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-rw-r--r--include/GL/glcorearb.h2220
-rw-r--r--include/GL/glext.h297
-rw-r--r--include/GL/glxext.h13
-rw-r--r--include/GL/wglext.h20
-rw-r--r--include/GLES/egl.h18
-rw-r--r--include/GLES/gl.h448
-rw-r--r--include/GLES/glext.h1517
-rw-r--r--include/GLES/glplatform.h26
-rw-r--r--include/GLES2/gl2.h14
-rw-r--r--include/GLES2/gl2ext.h250
-rw-r--r--include/GLES2/gl2platform.h26
-rw-r--r--include/GLES3/gl3.h16
-rw-r--r--include/GLES3/gl31.h12
-rw-r--r--include/GLES3/gl32.h14
-rw-r--r--include/GLES3/gl3platform.h26
-rw-r--r--src/mapi/glapi/registry/gl.xml2160
16 files changed, 5059 insertions, 2018 deletions
diff --git a/include/GL/glcorearb.h b/include/GL/glcorearb.h
index be94baf7e2c..1f4d64e83f7 100644
--- a/include/GL/glcorearb.h
+++ b/include/GL/glcorearb.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2016 The Khronos Group Inc.
+** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -31,9 +31,7 @@ extern "C" {
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
-** http://www.opengl.org/registry/
-**
-** Khronos $Revision: 32433 $ on $Date: 2016-02-10 02:02:08 -0500 (Wed, 10 Feb 2016) $
+** https://github.com/KhronosGroup/OpenGL-Registry
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -89,110 +87,6 @@ typedef double GLdouble;
typedef unsigned int GLuint;
typedef unsigned char GLboolean;
typedef unsigned char GLubyte;
-typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
-typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
-typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
-typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
-typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
-typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
-typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
-typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
-typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
-typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum buf);
-typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
-typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
-typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth);
-typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
-typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
-typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
-typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
-typedef void (APIENTRYP PFNGLFINISHPROC) (void);
-typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
-typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
-typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
-typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
-typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
-typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
-typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param);
-typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
-typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum src);
-typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
-typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
-typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *data);
-typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
-typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
-typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
-typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
-typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
-typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
-typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
-typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
-typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far);
-typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
-#ifdef GL_GLEXT_PROTOTYPES
-GLAPI void APIENTRY glCullFace (GLenum mode);
-GLAPI void APIENTRY glFrontFace (GLenum mode);
-GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
-GLAPI void APIENTRY glLineWidth (GLfloat width);
-GLAPI void APIENTRY glPointSize (GLfloat size);
-GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
-GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
-GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
-GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
-GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
-GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
-GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
-GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
-GLAPI void APIENTRY glDrawBuffer (GLenum buf);
-GLAPI void APIENTRY glClear (GLbitfield mask);
-GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GLAPI void APIENTRY glClearStencil (GLint s);
-GLAPI void APIENTRY glClearDepth (GLdouble depth);
-GLAPI void APIENTRY glStencilMask (GLuint mask);
-GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GLAPI void APIENTRY glDepthMask (GLboolean flag);
-GLAPI void APIENTRY glDisable (GLenum cap);
-GLAPI void APIENTRY glEnable (GLenum cap);
-GLAPI void APIENTRY glFinish (void);
-GLAPI void APIENTRY glFlush (void);
-GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
-GLAPI void APIENTRY glLogicOp (GLenum opcode);
-GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
-GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
-GLAPI void APIENTRY glDepthFunc (GLenum func);
-GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
-GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
-GLAPI void APIENTRY glReadBuffer (GLenum src);
-GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
-GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
-GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *data);
-GLAPI GLenum APIENTRY glGetError (void);
-GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
-GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data);
-GLAPI const GLubyte *APIENTRY glGetString (GLenum name);
-GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
-GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
-GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
-GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
-GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
-GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far);
-GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
-#endif
-#endif /* GL_VERSION_1_0 */
-
-#ifndef GL_VERSION_1_1
-#define GL_VERSION_1_1 1
-typedef float GLclampf;
-typedef double GLclampd;
#define GL_DEPTH_BUFFER_BIT 0x00000100
#define GL_STENCIL_BUFFER_BIT 0x00000400
#define GL_COLOR_BUFFER_BIT 0x00004000
@@ -274,7 +168,6 @@ typedef double GLclampd;
#define GL_BLEND_SRC 0x0BE1
#define GL_BLEND 0x0BE2
#define GL_LOGIC_OP_MODE 0x0BF0
-#define GL_COLOR_LOGIC_OP 0x0BF2
#define GL_DRAW_BUFFER 0x0C01
#define GL_READ_BUFFER 0x0C02
#define GL_SCISSOR_BOX 0x0C10
@@ -302,21 +195,9 @@ typedef double GLclampd;
#define GL_SUBPIXEL_BITS 0x0D50
#define GL_TEXTURE_1D 0x0DE0
#define GL_TEXTURE_2D 0x0DE1
-#define GL_POLYGON_OFFSET_UNITS 0x2A00
-#define GL_POLYGON_OFFSET_POINT 0x2A01
-#define GL_POLYGON_OFFSET_LINE 0x2A02
-#define GL_POLYGON_OFFSET_FILL 0x8037
-#define GL_POLYGON_OFFSET_FACTOR 0x8038
-#define GL_TEXTURE_BINDING_1D 0x8068
-#define GL_TEXTURE_BINDING_2D 0x8069
#define GL_TEXTURE_WIDTH 0x1000
#define GL_TEXTURE_HEIGHT 0x1001
-#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
#define GL_TEXTURE_BORDER_COLOR 0x1004
-#define GL_TEXTURE_RED_SIZE 0x805C
-#define GL_TEXTURE_GREEN_SIZE 0x805D
-#define GL_TEXTURE_BLUE_SIZE 0x805E
-#define GL_TEXTURE_ALPHA_SIZE 0x805F
#define GL_DONT_CARE 0x1100
#define GL_FASTEST 0x1101
#define GL_NICEST 0x1102
@@ -327,7 +208,6 @@ typedef double GLclampd;
#define GL_INT 0x1404
#define GL_UNSIGNED_INT 0x1405
#define GL_FLOAT 0x1406
-#define GL_DOUBLE 0x140A
#define GL_STACK_OVERFLOW 0x0503
#define GL_STACK_UNDERFLOW 0x0504
#define GL_CLEAR 0x1500
@@ -379,9 +259,127 @@ typedef double GLclampd;
#define GL_TEXTURE_MIN_FILTER 0x2801
#define GL_TEXTURE_WRAP_S 0x2802
#define GL_TEXTURE_WRAP_T 0x2803
+#define GL_REPEAT 0x2901
+typedef void (APIENTRYP PFNGLCULLFACEPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLFRONTFACEPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLHINTPROC) (GLenum target, GLenum mode);
+typedef void (APIENTRYP PFNGLLINEWIDTHPROC) (GLfloat width);
+typedef void (APIENTRYP PFNGLPOINTSIZEPROC) (GLfloat size);
+typedef void (APIENTRYP PFNGLPOLYGONMODEPROC) (GLenum face, GLenum mode);
+typedef void (APIENTRYP PFNGLSCISSORPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXIMAGE1DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLTEXIMAGE2DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLDRAWBUFFERPROC) (GLenum buf);
+typedef void (APIENTRYP PFNGLCLEARPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLCLEARCOLORPROC) (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+typedef void (APIENTRYP PFNGLCLEARSTENCILPROC) (GLint s);
+typedef void (APIENTRYP PFNGLCLEARDEPTHPROC) (GLdouble depth);
+typedef void (APIENTRYP PFNGLSTENCILMASKPROC) (GLuint mask);
+typedef void (APIENTRYP PFNGLCOLORMASKPROC) (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+typedef void (APIENTRYP PFNGLDEPTHMASKPROC) (GLboolean flag);
+typedef void (APIENTRYP PFNGLDISABLEPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLENABLEPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLFINISHPROC) (void);
+typedef void (APIENTRYP PFNGLFLUSHPROC) (void);
+typedef void (APIENTRYP PFNGLBLENDFUNCPROC) (GLenum sfactor, GLenum dfactor);
+typedef void (APIENTRYP PFNGLLOGICOPPROC) (GLenum opcode);
+typedef void (APIENTRYP PFNGLSTENCILFUNCPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILOPPROC) (GLenum fail, GLenum zfail, GLenum zpass);
+typedef void (APIENTRYP PFNGLDEPTHFUNCPROC) (GLenum func);
+typedef void (APIENTRYP PFNGLPIXELSTOREFPROC) (GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLPIXELSTOREIPROC) (GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLREADBUFFERPROC) (GLenum src);
+typedef void (APIENTRYP PFNGLREADPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+typedef void (APIENTRYP PFNGLGETBOOLEANVPROC) (GLenum pname, GLboolean *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEVPROC) (GLenum pname, GLdouble *data);
+typedef GLenum (APIENTRYP PFNGLGETERRORPROC) (void);
+typedef void (APIENTRYP PFNGLGETFLOATVPROC) (GLenum pname, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETINTEGERVPROC) (GLenum pname, GLint *data);
+typedef const GLubyte *(APIENTRYP PFNGLGETSTRINGPROC) (GLenum name);
+typedef void (APIENTRYP PFNGLGETTEXIMAGEPROC) (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERFVPROC) (GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXLEVELPARAMETERIVPROC) (GLenum target, GLint level, GLenum pname, GLint *params);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDPROC) (GLenum cap);
+typedef void (APIENTRYP PFNGLDEPTHRANGEPROC) (GLdouble near, GLdouble far);
+typedef void (APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCullFace (GLenum mode);
+GLAPI void APIENTRY glFrontFace (GLenum mode);
+GLAPI void APIENTRY glHint (GLenum target, GLenum mode);
+GLAPI void APIENTRY glLineWidth (GLfloat width);
+GLAPI void APIENTRY glPointSize (GLfloat size);
+GLAPI void APIENTRY glPolygonMode (GLenum face, GLenum mode);
+GLAPI void APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glDrawBuffer (GLenum buf);
+GLAPI void APIENTRY glClear (GLbitfield mask);
+GLAPI void APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GLAPI void APIENTRY glClearStencil (GLint s);
+GLAPI void APIENTRY glClearDepth (GLdouble depth);
+GLAPI void APIENTRY glStencilMask (GLuint mask);
+GLAPI void APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
+GLAPI void APIENTRY glDepthMask (GLboolean flag);
+GLAPI void APIENTRY glDisable (GLenum cap);
+GLAPI void APIENTRY glEnable (GLenum cap);
+GLAPI void APIENTRY glFinish (void);
+GLAPI void APIENTRY glFlush (void);
+GLAPI void APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
+GLAPI void APIENTRY glLogicOp (GLenum opcode);
+GLAPI void APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
+GLAPI void APIENTRY glDepthFunc (GLenum func);
+GLAPI void APIENTRY glPixelStoref (GLenum pname, GLfloat param);
+GLAPI void APIENTRY glPixelStorei (GLenum pname, GLint param);
+GLAPI void APIENTRY glReadBuffer (GLenum src);
+GLAPI void APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
+GLAPI void APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
+GLAPI void APIENTRY glGetDoublev (GLenum pname, GLdouble *data);
+GLAPI GLenum APIENTRY glGetError (void);
+GLAPI void APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
+GLAPI void APIENTRY glGetIntegerv (GLenum pname, GLint *data);
+GLAPI const GLubyte *APIENTRY glGetString (GLenum name);
+GLAPI void APIENTRY glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
+GLAPI void APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI GLboolean APIENTRY glIsEnabled (GLenum cap);
+GLAPI void APIENTRY glDepthRange (GLdouble near, GLdouble far);
+GLAPI void APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_VERSION_1_0 */
+
+#ifndef GL_VERSION_1_1
+#define GL_VERSION_1_1 1
+typedef float GLclampf;
+typedef double GLclampd;
+#define GL_COLOR_LOGIC_OP 0x0BF2
+#define GL_POLYGON_OFFSET_UNITS 0x2A00
+#define GL_POLYGON_OFFSET_POINT 0x2A01
+#define GL_POLYGON_OFFSET_LINE 0x2A02
+#define GL_POLYGON_OFFSET_FILL 0x8037
+#define GL_POLYGON_OFFSET_FACTOR 0x8038
+#define GL_TEXTURE_BINDING_1D 0x8068
+#define GL_TEXTURE_BINDING_2D 0x8069
+#define GL_TEXTURE_INTERNAL_FORMAT 0x1003
+#define GL_TEXTURE_RED_SIZE 0x805C
+#define GL_TEXTURE_GREEN_SIZE 0x805D
+#define GL_TEXTURE_BLUE_SIZE 0x805E
+#define GL_TEXTURE_ALPHA_SIZE 0x805F
+#define GL_DOUBLE 0x140A
#define GL_PROXY_TEXTURE_1D 0x8063
#define GL_PROXY_TEXTURE_2D 0x8064
-#define GL_REPEAT 0x2901
#define GL_R3_G3_B2 0x2A10
#define GL_RGB4 0x804F
#define GL_RGB5 0x8050
@@ -2903,6 +2901,17 @@ GLAPI void APIENTRY glTextureBarrier (void);
#define GL_ARB_ES3_1_compatibility 1
#endif /* GL_ARB_ES3_1_compatibility */
+#ifndef GL_ARB_ES3_2_compatibility
+#define GL_ARB_ES3_2_compatibility 1
+#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
+#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
+#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
+typedef void (APIENTRYP PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPrimitiveBoundingBoxARB (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW);
+#endif
+#endif /* GL_ARB_ES3_2_compatibility */
+
#ifndef GL_ARB_ES3_compatibility
#define GL_ARB_ES3_compatibility 1
#endif /* GL_ARB_ES3_compatibility */
@@ -3102,6 +3111,16 @@ GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum d
#define GL_ARB_draw_indirect 1
#endif /* GL_ARB_draw_indirect */
+#ifndef GL_ARB_draw_instanced
+#define GL_ARB_draw_instanced 1
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedARB (GLenum mode, GLint first, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedARB (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+#endif
+#endif /* GL_ARB_draw_instanced */
+
#ifndef GL_ARB_enhanced_layouts
#define GL_ARB_enhanced_layouts 1
#endif /* GL_ARB_enhanced_layouts */
@@ -3122,6 +3141,10 @@ GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum d
#define GL_ARB_fragment_layer_viewport 1
#endif /* GL_ARB_fragment_layer_viewport */
+#ifndef GL_ARB_fragment_shader_interlock
+#define GL_ARB_fragment_shader_interlock 1
+#endif /* GL_ARB_fragment_shader_interlock */
+
#ifndef GL_ARB_framebuffer_no_attachments
#define GL_ARB_framebuffer_no_attachments 1
#endif /* GL_ARB_framebuffer_no_attachments */
@@ -3134,6 +3157,38 @@ GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum d
#define GL_ARB_framebuffer_sRGB 1
#endif /* GL_ARB_framebuffer_sRGB */
+#ifndef GL_ARB_geometry_shader4
+#define GL_ARB_geometry_shader4 1
+#define GL_LINES_ADJACENCY_ARB 0x000A
+#define GL_LINE_STRIP_ADJACENCY_ARB 0x000B
+#define GL_TRIANGLES_ADJACENCY_ARB 0x000C
+#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0x000D
+#define GL_PROGRAM_POINT_SIZE_ARB 0x8642
+#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
+#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
+#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
+#define GL_GEOMETRY_SHADER_ARB 0x8DD9
+#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
+#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
+#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
+#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
+#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
+#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
+#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
+#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
+typedef void (APIENTRYP PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glProgramParameteriARB (GLuint program, GLenum pname, GLint value);
+GLAPI void APIENTRY glFramebufferTextureARB (GLenum target, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glFramebufferTextureLayerARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face);
+#endif
+#endif /* GL_ARB_geometry_shader4 */
+
#ifndef GL_ARB_get_program_binary
#define GL_ARB_get_program_binary 1
#endif /* GL_ARB_get_program_binary */
@@ -3142,6 +3197,16 @@ GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum d
#define GL_ARB_get_texture_sub_image 1
#endif /* GL_ARB_get_texture_sub_image */
+#ifndef GL_ARB_gl_spirv
+#define GL_ARB_gl_spirv 1
+#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
+#define GL_SPIR_V_BINARY_ARB 0x9552
+typedef void (APIENTRYP PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSpecializeShaderARB (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
+#endif
+#endif /* GL_ARB_gl_spirv */
+
#ifndef GL_ARB_gpu_shader5
#define GL_ARB_gpu_shader5 1
#endif /* GL_ARB_gpu_shader5 */
@@ -3150,6 +3215,91 @@ GLAPI void APIENTRY glBlendFuncSeparateiARB (GLuint buf, GLenum srcRGB, GLenum d
#define GL_ARB_gpu_shader_fp64 1
#endif /* GL_ARB_gpu_shader_fp64 */
+#ifndef GL_ARB_gpu_shader_int64
+#define GL_ARB_gpu_shader_int64 1
+#define GL_INT64_ARB 0x140E
+#define GL_INT64_VEC2_ARB 0x8FE9
+#define GL_INT64_VEC3_ARB 0x8FEA
+#define GL_INT64_VEC4_ARB 0x8FEB
+#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
+typedef void (APIENTRYP PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x);
+typedef void (APIENTRYP PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y);
+typedef void (APIENTRYP PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z);
+typedef void (APIENTRYP PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
+typedef void (APIENTRYP PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64 *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64 *params);
+typedef void (APIENTRYP PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1i64ARB (GLint location, GLint64 x);
+GLAPI void APIENTRY glUniform2i64ARB (GLint location, GLint64 x, GLint64 y);
+GLAPI void APIENTRY glUniform3i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z);
+GLAPI void APIENTRY glUniform4i64ARB (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
+GLAPI void APIENTRY glUniform1i64vARB (GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glUniform2i64vARB (GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glUniform3i64vARB (GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glUniform4i64vARB (GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glUniform1ui64ARB (GLint location, GLuint64 x);
+GLAPI void APIENTRY glUniform2ui64ARB (GLint location, GLuint64 x, GLuint64 y);
+GLAPI void APIENTRY glUniform3ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
+GLAPI void APIENTRY glUniform4ui64ARB (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
+GLAPI void APIENTRY glUniform1ui64vARB (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glUniform2ui64vARB (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glUniform3ui64vARB (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glUniform4ui64vARB (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glGetUniformi64vARB (GLuint program, GLint location, GLint64 *params);
+GLAPI void APIENTRY glGetUniformui64vARB (GLuint program, GLint location, GLuint64 *params);
+GLAPI void APIENTRY glGetnUniformi64vARB (GLuint program, GLint location, GLsizei bufSize, GLint64 *params);
+GLAPI void APIENTRY glGetnUniformui64vARB (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params);
+GLAPI void APIENTRY glProgramUniform1i64ARB (GLuint program, GLint location, GLint64 x);
+GLAPI void APIENTRY glProgramUniform2i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y);
+GLAPI void APIENTRY glProgramUniform3i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z);
+GLAPI void APIENTRY glProgramUniform4i64ARB (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w);
+GLAPI void APIENTRY glProgramUniform1i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glProgramUniform2i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glProgramUniform3i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glProgramUniform4i64vARB (GLuint program, GLint location, GLsizei count, const GLint64 *value);
+GLAPI void APIENTRY glProgramUniform1ui64ARB (GLuint program, GLint location, GLuint64 x);
+GLAPI void APIENTRY glProgramUniform2ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y);
+GLAPI void APIENTRY glProgramUniform3ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z);
+GLAPI void APIENTRY glProgramUniform4ui64ARB (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w);
+GLAPI void APIENTRY glProgramUniform1ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniform2ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniform3ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniform4ui64vARB (GLuint program, GLint location, GLsizei count, const GLuint64 *value);
+#endif
+#endif /* GL_ARB_gpu_shader_int64 */
+
#ifndef GL_ARB_half_float_vertex
#define GL_ARB_half_float_vertex 1
#endif /* GL_ARB_half_float_vertex */
@@ -3172,6 +3322,15 @@ GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum typ
#endif
#endif /* GL_ARB_indirect_parameters */
+#ifndef GL_ARB_instanced_arrays
+#define GL_ARB_instanced_arrays 1
+#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
+typedef void (APIENTRYP PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribDivisorARB (GLuint index, GLuint divisor);
+#endif
+#endif /* GL_ARB_instanced_arrays */
+
#ifndef GL_ARB_internalformat_query
#define GL_ARB_internalformat_query 1
#endif /* GL_ARB_internalformat_query */
@@ -3205,6 +3364,16 @@ GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum typ
#define GL_ARB_occlusion_query2 1
#endif /* GL_ARB_occlusion_query2 */
+#ifndef GL_ARB_parallel_shader_compile
+#define GL_ARB_parallel_shader_compile 1
+#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
+#define GL_COMPLETION_STATUS_ARB 0x91B1
+typedef void (APIENTRYP PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMaxShaderCompilerThreadsARB (GLuint count);
+#endif
+#endif /* GL_ARB_parallel_shader_compile */
+
#ifndef GL_ARB_pipeline_statistics_query
#define GL_ARB_pipeline_statistics_query 1
#define GL_VERTICES_SUBMITTED_ARB 0x82EE
@@ -3219,6 +3388,18 @@ GLAPI void APIENTRY glMultiDrawElementsIndirectCountARB (GLenum mode, GLenum typ
#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
#endif /* GL_ARB_pipeline_statistics_query */
+#ifndef GL_ARB_pixel_buffer_object
+#define GL_ARB_pixel_buffer_object 1
+#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB
+#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
+#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
+#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
+#endif /* GL_ARB_pixel_buffer_object */
+
+#ifndef GL_ARB_post_depth_coverage
+#define GL_ARB_post_depth_coverage 1
+#endif /* GL_ARB_post_depth_coverage */
+
#ifndef GL_ARB_program_interface_query
#define GL_ARB_program_interface_query 1
#endif /* GL_ARB_program_interface_query */
@@ -3268,6 +3449,26 @@ GLAPI void APIENTRY glGetnUniformdvARB (GLuint program, GLint location, GLsizei
#define GL_ARB_robustness_isolation 1
#endif /* GL_ARB_robustness_isolation */
+#ifndef GL_ARB_sample_locations
+#define GL_ARB_sample_locations 1
+#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
+#define GL_SAMPLE_LOCATION_ARB 0x8E50
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
+#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
+#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
+typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLEVALUATEDEPTHVALUESARBPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFramebufferSampleLocationsfvARB (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvARB (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glEvaluateDepthValuesARB (void);
+#endif
+#endif /* GL_ARB_sample_locations */
+
#ifndef GL_ARB_sample_shading
#define GL_ARB_sample_shading 1
#define GL_SAMPLE_SHADING_ARB 0x8C36
@@ -3294,14 +3495,26 @@ GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
#define GL_ARB_separate_shader_objects 1
#endif /* GL_ARB_separate_shader_objects */
+#ifndef GL_ARB_shader_atomic_counter_ops
+#define GL_ARB_shader_atomic_counter_ops 1
+#endif /* GL_ARB_shader_atomic_counter_ops */
+
#ifndef GL_ARB_shader_atomic_counters
#define GL_ARB_shader_atomic_counters 1
#endif /* GL_ARB_shader_atomic_counters */
+#ifndef GL_ARB_shader_ballot
+#define GL_ARB_shader_ballot 1
+#endif /* GL_ARB_shader_ballot */
+
#ifndef GL_ARB_shader_bit_encoding
#define GL_ARB_shader_bit_encoding 1
#endif /* GL_ARB_shader_bit_encoding */
+#ifndef GL_ARB_shader_clock
+#define GL_ARB_shader_clock 1
+#endif /* GL_ARB_shader_clock */
+
#ifndef GL_ARB_shader_draw_parameters
#define GL_ARB_shader_draw_parameters 1
#endif /* GL_ARB_shader_draw_parameters */
@@ -3338,6 +3551,10 @@ GLAPI void APIENTRY glMinSampleShadingARB (GLfloat value);
#define GL_ARB_shader_texture_image_samples 1
#endif /* GL_ARB_shader_texture_image_samples */
+#ifndef GL_ARB_shader_viewport_layer_array
+#define GL_ARB_shader_viewport_layer_array 1
+#endif /* GL_ARB_shader_viewport_layer_array */
+
#ifndef GL_ARB_shading_language_420pack
#define GL_ARB_shading_language_420pack 1
#endif /* GL_ARB_shading_language_420pack */
@@ -3400,6 +3617,14 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo
#endif
#endif /* GL_ARB_sparse_texture */
+#ifndef GL_ARB_sparse_texture2
+#define GL_ARB_sparse_texture2 1
+#endif /* GL_ARB_sparse_texture2 */
+
+#ifndef GL_ARB_sparse_texture_clamp
+#define GL_ARB_sparse_texture_clamp 1
+#endif /* GL_ARB_sparse_texture_clamp */
+
#ifndef GL_ARB_stencil_texturing
#define GL_ARB_stencil_texturing 1
#endif /* GL_ARB_stencil_texturing */
@@ -3416,6 +3641,24 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo
#define GL_ARB_texture_barrier 1
#endif /* GL_ARB_texture_barrier */
+#ifndef GL_ARB_texture_border_clamp
+#define GL_ARB_texture_border_clamp 1
+#define GL_CLAMP_TO_BORDER_ARB 0x812D
+#endif /* GL_ARB_texture_border_clamp */
+
+#ifndef GL_ARB_texture_buffer_object
