inst->dst.writemask) != 0) { - break; - } - - /* Check for reads of the register we're trying to coalesce into. We - * can't go rewriting instructions above that to put some other value - * in the register instead. - */ - if (to_mrf && scan_inst->mlen > 0) { - unsigned start = scan_inst->base_mrf; - unsigned end = scan_inst->base_mrf + scan_inst->mlen; - - if (inst->dst.nr >= start && inst->dst.nr < end) { - break; - } - } else { - for (int i = 0; i < 3; i++) { - if (regions_overlap(inst->dst, inst->size_written, - scan_inst->src[i], scan_inst->size_read(i))) - interfered = true; - } - if (interfered) - break; - } - } - - if (chans_remaining == 0) { - /* If we've made it here, we have an MOV we want to coalesce out, and - * a scan_inst pointing to the earliest instruction involved in - * computing the value. Now go rewrite the instruction stream - * between the two. - */ - vec4_instruction *scan_inst = _scan_inst; - while (scan_inst != inst) { - if (scan_inst->dst.file == VGRF && - scan_inst->dst.nr == inst->src[0].nr && - scan_inst->dst.offset == inst->src[0].offset) { - scan_inst->reswizzle(inst->dst.writemask, - inst->src[0].swizzle); - scan_inst->dst.file = inst->dst.file; - scan_inst->dst.nr = inst->dst.nr; - scan_inst->dst.offset = inst->dst.offset; - if (inst->saturate && - inst->dst.type != scan_inst->dst.type) { - /* If we have reached this point, scan_inst is a non - * type-converting 'mov' and we can modify its register types - * to match the ones in inst. Otherwise, we could have an - * incorrect saturation result. - */ - scan_inst->dst.type = inst->dst.type; - scan_inst->src[0].type = inst->src[0].type; - } - scan_inst->saturate |= inst->saturate; - } - scan_inst = (vec4_instruction *)scan_inst->next; - } - inst->remove(block); - progress = true; - } - } - - if (progress) - invalidate_analysis(DEPENDENCY_INSTRUCTIONS); - - return progress; -} - -/** - * Eliminate FIND_LIVE_CHANNEL instructions occurring outside any control - * flow. We could probably do better here with some form of divergence - * analysis. - */ -bool -vec4_visitor::eliminate_find_live_channel() -{ - bool progress = false; - unsigned depth = 0; - - if (!brw_stage_has_packed_dispatch(devinfo, stage, stage_prog_data)) { - /* The optimization below assumes that channel zero is live on thread - * dispatch, which may not be the case if the fixed function dispatches - * threads sparsely. - */ - return false; - } - - foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) { - switch (inst->opcode) { - case BRW_OPCODE_IF: - case BRW_OPCODE_DO: - depth++; - break; - - case BRW_OPCODE_ENDIF: - case BRW_OPCODE_WHILE: - depth--; - break; - - case SHADER_OPCODE_FIND_LIVE_CHANNEL: - if (depth == 0) { - inst->opcode = BRW_OPCODE_MOV; - inst->src[0] = brw_imm_d(0); - inst->force_writemask_all = true; - progress = true; - } - break; - - default: - break; - } - } - - if (progress) - invalidate_analysis(DEPENDENCY_INSTRUCTION_DETAIL); - - return progress; -} - -/** - * Splits virtual GRFs requesting more than one contiguous physical register. - * - * We initially create large virtual GRFs for temporary structures, arrays, - * and matrices, so that the visitor functions can add offsets to work their - * way down to the actual member being accessed. But when it comes to - * optimization, we'd like to treat each register as individual storage if - * possible. - * - * So far, the only thing that might prevent splitting is a send message from - * a GRF on IVB. - */ -void -vec4_visitor::split_virtual_grfs() -{ - int num_vars = this->alloc.count; - int new_virtual_grf[num_vars]; - bool split_grf[num_vars]; - - memset(new_virtual_grf, 0, sizeof(new_virtual_grf)); - - /* Try to split anything > 0 sized. */ - for (int i = 0; i < num_vars; i++) { - split_grf[i] = this->alloc.sizes[i] != 1; - } - - /* Check that the instructions are compatible with the registers we're trying - * to split. - */ - foreach_block_and_inst(block, vec4_instruction, inst, cfg) { - if (inst->dst.file == VGRF && regs_written(inst) > 1) - split_grf[inst->dst.nr] = false; - - for (int i = 0; i < 3; i++) { - if (inst->src[i].file == VGRF && regs_read(inst, i) > 1) - split_grf[inst->src[i].nr] = false; - } - } - - /* Allocate new space for split regs. Note that the virtual - * numbers will be contiguous. - */ - for (int i = 0; i < num_vars; i++) { - if (!split_grf[i]) - continue; - - new_virtual_grf[i] = alloc.allocate(1); - for (unsigned j = 2; j < this->alloc.sizes[i]; j++) { - unsigned reg = alloc.allocate(1); - assert(reg == new_virtual_grf[i] + j - 1); - (void) reg; - } - this->alloc.sizes[i] = 1; - } - - foreach_block_and_inst(block, vec4_instruction, inst, cfg) { - if (inst->dst.file == VGRF && split_grf[inst->dst.nr] && - inst->dst.offset / REG_SIZE != 0) { - inst->dst.nr = (new_virtual_grf[inst->dst.nr] + - inst->dst.offset / REG_SIZE - 1); - inst->dst.offset %= REG_SIZE; - } - for (int i = 0; i < 3; i++) { - if (inst->src[i].file == VGRF && split_grf[inst->src[i].nr] && - inst->src[i].offset / REG_SIZE != 0) { - inst->src[i].nr = (new_virtual_grf[inst->src[i].nr] + - inst->src[i].offset / REG_SIZE - 1); - inst->src[i].offset %= REG_SIZE; - } - } - } - invalidate_analysis(DEPENDENCY_INSTRUCTION_DETAIL | DEPENDENCY_VARIABLES); -} - -void -vec4_visitor::dump_instruction(const backend_instruction *be_inst) const -{ - dump_instruction(be_inst, stderr); -} - -void -vec4_visitor::dump_instruction(const backend_instruction *be_inst, FILE *file) const -{ - const vec4_instruction *inst = (const vec4_instruction *)be_inst; - - if (inst->predicate) { - fprintf(file, "(%cf%d.