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diff --git a/docs/relnotes/10.4.3.rst b/docs/relnotes/10.4.3.rst new file mode 100644 index 00000000000..86a88572b37 --- /dev/null +++ b/docs/relnotes/10.4.3.rst @@ -0,0 +1,123 @@ +Mesa 10.4.3 Release Notes / January 24, 2015 +============================================ + +Mesa 10.4.3 is a bug fix release which fixes bugs found since the 10.4.2 +release. + +Mesa 10.4.3 implements the OpenGL 3.3 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being +used. Some drivers don't support all the features required in OpenGL +3.3. OpenGL 3.3 is **only** available if requested at context creation +because compatibility contexts are not supported. + +SHA256 checksums +---------------- + +:: + + c53eaafc83d9c6315f63e0904d9954d929b841b0b2be7a328eeb6e14f1376129 MesaLib-10.4.3.tar.gz + ef6ecc9c2f36c9f78d1662382a69ae961f38f03af3a0c3268e53f351aa1978ad MesaLib-10.4.3.tar.bz2 + 179325fc8ec66529d3b0d0c43ef61a33a44d91daa126c3bbdd1efdfd25a7db1d MesaLib-10.4.3.zip + +New features +------------ + +None + +Bug fixes +--------- + +This list is likely incomplete. + +- `Bug 80568 <https://bugs.freedesktop.org/show_bug.cgi?id=80568>`__ - + [gen4] GPU Crash During Google Chrome Operation +- `Bug 85367 <https://bugs.freedesktop.org/show_bug.cgi?id=85367>`__ - + [gen4] GPU hang in glmark-es2 +- `Bug 85696 <https://bugs.freedesktop.org/show_bug.cgi?id=85696>`__ - + r600g+nine: Bioshock shader failure after + 7b1c0cbc90d456384b0950ad21faa3c61a6b43ff +- `Bug 88219 <https://bugs.freedesktop.org/show_bug.cgi?id=88219>`__ - + include/c11/threads_posix.h:197: undefined reference to + \`pthread_mutex_lock' + +Changes +------- + +Axel Davy (39): + +- st/nine: Add new texture format strings +- st/nine: Correctly advertise D3DPMISCCAPS_CLIPTLVERTS +- st/nine: NineBaseTexture9: fix setting of last_layer +- st/nine: CubeTexture: fix GetLevelDesc +- st/nine: Fix crash when deleting non-implicit swapchain +- st/nine: Return D3DERR_INVALIDCALL when trying to create a texture of + bad format +- st/nine: NineBaseTexture9: update sampler view creation +- st/nine: Check if srgb format is supported before trying to use it. +- st/nine: Add ATI1 and ATI2 support +- st/nine: Rework of boolean constants +- st/nine: Convert integer constants to floats before storing them when + cards don't support integers +- st/nine: Remove some shader unused code +- st/nine: Saturate oFog and oPts vs outputs +- st/nine: Correctly declare NineTranslateInstruction_Mkxn inputs +- st/nine: Fix typo for M4x4 +- st/nine: Fix POW implementation +- st/nine: Handle RSQ special cases +- st/nine: Handle NRM with input of null norm +- st/nine: Correct LOG on negative values +- st/nine: Rewrite LOOP implementation, and a0 aL handling +- st/nine: Fix CND implementation +- st/nine: Clamp ps 1.X constants +- st/nine: Fix some fixed function pipeline operation +- st/nine: Implement TEXCOORD special behaviours +- st/nine: Fill missing dst and src number for some instructions. +- st/nine: Fix TEXM3x3 and implement TEXM3x3VSPEC +- st/nine: implement TEXM3x2DEPTH +- st/nine: Implement TEXM3x2TEX +- st/nine: Implement TEXM3x3SPEC +- st/nine: Implement TEXDEPTH +- st/nine: Implement TEXDP3 +- st/nine: Implement TEXDP3TEX +- st/nine: Implement TEXREG2AR, TEXREG2GB and TEXREG2RGB +- st/nine: Correct rules for relative adressing and constants. +- st/nine: Remove unused code for ps +- st/nine: Fix sm3 relative addressing for non-debug build +- st/nine: Add variables containing the size of the constant buffers +- st/nine: Allocate the correct size for the user constant buffer +- st/nine: Allocate vs constbuf buffer for indirect addressing once. + +Emil Velikov (2): + +- docs: Add sha256 sums for the 10.4.2 release +- Update version to 10.4.3 + +Jason Ekstrand (1): + +- mesa: Fix clamping to -1.0 in snorm_to_float + +Jonathan Gray (1): + +- glsl: Link glsl_test with pthreads library. + +Jose Fonseca (1): + +- nine: Drop use of TGSI_OPCODE_CND. + +Kenneth Graunke (2): + +- i965: Respect the no_8 flag on Gen6, not just Gen7+. +- i965: Work around mysterious Gen4 GPU hangs with minimal state + changes. + +Stanislaw Halik (1): + +- st/nine: Hack to generate resource if it doesn't exist when getting + view + +Xavier Bouchoux (3): + +- st/nine: Additional defines to d3dtypes.h +- st/nine: Add missing c++ declaration for IDirect3DVolumeTexture9 +- st/nine: Fix D3DRS_POINTSPRITE support |