summaryrefslogtreecommitdiff
path: root/src/gallium/drivers/d3d12/d3d12_resource.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/gallium/drivers/d3d12/d3d12_resource.h')
-rw-r--r--src/gallium/drivers/d3d12/d3d12_resource.h52
1 files changed, 35 insertions, 17 deletions
diff --git a/src/gallium/drivers/d3d12/d3d12_resource.h b/src/gallium/drivers/d3d12/d3d12_resource.h
index a71c8206f44..9667991cdef 100644
--- a/src/gallium/drivers/d3d12/d3d12_resource.h
+++ b/src/gallium/drivers/d3d12/d3d12_resource.h
@@ -28,30 +28,49 @@ struct pipe_screen;
#include "d3d12_bufmgr.h"
#include "util/u_range.h"
#include "util/u_transfer.h"
+#include "util/u_threaded_context.h"
-#include <directx/d3d12.h>
+#include "d3d12_common.h"
enum d3d12_resource_binding_type {
D3D12_RESOURCE_BINDING_TYPE_SRV,
D3D12_RESOURCE_BINDING_TYPE_CBV,
+ D3D12_RESOURCE_BINDING_TYPE_SSBO,
+ D3D12_RESOURCE_BINDING_TYPE_IMAGE,
D3D12_RESOURCE_BINDING_TYPES
};
struct d3d12_resource {
- struct pipe_resource base;
+ struct threaded_resource base;
struct d3d12_bo *bo;
DXGI_FORMAT dxgi_format;
+ enum pipe_format overall_format;
+ unsigned int plane_slice;
+ struct pipe_resource* first_plane;
unsigned mip_levels;
+
struct sw_displaytarget *dt;
+ unsigned dt_refcount; /* For planar resources sharing the dt pointer */
unsigned dt_stride;
+ struct pipe_resource *dt_proxy;
+
struct util_range valid_buffer_range;
uint32_t bind_counts[PIPE_SHADER_TYPES][D3D12_RESOURCE_BINDING_TYPES];
+ unsigned generation_id;
+};
+
+struct d3d12_memory_object {
+ struct pipe_memory_object base;
+ ID3D12Resource *res;
+ ID3D12Heap *heap;
};
struct d3d12_transfer {
- struct pipe_transfer base;
+ struct threaded_transfer base;
struct pipe_resource *staging_res;
void *data;
+ unsigned zs_cpu_copy_stride;
+ unsigned zs_cpu_copy_layer_stride;
};
static inline struct d3d12_resource *
@@ -60,6 +79,12 @@ d3d12_resource(struct pipe_resource *r)
return (struct d3d12_resource *)r;
}
+static inline struct d3d12_memory_object *
+d3d12_memory_object(struct pipe_memory_object *m)
+{
+ return (struct d3d12_memory_object *)m;
+}
+
/* Returns the underlying ID3D12Resource and offset for this resource */
static inline ID3D12Resource *
d3d12_resource_underlying(struct d3d12_resource *res, uint64_t *offset)
@@ -80,15 +105,6 @@ d3d12_resource_resource(struct d3d12_resource *res)
return ret;
}
-static inline struct TransitionableResourceState *
-d3d12_resource_state(struct d3d12_resource *res)
-{
- uint64_t offset;
- if (!res->bo)
- return NULL;
- return d3d12_bo_get_base(res->bo, &offset)->trans_state;
-}
-
static inline D3D12_GPU_VIRTUAL_ADDRESS
d3d12_resource_gpu_virtual_address(struct d3d12_resource *res)
{
@@ -101,6 +117,7 @@ static inline bool
d3d12_subresource_id_uses_layer(enum pipe_texture_target target)
{
return target == PIPE_TEXTURE_CUBE ||
+ target == PIPE_TEXTURE_CUBE_ARRAY ||
target == PIPE_TEXTURE_1D_ARRAY ||
target == PIPE_TEXTURE_2D_ARRAY;
}
@@ -110,11 +127,8 @@ d3d12_resource_release(struct d3d12_resource *res);
void
d3d12_resource_wait_idle(struct d3d12_context *ctx,
- struct d3d12_resource *res);
-
-void
-d3d12_resource_make_writeable(struct pipe_context *pctx,
- struct pipe_resource *pres);
+ struct d3d12_resource *res,
+ bool want_to_write);
void
d3d12_screen_resource_init(struct pipe_screen *pscreen);
@@ -122,4 +136,8 @@ d3d12_screen_resource_init(struct pipe_screen *pscreen);
void
d3d12_context_resource_init(struct pipe_context *pctx);
+struct pipe_resource *
+d3d12_resource_from_resource(struct pipe_screen *pscreen,
+ ID3D12Resource* inputRes);
+
#endif