%d%s) ", - inst->predicate_inverse ? '-' : '+', - inst->flag_subreg / 2, - inst->flag_subreg % 2, - pred_ctrl_align16[inst->predicate]); - } - - fprintf(file, "%s(%d)", brw_instruction_name(devinfo, inst->opcode), - inst->exec_size); - if (inst->saturate) - fprintf(file, ".sat"); - if (inst->conditional_mod) { - fprintf(file, "%s", conditional_modifier[inst->conditional_mod]); - if (!inst->predicate && - (devinfo->ver < 5 || (inst->opcode != BRW_OPCODE_SEL && - inst->opcode != BRW_OPCODE_CSEL && - inst->opcode != BRW_OPCODE_IF && - inst->opcode != BRW_OPCODE_WHILE))) { - fprintf(file, ".f%d.%d", inst->flag_subreg / 2, inst->flag_subreg % 2); - } - } - fprintf(file, " "); - - switch (inst->dst.file) { - case VGRF: - fprintf(file, "vgrf%d", inst->dst.nr); - break; - case FIXED_GRF: - fprintf(file, "g%d", inst->dst.nr); - break; - case MRF: - fprintf(file, "m%d", inst->dst.nr); - break; - case ARF: - switch (inst->dst.nr) { - case BRW_ARF_NULL: - fprintf(file, "null"); - break; - case BRW_ARF_ADDRESS: - fprintf(file, "a0.%d", inst->dst.subnr); - break; - case BRW_ARF_ACCUMULATOR: - fprintf(file, "acc%d", inst->dst.subnr); - break; - case BRW_ARF_FLAG: - fprintf(file, "f%d.%d", inst->dst.nr & 0xf, inst->dst.subnr); - break; - default: - fprintf(file, "arf%d.%d", inst->dst.nr & 0xf, inst->dst.subnr); - break; - } - break; - case BAD_FILE: - fprintf(file, "(null)"); - break; - case IMM: - case ATTR: - case UNIFORM: - unreachable("not reached"); - } - if (inst->dst.offset || - (inst->dst.file == VGRF && - alloc.sizes[inst->dst.nr] * REG_SIZE != inst->size_written)) { - const unsigned reg_size = (inst->dst.file == UNIFORM ? 16 : REG_SIZE); - fprintf(file, "+%d.%d", inst->dst.offset / reg_size, - inst->dst.offset % reg_size); - } - if (inst->dst.writemask != WRITEMASK_XYZW) { - fprintf(file, "."); - if (inst->dst.writemask & 1) - fprintf(file, "x"); - if (inst->dst.writemask & 2) - fprintf(file, "y"); - if (inst->dst.writemask & 4) - fprintf(file, "z"); - if (inst->dst.writemask & 8) - fprintf(file, "w"); - } - fprintf(file, ":%s", brw_reg_type_to_letters(inst->dst.type)); - - if (inst->src[0].file != BAD_FILE) - fprintf(file, ", "); - - for (int i = 0; i < 3 && inst->src[i].file != BAD_FILE; i++) { - if (inst->src[i].negate) - fprintf(file, "-"); - if (inst->src[i].abs) - fprintf(file, "|"); - switch (inst->src[i].file) { - case VGRF: - fprintf(file, "vgrf%d", inst->src[i].nr); - break; - case FIXED_GRF: - fprintf(file, "g%d.%d", inst->src[i].nr, inst->src[i].subnr); - break; - case ATTR: - fprintf(file, "attr%d", inst->src[i].nr); - break; - case UNIFORM: - fprintf(file, "u%d", inst->src[i].nr); - break; - case IMM: - switch (inst->src[i].type) { - case BRW_REGISTER_TYPE_F: - fprintf(file, "%fF", inst->src[i].f); - break; - case BRW_REGISTER_TYPE_DF: - fprintf(file, "%fDF", inst->src[i].df); - break; - case BRW_REGISTER_TYPE_D: - fprintf(file, "%dD", inst->src[i].d); - break; - case BRW_REGISTER_TYPE_UD: - fprintf(file, "%uU", inst->src[i].ud); - break; - case BRW_REGISTER_TYPE_VF: - fprintf(file, "[%-gF, %-gF, %-gF, %-gF]", - brw_vf_to_float((inst->src[i].ud >> 0) & 0xff), - brw_vf_to_float((inst->src[i].ud >> 8) & 0xff), - brw_vf_to_float((inst->src[i].ud >> 16) & 0xff), - brw_vf_to_float((inst->src[i].ud >> 24) & 0xff)); - break; - default: - fprintf(file, "???"); - break; - } - break; - case ARF: - switch (inst->src[i].nr) { - case BRW_ARF_NULL: - fprintf(file, "null"); - break; - case BRW_ARF_ADDRESS: - fprintf(file, "a0.%d", inst->src[i].subnr); - break; - case BRW_ARF_ACCUMULATOR: - fprintf(file, "acc%d", inst->src[i].subnr); - break; - case BRW_ARF_FLAG: - fprintf(file, "f%d.%d", inst->src[i].nr & 0xf, inst->src[i].subnr); - break; - default: - fprintf(file, "arf%d.%d", inst->src[i].nr & 0xf, inst->src[i].subnr); - break; - } - break; - case BAD_FILE: - fprintf(file, "(null)"); - break; - case MRF: - unreachable("not reached"); - } - - if (inst->src[i].offset || - (inst->src[i].file == VGRF && - alloc.sizes[inst->src[i].nr] * REG_SIZE != inst->size_read(i))) { - const unsigned reg_size = (inst->src[i].file == UNIFORM ? 16 : REG_SIZE); - fprintf(file, "+%d.%d", inst->src[i].offset / reg_size, - inst->src[i].offset % reg_size); - } - - if (inst->src[i].file != IMM) { - static const char *chans[4] = {"x", "y", "z", "w"}; - fprintf(file, "."); - for (int c = 0; c < 4; c++) { - fprintf(file, "%s", chans[BRW_GET_SWZ(inst->src[i].swizzle, c)]); - } - } - - if (inst->src[i].abs) - fprintf(file, "|"); - - if (inst->src[i].file != IMM) { - fprintf(file, ":%s", brw_reg_type_to_letters(inst->src[i].type)); - } - - if (i < 2 && inst->src[i + 1].file != BAD_FILE) - fprintf(file, ", "); - } - - if (inst->force_writemask_all) - fprintf(file, " NoMask"); - - if (inst->exec_size != 8) - fprintf(file, " group%d", inst->group); - - fprintf(file, "\n"); -} - - -int -vec4_vs_visitor::setup_attributes(int payload_reg) -{ - foreach_block_and_inst(block, vec4_instruction, inst, cfg) { - for (int i = 0; i < 3; i++) { - if (inst->src[i].file == ATTR) { - assert(inst->src[i].offset % REG_SIZE == 0); - int grf = payload_reg + inst->src[i].nr + - inst->src[i].offset / REG_SIZE; - - struct brw_reg reg = brw_vec8_grf(grf, 0); - reg.swizzle = inst->src[i].swizzle; - reg.type = inst->src[i].type; - reg.abs = inst->src[i].abs; - reg.negate = inst->src[i].negate; - inst->src[i] = reg; - } - } - } - - return payload_reg + vs_prog_data->nr_attribute_slots; -} - -void -vec4_visitor::setup_push_ranges() -{ - /* Only allow 32 registers (256 uniform components) as push constants, - * which is the limit on gfx6. - * - * If changing this value, note the limitation about total_regs in - * brw_curbe.c. - */ - const unsigned max_push_length = 32; - - push_length = DIV_ROUND_UP(prog_data->base.nr_params, 8); - push_length = MIN2(push_length, max_push_length); - - /* Shrink UBO push ranges so it all fits in max_push_length */ - for (unsigned i = 0; i < 4; i++) { - struct brw_ubo_range *range = &prog_data->base.ubo_ranges[i]; - - if (push_length + range->length > max_push_length) - range->length = max_push_length - push_length; - - push_length += range->length; - } - assert(push_length <= max_push_length); -} - -int -vec4_visitor::setup_uniforms(int reg) -{ - /* It's possible that uniform compaction will shrink further than expected - * so we re-compute the layout and set up our UBO push starts. - */ - const unsigned old_push_length = push_length; - push_length = DIV_ROUND_UP(prog_data->base.nr_params, 8); - for (unsigned i = 0; i < 4; i++) { - ubo_push_start[i] = push_length; - push_length += stage_prog_data->ubo_ranges[i].length; - } - assert(push_length <= old_push_length); - if (push_length < old_push_length) - assert(compiler->compact_params); - - /* The pre-gfx6 VS requires that some push constants get loaded no - * matter what, or the GPU would hang. - */ - if (devinfo->ver < 6 && push_length == 0) { - brw_stage_prog_data_add_params(stage_prog_data, 4); - for (unsigned int i = 0; i < 4; i++) { - unsigned int slot = this->uniforms * 4 + i; - stage_prog_data->param[slot] = BRW_PARAM_BUILTIN_ZERO; - } - push_length = 1; - } - - prog_data->base.dispatch_grf_start_reg = reg; - prog_data->base.curb_read_length = push_length; - - return reg + push_length; -} - -void -vec4_vs_visitor::setup_payload(void) -{ - int reg = 0; - - /* The payload always contains important data in g0, which contains - * the URB handles that are passed on to the URB write at the end - * of the thread. So, we always start push constants at g1. - */ - reg++; - - reg = setup_uniforms(reg); - - reg = setup_attributes(reg); - - this->first_non_payload_grf = reg; -} - -bool -vec4_visitor::lower_minmax() -{ - assert(devinfo->ver < 6); - - bool progress = false; - - foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) { - const vec4_builder ibld(this, block, inst); - - if (inst->opcode == BRW_OPCODE_SEL && - inst->predicate == BRW_PREDICATE_NONE) { - /* If src1 is an immediate value that is not NaN, then it can't be - * NaN. In that case, emit CMP because it is much better for cmod - * propagation. Likewise if src1 is not float. Gfx4 and Gfx5 don't - * support HF or DF, so it is not necessary to check for those. - */ - if (inst->src[1].type != BRW_REGISTER_TYPE_F || - (inst->src[1].file == IMM && !isnan(inst->src[1].f))) { - ibld.CMP(ibld.null_reg_d(), inst->src[0], inst->src[1], - inst->conditional_mod); - } else { - ibld.CMPN(ibld.null_reg_d(), inst->src[0], inst->src[1], - inst->conditional_mod); - } - inst->predicate = BRW_PREDICATE_NORMAL; - inst->conditional_mod = BRW_CONDITIONAL_NONE; - - progress = true; - } - } - - if (progress) - invalidate_analysis(DEPENDENCY_INSTRUCTIONS); - - return progress; -} - -src_reg -vec4_visitor::get_timestamp() -{ - assert(devinfo->ver == 7); - - src_reg ts = src_reg(brw_reg(BRW_ARCHITECTURE_REGISTER_FILE, - BRW_ARF_TIMESTAMP, - 0, - 0, - 0, - BRW_REGISTER_TYPE_UD, - BRW_VERTICAL_STRIDE_0, - BRW_WIDTH_4, - BRW_HORIZONTAL_STRIDE_4, - BRW_SWIZZLE_XYZW, - WRITEMASK_XYZW)); - - dst_reg dst = dst_reg(this, glsl_type::uvec4_type); - - vec4_instruction *mov = emit(MOV(dst, ts)); - /* We want to read the 3 fields we care about (mostly field 0, but also 2) - * even if it's not enabled in the dispatch. - */ - mov->force_writemask_all = true; - - return src_reg(dst); -} - -void -vec4_visitor::emit_shader_time_begin() -{ - current_annotation = "shader time start"; - shader_start_time = get_timestamp(); -} - -void -vec4_visitor::emit_shader_time_end() -{ - current_annotation = "shader time end"; - src_reg shader_end_time = get_timestamp(); - - - /* Check that there weren't any timestamp reset events (assuming these - * were the only two timestamp reads that happened). - */ - src_reg reset_end = shader_end_time; - reset_end.swizzle = BRW_SWIZZLE_ZZZZ; - vec4_instruction *test = emit(AND(dst_null_ud(), reset_end, brw_imm_ud(1u))); - test->conditional_mod = BRW_CONDITIONAL_Z; - - emit(IF(BRW_PREDICATE_NORMAL)); - - /* Take the current timestamp and get the delta. */ - shader_start_time.negate = true; - dst_reg diff = dst_reg(this, glsl_type::uint_type); - emit(ADD(diff, shader_start_time, shader_end_time)); - - /* If there were no instructions between the two timestamp gets, the diff - * is 2 cycles. Remove that overhead, so I can forget about that when - * trying to determine the time taken for single instructions. - */ - emit(ADD(diff, src_reg(diff), brw_imm_ud(-2u))); - - emit_shader_time_write(0, src_reg(diff)); - emit_shader_time_write(1, brw_imm_ud(1u)); - emit(BRW_OPCODE_ELSE); - emit_shader_time_write(2, brw_imm_ud(1u)); - emit(BRW_OPCODE_ENDIF); -} - -void -vec4_visitor::emit_shader_time_write(int shader_time_subindex, src_reg value) -{ - dst_reg dst = - dst_reg(this, glsl_type::get_array_instance(glsl_type::vec4_type, 2)); - - dst_reg offset = dst; - dst_reg time = dst; - time.offset += REG_SIZE; - - offset.type = BRW_REGISTER_TYPE_UD; - int index = shader_time_index * 3 + shader_time_subindex; - emit(MOV(offset, brw_imm_d(index * BRW_SHADER_TIME_STRIDE))); - - time.type = BRW_REGISTER_TYPE_UD; - emit(MOV(time, value)); - - vec4_instruction *inst = - emit(SHADER_OPCODE_SHADER_TIME_ADD, dst_reg(), src_reg(dst)); - inst->mlen = 2; -} - -static bool -is_align1_df(vec4_instruction *inst) -{ - switch (inst->opcode) { - case VEC4_OPCODE_DOUBLE_TO_F32: - case VEC4_OPCODE_DOUBLE_TO_D32: - case VEC4_OPCODE_DOUBLE_TO_U32: - case VEC4_OPCODE_TO_DOUBLE: - case VEC4_OPCODE_PICK_LOW_32BIT: - case VEC4_OPCODE_PICK_HIGH_32BIT: - case VEC4_OPCODE_SET_LOW_32BIT: - case VEC4_OPCODE_SET_HIGH_32BIT: - return true; - default: - return false; - } -} - -/** - * Three source instruction must have a GRF/MRF destination register. - * ARF NULL is not allowed. Fix that up by allocating a