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-rw-r--r--src/intel/compiler/brw_nir_tcs_workarounds.c135
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diff --git a/src/intel/compiler/brw_nir_tcs_workarounds.c b/src/intel/compiler/brw_nir_tcs_workarounds.c
deleted file mode 100644
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--- a/src/intel/compiler/brw_nir_tcs_workarounds.c
+++ /dev/null
@@ -1,135 +0,0 @@
-/*
- * Copyright © 2016 Intel Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
- * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
- * IN THE SOFTWARE.
- */
-
-#include "compiler/nir/nir_builder.h"
-#include "brw_nir.h"
-
-/**
- * Implements the WaPreventHSTessLevelsInterference workaround (for Gfx7-8).
- *
- * From the Broadwell PRM, Volume 7 (3D-Media-GPGPU), Page 494 (below the
- * definition of the patch header layouts):
- *
- * "HW Bug: The Tessellation stage will incorrectly add domain points
- * along patch edges under the following conditions, which may result
- * in conformance failures and/or cracking artifacts:
- *
- * * QUAD domain
- * * INTEGER partitioning
- * * All three TessFactors in a given U or V direction (e.g., V
- * direction: UEQ0, InsideV, UEQ1) are all exactly 1.0
- * * All three TessFactors in the other direction are > 1.0 and all
- * round up to the same integer value (e.g, U direction:
- * VEQ0 = 3.1, InsideU = 3.7, VEQ1 = 3.4)
- *
- * The suggested workaround (to be implemented as part of the postamble
- * to the HS shader in the HS kernel) is:
- *
- * if (
- * (TF[UEQ0] > 1.0) ||
- * (TF[VEQ0] > 1.0) ||
- * (TF[UEQ1] > 1.0) ||
- * (TF[VEQ1] > 1.0) ||
- * (TF[INSIDE_U] > 1.0) ||
- * (TF[INSIDE_V] > 1.0) )
- * {
- * TF[INSIDE_U] = (TF[INSIDE_U] == 1.0) ? 2.0 : TF[INSIDE_U];
- * TF[INSIDE_V] = (TF[INSIDE_V] == 1.0) ? 2.0 : TF[INSIDE_V];
- * }"
- *
- * There's a subtlety here. Intel internal HSD-ES bug 1208668495 notes
- * that the above workaround fails to fix certain GL/ES CTS tests which
- * have inside tessellation factors of -1.0. This can be explained by
- * a quote from the ARB_tessellation_shader specification:
- *
- * "If "equal_spacing" is used, the floating-point tessellation level is
- * first clamped to the range [1,<max>], where <max> is implementation-
- * dependent maximum tessellation level (MAX_TESS_GEN_LEVEL)."
- *
- * In other words, the actual inner tessellation factor used is
- * clamp(TF[INSIDE_*], 1.0, 64.0). So we want to compare the clamped
- * value against 1.0. To accomplish this, we change the comparison from
- * (TF[INSIDE_*] == 1.0) to (TF[INSIDE_*] <= 1.0).
- */
-
-static inline nir_ssa_def *
-load_output(nir_builder *b, int num_components, int offset, int component)
-{
- return nir_load_output(b, num_components, 32, nir_imm_int(b, 0),
- .base = offset,
- .component = component);
-}
-
-static void
-emit_quads_workaround(nir_builder *b, nir_block *block)
-{
- b->cursor = nir_after_block_before_jump(block);
-
- nir_ssa_def *inner = load_output(b, 2, 0, 2);
- nir_ssa_def *outer = load_output(b, 4, 1, 0);
-
- nir_ssa_def *any_greater_than_1 =
- nir_ior(b, nir_bany(b, nir_flt(b, nir_imm_float(b, 1.0f), outer)),
- nir_bany(b, nir_flt(b, nir_imm_float(b, 1.0f), inner)));
-
- nir_push_if(b, any_greater_than_1);
-
- inner = nir_bcsel(b, nir_fge(b, nir_imm_float(b, 1.0f), inner),
- nir_imm_float(b, 2.0f), inner);
-
- nir_store_output(b, inner, nir_imm_int(b, 0),
- .component = 2,
- .write_mask = WRITEMASK_XY);
-
- nir_pop_if(b, NULL);
-}
-
-void
-brw_nir_apply_tcs_quads_workaround(nir_shader *nir)
-{
- assert(nir->info.stage == MESA_SHADER_TESS_CTRL);
-
- nir_function_impl *impl = nir_shader_get_entrypoint(nir);
-
- nir_builder b;
- nir_builder_init(&b, impl);
-
- /* emit_quads_workaround() inserts an if statement into each block,
- * which splits it in two. This changes the set of predecessors of
- * the end block. We want to process the original set, so to be safe,
- * save it off to an array first.
- */
- const unsigned num_end_preds = impl->end_block->predecessors->entries;
- nir_block *end_preds[num_end_preds];
- unsigned i = 0;
-
- set_foreach(impl->end_block->predecessors, entry) {
- end_preds[i++] = (nir_block *) entry->key;
- }
-
- for (i = 0; i < num_end_preds; i++) {
- emit_quads_workaround(&b, end_preds[i]);
- }
-
- nir_metadata_preserve(impl, 0);
-}