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+Mesa 10.1.3 Release Notes / (May 9, 2014)
+=========================================
+
+Mesa 10.1.3 is a bug fix release which fixes bugs found since the 10.1.2
+release.
+
+Note: Mesa 10.1.3 is being released sooner than originally scheduled to
+make available a fix for a performance rgression that was inadvertently
+introduced to Mesa 10.1.2. The performance regression is reported to
+make vmware swapbuffers fall back to software.
+
+Mesa 10.1.3 implements the OpenGL 3.3 API, but the version reported by
+glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
+glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
+used. Some drivers don't support all the features required in OpenGL
+3.3. OpenGL 3.3 is **only** available if requested at context creation
+because compatibility contexts are not supported.
+
+MD5 checksums
+-------------
+
+::
+
+ 665fe1656aaa2c37b32042068aff92cb MesaLib-10.1.3.tar.gz
+ ba6dbe2b9cab0b4de840c996b9b6a3ad MesaLib-10.1.3.tar.bz2
+ 4e6f26330a63d3c47e62ac4bdead39e8 MesaLib-10.1.3.zip
+
+New features
+------------
+
+None
+
+Bug fixes
+---------
+
+This list is likely incomplete.
+
+- `Bug 77245 <https://bugs.freedesktop.org/show_bug.cgi?id=77245>`__ -
+ Bogus GL_ARB_explicit_attrib_location layout identifier warnings
+
+Changes
+-------
+
+Carl Worth (3):
+
+- docs: Add MD5 sums for Mesa 10.1.2
+- get-pick-list.sh: Require explicit "10.1" for nominating stable
+ patches
+- VERSION: Update to 10.1.3
+
+Kenneth Graunke (2):
+
+- mesa: Fix MaxNumLayers for 1D array textures.
+- i965: Fix depth (array slices) computation for 1D_ARRAY render
+ targets.
+
+Tapani Pälli (1):
+
+- glsl: fix bogus layout qualifier warnings
+
+Thomas Hellstrom (1):
+
+- st/xa: Fix performance regression introduced by commit "Cache render
+ target surface"