temporary GRF. - */ -void -vec4_visitor::fixup_3src_null_dest() -{ - bool progress = false; - - foreach_block_and_inst_safe (block, vec4_instruction, inst, cfg) { - if (inst->is_3src(devinfo) && inst->dst.is_null()) { - const unsigned size_written = type_sz(inst->dst.type); - const unsigned num_regs = DIV_ROUND_UP(size_written, REG_SIZE); - - inst->dst = retype(dst_reg(VGRF, alloc.allocate(num_regs)), - inst->dst.type); - progress = true; - } - } - - if (progress) - invalidate_analysis(DEPENDENCY_INSTRUCTION_DETAIL | - DEPENDENCY_VARIABLES); -} - -void -vec4_visitor::convert_to_hw_regs() -{ - foreach_block_and_inst(block, vec4_instruction, inst, cfg) { - for (int i = 0; i < 3; i++) { - class src_reg &src = inst->src[i]; - struct brw_reg reg; - switch (src.file) { - case VGRF: { - reg = byte_offset(brw_vecn_grf(4, src.nr, 0), src.offset); - reg.type = src.type; - reg.abs = src.abs; - reg.negate = src.negate; - break; - } - - case UNIFORM: { - if (src.nr >= UBO_START) { - reg = byte_offset(brw_vec4_grf( - prog_data->base.dispatch_grf_start_reg + - ubo_push_start[src.nr - UBO_START] + - src.offset / 32, 0), - src.offset % 32); - } else { - reg = byte_offset(brw_vec4_grf( - prog_data->base.dispatch_grf_start_reg + - src.nr / 2, src.nr % 2 * 4), - src.offset); - } - reg = stride(reg, 0, 4, 1); - reg.type = src.type; - reg.abs = src.abs; - reg.negate = src.negate; - - /* This should have been moved to pull constants. */ - assert(!src.reladdr); - break; - } - - case FIXED_GRF: - if (type_sz(src.type) == 8) { - reg = src.as_brw_reg(); - break; - } - FALLTHROUGH; - case ARF: - case IMM: - continue; - - case BAD_FILE: - /* Probably unused. */ - reg = brw_null_reg(); - reg = retype(reg, src.type); - break; - - case MRF: - case ATTR: - unreachable("not reached"); - } - - apply_logical_swizzle(®, inst, i); - src = reg; - - /* From IVB PRM, vol4, part3, "General Restrictions on Regioning - * Parameters": - * - * "If ExecSize = Width and HorzStride ≠ 0, VertStride must be set - * to Width * HorzStride." - * - * We can break this rule with DF sources on DF align1 - * instructions, because the exec_size would be 4 and width is 4. - * As we know we are not accessing to next GRF, it is safe to - * set vstride to the formula given by the rule itself. - */ - if (is_align1_df(inst) && (cvt(inst->exec_size) - 1) == src.width) - src.vstride = src.width + src.hstride; - } - - if (inst->is_3src(devinfo)) { - /* 3-src instructions with scalar sources support arbitrary subnr, - * but don't actually use swizzles. Convert swizzle into subnr. - * Skip this for double-precision instructions: RepCtrl=1 is not - * allowed for them and needs special handling. - */ - for (int i = 0; i < 3; i++) { - if (inst->src[i].vstride == BRW_VERTICAL_STRIDE_0 && - type_sz(inst->src[i].type) < 8) { - assert(brw_is_single_value_swizzle(inst->src[i].swizzle)); - inst->src[i].subnr += 4 * BRW_GET_SWZ(inst->src[i].swizzle, 0); - } - } - } - - dst_reg &dst = inst->dst; - struct brw_reg reg; - - switch (inst->dst.file) { - case VGRF: - reg = byte_offset(brw_vec8_grf(dst.nr, 0), dst.offset); - reg.type = dst.type; - reg.writemask = dst.writemask; - break; - - case MRF: - reg = byte_offset(brw_message_reg(dst.nr), dst.offset); - assert((reg.nr & ~BRW_MRF_COMPR4) < BRW_MAX_MRF(devinfo->ver)); - reg.type = dst.type; - reg.writemask = dst.writemask; - break; - - case ARF: - case FIXED_GRF: - reg = dst.as_brw_reg(); - break; - - case BAD_FILE: - reg = brw_null_reg(); - reg = retype(reg, dst.type); - break; - - case IMM: - case ATTR: - case UNIFORM: - unreachable("not reached"); - } - - dst = reg; - } -} - -static bool -stage_uses_interleaved_attributes(unsigned stage, - enum shader_dispatch_mode dispatch_mode) -{ - switch (stage) { - case MESA_SHADER_TESS_EVAL: - return true; - case MESA_SHADER_GEOMETRY: - return dispatch_mode != DISPATCH_MODE_4X2_DUAL_OBJECT; - default: - return false; - } -} - -/** - * Get the closest native SIMD width supported by the hardware for instruction - * \p inst. The instruction will be left untouched by - * vec4_visitor::lower_simd_width() if the returned value matches the - * instruction's original execution size. - */ -static unsigned -get_lowered_simd_width(const struct intel_device_info *devinfo, - enum shader_dispatch_mode dispatch_mode, - unsigned stage, const vec4_instruction *inst) -{ - /* Do not split some instructions that require special handling */ - switch (inst->opcode) { - case SHADER_OPCODE_GFX4_SCRATCH_READ: - case SHADER_OPCODE_GFX4_SCRATCH_WRITE: - return inst->exec_size; - default: - break; - } - - unsigned lowered_width = MIN2(16, inst->exec_size); - - /* We need to split some cases of double-precision instructions that write - * 2 registers. We only need to care about this in gfx7 because that is the - * only hardware that implements fp64 in Align16. - */ - if (devinfo->ver == 7 && inst->size_written > REG_SIZE) { - /* Align16 8-wide double-precision SEL does not work well. Verified - * empirically. - */ - if (inst->opcode == BRW_OPCODE_SEL && type_sz(inst->dst.type) == 8) - lowered_width = MIN2(lowered_width, 4); - - /* HSW PRM, 3D Media GPGPU Engine, Region Alignment Rules for Direct - * Register Addressing: - * - * "When destination spans two registers, the source MUST span two - * registers." - */ - for (unsigned i = 0; i < 3; i++) { - if (inst->src[i].file == BAD_FILE) - continue; - if (inst->size_read(i) <= REG_SIZE) - lowered_width = MIN2(lowered_width, 4); - - /* Interleaved attribute setups use a vertical stride of 0, which - * makes them hit the associated instruction decompression bug in gfx7. - * Split them to prevent this. - */ - if (inst->src[i].file == ATTR && - stage_uses_interleaved_attributes(stage, dispatch_mode)) - lowered_width = MIN2(lowered_width, 