+#define GL_ARB_texture_buffer_object 1
+#define GL_TEXTURE_BUFFER_ARB 0x8C2A
+#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
+#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
+#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
+#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
+typedef void (APIENTRYP PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTexBufferARB (GLenum target, GLenum internalformat, GLuint buffer);
+#endif
+#endif /* GL_ARB_texture_buffer_object */
+
#ifndef GL_ARB_texture_buffer_object_rgb32
#define GL_ARB_texture_buffer_object_rgb32 1
#endif /* GL_ARB_texture_buffer_object_rgb32 */
@@ -3447,6 +3690,12 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo
#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
#endif /* GL_ARB_texture_cube_map_array */
+#ifndef GL_ARB_texture_filter_minmax
+#define GL_ARB_texture_filter_minmax 1
+#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
+#define GL_WEIGHTED_AVERAGE_ARB 0x9367
+#endif /* GL_ARB_texture_filter_minmax */
+
#ifndef GL_ARB_texture_gather
#define GL_ARB_texture_gather 1
#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
@@ -3458,10 +3707,19 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo
#define GL_ARB_texture_mirror_clamp_to_edge 1
#endif /* GL_ARB_texture_mirror_clamp_to_edge */
+#ifndef GL_ARB_texture_mirrored_repeat
+#define GL_ARB_texture_mirrored_repeat 1
+#define GL_MIRRORED_REPEAT_ARB 0x8370
+#endif /* GL_ARB_texture_mirrored_repeat */
+
#ifndef GL_ARB_texture_multisample
#define GL_ARB_texture_multisample 1
#endif /* GL_ARB_texture_multisample */
+#ifndef GL_ARB_texture_non_power_of_two
+#define GL_ARB_texture_non_power_of_two 1
+#endif /* GL_ARB_texture_non_power_of_two */
+
#ifndef GL_ARB_texture_query_levels
#define GL_ARB_texture_query_levels 1
#endif /* GL_ARB_texture_query_levels */
@@ -3552,6 +3810,34 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo
#define GL_ARB_viewport_array 1
#endif /* GL_ARB_viewport_array */
+#ifndef GL_KHR_blend_equation_advanced
+#define GL_KHR_blend_equation_advanced 1
+#define GL_MULTIPLY_KHR 0x9294
+#define GL_SCREEN_KHR 0x9295
+#define GL_OVERLAY_KHR 0x9296
+#define GL_DARKEN_KHR 0x9297
+#define GL_LIGHTEN_KHR 0x9298
+#define GL_COLORDODGE_KHR 0x9299
+#define GL_COLORBURN_KHR 0x929A
+#define GL_HARDLIGHT_KHR 0x929B
+#define GL_SOFTLIGHT_KHR 0x929C
+#define GL_DIFFERENCE_KHR 0x929E
+#define GL_EXCLUSION_KHR 0x92A0
+#define GL_HSL_HUE_KHR 0x92AD
+#define GL_HSL_SATURATION_KHR 0x92AE
+#define GL_HSL_COLOR_KHR 0x92AF
+#define GL_HSL_LUMINOSITY_KHR 0x92B0
+typedef void (APIENTRYP PFNGLBLENDBARRIERKHRPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendBarrierKHR (void);
+#endif
+#endif /* GL_KHR_blend_equation_advanced */
+
+#ifndef GL_KHR_blend_equation_advanced_coherent
+#define GL_KHR_blend_equation_advanced_coherent 1
+#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
+#endif /* GL_KHR_blend_equation_advanced_coherent */
+
#ifndef GL_KHR_context_flush_control
#define GL_KHR_context_flush_control 1
#endif /* GL_KHR_context_flush_control */
@@ -3614,6 +3900,1694 @@ GLAPI void APIENTRY glTexPageCommitmentARB (GLenum target, GLint level, GLint xo
#define GL_KHR_texture_compression_astc_sliced_3d 1
#endif /* GL_KHR_texture_compression_astc_sliced_3d */
+#ifndef GL_AMD_performance_monitor
+#define GL_AMD_performance_monitor 1
+#define GL_COUNTER_TYPE_AMD 0x8BC0
+#define GL_COUNTER_RANGE_AMD 0x8BC1
+#define GL_UNSIGNED_INT64_AMD 0x8BC2
+#define GL_PERCENTAGE_AMD 0x8BC3
+#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
+#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
+#define GL_PERFMON_RESULT_AMD 0x8BC6
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+typedef void (APIENTRYP PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data);
+typedef void (APIENTRYP PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors);
+typedef void (APIENTRYP PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+typedef void (APIENTRYP PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLENDPERFMONITORAMDPROC) (GLuint monitor);
+typedef void (APIENTRYP PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetPerfMonitorGroupsAMD (GLint *numGroups, GLsizei groupsSize, GLuint *groups);
+GLAPI void APIENTRY glGetPerfMonitorCountersAMD (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei counterSize, GLuint *counters);
+GLAPI void APIENTRY glGetPerfMonitorGroupStringAMD (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString);
+GLAPI void APIENTRY glGetPerfMonitorCounterStringAMD (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString);
+GLAPI void APIENTRY glGetPerfMonitorCounterInfoAMD (GLuint group, GLuint counter, GLenum pname, void *data);
+GLAPI void APIENTRY glGenPerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glDeletePerfMonitorsAMD (GLsizei n, GLuint *monitors);
+GLAPI void APIENTRY glSelectPerfMonitorCountersAMD (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList);
+GLAPI void APIENTRY glBeginPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glEndPerfMonitorAMD (GLuint monitor);
+GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten);
+#endif
+#endif /* GL_AMD_performance_monitor */
+
+#ifndef GL_APPLE_rgb_422
+#define GL_APPLE_rgb_422 1
+#define GL_RGB_422_APPLE 0x8A1F
+#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
+#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
+#define GL_RGB_RAW_422_APPLE 0x8A51
+#endif /* GL_APPLE_rgb_422 */
+
+#ifndef GL_EXT_debug_label
+#define GL_EXT_debug_label 1
+#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
+#define GL_PROGRAM_OBJECT_EXT 0x8B40
+#define GL_SHADER_OBJECT_EXT 0x8B48
+#define GL_BUFFER_OBJECT_EXT 0x9151
+#define GL_QUERY_OBJECT_EXT 0x9153
+#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
+typedef void (APIENTRYP PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label);
+typedef void (APIENTRYP PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLabelObjectEXT (GLenum type, GLuint object, GLsizei length, const GLchar *label);
+GLAPI void APIENTRY glGetObjectLabelEXT (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label);
+#endif
+#endif /* GL_EXT_debug_label */
+
+#ifndef GL_EXT_debug_marker
+#define GL_EXT_debug_marker 1
+typedef void (APIENTRYP PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker);
+typedef void (APIENTRYP PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker);
+typedef void (APIENTRYP PFNGLPOPGROUPMARKEREXTPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glInsertEventMarkerEXT (GLsizei length, const GLchar *marker);
+GLAPI void APIENTRY glPushGroupMarkerEXT (GLsizei length, const GLchar *marker);
+GLAPI void APIENTRY glPopGroupMarkerEXT (void);
+#endif
+#endif /* GL_EXT_debug_marker */
+
+#ifndef GL_EXT_direct_state_access
+#define GL_EXT_direct_state_access 1
+#define GL_PROGRAM_MATRIX_EXT 0x8E2D
+#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
+#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
+typedef void (APIENTRYP PFNGLMATRIXLOADFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXROTATEFEXTPROC) (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXROTATEDEXTPROC) (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXSCALEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+typedef void (APIENTRYP PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLMATRIXFRUSTUMEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXORTHOEXTPROC) (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+typedef void (APIENTRYP PFNGLMATRIXPOPEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLMATRIXPUSHEXTPROC) (GLenum mode);
+typedef void (APIENTRYP PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture);
+typedef void (APIENTRYP PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer);
+typedef void (APIENTRYP PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+typedef void (APIENTRYP PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+typedef void (APIENTRYP PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *data);
+typedef void (APIENTRYP PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *data);
+typedef void (APIENTRYP PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void **data);
+typedef void (APIENTRYP PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef GLboolean (APIENTRYP PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index);
+typedef void (APIENTRYP PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum target, GLuint index, GLint *data);
+typedef void (APIENTRYP PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum target, GLuint index, GLboolean *data);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint lod, void *img);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits);
+typedef void (APIENTRYP PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits);
+typedef void (APIENTRYP PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint lod, void *img);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum mode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum mode, const GLdouble *m);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
+typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access);
+typedef GLboolean (APIENTRYP PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void **params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params);
+typedef void (APIENTRYP PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index);
+typedef void (APIENTRYP PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+typedef void (APIENTRYP PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef GLenum (APIENTRYP PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target);
+typedef void (APIENTRYP PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+typedef void (APIENTRYP PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+typedef void (APIENTRYP PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array);
+typedef void (APIENTRYP PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
+typedef void (APIENTRYP PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index);
+typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param);
+typedef void (APIENTRYP PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
+typedef void (APIENTRYP PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param);
+typedef void *(APIENTRYP PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (APIENTRYP PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DEXTPROC) (GLuint program, GLint location, GLdouble x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DEXTPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4DVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX2X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX3X4DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X2DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMMATRIX4X3DVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+typedef void (APIENTRYP PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+typedef void (APIENTRYP PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+typedef void (APIENTRYP PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+typedef void (APIENTRYP PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMatrixLoadfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoaddEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultfEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultdEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixLoadIdentityEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixRotatefEXT (GLenum mode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixRotatedEXT (GLenum mode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixScalefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixScaledEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixTranslatefEXT (GLenum mode, GLfloat x, GLfloat y, GLfloat z);
+GLAPI void APIENTRY glMatrixTranslatedEXT (GLenum mode, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glMatrixFrustumEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixOrthoEXT (GLenum mode, GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar);
+GLAPI void APIENTRY glMatrixPopEXT (GLenum mode);
+GLAPI void APIENTRY glMatrixPushEXT (GLenum mode);
+GLAPI void APIENTRY glClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glPushClientAttribDefaultEXT (GLbitfield mask);
+GLAPI void APIENTRY glTextureParameterfEXT (GLuint texture, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glTextureParameteriEXT (GLuint texture, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glCopyTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetTextureImageEXT (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
+GLAPI void APIENTRY glGetTextureParameterfvEXT (GLuint texture, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureParameterivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureLevelParameterfvEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetTextureLevelParameterivEXT (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glCopyTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glBindMultiTextureEXT (GLenum texunit, GLenum target, GLuint texture);
+GLAPI void APIENTRY glMultiTexCoordPointerEXT (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer);
+GLAPI void APIENTRY glMultiTexEnvfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexEnviEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexGendEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble param);
+GLAPI void APIENTRY glMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params);
+GLAPI void APIENTRY glMultiTexGenfEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexGeniEXT (GLenum texunit, GLenum coord, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetMultiTexEnvfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexEnvivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexGendvEXT (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params);
+GLAPI void APIENTRY glGetMultiTexGenfvEXT (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexGenivEXT (GLenum texunit, GLenum coord, GLenum pname, GLint *params);
+GLAPI void APIENTRY glMultiTexParameteriEXT (GLenum texunit, GLenum target, GLenum pname, GLint param);
+GLAPI void APIENTRY glMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexParameterfEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat param);
+GLAPI void APIENTRY glMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params);
+GLAPI void APIENTRY glMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glCopyMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
+GLAPI void APIENTRY glCopyMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
+GLAPI void APIENTRY glCopyMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width);
+GLAPI void APIENTRY glCopyMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetMultiTexImageEXT (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels);
+GLAPI void APIENTRY glGetMultiTexParameterfvEXT (GLenum texunit, GLenum target, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexParameterivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterfvEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params);
+GLAPI void APIENTRY glGetMultiTexLevelParameterivEXT (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params);
+GLAPI void APIENTRY glMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels);
+GLAPI void APIENTRY glCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glEnableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glDisableClientStateIndexedEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glGetFloatIndexedvEXT (GLenum target, GLuint index, GLfloat *data);
+GLAPI void APIENTRY glGetDoubleIndexedvEXT (GLenum target, GLuint index, GLdouble *data);
+GLAPI void APIENTRY glGetPointerIndexedvEXT (GLenum target, GLuint index, void **data);
+GLAPI void APIENTRY glEnableIndexedEXT (GLenum target, GLuint index);
+GLAPI void APIENTRY glDisableIndexedEXT (GLenum target, GLuint index);
+GLAPI GLboolean APIENTRY glIsEnabledIndexedEXT (GLenum target, GLuint index);
+GLAPI void APIENTRY glGetIntegerIndexedvEXT (GLenum target, GLuint index, GLint *data);
+GLAPI void APIENTRY glGetBooleanIndexedvEXT (GLenum target, GLuint index, GLboolean *data);
+GLAPI void APIENTRY glCompressedTextureImage3DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);
+GLAPI void APIENTRY glCompressedTextureImage2DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits);
+GLAPI void APIENTRY glCompressedTextureImage1DEXT (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage2DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits);
+GLAPI void APIENTRY glCompressedTextureSubImage1DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits);
+GLAPI void APIENTRY glGetCompressedTextureImageEXT (GLuint texture, GLenum target, GLint lod, void *img);
+GLAPI void APIENTRY glCompressedMultiTexImage3DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage2DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *bits);
+GLAPI void APIENTRY glCompressedMultiTexImage1DEXT (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage2DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *bits);
+GLAPI void APIENTRY glCompressedMultiTexSubImage1DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *bits);
+GLAPI void APIENTRY glGetCompressedMultiTexImageEXT (GLenum texunit, GLenum target, GLint lod, void *img);
+GLAPI void APIENTRY glMatrixLoadTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoadTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glMatrixMultTransposefEXT (GLenum mode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultTransposedEXT (GLenum mode, const GLdouble *m);
+GLAPI void APIENTRY glNamedBufferDataEXT (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage);
+GLAPI void APIENTRY glNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
+GLAPI void *APIENTRY glMapNamedBufferEXT (GLuint buffer, GLenum access);
+GLAPI GLboolean APIENTRY glUnmapNamedBufferEXT (GLuint buffer);
+GLAPI void APIENTRY glGetNamedBufferParameterivEXT (GLuint buffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedBufferPointervEXT (GLuint buffer, GLenum pname, void **params);
+GLAPI void APIENTRY glGetNamedBufferSubDataEXT (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data);
+GLAPI void APIENTRY glProgramUniform1fEXT (GLuint program, GLint location, GLfloat v0);
+GLAPI void APIENTRY glProgramUniform2fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1);
+GLAPI void APIENTRY glProgramUniform3fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2);
+GLAPI void APIENTRY glProgramUniform4fEXT (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3);
+GLAPI void APIENTRY glProgramUniform1iEXT (GLuint program, GLint location, GLint v0);
+GLAPI void APIENTRY glProgramUniform2iEXT (GLuint program, GLint location, GLint v0, GLint v1);
+GLAPI void APIENTRY glProgramUniform3iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2);
+GLAPI void APIENTRY glProgramUniform4iEXT (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3);
+GLAPI void APIENTRY glProgramUniform1fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform2fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform3fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform4fvEXT (GLuint program, GLint location, GLsizei count, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniform1ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform2ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform3ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniform4ivEXT (GLuint program, GLint location, GLsizei count, const GLint *value);
+GLAPI void APIENTRY glProgramUniformMatrix2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3fvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value);
+GLAPI void APIENTRY glTextureBufferEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glMultiTexBufferEXT (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer);
+GLAPI void APIENTRY glTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetTextureParameterIivEXT (GLuint texture, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetTextureParameterIuivEXT (GLuint texture, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, const GLuint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIivEXT (GLenum texunit, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetMultiTexParameterIuivEXT (GLenum texunit, GLenum target, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glProgramUniform1uiEXT (GLuint program, GLint location, GLuint v0);
+GLAPI void APIENTRY glProgramUniform2uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1);
+GLAPI void APIENTRY glProgramUniform3uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2);
+GLAPI void APIENTRY glProgramUniform4uiEXT (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3);
+GLAPI void APIENTRY glProgramUniform1uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform2uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform3uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glProgramUniform4uivEXT (GLuint program, GLint location, GLsizei count, const GLuint *value);
+GLAPI void APIENTRY glNamedProgramLocalParameters4fvEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4iEXT (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4ivEXT (GLuint program, GLenum target, GLuint index, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4ivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uiEXT (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+GLAPI void APIENTRY glNamedProgramLocalParameterI4uivEXT (GLuint program, GLenum target, GLuint index, const GLuint *params);
+GLAPI void APIENTRY glNamedProgramLocalParametersI4uivEXT (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIivEXT (GLuint program, GLenum target, GLuint index, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterIuivEXT (GLuint program, GLenum target, GLuint index, GLuint *params);
+GLAPI void APIENTRY glEnableClientStateiEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glDisableClientStateiEXT (GLenum array, GLuint index);
+GLAPI void APIENTRY glGetFloati_vEXT (GLenum pname, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetDoublei_vEXT (GLenum pname, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetPointeri_vEXT (GLenum pname, GLuint index, void **params);
+GLAPI void APIENTRY glNamedProgramStringEXT (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dEXT (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4dvEXT (GLuint program, GLenum target, GLuint index, const GLdouble *params);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fEXT (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+GLAPI void APIENTRY glNamedProgramLocalParameter4fvEXT (GLuint program, GLenum target, GLuint index, const GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterdvEXT (GLuint program, GLenum target, GLuint index, GLdouble *params);
+GLAPI void APIENTRY glGetNamedProgramLocalParameterfvEXT (GLuint program, GLenum target, GLuint index, GLfloat *params);
+GLAPI void APIENTRY glGetNamedProgramivEXT (GLuint program, GLenum target, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGetNamedProgramStringEXT (GLuint program, GLenum target, GLenum pname, void *string);
+GLAPI void APIENTRY glNamedRenderbufferStorageEXT (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glGetNamedRenderbufferParameterivEXT (GLuint renderbuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleEXT (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glNamedRenderbufferStorageMultisampleCoverageEXT (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI GLenum APIENTRY glCheckNamedFramebufferStatusEXT (GLuint framebuffer, GLenum target);
+GLAPI void APIENTRY glNamedFramebufferTexture1DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture2DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTexture3DEXT (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
+GLAPI void APIENTRY glNamedFramebufferRenderbufferEXT (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+GLAPI void APIENTRY glGetNamedFramebufferAttachmentParameterivEXT (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params);
+GLAPI void APIENTRY glGenerateTextureMipmapEXT (GLuint texture, GLenum target);
+GLAPI void APIENTRY glGenerateMultiTexMipmapEXT (GLenum texunit, GLenum target);
+GLAPI void APIENTRY glFramebufferDrawBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glFramebufferDrawBuffersEXT (GLuint framebuffer, GLsizei n, const GLenum *bufs);
+GLAPI void APIENTRY glFramebufferReadBufferEXT (GLuint framebuffer, GLenum mode);
+GLAPI void APIENTRY glGetFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glNamedCopyBufferSubDataEXT (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glNamedFramebufferTextureEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level);
+GLAPI void APIENTRY glNamedFramebufferTextureLayerEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer);
+GLAPI void APIENTRY glNamedFramebufferTextureFaceEXT (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face);
+GLAPI void APIENTRY glTextureRenderbufferEXT (GLuint texture, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glMultiTexRenderbufferEXT (GLenum texunit, GLenum target, GLuint renderbuffer);
+GLAPI void APIENTRY glVertexArrayVertexOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayEdgeFlagOffsetEXT (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayIndexOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayNormalOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayMultiTexCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayFogCoordOffsetEXT (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArraySecondaryColorOffsetEXT (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayVertexAttribOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glVertexArrayVertexAttribIOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glEnableVertexArrayEXT (GLuint vaobj, GLenum array);
+GLAPI void APIENTRY glDisableVertexArrayEXT (GLuint vaobj, GLenum array);
+GLAPI void APIENTRY glEnableVertexArrayAttribEXT (GLuint vaobj, GLuint index);
+GLAPI void APIENTRY glDisableVertexArrayAttribEXT (GLuint vaobj, GLuint index);
+GLAPI void APIENTRY glGetVertexArrayIntegervEXT (GLuint vaobj, GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetVertexArrayPointervEXT (GLuint vaobj, GLenum pname, void **param);
+GLAPI void APIENTRY glGetVertexArrayIntegeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, GLint *param);
+GLAPI void APIENTRY glGetVertexArrayPointeri_vEXT (GLuint vaobj, GLuint index, GLenum pname, void **param);
+GLAPI void *APIENTRY glMapNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GLAPI void APIENTRY glFlushMappedNamedBufferRangeEXT (GLuint buffer, GLintptr offset, GLsizeiptr length);
