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Diffstat (limited to 'src/gallium/drivers/i915/i915_fpc_translate.c')
-rw-r--r--src/gallium/drivers/i915/i915_fpc_translate.c17
1 files changed, 9 insertions, 8 deletions
diff --git a/src/gallium/drivers/i915/i915_fpc_translate.c b/src/gallium/drivers/i915/i915_fpc_translate.c
index 765a1012c90..74f9943ed3e 100644
--- a/src/gallium/drivers/i915/i915_fpc_translate.c
+++ b/src/gallium/drivers/i915/i915_fpc_translate.c
@@ -31,6 +31,7 @@
#include "i915_reg.h"
#include "i915_context.h"
#include "i915_fpc.h"
+#include "i915_debug_private.h"
#include "pipe/p_shader_tokens.h"
#include "util/u_math.h"
@@ -179,7 +180,7 @@ static uint get_mapping(struct i915_fragment_shader* fs, int unit)
static uint
src_vector(struct i915_fp_compile *p,
const struct i915_full_src_register *source,
- struct i915_fragment_shader* fs)
+ struct i915_fragment_shader *fs)
{
uint index = source->Register.Index;
uint src = 0, sem_name, sem_ind;
@@ -381,8 +382,8 @@ translate_tex_src_target(struct i915_fp_compile *p, uint tex)
/**
* Return the number of coords needed to access a given TGSI_TEXTURE_*
*/
-static uint
-texture_num_coords(struct i915_fp_compile *p, uint tex)
+uint
+i915_num_coords(uint tex)
{
switch (tex) {
case TGSI_TEXTURE_SHADOW1D:
@@ -400,7 +401,7 @@ texture_num_coords(struct i915_fp_compile *p, uint tex)
return 3;
default:
- i915_program_error(p, "Num coords");
+ debug_printf("Unknown texture target for num coords");
return 2;
}
}
@@ -427,7 +428,7 @@ emit_tex(struct i915_fp_compile *p,
sampler,
coord,
opcode,
- texture_num_coords(p, texture) );
+ i915_num_coords(texture) );
}
@@ -440,7 +441,7 @@ static void
emit_simple_arith(struct i915_fp_compile *p,
const struct i915_full_instruction *inst,
uint opcode, uint numArgs,
- struct i915_fragment_shader* fs)
+ struct i915_fragment_shader *fs)
{
uint arg1, arg2, arg3;
@@ -465,7 +466,7 @@ static void
emit_simple_arith_swap2(struct i915_fp_compile *p,
const struct i915_full_instruction *inst,
uint opcode, uint numArgs,
- struct i915_fragment_shader* fs)
+ struct i915_fragment_shader *fs)
{
struct i915_full_instruction inst2;
@@ -1108,7 +1109,7 @@ i915_translate_instruction(struct i915_fp_compile *p,
static void i915_translate_token(struct i915_fp_compile *p,
- const union i915_full_token* token,
+ const union i915_full_token *token,
struct i915_fragment_shader *fs)
{
struct i915_fragment_shader *ifs = p->shader;