4); - } - } - - /* IvyBridge can manage a maximum of 4 DFs per SIMD4x2 instruction, since - * it doesn't support compression in Align16 mode, no matter if it has - * force_writemask_all enabled or disabled (the latter is affected by the - * compressed instruction bug in gfx7, which is another reason to enforce - * this limit). - */ - if (devinfo->verx10 == 70 && - (get_exec_type_size(inst) == 8 || type_sz(inst->dst.type) == 8)) - lowered_width = MIN2(lowered_width, 4); - - return lowered_width; -} - -static bool -dst_src_regions_overlap(vec4_instruction *inst) -{ - if (inst->size_written == 0) - return false; - - unsigned dst_start = inst->dst.offset; - unsigned dst_end = dst_start + inst->size_written - 1; - for (int i = 0; i < 3; i++) { - if (inst->src[i].file == BAD_FILE) - continue; - - if (inst->dst.file != inst->src[i].file || - inst->dst.nr != inst->src[i].nr) - continue; - - unsigned src_start = inst->src[i].offset; - unsigned src_end = src_start + inst->size_read(i) - 1; - - if ((dst_start >= src_start && dst_start <= src_end) || - (dst_end >= src_start && dst_end <= src_end) || - (dst_start <= src_start && dst_end >= src_end)) { - return true; - } - } - - return false; -} - -bool -vec4_visitor::lower_simd_width() -{ - bool progress = false; - - foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) { - const unsigned lowered_width = - get_lowered_simd_width(devinfo, prog_data->dispatch_mode, stage, inst); - assert(lowered_width <= inst->exec_size); - if (lowered_width == inst->exec_size) - continue; - - /* We need to deal with source / destination overlaps when splitting. - * The hardware supports reading from and writing to the same register - * in the same instruction, but we need to be careful that each split - * instruction we produce does not corrupt the source of the next. - * - * The easiest way to handle this is to make the split instructions write - * to temporaries if there is an src/dst overlap and then move from the - * temporaries to the original destination. We also need to consider - * instructions that do partial writes via align1 opcodes, in which case - * we need to make sure that the we initialize the temporary with the - * value of the instruction's dst. - */ - bool needs_temp = dst_src_regions_overlap(inst); - for (unsigned n = 0; n < inst->exec_size / lowered_width; n++) { - unsigned channel_offset = lowered_width * n; - - unsigned size_written = lowered_width * type_sz(inst->dst.type); - - /* Create the split instruction from the original so that we copy all - * relevant instruction fields, then set the width and calculate the - * new dst/src regions. - */ - vec4_instruction *linst = new(mem_ctx) vec4_instruction(*inst); - linst->exec_size = lowered_width; - linst->group = channel_offset; - linst->size_written = size_written; - - /* Compute split dst region */ - dst_reg dst; - if (needs_temp) { - unsigned num_regs = DIV_ROUND_UP(size_written, REG_SIZE); - dst = retype(dst_reg(VGRF, alloc.allocate(num_regs)), - inst->dst.type); - if (inst->is_align1_partial_write()) { - vec4_instruction *copy = MOV(dst, src_reg(inst->dst)); - copy->exec_size = lowered_width; - copy->group = channel_offset; - copy->size_written = size_written; - inst->insert_before(block, copy); - } - } else { - dst = horiz_offset(inst->dst, channel_offset); - } - linst->dst = dst; - - /* Compute split source regions */ - for (int i = 0; i < 3; i++) { - if (linst->src[i].file == BAD_FILE) - continue; - - bool is_interleaved_attr = - linst->src[i].file == ATTR && - stage_uses_interleaved_attributes(stage, - prog_data->dispatch_mode); - - if (!is_uniform(linst->src[i]) && !is_interleaved_attr) - linst->src[i] = horiz_offset(linst->src[i], channel_offset); - } - - inst->insert_before(block, linst); - - /* If we used a temporary to store the result of the split - * instruction, copy the result to the original destination - */ - if (needs_temp) { - vec4_instruction *mov = - MOV(offset(inst->dst, lowered_width, n), src_reg(dst)); - mov->exec_size = lowered_width; - mov->group = channel_offset; - mov->size_written = size_written; - mov->predicate = inst->predicate; - inst->insert_before(block, mov); - } - } - - inst->remove(block); - progress = true; - } - - if (progress) - invalidate_analysis(DEPENDENCY_INSTRUCTIONS | DEPENDENCY_VARIABLES); - - return progress; -} - -static brw_predicate -scalarize_predicate(brw_predicate predicate, unsigned writemask) -{ - if (predicate != BRW_PREDICATE_NORMAL) - return predicate; - - switch (writemask) { - case WRITEMASK_X: - return BRW_PREDICATE_ALIGN16_REPLICATE_X; - case WRITEMASK_Y: - return BRW_PREDICATE_ALIGN16_REPLICATE_Y; - case WRITEMASK_Z: - return BRW_PREDICATE_ALIGN16_REPLICATE_Z; - case WRITEMASK_W: - return BRW_PREDICATE_ALIGN16_REPLICATE_W; - default: - unreachable("invalid writemask"); - } -} - -/* Gfx7 has a hardware decompression bug that we can exploit to represent - * handful of additional swizzles natively. - */ -static bool -is_gfx7_supported_64bit_swizzle(vec4_instruction *inst, unsigned arg) -{ - switch (inst->src[arg].swizzle) { - case BRW_SWIZZLE_XXXX: - case BRW_SWIZZLE_YYYY: - case BRW_SWIZZLE_ZZZZ: - case BRW_SWIZZLE_WWWW: - case BRW_SWIZZLE_XYXY: - case BRW_SWIZZLE_YXYX: - case BRW_SWIZZLE_ZWZW: - case BRW_SWIZZLE_WZWZ: - return true; - default: - return false; - } -} - -/* 64-bit sources use regions with a width of 2. These 2 elements in each row - * can be addressed using 32-bit swizzles (which is what the hardware supports) - * but it also means that the swizzle we apply on the first two components of a - * dvec4 is coupled with the swizzle we use for the last 2. In other words, - * only some specific swizzle combinations can be natively supported. - * - * FIXME: we can go an step further and implement even more swizzle - * variations using only partial scalarization. - * - * For more details see: - * https://bugs.freedesktop.org/show_bug.cgi?id=92760#c82 - */ -bool -vec4_visitor::is_supported_64bit_region(vec4_instruction *inst, unsigned arg) -{ - const src_reg &src = inst->src[arg]; - assert(type_sz(src.type) == 8); - - /* Uniform regions have a vstride=0. Because we use 2-wide rows with - * 64-bit regions it means that we cannot access components Z/W, so - * return false for any such case. Interleaved attributes will also be - * mapped to GRF registers with a vstride of 0, so apply the same - * treatment. - */ - if ((is_uniform(src) || - (stage_uses_interleaved_attributes(stage, prog_data->dispatch_mode) && - src.file == ATTR)) && - (brw_mask_for_swizzle(src.swizzle) & 12)) - return false; - - switch (src.swizzle) { - case BRW_SWIZZLE_XYZW: - case BRW_SWIZZLE_XXZZ: - case BRW_SWIZZLE_YYWW: - case BRW_SWIZZLE_YXWZ: - return true; - default: - return devinfo->ver == 7 && is_gfx7_supported_64bit_swizzle(inst, arg); - } -} - -bool -vec4_visitor::scalarize_df() -{ - bool progress = false; - - foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) { - /* Skip DF instructions that operate in Align1 mode */ - if (is_align1_df(inst)) - continue; - - /* Check if this is a double-precision instruction */ - bool is_double = type_sz(inst->dst.type) == 8; - for (int arg = 0; !is_double && arg < 3; arg++) { - is_double = inst->src[arg].file != BAD_FILE && - type_sz(inst->src[arg].type) == 8; - } - - if (!is_double) - continue; - - /* Skip the lowering for specific regioning scenarios that we can - * support natively. - */ - bool skip_lowering = true; - - /* XY and ZW writemasks operate in 32-bit, which means that they don't - * have a native 64-bit representation and they should always be split. - */ - if (inst->dst.writemask == WRITEMASK_XY || - inst->dst.writemask == WRITEMASK_ZW) { - skip_lowering = false; - } else { - for (unsigned i = 0; i < 3; i++) { - if (inst->src[i].file == BAD_FILE || type_sz(inst->src[i].type) < 8) - continue; - skip_lowering = skip_lowering && is_supported_64bit_region(inst, i); - } - } - - if (skip_lowering) - continue; - - /* Generate scalar instructions for each enabled channel */ - for (unsigned chan = 0; chan < 4; chan++) { - unsigned chan_mask = 1 << chan; - if (!(inst->dst.writemask & chan_mask)) - continue; - - vec4_instruction *scalar_inst = new(mem_ctx) vec4_instruction(*inst); - - for (unsigned i = 0; i < 3; i++) { - unsigned swz = BRW_GET_SWZ(inst->src[i].swizzle, chan); - scalar_inst->src[i].swizzle = BRW_SWIZZLE4(swz, swz, swz, swz); - } - - scalar_inst->dst.writemask = chan_mask; - - if (inst->predicate != BRW_PREDICATE_NONE) { - scalar_inst->predicate = - scalarize_predicate(inst->predicate, chan_mask); - } - - inst->insert_before(block, scalar_inst); - } - - inst->remove(block); - progress = true; - } - - if (progress) - invalidate_analysis(DEPENDENCY_INSTRUCTIONS); - - return progress; -} - -bool -vec4_visitor::lower_64bit_mad_to_mul_add() -{ - bool progress = false; - - foreach_block_and_inst_safe(block, vec4_instruction, inst, cfg) { - if (inst->opcode != BRW_OPCODE_MAD) - continue; - - if (type_sz(inst->dst.type) != 8) - continue; - - dst_reg mul_dst = dst_reg(this, glsl_type::dvec4_type); - - /* Use the copy constructor so we copy all relevant instruction fields - * from the original mad into the add and mul instructions - */ - vec4_instruction *mul = new(mem_ctx) vec4_instruction(*inst); - mul->opcode = BRW_OPCODE_MUL; - mul->dst = mul_dst; - mul->src[0] = inst->src[1]; - mul->src[1] = inst->src[2]; - mul->src[2].file = BAD_FILE; - - vec4_instruction *add = new(mem_ctx) vec4_instruction(*inst); - add->opcode = BRW_OPCODE_ADD; - add->src[0] = src_reg(mul_dst); - add->src[1] = inst->src[0]; - add->src[2].file = BAD_FILE; - - inst->insert_before(block, mul); - inst->insert_before(block, add); - inst->remove(block); - - progress = true; - } - - if (progress) - invalidate_analysis(DEPENDENCY_INSTRUCTIONS | DEPENDENCY_VARIABLES); - - return progress; -} - -/* The align16 hardware can only do 32-bit swizzle channels, so we need to - * translate the logical 64-bit swizzle channels that we use in the Vec4 IR - * to 32-bit swizzle channels in hardware registers. - * - * @inst and @arg identify the original vec4 IR source operand we need to - * translate the swizzle for and @hw_reg is the hardware register where we - * will write the hardware swizzle to use. - * - * This pass assumes that Align16/DF instructions have been fully scalarized - * previously so there is just one 64-bit swizzle channel to deal with for any - * given Vec4 IR source. - */ -void -vec4_visitor::apply_logical_swizzle(struct brw_reg *hw_reg, - vec4_instruction *inst, int arg) -{ - src_reg reg = inst->src[arg]; - - if (reg.file == BAD_FILE || reg.file == BRW_IMMEDIATE_VALUE) - return; - - /* If this is not a 64-bit operand or this is a scalar instruction we don't - * need to do anything about the swizzles. - */ - if(type_sz(reg.type) < 8 || is_align1_df(inst)) { - hw_reg->swizzle = reg.swizzle; - return; - } - - /* Take the 64-bit logical swizzle channel and translate it to 32-bit */ - assert(brw_is_single_value_swizzle(reg.swizzle) || - is_supported_64bit_region(inst, arg)); - - /* Apply the region <2, 2, 1> for GRF or <0, 2, 1> for uniforms, as align16 - * HW can only do 32-bit swizzle channels. - */ - hw_reg->width = BRW_WIDTH_2; - - if (is_supported_64bit_region(inst, arg) && - !is_gfx7_supported_64bit_swizzle(inst, arg)) { - /* Supported 64-bit swizzles are those such that their first two - * components, when expanded to 32-bit swizzles, match the semantics - * of the original 64-bit swizzle with 2-wide row regioning. - */ - unsigned swizzle0 = BRW_GET_SWZ(reg.swizzle, 0); - unsigned