+GLAPI void APIENTRY glNamedBufferStorageEXT (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags);
+GLAPI void APIENTRY glClearNamedBufferDataEXT (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glClearNamedBufferSubDataEXT (GLuint buffer, GLenum internalformat, GLsizeiptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data);
+GLAPI void APIENTRY glNamedFramebufferParameteriEXT (GLuint framebuffer, GLenum pname, GLint param);
+GLAPI void APIENTRY glGetNamedFramebufferParameterivEXT (GLuint framebuffer, GLenum pname, GLint *params);
+GLAPI void APIENTRY glProgramUniform1dEXT (GLuint program, GLint location, GLdouble x);
+GLAPI void APIENTRY glProgramUniform2dEXT (GLuint program, GLint location, GLdouble x, GLdouble y);
+GLAPI void APIENTRY glProgramUniform3dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z);
+GLAPI void APIENTRY glProgramUniform4dEXT (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+GLAPI void APIENTRY glProgramUniform1dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform2dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform3dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniform4dvEXT (GLuint program, GLint location, GLsizei count, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix2x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix3x4dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x2dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glProgramUniformMatrix4x3dvEXT (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value);
+GLAPI void APIENTRY glTextureBufferRangeEXT (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
+GLAPI void APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+GLAPI void APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+GLAPI void APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glTextureStorage2DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glTextureStorage3DMultisampleEXT (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+GLAPI void APIENTRY glVertexArrayBindVertexBufferEXT (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride);
+GLAPI void APIENTRY glVertexArrayVertexAttribFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribIFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribLFormatEXT (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
+GLAPI void APIENTRY glVertexArrayVertexAttribBindingEXT (GLuint vaobj, GLuint attribindex, GLuint bindingindex);
+GLAPI void APIENTRY glVertexArrayVertexBindingDivisorEXT (GLuint vaobj, GLuint bindingindex, GLuint divisor);
+GLAPI void APIENTRY glVertexArrayVertexAttribLOffsetEXT (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset);
+GLAPI void APIENTRY glTexturePageCommitmentEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit);
+GLAPI void APIENTRY glVertexArrayVertexAttribDivisorEXT (GLuint vaobj, GLuint index, GLuint divisor);
+#endif
+#endif /* GL_EXT_direct_state_access */
+
+#ifndef GL_EXT_draw_instanced
+#define GL_EXT_draw_instanced 1
+typedef void (APIENTRYP PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+typedef void (APIENTRYP PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawArraysInstancedEXT (GLenum mode, GLint start, GLsizei count, GLsizei primcount);
+GLAPI void APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount);
+#endif
+#endif /* GL_EXT_draw_instanced */
+
+#ifndef GL_EXT_polygon_offset_clamp
+#define GL_EXT_polygon_offset_clamp 1
+#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
+typedef void (APIENTRYP PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glPolygonOffsetClampEXT (GLfloat factor, GLfloat units, GLfloat clamp);
+#endif
+#endif /* GL_EXT_polygon_offset_clamp */
+
+#ifndef GL_EXT_post_depth_coverage
+#define GL_EXT_post_depth_coverage 1
+#endif /* GL_EXT_post_depth_coverage */
+
+#ifndef GL_EXT_raster_multisample
+#define GL_EXT_raster_multisample 1
+#define GL_RASTER_MULTISAMPLE_EXT 0x9327
+#define GL_RASTER_SAMPLES_EXT 0x9328
+#define GL_MAX_RASTER_SAMPLES_EXT 0x9329
+#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
+#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
+#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
+typedef void (APIENTRYP PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRasterSamplesEXT (GLuint samples, GLboolean fixedsamplelocations);
+#endif
+#endif /* GL_EXT_raster_multisample */
+
+#ifndef GL_EXT_separate_shader_objects
+#define GL_EXT_separate_shader_objects 1
+#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
+typedef void (APIENTRYP PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program);
+typedef void (APIENTRYP PFNGLACTIVEPROGRAMEXTPROC) (GLuint program);
+typedef GLuint (APIENTRYP PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUseShaderProgramEXT (GLenum type, GLuint program);
+GLAPI void APIENTRY glActiveProgramEXT (GLuint program);
+GLAPI GLuint APIENTRY glCreateShaderProgramEXT (GLenum type, const GLchar *string);
+#endif
+#endif /* GL_EXT_separate_shader_objects */
+
+#ifndef GL_EXT_shader_integer_mix
+#define GL_EXT_shader_integer_mix 1
+#endif /* GL_EXT_shader_integer_mix */
+
+#ifndef GL_EXT_texture_compression_s3tc
+#define GL_EXT_texture_compression_s3tc 1
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
+#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
+#endif /* GL_EXT_texture_compression_s3tc */
+
+#ifndef GL_EXT_texture_filter_minmax
+#define GL_EXT_texture_filter_minmax 1
+#endif /* GL_EXT_texture_filter_minmax */
+
+#ifndef GL_EXT_texture_sRGB_decode
+#define GL_EXT_texture_sRGB_decode 1
+#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
+#define GL_DECODE_EXT 0x8A49
+#define GL_SKIP_DECODE_EXT 0x8A4A
+#endif /* GL_EXT_texture_sRGB_decode */
+
+#ifndef GL_EXT_window_rectangles
+#define GL_EXT_window_rectangles 1
+#define GL_INCLUSIVE_EXT 0x8F10
+#define GL_EXCLUSIVE_EXT 0x8F11
+#define GL_WINDOW_RECTANGLE_EXT 0x8F12
+#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
+#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
+#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
+typedef void (APIENTRYP PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint *box);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, const GLint *box);
+#endif
+#endif /* GL_EXT_window_rectangles */
+
+#ifndef GL_INTEL_conservative_rasterization
+#define GL_INTEL_conservative_rasterization 1
+#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
+#endif /* GL_INTEL_conservative_rasterization */
+
+#ifndef GL_INTEL_framebuffer_CMAA
+#define GL_INTEL_framebuffer_CMAA 1
+typedef void (APIENTRYP PFNGLAPPLYFRAMEBUFFERATTACHMENTCMAAINTELPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glApplyFramebufferAttachmentCMAAINTEL (void);
+#endif
+#endif /* GL_INTEL_framebuffer_CMAA */
+
+#ifndef GL_INTEL_performance_query
+#define GL_INTEL_performance_query 1
+#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x00000000
+#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x00000001
+#define GL_PERFQUERY_WAIT_INTEL 0x83FB
+#define GL_PERFQUERY_FLUSH_INTEL 0x83FA
+#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
+#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
+#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
+#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
+#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
+#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
+#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
+#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
+#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
+#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
+#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
+#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
+#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
+#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
+#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
+#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
+typedef void (APIENTRYP PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle);
+typedef void (APIENTRYP PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle);
+typedef void (APIENTRYP PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle);
+typedef void (APIENTRYP PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle);
+typedef void (APIENTRYP PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId);
+typedef void (APIENTRYP PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId);
+typedef void (APIENTRYP PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
+typedef void (APIENTRYP PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+typedef void (APIENTRYP PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId);
+typedef void (APIENTRYP PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginPerfQueryINTEL (GLuint queryHandle);
+GLAPI void APIENTRY glCreatePerfQueryINTEL (GLuint queryId, GLuint *queryHandle);
+GLAPI void APIENTRY glDeletePerfQueryINTEL (GLuint queryHandle);
+GLAPI void APIENTRY glEndPerfQueryINTEL (GLuint queryHandle);
+GLAPI void APIENTRY glGetFirstPerfQueryIdINTEL (GLuint *queryId);
+GLAPI void APIENTRY glGetNextPerfQueryIdINTEL (GLuint queryId, GLuint *nextQueryId);
+GLAPI void APIENTRY glGetPerfCounterInfoINTEL (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue);
+GLAPI void APIENTRY glGetPerfQueryDataINTEL (GLuint queryHandle, GLuint flags, GLsizei dataSize, GLvoid *data, GLuint *bytesWritten);
+GLAPI void APIENTRY glGetPerfQueryIdByNameINTEL (GLchar *queryName, GLuint *queryId);
+GLAPI void APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask);
+#endif
+#endif /* GL_INTEL_performance_query */
+
+#ifndef GL_NV_bindless_multi_draw_indirect
+#define GL_NV_bindless_multi_draw_indirect 1
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
+#endif
+#endif /* GL_NV_bindless_multi_draw_indirect */
+
+#ifndef GL_NV_bindless_multi_draw_indirect_count
+#define GL_NV_bindless_multi_draw_indirect_count 1
+typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
+typedef void (APIENTRYP PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMultiDrawArraysIndirectBindlessCountNV (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
+GLAPI void APIENTRY glMultiDrawElementsIndirectBindlessCountNV (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount);
+#endif
+#endif /* GL_NV_bindless_multi_draw_indirect_count */
+
+#ifndef GL_NV_bindless_texture
+#define GL_NV_bindless_texture 1
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
+typedef GLuint64 (APIENTRYP PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle);
+typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+typedef GLboolean (APIENTRYP PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle);
+typedef GLboolean (APIENTRYP PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint64 APIENTRY glGetTextureHandleNV (GLuint texture);
+GLAPI GLuint64 APIENTRY glGetTextureSamplerHandleNV (GLuint texture, GLuint sampler);
+GLAPI void APIENTRY glMakeTextureHandleResidentNV (GLuint64 handle);
+GLAPI void APIENTRY glMakeTextureHandleNonResidentNV (GLuint64 handle);
+GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
+GLAPI void APIENTRY glMakeImageHandleResidentNV (GLuint64 handle, GLenum access);
+GLAPI void APIENTRY glMakeImageHandleNonResidentNV (GLuint64 handle);
+GLAPI void APIENTRY glUniformHandleui64NV (GLint location, GLuint64 value);
+GLAPI void APIENTRY glUniformHandleui64vNV (GLint location, GLsizei count, const GLuint64 *value);
+GLAPI void APIENTRY glProgramUniformHandleui64NV (GLuint program, GLint location, GLuint64 value);
+GLAPI void APIENTRY glProgramUniformHandleui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+GLAPI GLboolean APIENTRY glIsTextureHandleResidentNV (GLuint64 handle);
+GLAPI GLboolean APIENTRY glIsImageHandleResidentNV (GLuint64 handle);
+#endif
+#endif /* GL_NV_bindless_texture */
+
+#ifndef GL_NV_blend_equation_advanced
+#define GL_NV_blend_equation_advanced 1
+#define GL_BLEND_OVERLAP_NV 0x9281
+#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
+#define GL_BLUE_NV 0x1905
+#define GL_COLORBURN_NV 0x929A
+#define GL_COLORDODGE_NV 0x9299
+#define GL_CONJOINT_NV 0x9284
+#define GL_CONTRAST_NV 0x92A1
+#define GL_DARKEN_NV 0x9297
+#define GL_DIFFERENCE_NV 0x929E
+#define GL_DISJOINT_NV 0x9283
+#define GL_DST_ATOP_NV 0x928F
+#define GL_DST_IN_NV 0x928B
+#define GL_DST_NV 0x9287
+#define GL_DST_OUT_NV 0x928D
+#define GL_DST_OVER_NV 0x9289
+#define GL_EXCLUSION_NV 0x92A0
+#define GL_GREEN_NV 0x1904
+#define GL_HARDLIGHT_NV 0x929B
+#define GL_HARDMIX_NV 0x92A9
+#define GL_HSL_COLOR_NV 0x92AF
+#define GL_HSL_HUE_NV 0x92AD
+#define GL_HSL_LUMINOSITY_NV 0x92B0
+#define GL_HSL_SATURATION_NV 0x92AE
+#define GL_INVERT_OVG_NV 0x92B4
+#define GL_INVERT_RGB_NV 0x92A3
+#define GL_LIGHTEN_NV 0x9298
+#define GL_LINEARBURN_NV 0x92A5
+#define GL_LINEARDODGE_NV 0x92A4
+#define GL_LINEARLIGHT_NV 0x92A7
+#define GL_MINUS_CLAMPED_NV 0x92B3
+#define GL_MINUS_NV 0x929F
+#define GL_MULTIPLY_NV 0x9294
+#define GL_OVERLAY_NV 0x9296
+#define GL_PINLIGHT_NV 0x92A8
+#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
+#define GL_PLUS_CLAMPED_NV 0x92B1
+#define GL_PLUS_DARKER_NV 0x9292
+#define GL_PLUS_NV 0x9291
+#define GL_RED_NV 0x1903
+#define GL_SCREEN_NV 0x9295
+#define GL_SOFTLIGHT_NV 0x929C
+#define GL_SRC_ATOP_NV 0x928E
+#define GL_SRC_IN_NV 0x928A
+#define GL_SRC_NV 0x9286
+#define GL_SRC_OUT_NV 0x928C
+#define GL_SRC_OVER_NV 0x9288
+#define GL_UNCORRELATED_NV 0x9282
+#define GL_VIVIDLIGHT_NV 0x92A6
+#define GL_XOR_NV 0x1506
+typedef void (APIENTRYP PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLBLENDBARRIERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBlendParameteriNV (GLenum pname, GLint value);
+GLAPI void APIENTRY glBlendBarrierNV (void);
+#endif
+#endif /* GL_NV_blend_equation_advanced */
+
+#ifndef GL_NV_blend_equation_advanced_coherent
+#define GL_NV_blend_equation_advanced_coherent 1
+#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285
+#endif /* GL_NV_blend_equation_advanced_coherent */
+
+#ifndef GL_NV_clip_space_w_scaling
+#define GL_NV_clip_space_w_scaling 1
+#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
+#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
+#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
+typedef void (APIENTRYP PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glViewportPositionWScaleNV (GLuint index, GLfloat xcoeff, GLfloat ycoeff);
+#endif
+#endif /* GL_NV_clip_space_w_scaling */
+
+#ifndef GL_NV_command_list
+#define GL_NV_command_list 1
+#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
+#define GL_NOP_COMMAND_NV 0x0001
+#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
+#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003
+#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
+#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
+#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
+#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
+#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
+#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
+#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000A
+#define GL_BLEND_COLOR_COMMAND_NV 0x000B
+#define GL_STENCIL_REF_COMMAND_NV 0x000C
+#define GL_LINE_WIDTH_COMMAND_NV 0x000D
+#define GL_POLYGON_OFFSET_COMMAND_NV 0x000E
+#define GL_ALPHA_REF_COMMAND_NV 0x000F
+#define GL_VIEWPORT_COMMAND_NV 0x0010
+#define GL_SCISSOR_COMMAND_NV 0x0011
+#define GL_FRONT_FACE_COMMAND_NV 0x0012
+typedef void (APIENTRYP PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint *states);
+typedef void (APIENTRYP PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint *states);
+typedef GLboolean (APIENTRYP PFNGLISSTATENVPROC) (GLuint state);
+typedef void (APIENTRYP PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode);
+typedef GLuint (APIENTRYP PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size);
+typedef GLushort (APIENTRYP PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype);
+typedef void (APIENTRYP PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count);
+typedef void (APIENTRYP PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count);
+typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count);
+typedef void (APIENTRYP PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count);
+typedef void (APIENTRYP PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint *lists);
+typedef void (APIENTRYP PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint *lists);
+typedef GLboolean (APIENTRYP PFNGLISCOMMANDLISTNVPROC) (GLuint list);
+typedef void (APIENTRYP PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count);
+typedef void (APIENTRYP PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments);
+typedef void (APIENTRYP PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list);
+typedef void (APIENTRYP PFNGLCALLCOMMANDLISTNVPROC) (GLuint list);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCreateStatesNV (GLsizei n, GLuint *states);
+GLAPI void APIENTRY glDeleteStatesNV (GLsizei n, const GLuint *states);
+GLAPI GLboolean APIENTRY glIsStateNV (GLuint state);
+GLAPI void APIENTRY glStateCaptureNV (GLuint state, GLenum mode);
+GLAPI GLuint APIENTRY glGetCommandHeaderNV (GLenum tokenID, GLuint size);
+GLAPI GLushort APIENTRY glGetStageIndexNV (GLenum shadertype);
+GLAPI void APIENTRY glDrawCommandsNV (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count);
+GLAPI void APIENTRY glDrawCommandsAddressNV (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count);
+GLAPI void APIENTRY glDrawCommandsStatesNV (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count);
+GLAPI void APIENTRY glDrawCommandsStatesAddressNV (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count);
+GLAPI void APIENTRY glCreateCommandListsNV (GLsizei n, GLuint *lists);
+GLAPI void APIENTRY glDeleteCommandListsNV (GLsizei n, const GLuint *lists);
+GLAPI GLboolean APIENTRY glIsCommandListNV (GLuint list);
+GLAPI void APIENTRY glListDrawCommandsStatesClientNV (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count);
+GLAPI void APIENTRY glCommandListSegmentsNV (GLuint list, GLuint segments);
+GLAPI void APIENTRY glCompileCommandListNV (GLuint list);
+GLAPI void APIENTRY glCallCommandListNV (GLuint list);
+#endif
+#endif /* GL_NV_command_list */
+
+#ifndef GL_NV_conditional_render
+#define GL_NV_conditional_render 1
+#define GL_QUERY_WAIT_NV 0x8E13
+#define GL_QUERY_NO_WAIT_NV 0x8E14
+#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15
+#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
+typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode);
+typedef void (APIENTRYP PFNGLENDCONDITIONALRENDERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBeginConditionalRenderNV (GLuint id, GLenum mode);
+GLAPI void APIENTRY glEndConditionalRenderNV (void);
+#endif
+#endif /* GL_NV_conditional_render */
+
+#ifndef GL_NV_conservative_raster
+#define GL_NV_conservative_raster 1
+#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
+#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
+#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
+#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
+typedef void (APIENTRYP PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSubpixelPrecisionBiasNV (GLuint xbits, GLuint ybits);
+#endif
+#endif /* GL_NV_conservative_raster */
+
+#ifndef GL_NV_conservative_raster_dilate
+#define GL_NV_conservative_raster_dilate 1
+#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
+#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
+#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
+typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glConservativeRasterParameterfNV (GLenum pname, GLfloat value);
+#endif
+#endif /* GL_NV_conservative_raster_dilate */
+
+#ifndef GL_NV_conservative_raster_pre_snap_triangles
+#define GL_NV_conservative_raster_pre_snap_triangles 1
+#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
+#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
+#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
+typedef void (APIENTRYP PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glConservativeRasterParameteriNV (GLenum pname, GLint param);
+#endif
+#endif /* GL_NV_conservative_raster_pre_snap_triangles */
+
+#ifndef GL_NV_draw_vulkan_image
+#define GL_NV_draw_vulkan_image 1
+typedef void (APIENTRY *GLVULKANPROCNV)(void);
+typedef void (APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+typedef GLVULKANPROCNV (APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name);
+typedef void (APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
+typedef void (APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
+typedef void (APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+GLAPI GLVULKANPROCNV APIENTRY glGetVkProcAddrNV (const GLchar *name);
+GLAPI void APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore);
+GLAPI void APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore);
+GLAPI void APIENTRY glSignalVkFenceNV (GLuint64 vkFence);
+#endif
+#endif /* GL_NV_draw_vulkan_image */
+
+#ifndef GL_NV_fill_rectangle
+#define GL_NV_fill_rectangle 1
+#define GL_FILL_RECTANGLE_NV 0x933C
+#endif /* GL_NV_fill_rectangle */
+
+#ifndef GL_NV_fragment_coverage_to_color
+#define GL_NV_fragment_coverage_to_color 1
+#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
+#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
+typedef void (APIENTRYP PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFragmentCoverageColorNV (GLuint color);
+#endif
+#endif /* GL_NV_fragment_coverage_to_color */
+
+#ifndef GL_NV_fragment_shader_interlock
+#define GL_NV_fragment_shader_interlock 1
+#endif /* GL_NV_fragment_shader_interlock */
+
+#ifndef GL_NV_framebuffer_mixed_samples
+#define GL_NV_framebuffer_mixed_samples 1
+#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331
+#define GL_COLOR_SAMPLES_NV 0x8E20
+#define GL_DEPTH_SAMPLES_NV 0x932D
+#define GL_STENCIL_SAMPLES_NV 0x932E
+#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
+#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
+#define GL_COVERAGE_MODULATION_NV 0x9332
+#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
+typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v);
+typedef void (APIENTRYP PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v);
+typedef void (APIENTRYP PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glCoverageModulationTableNV (GLsizei n, const GLfloat *v);
+GLAPI void APIENTRY glGetCoverageModulationTableNV (GLsizei bufsize, GLfloat *v);
+GLAPI void APIENTRY glCoverageModulationNV (GLenum components);
+#endif
+#endif /* GL_NV_framebuffer_mixed_samples */
+
+#ifndef GL_NV_framebuffer_multisample_coverage
+#define GL_NV_framebuffer_multisample_coverage 1
+#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
+#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
+#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
+#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
+typedef void (APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderbufferStorageMultisampleCoverageNV (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height);
+#endif
+#endif /* GL_NV_framebuffer_multisample_coverage */
+
+#ifndef GL_NV_geometry_shader_passthrough
+#define GL_NV_geometry_shader_passthrough 1
+#endif /* GL_NV_geometry_shader_passthrough */
+
+#ifndef GL_NV_gpu_shader5
+#define GL_NV_gpu_shader5 1
+typedef int64_t GLint64EXT;
+#define GL_INT64_NV 0x140E
+#define GL_UNSIGNED_INT64_NV 0x140F
+#define GL_INT8_NV 0x8FE0
+#define GL_INT8_VEC2_NV 0x8FE1
+#define GL_INT8_VEC3_NV 0x8FE2
+#define GL_INT8_VEC4_NV 0x8FE3
+#define GL_INT16_NV 0x8FE4
+#define GL_INT16_VEC2_NV 0x8FE5
+#define GL_INT16_VEC3_NV 0x8FE6
+#define GL_INT16_VEC4_NV 0x8FE7
+#define GL_INT64_VEC2_NV 0x8FE9
+#define GL_INT64_VEC3_NV 0x8FEA
+#define GL_INT64_VEC4_NV 0x8FEB
+#define GL_UNSIGNED_INT8_NV 0x8FEC
+#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED
+#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
+#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
+#define GL_UNSIGNED_INT16_NV 0x8FF0
+#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
+#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
+#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
+#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
+#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
+#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
+#define GL_FLOAT16_NV 0x8FF8
+#define GL_FLOAT16_VEC2_NV 0x8FF9
+#define GL_FLOAT16_VEC3_NV 0x8FFA
+#define GL_FLOAT16_VEC4_NV 0x8FFB
+typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glUniform1i64NV (GLint location, GLint64EXT x);
+GLAPI void APIENTRY glUniform2i64NV (GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glUniform3i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glUniform4i64NV (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glUniform1i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform2i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform3i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform4i64vNV (GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glUniform1ui64NV (GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glUniform2ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glUniform3ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glUniform4ui64NV (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glUniform1ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform2ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform3ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glUniform4ui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformi64vNV (GLuint program, GLint location, GLint64EXT *params);
+GLAPI void APIENTRY glProgramUniform1i64NV (GLuint program, GLint location, GLint64EXT x);
+GLAPI void APIENTRY glProgramUniform2i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glProgramUniform3i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glProgramUniform4i64NV (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glProgramUniform1i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4i64vNV (GLuint program, GLint location, GLsizei count, const GLint64EXT *value);
+GLAPI void APIENTRY glProgramUniform1ui64NV (GLuint program, GLint location, GLuint64EXT x);
+GLAPI void APIENTRY glProgramUniform2ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glProgramUniform3ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glProgramUniform4ui64NV (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glProgramUniform1ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform2ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform3ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glProgramUniform4ui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+#endif /* GL_NV_gpu_shader5 */
+
+#ifndef GL_NV_internalformat_sample_query
+#define GL_NV_internalformat_sample_query 1
+#define GL_MULTISAMPLES_NV 0x9371
