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+Mesa 7.0.1 Release Notes / August 3, 2007
+=========================================
+
+Mesa 7.0.1 is a stable release with bug fixes since version 7.0.
+
+MD5 checksums
+-------------
+
+::
+
+ db55141a44b902fcc61d9265b7862c06 MesaLib-7.0.1.tar.gz
+ c056abd763e899114bf745c9eedbf9ad MesaLib-7.0.1.tar.bz2
+ ecc2637547fae2b38271ae362d013afa MesaLib-7.0.1.zip
+ b85a4a5be4e829f4a1165e4514b13183 MesaDemos-7.0.1.tar.gz
+ 3b66b3268df12ca8a6c4e0c4c457912c MesaDemos-7.0.1.tar.bz2
+ b1c18006f16e44e80fea66774c59b391 MesaDemos-7.0.1.zip
+ b87a69986839ae43ce12fc8e3dc1ebb4 MesaGLUT-7.0.1.tar.gz
+ 25f30d0c1651997b4412366ba0572f7f MesaGLUT-7.0.1.tar.bz2
+ 676ee6682a6ce78a5540554fd975c03e MesaGLUT-7.0.1.zip
+
+New features
+------------
+
+- Added a bluegene-osmesa build config
+
+Bug fixes
+---------
+
+- Fixed some MingW build issues
+- Added a few missing OpenGL 2.0 API entrypoints:
+
+ - glVertexAttrib4bv
+ - glVertexAttrib4iv
+ - glVertexAttrib4ubv
+ - glVertexAttrib4uiv
+ - glVertexAttrib4usv
+
+- Fixed glDrawPixels(GL_STENCIL_INDEX) pixel transfer bug 11457
+- GLSL bug fix: added vec2(vec4) constructor
+- GLSL bug fix: .strq and .rgba writemasks didn't always work
+- Stencil pixel map didn't always work for glDrawPixels (bug 11475)
+- Fixed polygon stipple bug in i915 driver
+- Binding a zero-sized texture didn't disable texturing (bug 11309)
+- Queries of GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH didn't include
+ the terminating zero (bug 11588)
+- glXChooseFBConfig() in Xlib driver didn't handle GLX_STEREO flag
+ properly
+- Fixed a GLSL function call bug (#11731)
+- glPointParameteriv(GL_DISTANCE_ATTENUATION_EXT) didn't work (bug
+ 11754)
+- glGetAttribLocation() always returned 1 (bug 11774)
+- Fixed a few memory-related bugs in GLU library
+
+Changes
+-------
+
+- The libOSMesa library version has been reverted to 6.5.3 (soname=6)
+ in order to avoid application linking issues. Otherwise, applications
+ previously linked with libOSMesa.so.6 would no longer link with
+ libOSMesa.so.7
+- Dropped obsolete, unmaintained Windows project files for VC6 and VC7.
+
+To Do (someday) items
+---------------------
+
+- Switch to freeglut
+- Fix linux-glide target/driver.
+- Improved lambda and derivative calculation for frag progs.
+
+Driver Status
+-------------
+
+::
+
+ Driver Status
+ ---------------------- ----------------------
+ DRI drivers varies with the driver
+ XMesa/GLX (on Xlib) implements OpenGL 2.1
+ OSMesa (off-screen) implements OpenGL 2.1
+ Windows/Win32 implements OpenGL 2.1
+ Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+ SVGA unsupported
+ Wind River UGL unsupported
+ DJGPP unsupported
+ GGI unsupported
+ BeOS unsupported
+ Allegro unsupported
+ D3D unsupported