swizzle1 = BRW_GET_SWZ(reg.swizzle, 1); - hw_reg->swizzle = BRW_SWIZZLE4(swizzle0 * 2, swizzle0 * 2 + 1, - swizzle1 * 2, swizzle1 * 2 + 1); - } else { - /* If we got here then we have one of the following: - * - * 1. An unsupported swizzle, which should be single-value thanks to the - * scalarization pass. - * - * 2. A gfx7 supported swizzle. These can be single-value or double-value - * swizzles. If the latter, they are never cross-dvec2 channels. For - * these we always need to activate the gfx7 vstride=0 exploit. - */ - unsigned swizzle0 = BRW_GET_SWZ(reg.swizzle, 0); - unsigned swizzle1 = BRW_GET_SWZ(reg.swizzle, 1); - assert((swizzle0 < 2) == (swizzle1 < 2)); - - /* To gain access to Z/W components we need to select the second half - * of the register and then use a X/Y swizzle to select Z/W respectively. - */ - if (swizzle0 >= 2) { - *hw_reg = suboffset(*hw_reg, 2); - swizzle0 -= 2; - swizzle1 -= 2; - } - - /* All gfx7-specific supported swizzles require the vstride=0 exploit */ - if (devinfo->ver == 7 && is_gfx7_supported_64bit_swizzle(inst, arg)) - hw_reg->vstride = BRW_VERTICAL_STRIDE_0; - - /* Any 64-bit source with an offset at 16B is intended to address the - * second half of a register and needs a vertical stride of 0 so we: - * - * 1. Don't violate register region restrictions. - * 2. Activate the gfx7 instruction decompresion bug exploit when - * execsize > 4 - */ - if (hw_reg->subnr % REG_SIZE == 16) { - assert(devinfo->ver == 7); - hw_reg->vstride = BRW_VERTICAL_STRIDE_0; - } - - hw_reg->swizzle = BRW_SWIZZLE4(swizzle0 * 2, swizzle0 * 2 + 1, - swizzle1 * 2, swizzle1 * 2 + 1); - } -} - -void -vec4_visitor::invalidate_analysis(brw::analysis_dependency_class c) -{ - backend_shader::invalidate_analysis(c); - live_analysis.invalidate(c); -} - -bool -vec4_visitor::run() -{ - if (shader_time_index >= 0) - emit_shader_time_begin(); - - setup_push_ranges(); - - if (prog_data->base.zero_push_reg) { - /* push_reg_mask_param is in uint32 params and UNIFORM is in vec4s */ - const unsigned mask_param = stage_prog_data->push_reg_mask_param; - src_reg mask = src_reg(dst_reg(UNIFORM, mask_param / 4)); - assert(mask_param % 2 == 0); /* Should be 64-bit-aligned */ - mask.swizzle = BRW_SWIZZLE4((mask_param + 0) % 4, - (mask_param + 1) % 4, - (mask_param + 0) % 4, - (mask_param + 1) % 4); - - emit(VEC4_OPCODE_ZERO_OOB_PUSH_REGS, - dst_reg(VGRF, alloc.allocate(3)), mask); - } - - emit_prolog(); - - emit_nir_code(); - if (failed) - return false; - base_ir = NULL; - - emit_thread_end(); - - calculate_cfg(); - - /* Before any optimization, push array accesses out to scratch - * space where we need them to be. This pass may allocate new - * virtual GRFs, so we want to do it early. It also makes sure - * that we have reladdr computations available for CSE, since we'll - * often do repeated subexpressions for those. - */ - move_grf_array_access_to_scratch(); - move_uniform_array_access_to_pull_constants(); - - pack_uniform_registers(); - move_push_constants_to_pull_constants(); - split_virtual_grfs(); - -#define OPT(pass, args...) ({ \ - pass_num++; \ - bool this_progress = pass(args); \ - \ - if ((INTEL_DEBUG & DEBUG_OPTIMIZER) && this_progress) { \ - char filename[64]; \ - snprintf(filename, 64, "%s-%s-%02d-%02d-" #pass, \ - stage_abbrev, nir->info.name, iteration, pass_num); \ - \ - backend_shader::dump_instructions(filename); \ - } \ - \ - progress = progress || this_progress; \ - this_progress; \ - }) - - - if (INTEL_DEBUG & DEBUG_OPTIMIZER) { - char filename[64]; - snprintf(filename, 64, "%s-%s-00-00-start", - stage_abbrev, nir->info.name); - - backend_shader::dump_instructions(filename); - } - - bool progress; - int iteration = 0; - int pass_num = 0; - do { - progress = false; - pass_num = 0; - iteration++; - - OPT(opt_predicated_break, this); - OPT(opt_reduce_swizzle); - OPT(dead_code_eliminate); - OPT(dead_control_flow_eliminate, this); - OPT(opt_copy_propagation); - OPT(opt_cmod_propagation); - OPT(opt_cse); - OPT(opt_algebraic); - OPT(opt_register_coalesce); - OPT(eliminate_find_live_channel); - } while (progress); - - pass_num = 0; - - if (OPT(opt_vector_float)) { - OPT(opt_cse); - OPT(opt_copy_propagation, false); - OPT(opt_copy_propagation, true); - OPT(dead_code_eliminate); - } - - if (devinfo->ver <= 5 && OPT(lower_minmax)) { - OPT(opt_cmod_propagation); - OPT(opt_cse); - OPT(opt_copy_propagation); - OPT(dead_code_eliminate); - } - - if (OPT(lower_simd_width)) { - OPT(opt_copy_propagation); - OPT(dead_code_eliminate); - } - - if (failed) - return false; - - OPT(lower_64bit_mad_to_mul_add); - - /* Run this before payload setup because tesselation shaders - * rely on it to prevent cross dvec2 regioning on DF attributes - * that are setup so that XY are on the second half of register and - * ZW are in the first half of the next. - */ - OPT(scalarize_df); - - setup_payload(); - - if (INTEL_DEBUG & DEBUG_SPILL_VEC4) { - /* Debug of register spilling: Go spill everything. */ - const int grf_count = alloc.count; - float spill_costs[alloc.count]; - bool no_spill[alloc.count]; - evaluate_spill_costs(spill_costs, no_spill); - for (int i = 0; i < grf_count; i++) { - if (no_spill[i]) - continue; - spill_reg(i); - } - - /* We want to run this after spilling because 64-bit (un)spills need to - * emit code to shuffle 64-bit data for the 32-bit scratch read/write - * messages that can produce unsupported 64-bit swizzle regions. - */ - OPT(scalarize_df); - } - - fixup_3src_null_dest(); - - bool allocated_without_spills = reg_allocate(); - - if (!allocated_without_spills) { - brw_shader_perf_log(compiler, log_data, - "%s shader triggered register spilling. " - "Try reducing the number of live vec4 values " - "to improve performance.