+#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372
+#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
+#define GL_CONFORMANT_NV 0x9374
+typedef void (APIENTRYP PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetInternalformatSampleivNV (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
+#endif /* GL_NV_internalformat_sample_query */
+
+#ifndef GL_NV_path_rendering
+#define GL_NV_path_rendering 1
+#define GL_PATH_FORMAT_SVG_NV 0x9070
+#define GL_PATH_FORMAT_PS_NV 0x9071
+#define GL_STANDARD_FONT_NAME_NV 0x9072
+#define GL_SYSTEM_FONT_NAME_NV 0x9073
+#define GL_FILE_NAME_NV 0x9074
+#define GL_PATH_STROKE_WIDTH_NV 0x9075
+#define GL_PATH_END_CAPS_NV 0x9076
+#define GL_PATH_INITIAL_END_CAP_NV 0x9077
+#define GL_PATH_TERMINAL_END_CAP_NV 0x9078
+#define GL_PATH_JOIN_STYLE_NV 0x9079
+#define GL_PATH_MITER_LIMIT_NV 0x907A
+#define GL_PATH_DASH_CAPS_NV 0x907B
+#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C
+#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
+#define GL_PATH_DASH_OFFSET_NV 0x907E
+#define GL_PATH_CLIENT_LENGTH_NV 0x907F
+#define GL_PATH_FILL_MODE_NV 0x9080
+#define GL_PATH_FILL_MASK_NV 0x9081
+#define GL_PATH_FILL_COVER_MODE_NV 0x9082
+#define GL_PATH_STROKE_COVER_MODE_NV 0x9083
+#define GL_PATH_STROKE_MASK_NV 0x9084
+#define GL_COUNT_UP_NV 0x9088
+#define GL_COUNT_DOWN_NV 0x9089
+#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
+#define GL_CONVEX_HULL_NV 0x908B
+#define GL_BOUNDING_BOX_NV 0x908D
+#define GL_TRANSLATE_X_NV 0x908E
+#define GL_TRANSLATE_Y_NV 0x908F
+#define GL_TRANSLATE_2D_NV 0x9090
+#define GL_TRANSLATE_3D_NV 0x9091
+#define GL_AFFINE_2D_NV 0x9092
+#define GL_AFFINE_3D_NV 0x9094
+#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096
+#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098
+#define GL_UTF8_NV 0x909A
+#define GL_UTF16_NV 0x909B
+#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
+#define GL_PATH_COMMAND_COUNT_NV 0x909D
+#define GL_PATH_COORD_COUNT_NV 0x909E
+#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
+#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0
+#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
+#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
+#define GL_SQUARE_NV 0x90A3
+#define GL_ROUND_NV 0x90A4
+#define GL_TRIANGULAR_NV 0x90A5
+#define GL_BEVEL_NV 0x90A6
+#define GL_MITER_REVERT_NV 0x90A7
+#define GL_MITER_TRUNCATE_NV 0x90A8
+#define GL_SKIP_MISSING_GLYPH_NV 0x90A9
+#define GL_USE_MISSING_GLYPH_NV 0x90AA
+#define GL_PATH_ERROR_POSITION_NV 0x90AB
+#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
+#define GL_ADJACENT_PAIRS_NV 0x90AE
+#define GL_FIRST_TO_REST_NV 0x90AF
+#define GL_PATH_GEN_MODE_NV 0x90B0
+#define GL_PATH_GEN_COEFF_NV 0x90B1
+#define GL_PATH_GEN_COMPONENTS_NV 0x90B3
+#define GL_PATH_STENCIL_FUNC_NV 0x90B7
+#define GL_PATH_STENCIL_REF_NV 0x90B8
+#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
+#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
+#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
+#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
+#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
+#define GL_MOVE_TO_RESETS_NV 0x90B5
+#define GL_MOVE_TO_CONTINUES_NV 0x90B6
+#define GL_CLOSE_PATH_NV 0x00
+#define GL_MOVE_TO_NV 0x02
+#define GL_RELATIVE_MOVE_TO_NV 0x03
+#define GL_LINE_TO_NV 0x04
+#define GL_RELATIVE_LINE_TO_NV 0x05
+#define GL_HORIZONTAL_LINE_TO_NV 0x06
+#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
+#define GL_VERTICAL_LINE_TO_NV 0x08
+#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
+#define GL_QUADRATIC_CURVE_TO_NV 0x0A
+#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
+#define GL_CUBIC_CURVE_TO_NV 0x0C
+#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
+#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
+#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
+#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
+#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
+#define GL_SMALL_CCW_ARC_TO_NV 0x12
+#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
+#define GL_SMALL_CW_ARC_TO_NV 0x14
+#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
+#define GL_LARGE_CCW_ARC_TO_NV 0x16
+#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
+#define GL_LARGE_CW_ARC_TO_NV 0x18
+#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
+#define GL_RESTART_PATH_NV 0xF0
+#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
+#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
+#define GL_RECT_NV 0xF6
+#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
+#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA
+#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
+#define GL_ARC_TO_NV 0xFE
+#define GL_RELATIVE_ARC_TO_NV 0xFF
+#define GL_BOLD_BIT_NV 0x01
+#define GL_ITALIC_BIT_NV 0x02
+#define GL_GLYPH_WIDTH_BIT_NV 0x01
+#define GL_GLYPH_HEIGHT_BIT_NV 0x02
+#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
+#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
+#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
+#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
+#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
+#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
+#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100
+#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
+#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
+#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
+#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
+#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
+#define GL_FONT_ASCENDER_BIT_NV 0x00200000
+#define GL_FONT_DESCENDER_BIT_NV 0x00400000
+#define GL_FONT_HEIGHT_BIT_NV 0x00800000
+#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
+#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
+#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
+#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
+#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000
+#define GL_ROUNDED_RECT_NV 0xE8
+#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9
+#define GL_ROUNDED_RECT2_NV 0xEA
+#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
+#define GL_ROUNDED_RECT4_NV 0xEC
+#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED
+#define GL_ROUNDED_RECT8_NV 0xEE
+#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
+#define GL_RELATIVE_RECT_NV 0xF7
+#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
+#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
+#define GL_FONT_UNAVAILABLE_NV 0x936A
+#define GL_FONT_UNINTELLIGIBLE_NV 0x936B
+#define GL_CONIC_CURVE_TO_NV 0x1A
+#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
+#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
+#define GL_STANDARD_FONT_FORMAT_NV 0x936C
+#define GL_PATH_PROJECTION_NV 0x1701
+#define GL_PATH_MODELVIEW_NV 0x1700
+#define GL_PATH_MODELVIEW_STACK_DEPTH_NV 0x0BA3
+#define GL_PATH_MODELVIEW_MATRIX_NV 0x0BA6
+#define GL_PATH_MAX_MODELVIEW_STACK_DEPTH_NV 0x0D36
+#define GL_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV 0x84E3
+#define GL_PATH_PROJECTION_STACK_DEPTH_NV 0x0BA4
+#define GL_PATH_PROJECTION_MATRIX_NV 0x0BA7
+#define GL_PATH_MAX_PROJECTION_STACK_DEPTH_NV 0x0D38
+#define GL_PATH_TRANSPOSE_PROJECTION_MATRIX_NV 0x84E4
+#define GL_FRAGMENT_INPUT_NV 0x936D
+typedef GLuint (APIENTRYP PFNGLGENPATHSNVPROC) (GLsizei range);
+typedef void (APIENTRYP PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range);
+typedef GLboolean (APIENTRYP PFNGLISPATHNVPROC) (GLuint path);
+typedef void (APIENTRYP PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
+typedef void (APIENTRYP PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
+typedef void (APIENTRYP PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
+typedef void (APIENTRYP PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
+typedef void (APIENTRYP PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString);
+typedef void (APIENTRYP PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (APIENTRYP PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (APIENTRYP PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
+typedef void (APIENTRYP PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath);
+typedef void (APIENTRYP PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+typedef void (APIENTRYP PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value);
+typedef void (APIENTRYP PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value);
+typedef void (APIENTRYP PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value);
+typedef void (APIENTRYP PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value);
+typedef void (APIENTRYP PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
+typedef void (APIENTRYP PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask);
+typedef void (APIENTRYP PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units);
+typedef void (APIENTRYP PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask);
+typedef void (APIENTRYP PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum func);
+typedef void (APIENTRYP PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode);
+typedef void (APIENTRYP PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode);
+typedef void (APIENTRYP PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value);
+typedef void (APIENTRYP PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value);
+typedef void (APIENTRYP PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands);
+typedef void (APIENTRYP PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords);
+typedef void (APIENTRYP PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray);
+typedef void (APIENTRYP PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
+typedef void (APIENTRYP PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
+typedef void (APIENTRYP PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
+typedef GLboolean (APIENTRYP PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y);
+typedef GLboolean (APIENTRYP PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y);
+typedef GLfloat (APIENTRYP PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments);
+typedef GLboolean (APIENTRYP PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
+typedef void (APIENTRYP PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m);
+typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
+typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
+typedef void (APIENTRYP PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef void (APIENTRYP PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
+typedef GLenum (APIENTRYP PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef GLenum (APIENTRYP PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+typedef void (APIENTRYP PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
+typedef void (APIENTRYP PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLuint APIENTRY glGenPathsNV (GLsizei range);
+GLAPI void APIENTRY glDeletePathsNV (GLuint path, GLsizei range);
+GLAPI GLboolean APIENTRY glIsPathNV (GLuint path);
+GLAPI void APIENTRY glPathCommandsNV (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
+GLAPI void APIENTRY glPathCoordsNV (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords);
+GLAPI void APIENTRY glPathSubCommandsNV (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords);
+GLAPI void APIENTRY glPathSubCoordsNV (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords);
+GLAPI void APIENTRY glPathStringNV (GLuint path, GLenum format, GLsizei length, const void *pathString);
+GLAPI void APIENTRY glPathGlyphsNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GLAPI void APIENTRY glPathGlyphRangeNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GLAPI void APIENTRY glWeightPathsNV (GLuint resultPath, GLsizei numPaths, const GLuint *paths, const GLfloat *weights);
+GLAPI void APIENTRY glCopyPathNV (GLuint resultPath, GLuint srcPath);
+GLAPI void APIENTRY glInterpolatePathsNV (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight);
+GLAPI void APIENTRY glTransformPathNV (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glPathParameterivNV (GLuint path, GLenum pname, const GLint *value);
+GLAPI void APIENTRY glPathParameteriNV (GLuint path, GLenum pname, GLint value);
+GLAPI void APIENTRY glPathParameterfvNV (GLuint path, GLenum pname, const GLfloat *value);
+GLAPI void APIENTRY glPathParameterfNV (GLuint path, GLenum pname, GLfloat value);
+GLAPI void APIENTRY glPathDashArrayNV (GLuint path, GLsizei dashCount, const GLfloat *dashArray);
+GLAPI void APIENTRY glPathStencilFuncNV (GLenum func, GLint ref, GLuint mask);
+GLAPI void APIENTRY glPathStencilDepthOffsetNV (GLfloat factor, GLfloat units);
+GLAPI void APIENTRY glStencilFillPathNV (GLuint path, GLenum fillMode, GLuint mask);
+GLAPI void APIENTRY glStencilStrokePathNV (GLuint path, GLint reference, GLuint mask);
+GLAPI void APIENTRY glStencilFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glStencilStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glPathCoverDepthFuncNV (GLenum func);
+GLAPI void APIENTRY glCoverFillPathNV (GLuint path, GLenum coverMode);
+GLAPI void APIENTRY glCoverStrokePathNV (GLuint path, GLenum coverMode);
+GLAPI void APIENTRY glCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glGetPathParameterivNV (GLuint path, GLenum pname, GLint *value);
+GLAPI void APIENTRY glGetPathParameterfvNV (GLuint path, GLenum pname, GLfloat *value);
+GLAPI void APIENTRY glGetPathCommandsNV (GLuint path, GLubyte *commands);
+GLAPI void APIENTRY glGetPathCoordsNV (GLuint path, GLfloat *coords);
+GLAPI void APIENTRY glGetPathDashArrayNV (GLuint path, GLfloat *dashArray);
+GLAPI void APIENTRY glGetPathMetricsNV (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics);
+GLAPI void APIENTRY glGetPathMetricRangeNV (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics);
+GLAPI void APIENTRY glGetPathSpacingNV (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing);
+GLAPI GLboolean APIENTRY glIsPointInFillPathNV (GLuint path, GLuint mask, GLfloat x, GLfloat y);
+GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
+GLAPI GLfloat APIENTRY glGetPathLengthNV (GLuint path, GLsizei startSegment, GLsizei numSegments);
+GLAPI GLboolean APIENTRY glPointAlongPathNV (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY);
+GLAPI void APIENTRY glMatrixLoad3x2fNV (GLenum matrixMode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoad3x3fNV (GLenum matrixMode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixLoadTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMult3x2fNV (GLenum matrixMode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMult3x3fNV (GLenum matrixMode, const GLfloat *m);
+GLAPI void APIENTRY glMatrixMultTranspose3x3fNV (GLenum matrixMode, const GLfloat *m);
+GLAPI void APIENTRY glStencilThenCoverFillPathNV (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode);
+GLAPI void APIENTRY glStencilThenCoverStrokePathNV (GLuint path, GLint reference, GLuint mask, GLenum coverMode);
+GLAPI void APIENTRY glStencilThenCoverFillPathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GLAPI void APIENTRY glStencilThenCoverStrokePathInstancedNV (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues);
+GLAPI GLenum APIENTRY glPathGlyphIndexRangeNV (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2]);
+GLAPI GLenum APIENTRY glPathGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GLAPI GLenum APIENTRY glPathMemoryGlyphIndexArrayNV (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale);
+GLAPI void APIENTRY glProgramPathFragmentInputGenNV (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs);
+GLAPI void APIENTRY glGetProgramResourcefvNV (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params);
+#endif
+#endif /* GL_NV_path_rendering */
+
+#ifndef GL_NV_path_rendering_shared_edge
+#define GL_NV_path_rendering_shared_edge 1
+#define GL_SHARED_EDGE_NV 0xC0
+#endif /* GL_NV_path_rendering_shared_edge */
+
+#ifndef GL_NV_sample_locations
+#define GL_NV_sample_locations 1
+#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
+#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
+#define GL_SAMPLE_LOCATION_NV 0x8E50
+#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
+#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
+#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
+typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLRESOLVEDEPTHVALUESNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFramebufferSampleLocationsfvNV (GLenum target, GLuint start, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glNamedFramebufferSampleLocationsfvNV (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glResolveDepthValuesNV (void);
+#endif
+#endif /* GL_NV_sample_locations */
+
+#ifndef GL_NV_sample_mask_override_coverage
+#define GL_NV_sample_mask_override_coverage 1
+#endif /* GL_NV_sample_mask_override_coverage */
+
+#ifndef GL_NV_shader_atomic_counters
+#define GL_NV_shader_atomic_counters 1
+#endif /* GL_NV_shader_atomic_counters */
+
+#ifndef GL_NV_shader_atomic_float
+#define GL_NV_shader_atomic_float 1
+#endif /* GL_NV_shader_atomic_float */
+
+#ifndef GL_NV_shader_atomic_float64
+#define GL_NV_shader_atomic_float64 1
+#endif /* GL_NV_shader_atomic_float64 */
+
+#ifndef GL_NV_shader_atomic_fp16_vector
+#define GL_NV_shader_atomic_fp16_vector 1
+#endif /* GL_NV_shader_atomic_fp16_vector */
+
+#ifndef GL_NV_shader_atomic_int64
+#define GL_NV_shader_atomic_int64 1
+#endif /* GL_NV_shader_atomic_int64 */
+
+#ifndef GL_NV_shader_buffer_load
+#define GL_NV_shader_buffer_load 1
+#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
+#define GL_GPU_ADDRESS_NV 0x8F34
+#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
+typedef void (APIENTRYP PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access);
+typedef void (APIENTRYP PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target);
+typedef GLboolean (APIENTRYP PFNGLISBUFFERRESIDENTNVPROC) (GLenum target);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access);
+typedef void (APIENTRYP PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer);
+typedef GLboolean (APIENTRYP PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer);
+typedef void (APIENTRYP PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result);
+typedef void (APIENTRYP PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value);
+typedef void (APIENTRYP PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value);
+typedef void (APIENTRYP PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glMakeBufferResidentNV (GLenum target, GLenum access);
+GLAPI void APIENTRY glMakeBufferNonResidentNV (GLenum target);
+GLAPI GLboolean APIENTRY glIsBufferResidentNV (GLenum target);
+GLAPI void APIENTRY glMakeNamedBufferResidentNV (GLuint buffer, GLenum access);
+GLAPI void APIENTRY glMakeNamedBufferNonResidentNV (GLuint buffer);
+GLAPI GLboolean APIENTRY glIsNamedBufferResidentNV (GLuint buffer);
+GLAPI void APIENTRY glGetBufferParameterui64vNV (GLenum target, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetNamedBufferParameterui64vNV (GLuint buffer, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glGetIntegerui64vNV (GLenum value, GLuint64EXT *result);
+GLAPI void APIENTRY glUniformui64NV (GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glUniformui64vNV (GLint location, GLsizei count, const GLuint64EXT *value);
+GLAPI void APIENTRY glGetUniformui64vNV (GLuint program, GLint location, GLuint64EXT *params);
+GLAPI void APIENTRY glProgramUniformui64NV (GLuint program, GLint location, GLuint64EXT value);
+GLAPI void APIENTRY glProgramUniformui64vNV (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value);
+#endif
+#endif /* GL_NV_shader_buffer_load */
+
+#ifndef GL_NV_shader_buffer_store
+#define GL_NV_shader_buffer_store 1
+#define GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV 0x00000010
+#endif /* GL_NV_shader_buffer_store */
+
+#ifndef GL_NV_shader_thread_group
+#define GL_NV_shader_thread_group 1
+#define GL_WARP_SIZE_NV 0x9339
+#define GL_WARPS_PER_SM_NV 0x933A
+#define GL_SM_COUNT_NV 0x933B
+#endif /* GL_NV_shader_thread_group */
+
+#ifndef GL_NV_shader_thread_shuffle
+#define GL_NV_shader_thread_shuffle 1
+#endif /* GL_NV_shader_thread_shuffle */
+
+#ifndef GL_NV_stereo_view_rendering
+#define GL_NV_stereo_view_rendering 1
+#endif /* GL_NV_stereo_view_rendering */
+
+#ifndef GL_NV_texture_barrier
+#define GL_NV_texture_barrier 1
+typedef void (APIENTRYP PFNGLTEXTUREBARRIERNVPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glTextureBarrierNV (void);
+#endif
+#endif /* GL_NV_texture_barrier */
+
+#ifndef GL_NV_uniform_buffer_unified_memory
+#define GL_NV_uniform_buffer_unified_memory 1
+#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
+#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F
+#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370
+#endif /* GL_NV_uniform_buffer_unified_memory */
+
+#ifndef GL_NV_vertex_attrib_integer_64bit
+#define GL_NV_vertex_attrib_integer_64bit 1
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params);
+typedef void (APIENTRYP PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glVertexAttribL1i64NV (GLuint index, GLint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2i64NV (GLuint index, GLint64EXT x, GLint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4i64NV (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4i64vNV (GLuint index, const GLint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL1ui64NV (GLuint index, GLuint64EXT x);
+GLAPI void APIENTRY glVertexAttribL2ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y);
+GLAPI void APIENTRY glVertexAttribL3ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z);
+GLAPI void APIENTRY glVertexAttribL4ui64NV (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w);
+GLAPI void APIENTRY glVertexAttribL1ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL2ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL3ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glVertexAttribL4ui64vNV (GLuint index, const GLuint64EXT *v);
+GLAPI void APIENTRY glGetVertexAttribLi64vNV (GLuint index, GLenum pname, GLint64EXT *params);
+GLAPI void APIENTRY glGetVertexAttribLui64vNV (GLuint index, GLenum pname, GLuint64EXT *params);
+GLAPI void APIENTRY glVertexAttribLFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+#endif
+#endif /* GL_NV_vertex_attrib_integer_64bit */
+
+#ifndef GL_NV_vertex_buffer_unified_memory
+#define GL_NV_vertex_buffer_unified_memory 1
+#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
+#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
+#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
+#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
+#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
+#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
+#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
+#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
+#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
+#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
+#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
+#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
+#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
+#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
+#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
+#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
+#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
+#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
+#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
+#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
+#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
+#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
+#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
+#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
+#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
+typedef void (APIENTRYP PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+typedef void (APIENTRYP PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride);
+typedef void (APIENTRYP PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+typedef void (APIENTRYP PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride);
+typedef void (APIENTRYP PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT *result);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glBufferAddressRangeNV (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length);
+GLAPI void APIENTRY glVertexFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glNormalFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glIndexFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glTexCoordFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glEdgeFlagFormatNV (GLsizei stride);
+GLAPI void APIENTRY glSecondaryColorFormatNV (GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glFogCoordFormatNV (GLenum type, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribFormatNV (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride);
+GLAPI void APIENTRY glVertexAttribIFormatNV (GLuint index, GLint size, GLenum type, GLsizei stride);
+GLAPI void APIENTRY glGetIntegerui64i_vNV (GLenum value, GLuint index, GLuint64EXT *result);
+#endif
+#endif /* GL_NV_vertex_buffer_unified_memory */
+
+#ifndef GL_NV_viewport_array2
+#define GL_NV_viewport_array2 1
+#endif /* GL_NV_viewport_array2 */
+
+#ifndef GL_NV_viewport_swizzle
+#define GL_NV_viewport_swizzle 1
+#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
+#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
+#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
+#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
+#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
+#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
+#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
+#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
+#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358
+#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
+#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
+#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B
+typedef void (APIENTRYP PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew);
+#endif
+#endif /* GL_NV_viewport_swizzle */
+
+#ifndef GL_OVR_multiview
+#define GL_OVR_multiview 1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
+#define GL_MAX_VIEWS_OVR 0x9631
+#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
+typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
+#endif
+#endif /* GL_OVR_multiview */
+
+#ifndef GL_OVR_multiview2
+#define GL_OVR_multiview2 1
+#endif /* GL_OVR_multiview2 */
+
#ifdef __cplusplus
}
#endif
diff --git a/include/GL/glext.h b/include/GL/glext.h
index 47535756f16..b7f61190721 100644
--- a/include/GL/glext.h
+++ b/include/GL/glext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2016 The Khronos Group Inc.
+** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -31,9 +31,7 @@ extern "C" {
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
-** http://www.opengl.org/registry/
-**
-** Khronos $Revision: 33061 $ on $Date: 2016-07-14 20:14:13 -0400 (Thu, 14 Jul 2016) $
+** https://github.com/KhronosGroup/OpenGL-Registry
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -53,7 +51,7 @@ extern "C" {
#define GLAPI extern
#endif
-#define GL_GLEXT_VERSION 20160714
+#define GL_GLEXT_VERSION 20170608
/* Generated C header for:
* API: gl
@@ -3355,6 +3353,16 @@ GLAPI void APIENTRY glFramebufferTextureFaceARB (GLenum target, GLenum attachmen
#define GL_ARB_get_texture_sub_image 1
#endif /* GL_ARB_get_texture_sub_image */
+#ifndef GL_ARB_gl_spirv
+#define GL_ARB_gl_spirv 1
+#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
+#define GL_SPIR_V_BINARY_ARB 0x9552
+typedef void (APIENTRYP PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glSpecializeShaderARB (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue);
+#endif
+#endif /* GL_ARB_gl_spirv */
+
#ifndef GL_ARB_gpu_shader5
#define GL_ARB_gpu_shader5 1
#endif /* GL_ARB_gpu_shader5 */
@@ -5379,10 +5387,49 @@ GLAPI void APIENTRY glBlendEquationSeparateIndexedAMD (GLuint buf, GLenum modeRG
#endif
#endif /* GL_AMD_draw_buffers_blend */
+#ifndef GL_AMD_framebuffer_sample_positions
+#define GL_AMD_framebuffer_sample_positions 1
+#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
+#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
+#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
+#define GL_ALL_PIXELS_AMD 0xFFFFFFFF
+typedef void (APIENTRYP PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values);
+typedef void (APIENTRYP PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values);
+typedef void (APIENTRYP PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values);
+typedef void (APIENTRYP PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glFramebufferSamplePositionsfvAMD (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values);
+GLAPI void APIENTRY glNamedFramebufferSamplePositionsfvAMD (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values);
+GLAPI void APIENTRY glGetFramebufferParameterfvAMD (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values);
+GLAPI void APIENTRY glGetNamedFramebufferParameterfvAMD (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values);
+#endif
+#endif /* GL_AMD_framebuffer_sample_positions */
+
#ifndef GL_AMD_gcn_shader
#define GL_AMD_gcn_shader 1
#endif /* GL_AMD_gcn_shader */
+#ifndef GL_AMD_gpu_shader_half_float
+#define GL_AMD_gpu_shader_half_float 1
+#define GL_FLOAT16_NV 0x8FF8
+#define GL_FLOAT16_VEC2_NV 0x8FF9
+#define GL_FLOAT16_VEC3_NV 0x8FFA
+#define GL_FLOAT16_VEC4_NV 0x8FFB
+#define GL_FLOAT16_MAT2_AMD 0x91C5
+#define GL_FLOAT16_MAT3_AMD 0x91C6
+#define GL_FLOAT16_MAT4_AMD 0x91C7
+#define GL_FLOAT16_MAT2x3_AMD 0x91C8
+#define GL_FLOAT16_MAT2x4_AMD 0x91C9
+#define GL_FLOAT16_MAT3x2_AMD 0x91CA
+#define GL_FLOAT16_MAT3x4_AMD 0x91CB
+#define GL_FLOAT16_MAT4x2_AMD 0x91CC
+#define GL_FLOAT16_MAT4x3_AMD 0x91CD
+#endif /* GL_AMD_gpu_shader_half_float */
+
+#ifndef GL_AMD_gpu_shader_int16
+#define GL_AMD_gpu_shader_int16 1
+#endif /* GL_AMD_gpu_shader_int16 */
+
#ifndef GL_AMD_gpu_shader_int64
#define GL_AMD_gpu_shader_int64 1
typedef int64_t GLint64EXT;
@@ -5410,10 +5457,6 @@ typedef int64_t GLint64EXT;
#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
-#define GL_FLOAT16_NV 0x8FF8
-#define GL_FLOAT16_VEC2_NV 0x8FF9
-#define GL_FLOAT16_VEC3_NV 0x8FFA
-#define GL_FLOAT16_VEC4_NV 0x8FFB
typedef void (APIENTRYP PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x);
typedef void (APIENTRYP PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y);
typedef void (APIENTRYP PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z);
@@ -5586,7 +5629,6 @@ GLAPI void APIENTRY glGetPerfMonitorCounterDataAMD (GLuint monitor, GLenum pname
#ifndef GL_AMD_sample_positions
#define GL_AMD_sample_positions 1
-#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F
typedef void (APIENTRYP PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLfloat *val);
@@ -5601,6 +5643,10 @@ GLAPI void APIENTRY glSetMultisamplefvAMD (GLenum pname, GLuint index, const GLf
#define GL_AMD_shader_atomic_counter_ops 1
#endif /* GL_AMD_shader_atomic_counter_ops */
+#ifndef GL_AMD_shader_ballot
+#define GL_AMD_shader_ballot 1
+#endif /* GL_AMD_shader_ballot */
+
#ifndef GL_AMD_shader_explicit_vertex_parameter
#define GL_AMD_shader_explicit_vertex_parameter 1
#endif /* GL_AMD_shader_explicit_vertex_parameter */
@@ -5644,6 +5690,10 @@ GLAPI void APIENTRY glStencilOpValueAMD (GLenum face, GLuint value);
#endif
#endif /* GL_AMD_stencil_operation_extended */
+#ifndef GL_AMD_texture_gather_bias_lod
+#define GL_AMD_texture_gather_bias_lod 1
+#endif /* GL_AMD_texture_gather_bias_lod */
+
#ifndef GL_AMD_texture_texture4
#define GL_AMD_texture_texture4 1
#endif /* GL_AMD_texture_texture4 */
@@ -7538,6 +7588,89 @@ GLAPI void APIENTRY glTextureMaterialEXT (GLenum face, GLenum mode);
#endif
#endif /* GL_EXT_light_texture */
+#ifndef GL_EXT_memory_object
+#define GL_EXT_memory_object 1
+#define GL_TEXTURE_TILING_EXT 0x9580
+#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
+#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
+#define GL_NUM_TILING_TYPES_EXT 0x9582
+#define GL_TILING_TYPES_EXT 0x9583
+#define GL_OPTIMAL_TILING_EXT 0x9584
+#define GL_LINEAR_TILING_EXT 0x9585
+#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
+#define GL_DEVICE_UUID_EXT 0x9597
+#define GL_DRIVER_UUID_EXT 0x9598
+#define GL_UUID_SIZE_EXT 16
+typedef void (APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
+typedef void (APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
+typedef void (APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
+typedef GLboolean (APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
+typedef void (APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
+typedef void (APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
+typedef void (APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXSTORAGEMEM1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+typedef void (APIENTRYP PFNGLTEXTURESTORAGEMEM1DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
+GLAPI void APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
+GLAPI void APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
+GLAPI GLboolean APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
+GLAPI void APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
+GLAPI void APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
+GLAPI void APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
+GLAPI void APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTexStorageMem1DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+GLAPI void APIENTRY glTextureStorageMem1DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset);
+#endif
+#endif /* GL_EXT_memory_object */
+
+#ifndef GL_EXT_memory_object_fd
+#define GL_EXT_memory_object_fd 1
+#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
+typedef void (APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_memory_object_fd */
+
+#ifndef GL_EXT_memory_object_win32
+#define GL_EXT_memory_object_win32 1
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
+#define GL_DEVICE_LUID_EXT 0x9599
+#define GL_DEVICE_NODE_MASK_EXT 0x959A
+#define GL_LUID_SIZE_EXT 8
+#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
+#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
+#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
+#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
+typedef void (APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+typedef void (APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+GLAPI void APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_memory_object_win32 */
+
#ifndef GL_EXT_misc_attribute
#define GL_EXT_misc_attribute 1
#endif /* GL_EXT_misc_attribute */
@@ -7779,6 +7912,53 @@ GLAPI void APIENTRY glSecondaryColorPointerEXT (GLint size, GLenum type, GLsizei
#endif
#endif /* GL_EXT_secondary_color */
+#ifndef GL_EXT_semaphore
+#define GL_EXT_semaphore 1
+#define GL_LAYOUT_GENERAL_EXT 0x958D
+#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
+#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
+#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
+#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
+#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
+#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
+typedef void (APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
+typedef void (APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
+typedef GLboolean (APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
+typedef void (APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
+typedef void (APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
+typedef void (APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+typedef void (APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
+GLAPI void APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
+GLAPI GLboolean APIENTRY glIsSemaphoreEXT (GLuint semaphore);
+GLAPI void APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
+GLAPI void APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
+GLAPI void APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+GLAPI void APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#endif
+#endif /* GL_EXT_semaphore */
+
+#ifndef GL_EXT_semaphore_fd
+#define GL_EXT_semaphore_fd 1
+typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_semaphore_fd */
+
+#ifndef GL_EXT_semaphore_win32
+#define GL_EXT_semaphore_win32 1
+#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
+#define GL_D3D12_FENCE_VALUE_EXT 0x9595
+typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
+typedef void (APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
+GLAPI void APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_semaphore_win32 */
+
#ifndef GL_EXT_separate_shader_objects
#define GL_EXT_separate_shader_objects 1
#define GL_ACTIVE_PROGRAM_EXT 0x8B8D
@@ -8645,6 +8825,16 @@ GLAPI void APIENTRY glVertexWeightPointerEXT (GLint size, GLenum type, GLsizei s
#endif
#endif /* GL_EXT_vertex_weighting */
+#ifndef GL_EXT_win32_keyed_mutex
+#define GL_EXT_win32_keyed_mutex 1
+typedef GLboolean (APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
+typedef GLboolean (APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI GLboolean APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
+GLAPI GLboolean APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
+#endif
+#endif /* GL_EXT_win32_keyed_mutex */
+
#ifndef GL_EXT_window_rectangles
#define GL_EXT_window_rectangles 1
#define GL_INCLUSIVE_EXT 0x8F10
@@ -8957,6 +9147,10 @@ GLAPI void APIENTRY glResizeBuffersMESA (void);
#endif
#endif /* GL_MESA_resize_buffers */
+#ifndef GL_MESA_shader_integer_functions
+#define GL_MESA_shader_integer_functions 1
+#endif /* GL_MESA_shader_integer_functions */
+
#ifndef GL_MESA_window_pos
#define GL_MESA_window_pos 1
typedef void (APIENTRYP PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y);
@@ -9018,6 +9212,10 @@ GLAPI void APIENTRY glWindowPos4svMESA (const GLshort *v);
#define GL_YCBCR_MESA 0x8757
#endif /* GL_MESA_ycbcr_texture */
+#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
+#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
+#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
+
#ifndef GL_NVX_conditional_render
#define GL_NVX_conditional_render 1
typedef void (APIENTRYP PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id);
@@ -9037,6 +9235,32 @@ GLAPI void APIENTRY glEndConditionalRenderNVX (void);
#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
#endif /* GL_NVX_gpu_memory_info */
+#ifndef GL_NVX_linked_gpu_multicast
+#define GL_NVX_linked_gpu_multicast 1
+#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800
+#define GL_MAX_LGPU_GPUS_NVX 0x92BA
+typedef void (APIENTRYP PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
+typedef void (APIENTRYP PFNGLLGPUCOPYIMAGESUBDATANVXPROC) (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (APIENTRYP PFNGLLGPUINTERLOCKNVXPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glLGPUNamedBufferSubDataNVX (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data);
+GLAPI void APIENTRY glLGPUCopyImageSubDataNVX (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth);
+GLAPI void APIENTRY glLGPUInterlockNVX (void);
+#endif
+#endif /* GL_NVX_linked_gpu_multicast */
+
+#ifndef GL_NV_alpha_to_coverage_dither_control
+#define GL_NV_alpha_to_coverage_dither_control 1
+#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
+#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
+#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
+#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
+typedef void (APIENTRYP PFNGLALPHATOCOVERAGEDITHERCONTROLNVPROC) (GLenum mode);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glAlphaToCoverageDitherControlNV (GLenum mode);
+#endif
+#endif /* GL_NV_alpha_to_coverage_dither_control */
+
#ifndef GL_NV_bindless_multi_draw_indirect
#define GL_NV_bindless_multi_draw_indirect 1
typedef void (APIENTRYP PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount);
@@ -9330,6 +9554,23 @@ GLAPI void APIENTRY glDrawTextureNV (GLuint texture, GLuint sampler, GLfloat x0,
#endif
#endif /* GL_NV_draw_texture */
+#ifndef GL_NV_draw_vulkan_image
+#define GL_NV_draw_vulkan_image 1
+typedef void (APIENTRY *GLVULKANPROCNV)(void);
+typedef void (APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+typedef GLVULKANPROCNV (APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name);
+typedef void (APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
+typedef void (APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
+typedef void (APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+GLAPI GLVULKANPROCNV APIENTRY glGetVkProcAddrNV (const GLchar *name);
+GLAPI void APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore);
+GLAPI void APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore);
+GLAPI void APIENTRY glSignalVkFenceNV (GLuint64 vkFence);
+#endif
+#endif /* GL_NV_draw_vulkan_image */
+
#ifndef GL_NV_evaluators
#define GL_NV_evaluators 1
#define GL_EVAL_2D_NV 0x86C0
@@ -9564,6 +9805,41 @@ GLAPI void APIENTRY glFramebufferTextureFaceEXT (GLenum target, GLenum attachmen
#define GL_NV_geometry_shader_passthrough 1
#endif /* GL_NV_geometry_shader_passthrough */
+#ifndef GL_NV_gpu_multicast
+#define GL_NV_gpu_multicast 1
+#define GL_PER_GPU_STORAGE_BIT_NV 0x0800
+#define GL_MULTICAST_GPUS_NV 0x92BA
+#define GL_RENDER_GPU_MASK_NV 0x9558
+#define GL_PER_GPU_STORAGE_NV 0x9548
+#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
+typedef void (APIENTRYP PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask);
+typedef void (APIENTRYP PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+typedef void (APIENTRYP PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+typedef void (APIENTRYP PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+typedef void (APIENTRYP PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+typedef void (APIENTRYP PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+typedef void (APIENTRYP PFNGLMULTICASTBARRIERNVPROC) (void);
+typedef void (APIENTRYP PFNGLMULTICASTWAITSYNCNVPROC) (GLuint signalGpu, GLbitfield waitGpuMask);
+typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint *params);
+typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint *params);
+typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint64 *params);
+typedef void (APIENTRYP PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params);
+#ifdef GL_GLEXT_PROTOTYPES
+GLAPI void APIENTRY glRenderGpuMaskNV (GLbitfield mask);
+GLAPI void APIENTRY glMulticastBufferSubDataNV (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GLAPI void APIENTRY glMulticastCopyBufferSubDataNV (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size);
+GLAPI void APIENTRY glMulticastCopyImageSubDataNV (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
+GLAPI void APIENTRY glMulticastBlitFramebufferNV (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter);
+GLAPI void APIENTRY glMulticastFramebufferSampleLocationsfvNV (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v);
+GLAPI void APIENTRY glMulticastBarrierNV (void);
+GLAPI void APIENTRY glMulticastWaitSyncNV (GLuint signalGpu, GLbitfield waitGpuMask);
+GLAPI void APIENTRY glMulticastGetQueryObjectivNV (GLuint gpu, GLuint id, GLenum pname, GLint *params);
+GLAPI void APIENTRY glMulticastGetQueryObjectuivNV (GLuint gpu, GLuint id, GLenum pname, GLuint *params);
+GLAPI void APIENTRY glMulticastGetQueryObjecti64vNV (GLuint gpu, GLuint id, GLenum pname, GLint64 *params);
+GLAPI void APIENTRY glMulticastGetQueryObjectui64vNV (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params);
+#endif
+#endif /* GL_NV_gpu_multicast */
+
#ifndef GL_NV_gpu_program4
#define GL_NV_gpu_program4 1
#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
@@ -11198,6 +11474,7 @@ GLAPI void APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex, GLenum s
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
#define GL_MAX_VIEWS_OVR 0x9631
+#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
typedef void (APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
#ifdef GL_GLEXT_PROTOTYPES
GLAPI void APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
diff --git a/include/GL/glxext.h b/include/GL/glxext.h
index dce02904627..2a6291cdcf3 100644
--- a/include/GL/glxext.h
+++ b/include/GL/glxext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2016 The Khronos Group Inc.
+** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -31,12 +31,10 @@ extern "C" {
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
-** http://www.opengl.org/registry/
-**
-** Khronos $Revision: 32889 $ on $Date: 2016-05-31 07:09:51 -0400 (Tue, 31 May 2016) $
+** https://github.com/KhronosGroup/OpenGL-Registry
*/
-#define GLX_GLXEXT_VERSION 20160531
+#define GLX_GLXEXT_VERSION 20170606
/* Generated C header for:
* API: glx
@@ -178,6 +176,11 @@ GLXContext glXCreateContextAttribsARB (Display *dpy, GLXFBConfig config, GLXCont
#endif
#endif /* GLX_ARB_create_context */
+#ifndef GLX_ARB_create_context_no_error
+#define GLX_ARB_create_context_no_error 1
+#define GLX_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3
+#endif /* GLX_ARB_create_context_no_error */
+
#ifndef GLX_ARB_create_context_profile
#define GLX_ARB_create_context_profile 1
#define GLX_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
diff --git a/include/GL/wglext.h b/include/GL/wglext.h
index 8c39b96cf7a..77ec4a12549 100644
--- a/include/GL/wglext.h
+++ b/include/GL/wglext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2016 The Khronos Group Inc.
+** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -31,9 +31,7 @@ extern "C" {
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
-** http://www.opengl.org/registry/
-**
-** Khronos $Revision: 32686 $ on $Date: 2016-04-19 21:08:44 -0400 (Tue, 19 Apr 2016) $
+** https://github.com/KhronosGroup/OpenGL-Registry
*/
#if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
@@ -41,7 +39,7 @@ extern "C" {
#include <windows.h>
#endif
-#define WGL_WGLEXT_VERSION 20160419
+#define WGL_WGLEXT_VERSION 20170606
/* Generated C header for:
* API: wgl
@@ -92,6 +90,11 @@ HGLRC WINAPI wglCreateContextAttribsARB (HDC hDC, HGLRC hShareContext, const int
#endif
#endif /* WGL_ARB_create_context */
+#ifndef WGL_ARB_create_context_no_error
+#define WGL_ARB_create_context_no_error 1
+#define WGL_CONTEXT_OPENGL_NO_ERROR_ARB 0x31B3
+#endif /* WGL_ARB_create_context_no_error */
+
#ifndef WGL_ARB_create_context_profile
#define WGL_ARB_create_context_profile 1
#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
@@ -341,6 +344,13 @@ VOID WINAPI wglBlitContextFramebufferAMD (HGLRC dstCtx, GLint srcX0, GLint srcY0
#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
#endif /* WGL_ATI_pixel_format_float */
+#ifndef WGL_EXT_colorspace
+#define WGL_EXT_colorspace 1
+#define WGL_COLORSPACE_EXT 0x3087
+#define WGL_COLORSPACE_SRGB_EXT 0x3089
+#define WGL_COLORSPACE_LINEAR_EXT 0x308A
+#endif /* WGL_EXT_colorspace */
+
#ifndef WGL_EXT_create_context_es2_profile
#define WGL_EXT_create_context_es2_profile 1
#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
diff --git a/include/GLES/egl.h b/include/GLES/egl.h
index 5778e00509c..86f644c923b 100644
--- a/include/GLES/egl.h
+++ b/include/GLES/egl.h
@@ -1,9 +1,23 @@
/*
+** Copyright (c) 2008-2017 The Khronos Group Inc.
