diff options
Diffstat (limited to 'src/gallium/drivers/panfrost/pan_cmdstream.c')
-rw-r--r-- | src/gallium/drivers/panfrost/pan_cmdstream.c | 133 |
1 files changed, 30 insertions, 103 deletions
diff --git a/src/gallium/drivers/panfrost/pan_cmdstream.c b/src/gallium/drivers/panfrost/pan_cmdstream.c index bf1efa42256..d2091e6f07b 100644 --- a/src/gallium/drivers/panfrost/pan_cmdstream.c +++ b/src/gallium/drivers/panfrost/pan_cmdstream.c @@ -958,128 +958,55 @@ panfrost_emit_shader_meta(struct panfrost_batch *batch, postfix->shader = shader_ptr; } -static void -panfrost_mali_viewport_init(struct panfrost_context *ctx, - struct mali_viewport *mvp) +void +panfrost_emit_viewport(struct panfrost_batch *batch, + struct mali_vertex_tiler_postfix *tiler_postfix) { + struct panfrost_context *ctx = batch->ctx; const struct pipe_viewport_state *vp = &ctx->pipe_viewport; - - /* Clip bounds are encoded as floats. The viewport itself is encoded as - * (somewhat) asymmetric ints. */ - const struct pipe_scissor_state *ss = &ctx->scissor; + const struct pipe_rasterizer_state *rast = &ctx->rasterizer->base; + const struct pipe_framebuffer_state *fb = &ctx->pipe_framebuffer; - memset(mvp, 0, sizeof(*mvp)); - - /* By default, do no viewport clipping, i.e. clip to (-inf, inf) in - * each direction. Clipping to the viewport in theory should work, but - * in practice causes issues when we're not explicitly trying to - * scissor */ - - *mvp = (struct mali_viewport) { - .clip_minx = -INFINITY, - .clip_miny = -INFINITY, - .clip_maxx = INFINITY, - .clip_maxy = INFINITY, - }; - - /* Always scissor to the viewport by default. */ + /* Derive min/max from translate/scale. Note since |x| >= 0 by + * definition, we have that -|x| <= |x| hence translate - |scale| <= + * translate + |scale|, so the ordering is correct here. */ float vp_minx = (int) (vp->translate[0] - fabsf(vp->scale[0])); float vp_maxx = (int) (vp->translate[0] + fabsf(vp->scale[0])); - float vp_miny = (int) (vp->translate[1] - fabsf(vp->scale[1])); float vp_maxy = (int) (vp->translate[1] + fabsf(vp->scale[1])); - float minz = (vp->translate[2] - fabsf(vp->scale[2])); float maxz = (vp->translate[2] + fabsf(vp->scale[2])); - /* Apply the scissor test */ + /* Scissor to the intersection of viewport and to the scissor, clamped + * to the framebuffer */ - unsigned minx, miny, maxx, maxy; + unsigned minx = MIN2(fb->width, vp_minx); + unsigned maxx = MIN2(fb->width, vp_maxx); + unsigned miny = MIN2(fb->height, vp_miny); + unsigned maxy = MIN2(fb->height, vp_maxy); - if (ss && ctx->rasterizer && ctx->rasterizer->base.scissor) { - minx = MAX2(ss->minx, vp_minx); - miny = MAX2(ss->miny, vp_miny); - maxx = MIN2(ss->maxx, vp_maxx); - maxy = MIN2(ss->maxy, vp_maxy); - } else { - minx = vp_minx; - miny = vp_miny; - maxx = vp_maxx; - maxy = vp_maxy; + if (ss && rast && rast->scissor) { + minx = MAX2(ss->minx, minx); + miny = MAX2(ss->miny, miny); + maxx = MIN2(ss->maxx, maxx); + maxy = MIN2(ss->maxy, maxy); } - /* Hardware needs the min/max to be strictly ordered, so flip if we - * need to. The viewport transformation in the vertex shader will - * handle the negatives if we don't */ + struct panfrost_transfer T = panfrost_pool_alloc(&batch->pool, MALI_VIEWPORT_LENGTH); - if (miny > maxy) { - unsigned temp = miny; - miny = maxy; - maxy = temp; - } + pan_pack(T.cpu, VIEWPORT, cfg) { + cfg.scissor_minimum_x = minx; + cfg.scissor_minimum_y = miny; + cfg.scissor_maximum_x = maxx - 1; + cfg.scissor_maximum_y = maxy - 1; - if (minx > maxx) { - unsigned temp = minx; - minx = maxx; - maxx = temp; + cfg.minimum_z = rast->depth_clip_near ? minz : -INFINITY; + cfg.maximum_z = rast->depth_clip_far ? maxz : INFINITY; } - if (minz > maxz) { - float temp = minz; - minz = maxz; - maxz = temp; - } - - /* Clamp to the framebuffer size as a last check */ - - minx = MIN2(ctx->pipe_framebuffer.width, minx); - maxx = MIN2(ctx->pipe_framebuffer.width, maxx); - - miny = MIN2(ctx->pipe_framebuffer.height, miny); - maxy = MIN2(ctx->pipe_framebuffer.height, maxy); - - /* Upload */ - - mvp->viewport0[0] = minx; - mvp->viewport1[0] = MALI_POSITIVE(maxx); - - mvp->viewport0[1] = miny; - mvp->viewport1[1] = MALI_POSITIVE(maxy); - - bool clip_near = true; - bool clip_far = true; - - if (ctx->rasterizer) { - clip_near = ctx->rasterizer->base.depth_clip_near; - clip_far = ctx->rasterizer->base.depth_clip_far; - } - - mvp->clip_minz = clip_near ? minz : -INFINITY; - mvp->clip_maxz = clip_far ? maxz : INFINITY; -} - -void -panfrost_emit_viewport(struct panfrost_batch *batch, - struct mali_vertex_tiler_postfix *tiler_postfix) -{ - struct panfrost_context *ctx = batch->ctx; - struct mali_viewport mvp; - - panfrost_mali_viewport_init(batch->ctx, &mvp); - - /* Update the job, unless we're doing wallpapering (whose lack of - * scissor we can ignore, since if we "miss" a tile of wallpaper, it'll - * just... be faster :) */ - - if (!ctx->wallpaper_batch) - panfrost_batch_union_scissor(batch, mvp.viewport0[0], - mvp.viewport0[1], - mvp.viewport1[0] + 1, - mvp.viewport1[1] + 1); - - tiler_postfix->viewport = panfrost_pool_upload(&batch->pool, &mvp, - sizeof(mvp)); + tiler_postfix->viewport = T.gpu; + panfrost_batch_union_scissor(batch, minx, miny, maxx, maxy); } static mali_ptr |