\n", - stage_name); - - while (!reg_allocate()) { - if (failed) - return false; - } - - /* We want to run this after spilling because 64-bit (un)spills need to - * emit code to shuffle 64-bit data for the 32-bit scratch read/write - * messages that can produce unsupported 64-bit swizzle regions. - */ - OPT(scalarize_df); - } - - opt_schedule_instructions(); - - opt_set_dependency_control(); - - convert_to_hw_regs(); - - if (last_scratch > 0) { - prog_data->base.total_scratch = - brw_get_scratch_size(last_scratch * REG_SIZE); - } - - return !failed; -} - -} /* namespace brw */ - -extern "C" { - -const unsigned * -brw_compile_vs(const struct brw_compiler *compiler, - void *mem_ctx, - struct brw_compile_vs_params *params) -{ - struct nir_shader *nir = params->nir; - const struct brw_vs_prog_key *key = params->key; - struct brw_vs_prog_data *prog_data = params->prog_data; - const bool debug_enabled = - INTEL_DEBUG & (params->debug_flag ? params->debug_flag : DEBUG_VS); - - prog_data->base.base.stage = MESA_SHADER_VERTEX; - - const bool is_scalar = compiler->scalar_stage[MESA_SHADER_VERTEX]; - brw_nir_apply_key(nir, compiler, &key->base, 8, is_scalar); - - const unsigned *assembly = NULL; - - prog_data->inputs_read = nir->info.inputs_read; - prog_data->double_inputs_read = nir->info.vs.double_inputs; - - brw_nir_lower_vs_inputs(nir, params->edgeflag_is_last, key->gl_attrib_wa_flags); - brw_nir_lower_vue_outputs(nir); - brw_postprocess_nir(nir, compiler, is_scalar, debug_enabled, - key->base.robust_buffer_access); - - prog_data->base.clip_distance_mask = - ((1 << nir->info.clip_distance_array_size) - 1); - prog_data->base.cull_distance_mask = - ((1 << nir->info.cull_distance_array_size) - 1) << - nir->info.clip_distance_array_size; - - unsigned nr_attribute_slots = util_bitcount64(prog_data->inputs_read); - - /* gl_VertexID and gl_InstanceID are system values, but arrive via an - * incoming vertex attribute. So, add an extra slot. - */ - if (BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_FIRST_VERTEX) || - BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BASE_INSTANCE) || - BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE) || - BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_INSTANCE_ID)) { - nr_attribute_slots++; - } - - /* gl_DrawID and IsIndexedDraw share its very own vec4 */ - if (BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_DRAW_ID) || - BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_IS_INDEXED_DRAW)) { - nr_attribute_slots++; - } - - if (BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_IS_INDEXED_DRAW)) - prog_data->uses_is_indexed_draw = true; - - if (BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_FIRST_VERTEX)) - prog_data->uses_firstvertex = true; - - if (BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_BASE_INSTANCE)) - prog_data->uses_baseinstance = true; - - if (BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_VERTEX_ID_ZERO_BASE)) - prog_data->uses_vertexid = true; - - if (BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_INSTANCE_ID)) - prog_data->uses_instanceid = true; - - if (BITSET_TEST(nir->info.system_values_read, SYSTEM_VALUE_DRAW_ID)) - prog_data->uses_drawid = true; - - /* The 3DSTATE_VS documentation lists the lower bound on "Vertex URB Entry - * Read Length" as 1 in vec4 mode, and 0 in SIMD8 mode. Empirically, in - * vec4 mode, the hardware appears to wedge unless we read something. - */ - if (is_scalar) - prog_data->base.urb_read_length = - DIV_ROUND_UP(nr_attribute_slots, 2); - else - prog_data->base.urb_read_length = - DIV_ROUND_UP(MAX2(nr_attribute_slots, 1), 2); - - prog_data->nr_attribute_slots = nr_attribute_slots; - - /* Since vertex shaders reuse the same VUE entry for inputs and outputs - * (overwriting the original contents), we need to make sure the size is - * the larger of the two. - */ - const unsigned vue_entries = - MAX2(nr_attribute_slots, (unsigned)prog_data->base.vue_map.num_slots); - - if (compiler->devinfo->ver == 6) { - prog_data->base.urb_entry_size = DIV_ROUND_UP(vue_entries, 8); - } else { - prog_data->base.urb_entry_size = DIV_ROUND_UP(vue_entries, 4); - } - - if (unlikely(debug_enabled)) { - fprintf(stderr, "VS Output "); - brw_print_vue_map(stderr, &prog_data->base.vue_map, MESA_SHADER_VERTEX); - } - - if (is_scalar) { - prog_data->base.dispatch_mode = DISPATCH_MODE_SIMD8; - - fs_visitor v(compiler, params->log_data, mem_ctx, &key->base, - &prog_data->base.base, nir, 8, - params->shader_time ? params->shader_time_index : -1, - debug_enabled); - if (!v.run_vs()) { - params->error_str = ralloc_strdup(mem_ctx, v.fail_msg); - return NULL; - } - - prog_data->base.base.dispatch_grf_start_reg = v.payload.num_regs; - - fs_generator g(compiler, params->log_data, mem_ctx, - &prog_data->base.base, v.runtime_check_aads_emit, - MESA_SHADER_VERTEX); - if (unlikely(debug_enabled)) { - const char *debug_name = - ralloc_asprintf(mem_ctx, "%s vertex shader %s", - nir->info.label ? nir->info.label : - "unnamed", - nir->info.name); - - g.enable_debug(debug_name); - } - g.generate_code(v.cfg, 8, v.shader_stats, - v.performance_analysis.require(), params->stats); - g.add_const_data(nir->constant_data, nir->constant_data_size); - assembly = g.get_assembly(); - } - - if (!assembly) { - prog_data->base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; - - vec4_vs_visitor v(compiler, params->log_data, key, prog_data, - nir, mem_ctx, - params->shader_time ? params->shader_time_index : -1, - debug_enabled); - if (!v.run()) { - params->error_str = ralloc_strdup(mem_ctx, v.fail_msg); - return NULL; - } - - assembly = brw_vec4_generate_assembly(compiler, params->log_data, mem_ctx, - nir, &prog_data->base, - v.cfg, - v.performance_analysis.require(), - params->stats, debug_enabled); - } - - return assembly; -} - -} /* extern "C" */ |