summaryrefslogtreecommitdiff
path: root/docs/openvg.html
diff options
context:
space:
mode:
Diffstat (limited to 'docs/openvg.html')
-rw-r--r--docs/openvg.html59
1 files changed, 0 insertions, 59 deletions
diff --git a/docs/openvg.html b/docs/openvg.html
deleted file mode 100644
index 28ebb82e83d..00000000000
--- a/docs/openvg.html
+++ /dev/null
@@ -1,59 +0,0 @@
-<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd">
-<html lang="en">
-<head>
- <meta http-equiv="content-type" content="text/html; charset=utf-8">
- <title>OpenVG State Tracker</title>
- <link rel="stylesheet" type="text/css" href="mesa.css">
-</head>
-<body>
-
-<div class="header">
- <h1>The Mesa 3D Graphics Library</h1>
-</div>
-
-<iframe src="contents.html"></iframe>
-<div class="content">
-
-<h1>OpenVG State Tracker</h1>
-
-<p>
-The current version of the OpenVG state tracker implements OpenVG 1.1.
-</p>
-<p>
-More information about OpenVG can be found at
-<a href="http://www.khronos.org/openvg/">
-http://www.khronos.org/openvg/</a> .
-</p>
-<p>
-The OpenVG state tracker depends on the Gallium architecture and a working EGL implementation.
-Please refer to <a href="egl.html">Mesa EGL</a> for more information about EGL.
-</p>
-
-
-<h2>Building the library</h2>
-<ol>
-<li>Run <code>configure</code> with <code>--enable-openvg</code> and
-<code>--enable-gallium-egl</code>. If you do not need OpenGL, you can add
-<code>--disable-opengl</code> to save the compilation time.</li>
-
-<li>Build and install Mesa as usual.</li>
-</ol>
-
-<h3>Sample build</h3>
-A sample build looks as follows:
-<pre>
- $ ./configure --disable-opengl --enable-openvg --enable-gallium-egl
- $ make
- $ make install
-</pre>
-
-<p>It will install <code>libOpenVG.so</code>, <code>libEGL.so</code>, and one
-or more EGL drivers.</p>
-
-<h2>OpenVG Demos</h2>
-
-<p>OpenVG demos can be found in mesa/demos repository.</p>
-
-</div>
-</body>
-</html>