diff options
Diffstat (limited to 'src/gallium/drivers/r600/sfn/sfn_shader_compute.cpp')
-rw-r--r-- | src/gallium/drivers/r600/sfn/sfn_shader_compute.cpp | 145 |
1 files changed, 145 insertions, 0 deletions
diff --git a/src/gallium/drivers/r600/sfn/sfn_shader_compute.cpp b/src/gallium/drivers/r600/sfn/sfn_shader_compute.cpp new file mode 100644 index 00000000000..6f43533ad1f --- /dev/null +++ b/src/gallium/drivers/r600/sfn/sfn_shader_compute.cpp @@ -0,0 +1,145 @@ +/* -*- mesa-c++ -*- + * + * Copyright (c) 2018 Collabora LTD + * + * Author: Gert Wollny <gert.wollny@collabora.com> + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * on the rights to use, copy, modify, merge, publish, distribute, sub + * license, and/or sell copies of the Software, and to permit persons to whom + * the Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, + * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR + * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE + * USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + +#include "sfn_shader_compute.h" +#include "sfn_instruction_fetch.h" + +namespace r600 { + +ComputeShaderFromNir::ComputeShaderFromNir(r600_pipe_shader *sh, + r600_pipe_shader_selector& sel, + UNUSED const r600_shader_key& key): + ShaderFromNirProcessor (PIPE_SHADER_COMPUTE, sel, sh->shader, + sh->scratch_space_needed), + m_reserved_registers(0) +{ +} + +bool ComputeShaderFromNir::scan_sysvalue_access(UNUSED nir_instr *instr) +{ + return true; +} +bool ComputeShaderFromNir::allocate_reserved_registers() +{ + int thread_id_sel = m_reserved_registers++; + int wg_id_sel = m_reserved_registers++; + + for (int i = 0; i < 3; ++i) { + auto tmp = new GPRValue(thread_id_sel, i); + tmp->set_as_input(); + m_local_invocation_id[i] = PValue(tmp); + inject_register(tmp->sel(), i, m_local_invocation_id[i], false); + + tmp = new GPRValue(wg_id_sel, i); + tmp->set_as_input(); + m_workgroup_id[i] = PValue(tmp); + inject_register(tmp->sel(), i, m_workgroup_id[i], false); + } + return true; +} + +bool ComputeShaderFromNir::emit_intrinsic_instruction_override(nir_intrinsic_instr* instr) +{ + switch (instr->intrinsic) { + case nir_intrinsic_load_local_invocation_id: + return emit_load_3vec(instr, m_local_invocation_id); + case nir_intrinsic_load_work_group_id: + return emit_load_3vec(instr, m_workgroup_id); + case nir_intrinsic_load_num_work_groups: + return emit_load_num_work_groups(instr); + case nir_intrinsic_control_barrier: + return emit_barrier(instr); + default: + return false; + } +} + +bool ComputeShaderFromNir::emit_load_3vec(nir_intrinsic_instr* instr, + const std::array<PValue,3>& src) +{ + AluInstruction *ir = nullptr; + for (int i = 0; i < 3; ++i) { + ir = new AluInstruction(op1_mov, from_nir(instr->dest, i), src[i], {alu_write}); + emit_instruction(ir); + } + ir->set_flag(alu_last_instr); + return true; +} + +bool ComputeShaderFromNir::emit_barrier(UNUSED nir_intrinsic_instr* instr) +{ + AluInstruction *ir = new AluInstruction(op0_group_barrier); + ir->set_flag(alu_last_instr); + emit_instruction(ir); + return true; +} + +bool ComputeShaderFromNir::emit_load_num_work_groups(nir_intrinsic_instr* instr) +{ + int temp = allocate_temp_register(); + PValue a_zero(new GPRValue(temp, 1)); + emit_instruction(new AluInstruction(op1_mov, a_zero, Value::zero, EmitInstruction::last_write)); + GPRVector dest; + for (int i = 0; i < 3; ++i) + dest.set_reg_i(i, from_nir(instr->dest, i)); + dest.set_reg_i(3, from_nir(instr->dest, 7)); + + auto ir = new FetchInstruction(vc_fetch, no_index_offset, + fmt_32_32_32_32, vtx_nf_int, vtx_es_none, a_zero, dest, 16, + false, 16, R600_BUFFER_INFO_CONST_BUFFER, 0, + bim_none, false, false, 0, 0, 0, PValue(), {0,1,2,7}); + ir->set_flag(vtx_srf_mode); + emit_instruction(ir); + return true; +} + +bool ComputeShaderFromNir::do_process_inputs(UNUSED nir_variable *input) +{ + return true; +} + +bool ComputeShaderFromNir::do_process_outputs(UNUSED nir_variable *output) +{ + return true; +} + +bool ComputeShaderFromNir::do_emit_load_deref(UNUSED const nir_variable *in_var, + UNUSED nir_intrinsic_instr* instr) +{ + return true; +} + +bool ComputeShaderFromNir::do_emit_store_deref(UNUSED const nir_variable *out_var, + UNUSED nir_intrinsic_instr* instr) +{ + return true; +} +void ComputeShaderFromNir::do_finalize() +{ + +} + +} |