diff options
Diffstat (limited to 'src/gallium/drivers/d3d12/d3d12_compiler.cpp')
-rw-r--r-- | src/gallium/drivers/d3d12/d3d12_compiler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/drivers/d3d12/d3d12_compiler.cpp b/src/gallium/drivers/d3d12/d3d12_compiler.cpp index 94ff702d352..d5e677d03ee 100644 --- a/src/gallium/drivers/d3d12/d3d12_compiler.cpp +++ b/src/gallium/drivers/d3d12/d3d12_compiler.cpp @@ -1347,7 +1347,7 @@ d3d12_create_shader_impl(struct d3d12_context *ctx, /* Integer cube maps are not supported in DirectX because sampling is not supported * on integer textures and TextureLoad is not supported for cube maps, so we have to * lower integer cube maps to be handled like 2D textures arrays*/ - NIR_PASS_V(nir, dxil_nir_lower_int_cubemaps); + NIR_PASS_V(nir, dxil_nir_lower_int_cubemaps, true); /* Keep this initial shader as the blue print for possible variants */ sel->initial = nir; |