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
+
+/*
* Skeleton egl.h to provide compatibility for early GLES 1.0
* applications. Several early implementations included gl.h
* in egl.h leading applications to include only egl.h
- *
- * $Revision: 6252 $ on $Date:: 2008-08-06 16:35:08 -0700 #$
*/
#ifndef __legacy_egl_h_
diff --git a/include/GLES/gl.h b/include/GLES/gl.h
index 5b8d85a9209..056edb3fc83 100644
--- a/include/GLES/gl.h
+++ b/include/GLES/gl.h
@@ -1,58 +1,77 @@
#ifndef __gl_h_
-#define __gl_h_
-
-/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
-
-#include <GLES/glplatform.h>
+#define __gl_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
-
-typedef void GLvoid;
-typedef char GLchar;
-typedef unsigned int GLenum;
-typedef unsigned char GLboolean;
-typedef unsigned int GLbitfield;
-typedef khronos_int8_t GLbyte;
-typedef short GLshort;
-typedef int GLint;
-typedef int GLsizei;
-typedef khronos_uint8_t GLubyte;
-typedef unsigned short GLushort;
-typedef unsigned int GLuint;
-typedef khronos_float_t GLfloat;
-typedef khronos_float_t GLclampf;
-typedef khronos_int32_t GLfixed;
-typedef khronos_int32_t GLclampx;
-
-typedef khronos_intptr_t GLintptr;
-typedef khronos_ssize_t GLsizeiptr;
+** Copyright (c) 2013-2017 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** https://github.com/KhronosGroup/OpenGL-Registry
+*/
+#include <GLES/glplatform.h>
-/*************************************************************/
+/* Generated on date 20170606 */
-/* OpenGL ES core versions */
-#define GL_VERSION_ES_CM_1_0 1
-#define GL_VERSION_ES_CL_1_0 1
-#define GL_VERSION_ES_CM_1_1 1
-#define GL_VERSION_ES_CL_1_1 1
+/* Generated C header for:
+ * API: gles1
+ * Profile: common
+ * Versions considered: .*
+ * Versions emitted: .*
+ * Default extensions included: None
+ * Additional extensions included: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$
+ * Extensions removed: _nomatch_^
+ */
-/* ClearBufferMask */
+#ifndef GL_VERSION_ES_CM_1_0
+#define GL_VERSION_ES_CM_1_0 1
+typedef void GLvoid;
+typedef unsigned int GLenum;
+#include <KHR/khrplatform.h>
+typedef khronos_float_t GLfloat;
+typedef khronos_int32_t GLfixed;
+typedef unsigned int GLuint;
+typedef khronos_ssize_t GLsizeiptr;
+typedef khronos_intptr_t GLintptr;
+typedef unsigned int GLbitfield;
+typedef int GLint;
+typedef khronos_uint8_t GLubyte;
+typedef unsigned char GLboolean;
+typedef int GLsizei;
+typedef khronos_int32_t GLclampx;
+#define GL_VERSION_ES_CL_1_0 1
+#define GL_VERSION_ES_CM_1_1 1
+#define GL_VERSION_ES_CL_1_1 1
#define GL_DEPTH_BUFFER_BIT 0x00000100
#define GL_STENCIL_BUFFER_BIT 0x00000400
#define GL_COLOR_BUFFER_BIT 0x00004000
-
-/* Boolean */
#define GL_FALSE 0
#define GL_TRUE 1
-
-/* BeginMode */
#define GL_POINTS 0x0000
#define GL_LINES 0x0001
#define GL_LINE_LOOP 0x0002
@@ -60,8 +79,6 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_TRIANGLES 0x0004
#define GL_TRIANGLE_STRIP 0x0005
#define GL_TRIANGLE_FAN 0x0006
-
-/* AlphaFunction */
#define GL_NEVER 0x0200
#define GL_LESS 0x0201
#define GL_EQUAL 0x0202
@@ -70,8 +87,6 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_NOTEQUAL 0x0205
#define GL_GEQUAL 0x0206
#define GL_ALWAYS 0x0207
-
-/* BlendingFactorDest */
#define GL_ZERO 0
#define GL_ONE 1
#define GL_SRC_COLOR 0x0300
@@ -80,53 +95,18 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_ONE_MINUS_SRC_ALPHA 0x0303
#define GL_DST_ALPHA 0x0304
#define GL_ONE_MINUS_DST_ALPHA 0x0305
-
-/* BlendingFactorSrc */
-/* GL_ZERO */
-/* GL_ONE */
#define GL_DST_COLOR 0x0306
#define GL_ONE_MINUS_DST_COLOR 0x0307
#define GL_SRC_ALPHA_SATURATE 0x0308
-/* GL_SRC_ALPHA */
-/* GL_ONE_MINUS_SRC_ALPHA */
-/* GL_DST_ALPHA */
-/* GL_ONE_MINUS_DST_ALPHA */
-
-/* ClipPlaneName */
#define GL_CLIP_PLANE0 0x3000
#define GL_CLIP_PLANE1 0x3001
#define GL_CLIP_PLANE2 0x3002
#define GL_CLIP_PLANE3 0x3003
#define GL_CLIP_PLANE4 0x3004
#define GL_CLIP_PLANE5 0x3005
-
-/* ColorMaterialFace */
-/* GL_FRONT_AND_BACK */
-
-/* ColorMaterialParameter */
-/* GL_AMBIENT_AND_DIFFUSE */
-
-/* ColorPointerType */
-/* GL_UNSIGNED_BYTE */
-/* GL_FLOAT */
-/* GL_FIXED */
-
-/* CullFaceMode */
#define GL_FRONT 0x0404
#define GL_BACK 0x0405
#define GL_FRONT_AND_BACK 0x0408
-
-/* DepthFunction */
-/* GL_NEVER */
-/* GL_LESS */
-/* GL_EQUAL */
-/* GL_LEQUAL */
-/* GL_GREATER */
-/* GL_NOTEQUAL */
-/* GL_GEQUAL */
-/* GL_ALWAYS */
-
-/* EnableCap */
#define GL_FOG 0x0B60
#define GL_LIGHTING 0x0B50
#define GL_TEXTURE_2D 0x0DE1
@@ -137,21 +117,12 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_DITHER 0x0BD0
#define GL_STENCIL_TEST 0x0B90
#define GL_DEPTH_TEST 0x0B71
-/* GL_LIGHT0 */
-/* GL_LIGHT1 */
-/* GL_LIGHT2 */
-/* GL_LIGHT3 */
-/* GL_LIGHT4 */
-/* GL_LIGHT5 */
-/* GL_LIGHT6 */
-/* GL_LIGHT7 */
#define GL_POINT_SMOOTH 0x0B10
#define GL_LINE_SMOOTH 0x0B20
#define GL_SCISSOR_TEST 0x0C11
#define GL_COLOR_MATERIAL 0x0B57
#define GL_NORMALIZE 0x0BA1
#define GL_RESCALE_NORMAL 0x803A
-#define GL_POLYGON_OFFSET_FILL 0x8037
#define GL_VERTEX_ARRAY 0x8074
#define GL_NORMAL_ARRAY 0x8075
#define GL_COLOR_ARRAY 0x8076
@@ -160,8 +131,6 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define GL_SAMPLE_COVERAGE 0x80A0
-
-/* ErrorCode */
#define GL_NO_ERROR 0
#define GL_INVALID_ENUM 0x0500
#define GL_INVALID_VALUE 0x0501
@@ -169,24 +138,15 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_STACK_OVERFLOW 0x0503
#define GL_STACK_UNDERFLOW 0x0504
#define GL_OUT_OF_MEMORY 0x0505
-
-/* FogMode */
-/* GL_LINEAR */
#define GL_EXP 0x0800
#define GL_EXP2 0x0801
-
-/* FogParameter */
#define GL_FOG_DENSITY 0x0B62
#define GL_FOG_START 0x0B63
#define GL_FOG_END 0x0B64
#define GL_FOG_MODE 0x0B65
#define GL_FOG_COLOR 0x0B66
-
-/* FrontFaceDirection */
#define GL_CW 0x0900
#define GL_CCW 0x0901
-
-/* GetPName */
#define GL_CURRENT_COLOR 0x0B00
#define GL_CURRENT_NORMAL 0x0B02
#define GL_CURRENT_TEXTURE_COORDS 0x0B03
@@ -229,11 +189,8 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_BLEND_SRC 0x0BE1
#define GL_LOGIC_OP_MODE 0x0BF0
#define GL_SCISSOR_BOX 0x0C10
-#define GL_SCISSOR_TEST 0x0C11
#define GL_COLOR_CLEAR_VALUE 0x0C22
#define GL_COLOR_WRITEMASK 0x0C23
-#define GL_UNPACK_ALIGNMENT 0x0CF5
-#define GL_PACK_ALIGNMENT 0x0D05
#define GL_MAX_LIGHTS 0x0D31
#define GL_MAX_CLIP_PLANES 0x0D32
#define GL_MAX_TEXTURE_SIZE 0x0D33
@@ -272,33 +229,18 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_SAMPLES 0x80A9
#define GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define GL_SAMPLE_COVERAGE_INVERT 0x80AB
-
-/* GetTextureParameter */
-/* GL_TEXTURE_MAG_FILTER */
-/* GL_TEXTURE_MIN_FILTER */
-/* GL_TEXTURE_WRAP_S */
-/* GL_TEXTURE_WRAP_T */
-
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
-
-/* HintMode */
#define GL_DONT_CARE 0x1100
#define GL_FASTEST 0x1101
#define GL_NICEST 0x1102
-
-/* HintTarget */
#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
#define GL_POINT_SMOOTH_HINT 0x0C51
#define GL_LINE_SMOOTH_HINT 0x0C52
#define GL_FOG_HINT 0x0C54
#define GL_GENERATE_MIPMAP_HINT 0x8192
-
-/* LightModelParameter */
#define GL_LIGHT_MODEL_AMBIENT 0x0B53
#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52
-
-/* LightParameter */
#define GL_AMBIENT 0x1200
#define GL_DIFFUSE 0x1201
#define GL_SPECULAR 0x1202
@@ -309,16 +251,12 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_CONSTANT_ATTENUATION 0x1207
#define GL_LINEAR_ATTENUATION 0x1208
#define GL_QUADRATIC_ATTENUATION 0x1209
-
-/* DataType */
#define GL_BYTE 0x1400
#define GL_UNSIGNED_BYTE 0x1401
#define GL_SHORT 0x1402
#define GL_UNSIGNED_SHORT 0x1403
#define GL_FLOAT 0x1406
#define GL_FIXED 0x140C
-
-/* LogicOp */
#define GL_CLEAR 0x1500
#define GL_AND 0x1501
#define GL_AND_REVERSE 0x1502
@@ -335,117 +273,49 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_OR_INVERTED 0x150D
#define GL_NAND 0x150E
#define GL_SET 0x150F
-
-/* MaterialFace */
-/* GL_FRONT_AND_BACK */
-
-/* MaterialParameter */
#define GL_EMISSION 0x1600
#define GL_SHININESS 0x1601
#define GL_AMBIENT_AND_DIFFUSE 0x1602
-/* GL_AMBIENT */
-/* GL_DIFFUSE */
-/* GL_SPECULAR */
-
-/* MatrixMode */
#define GL_MODELVIEW 0x1700
#define GL_PROJECTION 0x1701
#define GL_TEXTURE 0x1702
-
-/* NormalPointerType */
-/* GL_BYTE */
-/* GL_SHORT */
-/* GL_FLOAT */
-/* GL_FIXED */
-
-/* PixelFormat */
#define GL_ALPHA 0x1906
#define GL_RGB 0x1907
#define GL_RGBA 0x1908
#define GL_LUMINANCE 0x1909
#define GL_LUMINANCE_ALPHA 0x190A
-
-/* PixelStoreParameter */
#define GL_UNPACK_ALIGNMENT 0x0CF5
#define GL_PACK_ALIGNMENT 0x0D05
-
-/* PixelType */
-/* GL_UNSIGNED_BYTE */
#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define GL_UNSIGNED_SHORT_5_6_5 0x8363
-
-/* ShadingModel */
#define GL_FLAT 0x1D00
#define GL_SMOOTH 0x1D01
-
-/* StencilFunction */
-/* GL_NEVER */
-/* GL_LESS */
-/* GL_EQUAL */
-/* GL_LEQUAL */
-/* GL_GREATER */
-/* GL_NOTEQUAL */
-/* GL_GEQUAL */
-/* GL_ALWAYS */
-
-/* StencilOp */
-/* GL_ZERO */
#define GL_KEEP 0x1E00
#define GL_REPLACE 0x1E01
#define GL_INCR 0x1E02
#define GL_DECR 0x1E03
-/* GL_INVERT */
-
-/* StringName */
#define GL_VENDOR 0x1F00
#define GL_RENDERER 0x1F01
#define GL_VERSION 0x1F02
#define GL_EXTENSIONS 0x1F03
-
-/* TexCoordPointerType */
-/* GL_SHORT */
-/* GL_FLOAT */
-/* GL_FIXED */
-/* GL_BYTE */
-
-/* TextureEnvMode */
#define GL_MODULATE 0x2100
#define GL_DECAL 0x2101
-/* GL_BLEND */
#define GL_ADD 0x0104
-/* GL_REPLACE */
-
-/* TextureEnvParameter */
#define GL_TEXTURE_ENV_MODE 0x2200
#define GL_TEXTURE_ENV_COLOR 0x2201
-
-/* TextureEnvTarget */
#define GL_TEXTURE_ENV 0x2300
-
-/* TextureMagFilter */
#define GL_NEAREST 0x2600
#define GL_LINEAR 0x2601
-
-/* TextureMinFilter */
-/* GL_NEAREST */
-/* GL_LINEAR */
#define GL_NEAREST_MIPMAP_NEAREST 0x2700
#define GL_LINEAR_MIPMAP_NEAREST 0x2701
#define GL_NEAREST_MIPMAP_LINEAR 0x2702
#define GL_LINEAR_MIPMAP_LINEAR 0x2703
-
-/* TextureParameterName */
#define GL_TEXTURE_MAG_FILTER 0x2800
#define GL_TEXTURE_MIN_FILTER 0x2801
#define GL_TEXTURE_WRAP_S 0x2802
#define GL_TEXTURE_WRAP_T 0x2803
#define GL_GENERATE_MIPMAP 0x8191
-
-/* TextureTarget */
-/* GL_TEXTURE_2D */
-
-/* TextureUnit */
#define GL_TEXTURE0 0x84C0
#define GL_TEXTURE1 0x84C1
#define GL_TEXTURE2 0x84C2
@@ -480,18 +350,8 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_TEXTURE31 0x84DF
#define GL_ACTIVE_TEXTURE 0x84E0
#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1
-
-/* TextureWrapMode */
#define GL_REPEAT 0x2901
#define GL_CLAMP_TO_EDGE 0x812F
-
-/* VertexPointerType */
-/* GL_SHORT */
-/* GL_FLOAT */
-/* GL_FIXED */
-/* GL_BYTE */
-
-/* LightName */
#define GL_LIGHT0 0x4000
#define GL_LIGHT1 0x4001
#define GL_LIGHT2 0x4002
@@ -500,25 +360,18 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_LIGHT5 0x4005
#define GL_LIGHT6 0x4006
#define GL_LIGHT7 0x4007
-
-/* Buffer Objects */
#define GL_ARRAY_BUFFER 0x8892
#define GL_ELEMENT_ARRAY_BUFFER 0x8893
-
-#define GL_ARRAY_BUFFER_BINDING 0x8894
-#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
-#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
-#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
-#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
+#define GL_ARRAY_BUFFER_BINDING 0x8894
+#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
+#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
+#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
+#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
-
#define GL_STATIC_DRAW 0x88E4
#define GL_DYNAMIC_DRAW 0x88E8
-
#define GL_BUFFER_SIZE 0x8764
#define GL_BUFFER_USAGE 0x8765
-
-/* Texture combine + dot3 */
#define GL_SUBTRACT 0x84E7
#define GL_COMBINE 0x8570
#define GL_COMBINE_RGB 0x8571
@@ -535,75 +388,29 @@ typedef khronos_ssize_t GLsizeiptr;
#define GL_OPERAND0_ALPHA 0x8598
#define GL_OPERAND1_ALPHA 0x8599
#define GL_OPERAND2_ALPHA 0x859A
-
#define GL_ALPHA_SCALE 0x0D1C
-
#define GL_SRC0_RGB 0x8580
#define GL_SRC1_RGB 0x8581
#define GL_SRC2_RGB 0x8582
#define GL_SRC0_ALPHA 0x8588
#define GL_SRC1_ALPHA 0x8589
#define GL_SRC2_ALPHA 0x858A
-
#define GL_DOT3_RGB 0x86AE
#define GL_DOT3_RGBA 0x86AF
-
-/*------------------------------------------------------------------------*
- * required OES extension tokens
- *------------------------------------------------------------------------*/
-
-/* OES_read_format */
-#ifndef GL_OES_read_format
-#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
-#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
-#endif
-
-/* GL_OES_compressed_paletted_texture */
-#ifndef GL_OES_compressed_paletted_texture
-#define GL_PALETTE4_RGB8_OES 0x8B90
-#define GL_PALETTE4_RGBA8_OES 0x8B91
-#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
-#define GL_PALETTE4_RGBA4_OES 0x8B93
-#define GL_PALETTE4_RGB5_A1_OES 0x8B94
-#define GL_PALETTE8_RGB8_OES 0x8B95
-#define GL_PALETTE8_RGBA8_OES 0x8B96
-#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
-#define GL_PALETTE8_RGBA4_OES 0x8B98
-#define GL_PALETTE8_RGB5_A1_OES 0x8B99
-#endif
-
-/* OES_point_size_array */
-#ifndef GL_OES_point_size_array
-#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
-#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
-#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
-#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
-#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
-#endif
-
-/* GL_OES_point_sprite */
-#ifndef GL_OES_point_sprite
-#define GL_POINT_SPRITE_OES 0x8861
-#define GL_COORD_REPLACE_OES 0x8862
-#endif
-
-/*************************************************************/
-
-/* Available only in Common profile */
-GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLclampf ref);
-GL_API void GL_APIENTRY glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-GL_API void GL_APIENTRY glClearDepthf (GLclampf depth);
-GL_API void GL_APIENTRY glClipPlanef (GLenum plane, const GLfloat *equation);
+GL_API void GL_APIENTRY glAlphaFunc (GLenum func, GLfloat ref);
+GL_API void GL_APIENTRY glClearColor (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
+GL_API void GL_APIENTRY glClearDepthf (GLfloat d);
+GL_API void GL_APIENTRY glClipPlanef (GLenum p, const GLfloat *eqn);
GL_API void GL_APIENTRY glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
-GL_API void GL_APIENTRY glDepthRangef (GLclampf zNear, GLclampf zFar);
+GL_API void GL_APIENTRY glDepthRangef (GLfloat n, GLfloat f);
GL_API void GL_APIENTRY glFogf (GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glFogfv (GLenum pname, const GLfloat *params);
-GL_API void GL_APIENTRY glFrustumf (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GL_API void GL_APIENTRY glGetClipPlanef (GLenum pname, GLfloat eqn[4]);
-GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glFrustumf (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+GL_API void GL_APIENTRY glGetClipPlanef (GLenum plane, GLfloat *equation);
+GL_API void GL_APIENTRY glGetFloatv (GLenum pname, GLfloat *data);
GL_API void GL_APIENTRY glGetLightfv (GLenum light, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params);
-GL_API void GL_APIENTRY glGetTexEnvfv (GLenum env, GLenum pname, GLfloat *params);
+GL_API void GL_APIENTRY glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glLightModelf (GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glLightModelfv (GLenum pname, const GLfloat *params);
@@ -616,7 +423,7 @@ GL_API void GL_APIENTRY glMaterialfv (GLenum face, GLenum pname, const GLfloat *
GL_API void GL_APIENTRY glMultMatrixf (const GLfloat *m);
GL_API void GL_APIENTRY glMultiTexCoord4f (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
GL_API void GL_APIENTRY glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz);
-GL_API void GL_APIENTRY glOrthof (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
+GL_API void GL_APIENTRY glOrthof (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
GL_API void GL_APIENTRY glPointParameterf (GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glPointParameterfv (GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glPointSize (GLfloat size);
@@ -628,27 +435,25 @@ GL_API void GL_APIENTRY glTexEnvfv (GLenum target, GLenum pname, const GLfloat *
GL_API void GL_APIENTRY glTexParameterf (GLenum target, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glTranslatef (GLfloat x, GLfloat y, GLfloat z);
-
-/* Available in both Common and Common-Lite profiles */
GL_API void GL_APIENTRY glActiveTexture (GLenum texture);
-GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLclampx ref);
+GL_API void GL_APIENTRY glAlphaFuncx (GLenum func, GLfixed ref);
GL_API void GL_APIENTRY glBindBuffer (GLenum target, GLuint buffer);
GL_API void GL_APIENTRY glBindTexture (GLenum target, GLuint texture);
GL_API void GL_APIENTRY glBlendFunc (GLenum sfactor, GLenum dfactor);
-GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const GLvoid *data, GLenum usage);
-GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const GLvoid *data);
+GL_API void GL_APIENTRY glBufferData (GLenum target, GLsizeiptr size, const void *data, GLenum usage);
+GL_API void GL_APIENTRY glBufferSubData (GLenum target, GLintptr offset, GLsizeiptr size, const void *data);
GL_API void GL_APIENTRY glClear (GLbitfield mask);
-GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-GL_API void GL_APIENTRY glClearDepthx (GLclampx depth);
+GL_API void GL_APIENTRY glClearColorx (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GL_API void GL_APIENTRY glClearDepthx (GLfixed depth);
GL_API void GL_APIENTRY glClearStencil (GLint s);
GL_API void GL_APIENTRY glClientActiveTexture (GLenum texture);
GL_API void GL_APIENTRY glClipPlanex (GLenum plane, const GLfixed *equation);
GL_API void GL_APIENTRY glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
GL_API void GL_APIENTRY glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
-GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data);
-GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data);
+GL_API void GL_APIENTRY glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
+GL_API void GL_APIENTRY glCompressedTexImage2D (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data);
+GL_API void GL_APIENTRY glCompressedTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data);
GL_API void GL_APIENTRY glCopyTexImage2D (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
GL_API void GL_APIENTRY glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height);
GL_API void GL_APIENTRY glCullFace (GLenum mode);
@@ -656,33 +461,33 @@ GL_API void GL_APIENTRY glDeleteBuffers (GLsizei n, const GLuint *buffers);
GL_API void GL_APIENTRY glDeleteTextures (GLsizei n, const GLuint *textures);
GL_API void GL_APIENTRY glDepthFunc (GLenum func);
GL_API void GL_APIENTRY glDepthMask (GLboolean flag);
-GL_API void GL_APIENTRY glDepthRangex (GLclampx zNear, GLclampx zFar);
+GL_API void GL_APIENTRY glDepthRangex (GLfixed n, GLfixed f);
GL_API void GL_APIENTRY glDisable (GLenum cap);
GL_API void GL_APIENTRY glDisableClientState (GLenum array);
GL_API void GL_APIENTRY glDrawArrays (GLenum mode, GLint first, GLsizei count);
-GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
+GL_API void GL_APIENTRY glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices);
GL_API void GL_APIENTRY glEnable (GLenum cap);
GL_API void GL_APIENTRY glEnableClientState (GLenum array);
GL_API void GL_APIENTRY glFinish (void);
GL_API void GL_APIENTRY glFlush (void);
GL_API void GL_APIENTRY glFogx (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glFogxv (GLenum pname, const GLfixed *param);
GL_API void GL_APIENTRY glFrontFace (GLenum mode);
-GL_API void GL_APIENTRY glFrustumx (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *params);
+GL_API void GL_APIENTRY glFrustumx (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+GL_API void GL_APIENTRY glGetBooleanv (GLenum pname, GLboolean *data);
GL_API void GL_APIENTRY glGetBufferParameteriv (GLenum target, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetClipPlanex (GLenum pname, GLfixed eqn[4]);
+GL_API void GL_APIENTRY glGetClipPlanex (GLenum plane, GLfixed *equation);
GL_API void GL_APIENTRY glGenBuffers (GLsizei n, GLuint *buffers);
GL_API void GL_APIENTRY glGenTextures (GLsizei n, GLuint *textures);
GL_API GLenum GL_APIENTRY glGetError (void);
GL_API void GL_APIENTRY glGetFixedv (GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetIntegerv (GLenum pname, GLint *data);
GL_API void GL_APIENTRY glGetLightxv (GLenum light, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetMaterialxv (GLenum face, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetPointerv (GLenum pname, GLvoid **params);
-GL_API const GLubyte * GL_APIENTRY glGetString (GLenum name);
-GL_API void GL_APIENTRY glGetTexEnviv (GLenum env, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetTexEnvxv (GLenum env, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetPointerv (GLenum pname, void **params);
+GL_API const GLubyte *GL_APIENTRY glGetString (GLenum name);
+GL_API void GL_APIENTRY glGetTexEnviv (GLenum target, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glGetTexEnvxv (GLenum target, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetTexParameteriv (GLenum target, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGetTexParameterxv (GLenum target, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glHint (GLenum target, GLenum mode);
@@ -690,7 +495,7 @@ GL_API GLboolean GL_APIENTRY glIsBuffer (GLuint buffer);
GL_API GLboolean GL_APIENTRY glIsEnabled (GLenum cap);
GL_API GLboolean GL_APIENTRY glIsTexture (GLuint texture);
GL_API void GL_APIENTRY glLightModelx (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLightModelxv (GLenum pname, const GLfixed *param);
GL_API void GL_APIENTRY glLightx (GLenum light, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glLightxv (GLenum light, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glLineWidthx (GLfixed width);
@@ -698,13 +503,13 @@ GL_API void GL_APIENTRY glLoadIdentity (void);
GL_API void GL_APIENTRY glLoadMatrixx (const GLfixed *m);
GL_API void GL_APIENTRY glLogicOp (GLenum opcode);
GL_API void GL_APIENTRY glMaterialx (GLenum face, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glMaterialxv (GLenum face, GLenum pname, const GLfixed *param);
GL_API void GL_APIENTRY glMatrixMode (GLenum mode);
GL_API void GL_APIENTRY glMultMatrixx (const GLfixed *m);
-GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GL_API void GL_APIENTRY glMultiTexCoord4x (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
GL_API void GL_APIENTRY glNormal3x (GLfixed nx, GLfixed ny, GLfixed nz);
-GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glOrthox (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
+GL_API void GL_APIENTRY glNormalPointer (GLenum type, GLsizei stride, const void *pointer);
+GL_API void GL_APIENTRY glOrthox (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
GL_API void GL_APIENTRY glPixelStorei (GLenum pname, GLint param);
GL_API void GL_APIENTRY glPointParameterx (GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glPointParameterxv (GLenum pname, const GLfixed *params);
@@ -712,9 +517,9 @@ GL_API void GL_APIENTRY glPointSizex (GLfixed size);
GL_API void GL_APIENTRY glPolygonOffsetx (GLfixed factor, GLfixed units);
GL_API void GL_APIENTRY glPopMatrix (void);
GL_API void GL_APIENTRY glPushMatrix (void);
-GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels);
+GL_API void GL_APIENTRY glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels);
GL_API void GL_APIENTRY glRotatex (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glSampleCoverage (GLclampf value, GLboolean invert);
+GL_API void GL_APIENTRY glSampleCoverage (GLfloat value, GLboolean invert);
GL_API void GL_APIENTRY glSampleCoveragex (GLclampx value, GLboolean invert);
GL_API void GL_APIENTRY glScalex (GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glScissor (GLint x, GLint y, GLsizei width, GLsizei height);
@@ -722,49 +527,60 @@ GL_API void GL_APIENTRY glShadeModel (GLenum mode);
GL_API void GL_APIENTRY glStencilFunc (GLenum func, GLint ref, GLuint mask);
GL_API void GL_APIENTRY glStencilMask (GLuint mask);
GL_API void GL_APIENTRY glStencilOp (GLenum fail, GLenum zfail, GLenum zpass);
-GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
GL_API void GL_APIENTRY glTexEnvi (GLenum target, GLenum pname, GLint param);
GL_API void GL_APIENTRY glTexEnvx (GLenum target, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glTexEnviv (GLenum target, GLenum pname, const GLint *params);
GL_API void GL_APIENTRY glTexEnvxv (GLenum target, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels);
+GL_API void GL_APIENTRY glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels);
GL_API void GL_APIENTRY glTexParameteri (GLenum target, GLenum pname, GLint param);
GL_API void GL_APIENTRY glTexParameterx (GLenum target, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glTexParameteriv (GLenum target, GLenum pname, const GLint *params);
GL_API void GL_APIENTRY glTexParameterxv (GLenum target, GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels);
+GL_API void GL_APIENTRY glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels);
GL_API void GL_APIENTRY glTranslatex (GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer);
GL_API void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif /* GL_VERSION_ES_CM_1_0 */
-/*------------------------------------------------------------------------*
- * Required OES extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_OES_read_format */
-#ifndef GL_OES_read_format
-#define GL_OES_read_format 1
-#endif
-
-/* GL_OES_compressed_paletted_texture */
#ifndef GL_OES_compressed_paletted_texture
#define GL_OES_compressed_paletted_texture 1
-#endif
+#define GL_PALETTE4_RGB8_OES 0x8B90
+#define GL_PALETTE4_RGBA8_OES 0x8B91
+#define GL_PALETTE4_R5_G6_B5_OES 0x8B92
+#define GL_PALETTE4_RGBA4_OES 0x8B93
+#define GL_PALETTE4_RGB5_A1_OES 0x8B94
+#define GL_PALETTE8_RGB8_OES 0x8B95
+#define GL_PALETTE8_RGBA8_OES 0x8B96
+#define GL_PALETTE8_R5_G6_B5_OES 0x8B97
+#define GL_PALETTE8_RGBA4_OES 0x8B98
+#define GL_PALETTE8_RGB5_A1_OES 0x8B99
+#endif /* GL_OES_compressed_paletted_texture */
-/* GL_OES_point_size_array */
#ifndef GL_OES_point_size_array
#define GL_OES_point_size_array 1
-GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
+#define GL_POINT_SIZE_ARRAY_OES 0x8B9C
+#define GL_POINT_SIZE_ARRAY_TYPE_OES 0x898A
+#define GL_POINT_SIZE_ARRAY_STRIDE_OES 0x898B
+#define GL_POINT_SIZE_ARRAY_POINTER_OES 0x898C
+#define GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES 0x8B9F
+GL_API void GL_APIENTRY glPointSizePointerOES (GLenum type, GLsizei stride, const void *pointer);
+#endif /* GL_OES_point_size_array */
-/* GL_OES_point_sprite */
#ifndef GL_OES_point_sprite
#define GL_OES_point_sprite 1
-#endif
+#define GL_POINT_SPRITE_OES 0x8861
+#define GL_COORD_REPLACE_OES 0x8862
+#endif /* GL_OES_point_sprite */
+
+#ifndef GL_OES_read_format
+#define GL_OES_read_format 1
+#define GL_IMPLEMENTATION_COLOR_READ_TYPE_OES 0x8B9A
+#define GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES 0x8B9B
+#endif /* GL_OES_read_format */
#ifdef __cplusplus
}
#endif
-#endif /* __gl_h_ */
-
+#endif
diff --git a/include/GLES/glext.h b/include/GLES/glext.h
index 67092fdcb57..1012a7ea6ac 100644
--- a/include/GLES/glext.h
+++ b/include/GLES/glext.h
@@ -1,623 +1,135 @@
#ifndef __glext_h_
-#define __glext_h_
-
-/* $Revision: 20798 $ on $Date:: 2013-03-07 01:19:34 -0800 #$ */
+#define __glext_h_ 1
#ifdef __cplusplus
extern "C" {
#endif
/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
+** Copyright (c) 2013-2017 The Khronos Group Inc.
+**
+** Permission is hereby granted, free of charge, to any person obtaining a
+** copy of this software and/or associated documentation files (the
+** "Materials"), to deal in the Materials without restriction, including
+** without limitation the rights to use, copy, modify, merge, publish,
+** distribute, sublicense, and/or sell copies of the Materials, and to
+** permit persons to whom the Materials are furnished to do so, subject to
+** the following conditions:
+**
+** The above copyright notice and this permission notice shall be included
+** in all copies or substantial portions of the Materials.
+**
+** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
+** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+*/
+/*
+** This header is generated from the Khronos OpenGL / OpenGL ES XML
+** API Registry. The current version of the Registry, generator scripts
+** used to make the header, and the header can be found at
+** https://github.com/KhronosGroup/OpenGL-Registry
+*/
#ifndef GL_APIENTRYP
-# define GL_APIENTRYP GL_APIENTRY*
+#define GL_APIENTRYP GL_APIENTRY*
#endif
-/*------------------------------------------------------------------------*
- * OES extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_OES_blend_equation_separate */
-#ifndef GL_OES_blend_equation_separate
-/* BLEND_EQUATION_RGB_OES same as BLEND_EQUATION_OES */
-#define GL_BLEND_EQUATION_RGB_OES 0x8009
-#define GL_BLEND_EQUATION_ALPHA_OES 0x883D
-#endif
-
-/* GL_OES_blend_func_separate */
-#ifndef GL_OES_blend_func_separate
-#define GL_BLEND_DST_RGB_OES 0x80C8
-#define GL_BLEND_SRC_RGB_OES 0x80C9
-#define GL_BLEND_DST_ALPHA_OES 0x80CA
-#define GL_BLEND_SRC_ALPHA_OES 0x80CB
-#endif
+/* Generated on date 20170606 */
-/* GL_OES_blend_subtract */
-#ifndef GL_OES_blend_subtract
-#define GL_BLEND_EQUATION_OES 0x8009
-#define GL_FUNC_ADD_OES 0x8006
-#define GL_FUNC_SUBTRACT_OES 0x800A
-#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B
-#endif
-
-/* GL_OES_compressed_ETC1_RGB8_texture */
-#ifndef GL_OES_compressed_ETC1_RGB8_texture
-#define GL_ETC1_RGB8_OES 0x8D64
-#endif
-
-/* GL_OES_depth24 */
-#ifndef GL_OES_depth24
-#define GL_DEPTH_COMPONENT24_OES 0x81A6
-#endif
-
-/* GL_OES_depth32 */
-#ifndef GL_OES_depth32
-#define GL_DEPTH_COMPONENT32_OES 0x81A7
-#endif
-
-/* GL_OES_draw_texture */
-#ifndef GL_OES_draw_texture
-#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
-#endif
+/* Generated C header for:
+ * API: gles1
+ * Profile: common
+ * Versions considered: .*
+ * Versions emitted: _nomatch_^
+ * Default extensions included: gles1
+ * Additional extensions included: _nomatch_^
+ * Extensions removed: ^(GL_OES_read_format|GL_OES_compressed_paletted_texture|GL_OES_point_size_array|GL_OES_point_sprite)$
+ */
-/* GL_OES_EGL_image */
#ifndef GL_OES_EGL_image
-typedef void* GLeglImageOES;
+#define GL_OES_EGL_image 1
+typedef void *GLeglImageOES;
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
+typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
+GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
#endif
+#endif /* GL_OES_EGL_image */
-/* GL_OES_EGL_image_external */
#ifndef GL_OES_EGL_image_external
-/* GLeglImageOES defined in GL_OES_EGL_image already. */
-#define GL_TEXTURE_EXTERNAL_OES 0x8D65
-#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
-#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
-#endif
-
-/* GL_OES_element_index_uint */
-#ifndef GL_OES_element_index_uint
-#define GL_UNSIGNED_INT 0x1405
-#endif
-
-/* GL_OES_fixed_point */
-#ifndef GL_OES_fixed_point
-#define GL_FIXED_OES 0x140C
-#endif
-
-/* GL_OES_framebuffer_object */
-#ifndef GL_OES_framebuffer_object
-#define GL_NONE_OES 0
-#define GL_FRAMEBUFFER_OES 0x8D40
-#define GL_RENDERBUFFER_OES 0x8D41
-#define GL_RGBA4_OES 0x8056
-#define GL_RGB5_A1_OES 0x8057
-#define GL_RGB565_OES 0x8D62
-#define GL_DEPTH_COMPONENT16_OES 0x81A5
-#define GL_RENDERBUFFER_WIDTH_OES 0x8D42
-#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43
-#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
-#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50
-#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51
-#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52
-#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53
-#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54
-#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
-#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
-#define GL_COLOR_ATTACHMENT0_OES 0x8CE0
-#define GL_DEPTH_ATTACHMENT_OES 0x8D00
-#define GL_STENCIL_ATTACHMENT_OES 0x8D20
-#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5
-#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
-#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
-#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
-#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
-#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD
-#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6
-#define GL_RENDERBUFFER_BINDING_OES 0x8CA7
-#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8
-#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
-#endif
-
-/* GL_OES_mapbuffer */
-#ifndef GL_OES_mapbuffer
-#define GL_WRITE_ONLY_OES 0x88B9
-#define GL_BUFFER_ACCESS_OES 0x88BB
-#define GL_BUFFER_MAPPED_OES 0x88BC
-#define GL_BUFFER_MAP_POINTER_OES 0x88BD
-#endif
-
-/* GL_OES_matrix_get */
-#ifndef GL_OES_matrix_get
-#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
-#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
-#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
-#endif
-
-/* GL_OES_matrix_palette */
-#ifndef GL_OES_matrix_palette
-#define GL_MAX_VERTEX_UNITS_OES 0x86A4
-#define GL_MAX_PALETTE_MATRICES_OES 0x8842
-#define GL_MATRIX_PALETTE_OES 0x8840
-#define GL_MATRIX_INDEX_ARRAY_OES 0x8844
-#define GL_WEIGHT_ARRAY_OES 0x86AD
-#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843
-#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
-#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
-#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
-#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
-#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
-#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
-#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
-#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
-#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
-#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
-#endif
-
-/* GL_OES_packed_depth_stencil */
-#ifndef GL_OES_packed_depth_stencil
-#define GL_DEPTH_STENCIL_OES 0x84F9
-#define GL_UNSIGNED_INT_24_8_OES 0x84FA
-#define GL_DEPTH24_STENCIL8_OES 0x88F0
-#endif
-
-/* GL_OES_required_internalformat */
-/* No new tokens introduced by this extension. */
-
-/* GL_OES_rgb8_rgba8 */
-#ifndef GL_OES_rgb8_rgba8
-#define GL_RGB8_OES 0x8051
-#define GL_RGBA8_OES 0x8058
-#endif
-
-/* GL_OES_stencil1 */
-#ifndef GL_OES_stencil1
-#define GL_STENCIL_INDEX1_OES 0x8D46
-#endif
-
-/* GL_OES_stencil4 */
-#ifndef GL_OES_stencil4
-#define GL_STENCIL_INDEX4_OES 0x8D47
-#endif
-
-/* GL_OES_stencil8 */
-#ifndef GL_OES_stencil8
-#define GL_STENCIL_INDEX8_OES 0x8D48
-#endif
-
-/* GL_OES_stencil_wrap */
-#ifndef GL_OES_stencil_wrap
-#define GL_INCR_WRAP_OES 0x8507
-#define GL_DECR_WRAP_OES 0x8508
-#endif
-
-/* GL_OES_texture_cube_map */
-#ifndef GL_OES_texture_cube_map
-#define GL_NORMAL_MAP_OES 0x8511
-#define GL_REFLECTION_MAP_OES 0x8512
-#define GL_TEXTURE_CUBE_MAP_OES 0x8513
-#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
-#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
-#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
-#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C
-#define GL_TEXTURE_GEN_MODE_OES 0x2500
-#define GL_TEXTURE_GEN_STR_OES 0x8D60
-#endif
-
-/* GL_OES_texture_mirrored_repeat */
-#ifndef GL_OES_texture_mirrored_repeat
-#define GL_MIRRORED_REPEAT_OES 0x8370
-#endif
-
-/* GL_OES_vertex_array_object */
-#ifndef GL_OES_vertex_array_object
-#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
-#endif
-
-/*------------------------------------------------------------------------*
- * AMD extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_AMD_compressed_3DC_texture */
-#ifndef GL_AMD_compressed_3DC_texture
-#define GL_3DC_X_AMD 0x87F9
-#define GL_3DC_XY_AMD 0x87FA
-#endif
-
-/* GL_AMD_compressed_ATC_texture */
-#ifndef GL_AMD_compressed_ATC_texture
-#define GL_ATC_RGB_AMD 0x8C92
-#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
-#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
-#endif
-
-/*------------------------------------------------------------------------*
- * APPLE extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_APPLE_copy_texture_levels */
-/* No new tokens introduced by this extension. */
-
-/* GL_APPLE_framebuffer_multisample */
-#ifndef GL_APPLE_framebuffer_multisample
-#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
-#define GL_MAX_SAMPLES_APPLE 0x8D57
-#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
-#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
-#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
-#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
-#endif
-
-/* GL_APPLE_sync */
-#ifndef GL_APPLE_sync
-
-/* These types are defined with reference to <inttypes.h>
- * in the Apple extension spec, but here we use the Khronos
- * portable types in khrplatform.h, and assume those types
- * are always defined.
- * If any other extensions using these types are defined,
- * the typedefs must move out of this block and be shared.
- */
-typedef khronos_int64_t GLint64;
-typedef khronos_uint64_t GLuint64;
-typedef struct __GLsync *GLsync;
-
-#define GL_SYNC_OBJECT_APPLE 0x8A53
-#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
-#define GL_OBJECT_TYPE_APPLE 0x9112
-#define GL_SYNC_CONDITION_APPLE 0x9113
-#define GL_SYNC_STATUS_APPLE 0x9114
-#define GL_SYNC_FLAGS_APPLE 0x9115
-#define GL_SYNC_FENCE_APPLE 0x9116
-#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
-#define GL_UNSIGNALED_APPLE 0x9118
-#define GL_SIGNALED_APPLE 0x9119
-#define GL_ALREADY_SIGNALED_APPLE 0x911A
-#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
-#define GL_CONDITION_SATISFIED_APPLE 0x911C
-#define GL_WAIT_FAILED_APPLE 0x911D
-#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
-#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
-#endif
-
-/* GL_APPLE_texture_2D_limited_npot */
-/* No new tokens introduced by this extension. */
-
-/* GL_APPLE_texture_format_BGRA8888 */
-#ifndef GL_APPLE_texture_format_BGRA8888
-#define GL_BGRA_EXT 0x80E1
-#endif
-
-/* GL_APPLE_texture_max_level */
-#ifndef GL_APPLE_texture_max_level
-#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
-#endif
-
-/*------------------------------------------------------------------------*
- * ARM extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_ARM_rgba8 */
-/* No new tokens introduced by this extension. */
-
-/*------------------------------------------------------------------------*
- * EXT extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_EXT_blend_minmax */
-#ifndef GL_EXT_blend_minmax
-#define GL_MIN_EXT 0x8007
-#define GL_MAX_EXT 0x8008
-#endif
-
-/* GL_EXT_discard_framebuffer */
-#ifndef GL_EXT_discard_framebuffer
-#define GL_COLOR_EXT 0x1800
-#define GL_DEPTH_EXT 0x1801
-#define GL_STENCIL_EXT 0x1802
-#endif
-
-/* GL_EXT_map_buffer_range */
-#ifndef GL_EXT_map_buffer_range
-#define GL_MAP_READ_BIT_EXT 0x0001
-#define GL_MAP_WRITE_BIT_EXT 0x0002
-#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
-#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
-#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
-#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
-#endif
-
-/* GL_EXT_multisampled_render_to_texture */
-#ifndef GL_EXT_multisampled_render_to_texture
-#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
-/* reuse values from GL_EXT_framebuffer_multisample (desktop extension) */
-#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
-#define GL_MAX_SAMPLES_EXT 0x8D57
-#endif
-
-/* GL_EXT_multi_draw_arrays */
-/* No new tokens introduced by this extension. */
-
-/* GL_EXT_read_format_bgra */
-#ifndef GL_EXT_read_format_bgra
-#define GL_BGRA_EXT 0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
-#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
-#endif
-
-/* GL_EXT_robustness */
-#ifndef GL_EXT_robustness
-/* reuse GL_NO_ERROR */
-#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
-#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
-#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
-#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
-#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
-#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
-#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
-#endif
-
-/* GL_EXT_sRGB */
-#ifndef GL_EXT_sRGB
-#define GL_SRGB_EXT 0x8C40
-#define GL_SRGB_ALPHA_EXT 0x8C42
-#define GL_SRGB8_ALPHA8_EXT 0x8C43
-#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
-#endif
-
-/* GL_EXT_texture_compression_dxt1 */
-#ifndef GL_EXT_texture_compression_dxt1
-#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
-#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
-#endif
-
-/* GL_EXT_texture_filter_anisotropic */
-#ifndef GL_EXT_texture_filter_anisotropic
-#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
-#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
-#endif
-
-/* GL_EXT_texture_format_BGRA8888 */
-#ifndef GL_EXT_texture_format_BGRA8888
-#define GL_BGRA_EXT 0x80E1
-#endif
-
-/* GL_EXT_texture_lod_bias */
-#ifndef GL_EXT_texture_lod_bias
-#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
-#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
-#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
-#endif
-
-/* GL_EXT_texture_storage */
-#ifndef GL_EXT_texture_storage
-#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
-#define GL_ALPHA8_EXT 0x803C
-#define GL_LUMINANCE8_EXT 0x8040
-#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
-#define GL_RGBA32F_EXT 0x8814
-#define GL_RGB32F_EXT 0x8815
-#define GL_ALPHA32F_EXT 0x8816
-#define GL_LUMINANCE32F_EXT 0x8818
-#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
-/* reuse GL_RGBA16F_EXT */
-#define GL_RGB16F_EXT 0x881B
-#define GL_ALPHA16F_EXT 0x881C
-#define GL_LUMINANCE16F_EXT 0x881E
-#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
-#define GL_RGB10_A2_EXT 0x8059
-#define GL_RGB10_EXT 0x8052
-#define GL_BGRA8_EXT 0x93A1
-#endif
-
-/*------------------------------------------------------------------------*
- * IMG extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_IMG_read_format */
-#ifndef GL_IMG_read_format
-#define GL_BGRA_IMG 0x80E1
-#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
-#endif
-
-/* GL_IMG_texture_compression_pvrtc */
-#ifndef GL_IMG_texture_compression_pvrtc
-#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
-#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
-#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
-#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
-#endif
-
-/* GL_IMG_texture_env_enhanced_fixed_function */
-#ifndef GL_IMG_texture_env_enhanced_fixed_function
-#define GL_MODULATE_COLOR_IMG 0x8C04
-#define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05
-#define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06
-#define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07
-#define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08
-#define GL_ADD_BLEND_IMG 0x8C09
-#define GL_DOT3_RGBA_IMG 0x86AF
-#endif
-
-/* GL_IMG_user_clip_plane */
-#ifndef GL_IMG_user_clip_plane
-#define GL_CLIP_PLANE0_IMG 0x3000
-#define GL_CLIP_PLANE1_IMG 0x3001
-#define GL_CLIP_PLANE2_IMG 0x3002
-#define GL_CLIP_PLANE3_IMG 0x3003
-#define GL_CLIP_PLANE4_IMG 0x3004
-#define GL_CLIP_PLANE5_IMG 0x3005
-#define GL_MAX_CLIP_PLANES_IMG 0x0D32
-#endif
-
-/* GL_IMG_multisampled_render_to_texture */
-#ifndef GL_IMG_multisampled_render_to_texture
-#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
-#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
-#define GL_MAX_SAMPLES_IMG 0x9135
-#define GL_TEXTURE_SAMPLES_IMG 0x9136
-#endif
-
-/*------------------------------------------------------------------------*
- * NV extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_NV_fence */
-#ifndef GL_NV_fence
-#define GL_ALL_COMPLETED_NV 0x84F2
-#define GL_FENCE_STATUS_NV 0x84F3
-#define GL_FENCE_CONDITION_NV 0x84F4
-#endif
-
-/*------------------------------------------------------------------------*
- * QCOM extension tokens
- *------------------------------------------------------------------------*/
-
-/* GL_QCOM_driver_control */
-/* No new tokens introduced by this extension. */
-
-/* GL_QCOM_extended_get */
-#ifndef GL_QCOM_extended_get
-#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
-#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
-#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
-#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
-#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
-#define GL_TEXTURE_TYPE_QCOM 0x8BD7
-#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
-#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
-#define GL_TEXTURE_TARGET_QCOM 0x8BDA
-#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
-#define GL_STATE_RESTORE 0x8BDC
-#endif
-
-/* GL_QCOM_extended_get2 */
-/* No new tokens introduced by this extension. */
-
-/* GL_QCOM_perfmon_global_mode */
-#ifndef GL_QCOM_perfmon_global_mode
-#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
-#endif
-
-/* GL_QCOM_writeonly_rendering */
-#ifndef GL_QCOM_writeonly_rendering
-#define GL_WRITEONLY_RENDERING_QCOM 0x8823
-#endif
-
-/* GL_QCOM_tiled_rendering */
-#ifndef GL_QCOM_tiled_rendering
-#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
-#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
-#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
-#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
-#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
-#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
-#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
-#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
-#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
-#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
-#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
-#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
-#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
-#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
-#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
-#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
-#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
-#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
-#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
-#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
-#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
-#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
-#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
-#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
-#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
-#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
-#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
-#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
-#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
-#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
-#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
-#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
-#endif
-
-/*------------------------------------------------------------------------*
- * End of extension tokens, start of corresponding extension functions
- *------------------------------------------------------------------------*/
-
-/*------------------------------------------------------------------------*
- * OES extension functions
- *------------------------------------------------------------------------*/
+#define GL_OES_EGL_image_external 1
+#define GL_TEXTURE_EXTERNAL_OES 0x8D65
+#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
+#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
+#endif /* GL_OES_EGL_image_external */
-/* GL_OES_blend_equation_separate */
#ifndef GL_OES_blend_equation_separate
#define GL_OES_blend_equation_separate 1
+#define GL_BLEND_EQUATION_RGB_OES 0x8009
+#define GL_BLEND_EQUATION_ALPHA_OES 0x883D
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glBlendEquationSeparateOES (GLenum modeRGB, GLenum modeAlpha);
#endif
-typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONSEPARATEOESPROC) (GLenum modeRGB, GLenum modeAlpha);
-#endif
+#endif /* GL_OES_blend_equation_separate */
-/* GL_OES_blend_func_separate */
#ifndef GL_OES_blend_func_separate
#define GL_OES_blend_func_separate 1
+#define GL_BLEND_DST_RGB_OES 0x80C8
+#define GL_BLEND_SRC_RGB_OES 0x80C9
+#define GL_BLEND_DST_ALPHA_OES 0x80CA
+#define GL_BLEND_SRC_ALPHA_OES 0x80CB
+typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glBlendFuncSeparateOES (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
#endif
-typedef void (GL_APIENTRYP PFNGLBLENDFUNCSEPARATEOESPROC) (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha);
-#endif
+#endif /* GL_OES_blend_func_separate */
-/* GL_OES_blend_subtract */
#ifndef GL_OES_blend_subtract
#define GL_OES_blend_subtract 1
+#define GL_BLEND_EQUATION_OES 0x8009
+#define GL_FUNC_ADD_OES 0x8006
+#define GL_FUNC_SUBTRACT_OES 0x800A
+#define GL_FUNC_REVERSE_SUBTRACT_OES 0x800B
+typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glBlendEquationOES (GLenum mode);
#endif
-typedef void (GL_APIENTRYP PFNGLBLENDEQUATIONOESPROC) (GLenum mode);
-#endif
+#endif /* GL_OES_blend_subtract */
-/* GL_OES_byte_coordinates */
#ifndef GL_OES_byte_coordinates
#define GL_OES_byte_coordinates 1
-#endif
+typedef khronos_int8_t GLbyte;
+#endif /* GL_OES_byte_coordinates */
+
+#ifndef GL_OES_compressed_ETC1_RGB8_sub_texture
+#define GL_OES_compressed_ETC1_RGB8_sub_texture 1
+#endif /* GL_OES_compressed_ETC1_RGB8_sub_texture */
-/* GL_OES_compressed_ETC1_RGB8_texture */
#ifndef GL_OES_compressed_ETC1_RGB8_texture
#define GL_OES_compressed_ETC1_RGB8_texture 1
-#endif
+#define GL_ETC1_RGB8_OES 0x8D64
+#endif /* GL_OES_compressed_ETC1_RGB8_texture */
-/* GL_OES_depth24 */
#ifndef GL_OES_depth24
#define GL_OES_depth24 1
-#endif
+#define GL_DEPTH_COMPONENT24_OES 0x81A6
+#endif /* GL_OES_depth24 */
-/* GL_OES_depth32 */
#ifndef GL_OES_depth32
#define GL_OES_depth32 1
-#endif
+#define GL_DEPTH_COMPONENT32_OES 0x81A7
+#endif /* GL_OES_depth32 */
-/* GL_OES_draw_texture */
#ifndef GL_OES_draw_texture
#define GL_OES_draw_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
-GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
-GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
-GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
-GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
-GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
-GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
-GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
-#endif
+typedef short GLshort;
+#define GL_TEXTURE_CROP_RECT_OES 0x8B9D
typedef void (GL_APIENTRYP PFNGLDRAWTEXSOESPROC) (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
typedef void (GL_APIENTRYP PFNGLDRAWTEXIOESPROC) (GLint x, GLint y, GLint z, GLint width, GLint height);
typedef void (GL_APIENTRYP PFNGLDRAWTEXXOESPROC) (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
@@ -626,349 +138,436 @@ typedef void (GL_APIENTRYP PFNGLDRAWTEXIVOESPROC) (const GLint *coords);
typedef void (GL_APIENTRYP PFNGLDRAWTEXXVOESPROC) (const GLfixed *coords);
typedef void (GL_APIENTRYP PFNGLDRAWTEXFOESPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
typedef void (GL_APIENTRYP PFNGLDRAWTEXFVOESPROC) (const GLfloat *coords);
-#endif
-
-/* GL_OES_EGL_image */
-#ifndef GL_OES_EGL_image
-#define GL_OES_EGL_image 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image);
-GL_API void GL_APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image);
-#endif
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image);
-typedef void (GL_APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image);
-#endif
-
-/* GL_OES_EGL_image_external */
-#ifndef GL_OES_EGL_image_external
-#define GL_OES_EGL_image_external 1
-/* glEGLImageTargetTexture2DOES defined in GL_OES_EGL_image already. */
+GL_API void GL_APIENTRY glDrawTexsOES (GLshort x, GLshort y, GLshort z, GLshort width, GLshort height);
+GL_API void GL_APIENTRY glDrawTexiOES (GLint x, GLint y, GLint z, GLint width, GLint height);
+GL_API void GL_APIENTRY glDrawTexxOES (GLfixed x, GLfixed y, GLfixed z, GLfixed width, GLfixed height);
+GL_API void GL_APIENTRY glDrawTexsvOES (const GLshort *coords);
+GL_API void GL_APIENTRY glDrawTexivOES (const GLint *coords);
+GL_API void GL_APIENTRY glDrawTexxvOES (const GLfixed *coords);
+GL_API void GL_APIENTRY glDrawTexfOES (GLfloat x, GLfloat y, GLfloat z, GLfloat width, GLfloat height);
+GL_API void GL_APIENTRY glDrawTexfvOES (const GLfloat *coords);
#endif
+#endif /* GL_OES_draw_texture */
-/* GL_OES_element_index_uint */
#ifndef GL_OES_element_index_uint
#define GL_OES_element_index_uint 1
-#endif
+#define GL_UNSIGNED_INT 0x1405
+#endif /* GL_OES_element_index_uint */
-/* GL_OES_extended_matrix_palette */
#ifndef GL_OES_extended_matrix_palette
#define GL_OES_extended_matrix_palette 1
-#endif
+#endif /* GL_OES_extended_matrix_palette */
-/* GL_OES_fbo_render_mipmap */
#ifndef GL_OES_fbo_render_mipmap
#define GL_OES_fbo_render_mipmap 1
-#endif
+#endif /* GL_OES_fbo_render_mipmap */
-/* GL_OES_fixed_point */
#ifndef GL_OES_fixed_point
#define GL_OES_fixed_point 1
+#define GL_FIXED_OES 0x140C
+typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLfixed ref);
+typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLfixed depth);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
+typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLfixed n, GLfixed f);
+typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *param);
+typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum plane, GLfixed *equation);
+typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *param);
+typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
+typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
+typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *param);
+typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
+typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
+typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
+typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
+typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
+typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
+typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
+typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLclampx ref);
-GL_API void GL_APIENTRY glClearColorxOES (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-GL_API void GL_APIENTRY glClearDepthxOES (GLclampx depth);
+GL_API void GL_APIENTRY glAlphaFuncxOES (GLenum func, GLfixed ref);
+GL_API void GL_APIENTRY glClearColorxOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
+GL_API void GL_APIENTRY glClearDepthxOES (GLfixed depth);
GL_API void GL_APIENTRY glClipPlanexOES (GLenum plane, const GLfixed *equation);
GL_API void GL_APIENTRY glColor4xOES (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-GL_API void GL_APIENTRY glDepthRangexOES (GLclampx zNear, GLclampx zFar);
+GL_API void GL_APIENTRY glDepthRangexOES (GLfixed n, GLfixed f);
GL_API void GL_APIENTRY glFogxOES (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *params);
-GL_API void GL_APIENTRY glFrustumxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum pname, GLfixed eqn[4]);
+GL_API void GL_APIENTRY glFogxvOES (GLenum pname, const GLfixed *param);
+GL_API void GL_APIENTRY glFrustumxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
+GL_API void GL_APIENTRY glGetClipPlanexOES (GLenum plane, GLfixed *equation);
GL_API void GL_APIENTRY glGetFixedvOES (GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
-GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum env, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetTexEnvxvOES (GLenum target, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glGetTexParameterxvOES (GLenum target, GLenum pname, GLfixed *params);
GL_API void GL_APIENTRY glLightModelxOES (GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glLightModelxvOES (GLenum pname, const GLfixed *param);
GL_API void GL_APIENTRY glLightxOES (GLenum light, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glLightxvOES (GLenum light, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glLineWidthxOES (GLfixed width);
GL_API void GL_APIENTRY glLoadMatrixxOES (const GLfixed *m);
GL_API void GL_APIENTRY glMaterialxOES (GLenum face, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *params);
+GL_API void GL_APIENTRY glMaterialxvOES (GLenum face, GLenum pname, const GLfixed *param);
GL_API void GL_APIENTRY glMultMatrixxOES (const GLfixed *m);
-GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
+GL_API void GL_APIENTRY glMultiTexCoord4xOES (GLenum texture, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
GL_API void GL_APIENTRY glNormal3xOES (GLfixed nx, GLfixed ny, GLfixed nz);
-GL_API void GL_APIENTRY glOrthoxOES (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glOrthoxOES (GLfixed l, GLfixed r, GLfixed b, GLfixed t, GLfixed n, GLfixed f);
GL_API void GL_APIENTRY glPointParameterxvOES (GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glPointSizexOES (GLfixed size);
GL_API void GL_APIENTRY glPolygonOffsetxOES (GLfixed factor, GLfixed units);
GL_API void GL_APIENTRY glRotatexOES (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
GL_API void GL_APIENTRY glScalexOES (GLfixed x, GLfixed y, GLfixed z);
GL_API void GL_APIENTRY glTexEnvxOES (GLenum target, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glTexEnvxvOES (GLenum target, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glTexParameterxOES (GLenum target, GLenum pname, GLfixed param);
GL_API void GL_APIENTRY glTexParameterxvOES (GLenum target, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glTranslatexOES (GLfixed x, GLfixed y, GLfixed z);
+GL_API void GL_APIENTRY glGetLightxvOES (GLenum light, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glGetMaterialxvOES (GLenum face, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glPointParameterxOES (GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glSampleCoveragexOES (GLclampx value, GLboolean invert);
+GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
+GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
+GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
#endif
-typedef void (GL_APIENTRYP PFNGLALPHAFUNCXOESPROC) (GLenum func, GLclampx ref);
-typedef void (GL_APIENTRYP PFNGLCLEARCOLORXOESPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
-typedef void (GL_APIENTRYP PFNGLCLEARDEPTHXOESPROC) (GLclampx depth);
-typedef void (GL_APIENTRYP PFNGLCLIPPLANEXOESPROC) (GLenum plane, const GLfixed *equation);
-typedef void (GL_APIENTRYP PFNGLCOLOR4XOESPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
-typedef void (GL_APIENTRYP PFNGLDEPTHRANGEXOESPROC) (GLclampx zNear, GLclampx zFar);
-typedef void (GL_APIENTRYP PFNGLFOGXOESPROC) (GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLFOGXVOESPROC) (GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLFRUSTUMXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEXOESPROC) (GLenum pname, GLfixed eqn[4]);
-typedef void (GL_APIENTRYP PFNGLGETFIXEDVOESPROC) (GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETLIGHTXVOESPROC) (GLenum light, GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETMATERIALXVOESPROC) (GLenum face, GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXENVXVOESPROC) (GLenum env, GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLLIGHTMODELXOESPROC) (GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLLIGHTMODELXVOESPROC) (GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLLIGHTXOESPROC) (GLenum light, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLLIGHTXVOESPROC) (GLenum light, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLLINEWIDTHXOESPROC) (GLfixed width);
-typedef void (GL_APIENTRYP PFNGLLOADMATRIXXOESPROC) (const GLfixed *m);
-typedef void (GL_APIENTRYP PFNGLMATERIALXOESPROC) (GLenum face, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLMATERIALXVOESPROC) (GLenum face, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLMULTMATRIXXOESPROC) (const GLfixed *m);
-typedef void (GL_APIENTRYP PFNGLMULTITEXCOORD4XOESPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q);
-typedef void (GL_APIENTRYP PFNGLNORMAL3XOESPROC) (GLfixed nx, GLfixed ny, GLfixed nz);
-typedef void (GL_APIENTRYP PFNGLORTHOXOESPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar);
-typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXOESPROC) (GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLPOINTPARAMETERXVOESPROC) (GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLPOINTSIZEXOESPROC) (GLfixed size);
-typedef void (GL_APIENTRYP PFNGLPOLYGONOFFSETXOESPROC) (GLfixed factor, GLfixed units);
-typedef void (GL_APIENTRYP PFNGLROTATEXOESPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z);
-typedef void (GL_APIENTRYP PFNGLSAMPLECOVERAGEXOESPROC) (GLclampx value, GLboolean invert);
-typedef void (GL_APIENTRYP PFNGLSCALEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
-typedef void (GL_APIENTRYP PFNGLTEXENVXOESPROC) (GLenum target, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLTEXENVXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXOESPROC) (GLenum target, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLTEXPARAMETERXVOESPROC) (GLenum target, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLTRANSLATEXOESPROC) (GLfixed x, GLfixed y, GLfixed z);
-#endif
+#endif /* GL_OES_fixed_point */
-/* GL_OES_framebuffer_object */
#ifndef GL_OES_framebuffer_object
#define GL_OES_framebuffer_object 1
+#define GL_NONE_OES 0
+#define GL_FRAMEBUFFER_OES 0x8D40
+#define GL_RENDERBUFFER_OES 0x8D41
+#define GL_RGBA4_OES 0x8056
+#define GL_RGB5_A1_OES 0x8057
+#define GL_RGB565_OES 0x8D62
+#define GL_DEPTH_COMPONENT16_OES 0x81A5
+#define GL_RENDERBUFFER_WIDTH_OES 0x8D42
+#define GL_RENDERBUFFER_HEIGHT_OES 0x8D43
+#define GL_RENDERBUFFER_INTERNAL_FORMAT_OES 0x8D44
+#define GL_RENDERBUFFER_RED_SIZE_OES 0x8D50
+#define GL_RENDERBUFFER_GREEN_SIZE_OES 0x8D51
+#define GL_RENDERBUFFER_BLUE_SIZE_OES 0x8D52
+#define GL_RENDERBUFFER_ALPHA_SIZE_OES 0x8D53
+#define GL_RENDERBUFFER_DEPTH_SIZE_OES 0x8D54
+#define GL_RENDERBUFFER_STENCIL_SIZE_OES 0x8D55
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES 0x8CD0
+#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES 0x8CD1
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES 0x8CD2
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES 0x8CD3
+#define GL_COLOR_ATTACHMENT0_OES 0x8CE0
+#define GL_DEPTH_ATTACHMENT_OES 0x8D00
+#define GL_STENCIL_ATTACHMENT_OES 0x8D20
+#define GL_FRAMEBUFFER_COMPLETE_OES 0x8CD5
+#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES 0x8CD6
+#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES 0x8CD7
+#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES 0x8CD9
+#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_OES 0x8CDA
+#define GL_FRAMEBUFFER_UNSUPPORTED_OES 0x8CDD
+#define GL_FRAMEBUFFER_BINDING_OES 0x8CA6
+#define GL_RENDERBUFFER_BINDING_OES 0x8CA7
+#define GL_MAX_RENDERBUFFER_SIZE_OES 0x84E8
+#define GL_INVALID_FRAMEBUFFER_OPERATION_OES 0x0506
+typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint *renderbuffers);
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint *params);
+typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
+typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint *framebuffers);
+typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint *framebuffers);
+typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
+typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
#ifdef GL_GLEXT_PROTOTYPES
GL_API GLboolean GL_APIENTRY glIsRenderbufferOES (GLuint renderbuffer);
GL_API void GL_APIENTRY glBindRenderbufferOES (GLenum target, GLuint renderbuffer);
-GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint* renderbuffers);
-GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint* renderbuffers);
+GL_API void GL_APIENTRY glDeleteRenderbuffersOES (GLsizei n, const GLuint *renderbuffers);
+GL_API void GL_APIENTRY glGenRenderbuffersOES (GLsizei n, GLuint *renderbuffers);
GL_API void GL_APIENTRY glRenderbufferStorageOES (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint* params);
+GL_API void GL_APIENTRY glGetRenderbufferParameterivOES (GLenum target, GLenum pname, GLint *params);
GL_API GLboolean GL_APIENTRY glIsFramebufferOES (GLuint framebuffer);
GL_API void GL_APIENTRY glBindFramebufferOES (GLenum target, GLuint framebuffer);
-GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint* framebuffers);
-GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint* framebuffers);
+GL_API void GL_APIENTRY glDeleteFramebuffersOES (GLsizei n, const GLuint *framebuffers);
+GL_API void GL_APIENTRY glGenFramebuffersOES (GLsizei n, GLuint *framebuffers);
GL_API GLenum GL_APIENTRY glCheckFramebufferStatusOES (GLenum target);
GL_API void GL_APIENTRY glFramebufferRenderbufferOES (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
GL_API void GL_APIENTRY glFramebufferTexture2DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint* params);
+GL_API void GL_APIENTRY glGetFramebufferAttachmentParameterivOES (GLenum target, GLenum attachment, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glGenerateMipmapOES (GLenum target);
#endif
-typedef GLboolean (GL_APIENTRYP PFNGLISRENDERBUFFEROESPROC) (GLuint renderbuffer);
-typedef void (GL_APIENTRYP PFNGLBINDRENDERBUFFEROESPROC) (GLenum target, GLuint renderbuffer);
-typedef void (GL_APIENTRYP PFNGLDELETERENDERBUFFERSOESPROC) (GLsizei n, const GLuint* renderbuffers);
-typedef void (GL_APIENTRYP PFNGLGENRENDERBUFFERSOESPROC) (GLsizei n, GLuint* renderbuffers);
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLGETRENDERBUFFERPARAMETERIVOESPROC) (GLenum target, GLenum pname, GLint* params);
-typedef GLboolean (GL_APIENTRYP PFNGLISFRAMEBUFFEROESPROC) (GLuint framebuffer);
-typedef void (GL_APIENTRYP PFNGLBINDFRAMEBUFFEROESPROC) (GLenum target, GLuint framebuffer);
-typedef void (GL_APIENTRYP PFNGLDELETEFRAMEBUFFERSOESPROC) (GLsizei n, const GLuint* framebuffers);
-typedef void (GL_APIENTRYP PFNGLGENFRAMEBUFFERSOESPROC) (GLsizei n, GLuint* framebuffers);
-typedef GLenum (GL_APIENTRYP PFNGLCHECKFRAMEBUFFERSTATUSOESPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERRENDERBUFFEROESPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DOESPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level);
-typedef void (GL_APIENTRYP PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVOESPROC) (GLenum target, GLenum attachment, GLenum pname, GLint* params);
-typedef void (GL_APIENTRYP PFNGLGENERATEMIPMAPOESPROC) (GLenum target);
-#endif
+#endif /* GL_OES_framebuffer_object */
-/* GL_OES_mapbuffer */
#ifndef GL_OES_mapbuffer
#define GL_OES_mapbuffer 1
+#define GL_WRITE_ONLY_OES 0x88B9
+#define GL_BUFFER_ACCESS_OES 0x88BB
+#define GL_BUFFER_MAPPED_OES 0x88BC
+#define GL_BUFFER_MAP_POINTER_OES 0x88BD
+typedef void *(GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
+typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
+typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, void **params);
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void* GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
+GL_API void *GL_APIENTRY glMapBufferOES (GLenum target, GLenum access);
GL_API GLboolean GL_APIENTRY glUnmapBufferOES (GLenum target);
-GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, GLvoid ** params);
-#endif
-typedef void* (GL_APIENTRYP PFNGLMAPBUFFEROESPROC) (GLenum target, GLenum access);
-typedef GLboolean (GL_APIENTRYP PFNGLUNMAPBUFFEROESPROC) (GLenum target);
-typedef void (GL_APIENTRYP PFNGLGETBUFFERPOINTERVOESPROC) (GLenum target, GLenum pname, GLvoid ** params);
+GL_API void GL_APIENTRY glGetBufferPointervOES (GLenum target, GLenum pname, void **params);
#endif
+#endif /* GL_OES_mapbuffer */
-/* GL_OES_matrix_get */
#ifndef GL_OES_matrix_get
#define GL_OES_matrix_get 1
-#endif
+#define GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES 0x898D
+#define GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES 0x898E
+#define GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES 0x898F
+#endif /* GL_OES_matrix_get */
-/* GL_OES_matrix_palette */
#ifndef GL_OES_matrix_palette
#define GL_OES_matrix_palette 1
+#define GL_MAX_VERTEX_UNITS_OES 0x86A4
+#define GL_MAX_PALETTE_MATRICES_OES 0x8842
+#define GL_MATRIX_PALETTE_OES 0x8840
+#define GL_MATRIX_INDEX_ARRAY_OES 0x8844
+#define GL_WEIGHT_ARRAY_OES 0x86AD
+#define GL_CURRENT_PALETTE_MATRIX_OES 0x8843
+#define GL_MATRIX_INDEX_ARRAY_SIZE_OES 0x8846
+#define GL_MATRIX_INDEX_ARRAY_TYPE_OES 0x8847
+#define GL_MATRIX_INDEX_ARRAY_STRIDE_OES 0x8848
+#define GL_MATRIX_INDEX_ARRAY_POINTER_OES 0x8849
+#define GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES 0x8B9E
+#define GL_WEIGHT_ARRAY_SIZE_OES 0x86AB
+#define GL_WEIGHT_ARRAY_TYPE_OES 0x86A9
+#define GL_WEIGHT_ARRAY_STRIDE_OES 0x86AA
+#define GL_WEIGHT_ARRAY_POINTER_OES 0x86AC
+#define GL_WEIGHT_ARRAY_BUFFER_BINDING_OES 0x889E
+typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
+typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
+typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
+typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glCurrentPaletteMatrixOES (GLuint matrixpaletteindex);
GL_API void GL_APIENTRY glLoadPaletteFromModelViewMatrixOES (void);
-GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-#endif
-typedef void (GL_APIENTRYP PFNGLCURRENTPALETTEMATRIXOESPROC) (GLuint matrixpaletteindex);
-typedef void (GL_APIENTRYP PFNGLLOADPALETTEFROMMODELVIEWMATRIXOESPROC) (void);
-typedef void (GL_APIENTRYP PFNGLMATRIXINDEXPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
-typedef void (GL_APIENTRYP PFNGLWEIGHTPOINTEROESPROC) (GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
+GL_API void GL_APIENTRY glMatrixIndexPointerOES (GLint size, GLenum type, GLsizei stride, const void *pointer);
+GL_API void GL_APIENTRY glWeightPointerOES (GLint size, GLenum type, GLsizei stride, const void *pointer);
#endif
+#endif /* GL_OES_matrix_palette */
-/* GL_OES_packed_depth_stencil */
#ifndef GL_OES_packed_depth_stencil
#define GL_OES_packed_depth_stencil 1
-#endif
-
-/* GL_OES_required_internalformat */
-#ifndef GL_OES_required_internalformat
-#define GL_OES_required_internalformat 1
-#endif
+#define GL_DEPTH_STENCIL_OES 0x84F9
+#define GL_UNSIGNED_INT_24_8_OES 0x84FA
+#define GL_DEPTH24_STENCIL8_OES 0x88F0
+#endif /* GL_OES_packed_depth_stencil */
-/* GL_OES_query_matrix */
#ifndef GL_OES_query_matrix
#define GL_OES_query_matrix 1
+typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed *mantissa, GLint *exponent);
#ifdef GL_GLEXT_PROTOTYPES
-GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed mantissa[16], GLint exponent[16]);
-#endif
-typedef GLbitfield (GL_APIENTRYP PFNGLQUERYMATRIXXOESPROC) (GLfixed mantissa[16], GLint exponent[16]);
+GL_API GLbitfield GL_APIENTRY glQueryMatrixxOES (GLfixed *mantissa, GLint *exponent);
#endif
+#endif /* GL_OES_query_matrix */
+
+#ifndef GL_OES_required_internalformat
+#define GL_OES_required_internalformat 1
+#define GL_ALPHA8_OES 0x803C
+#define GL_LUMINANCE4_ALPHA4_OES 0x8043
+#define GL_LUMINANCE8_ALPHA8_OES 0x8045
+#define GL_LUMINANCE8_OES 0x8040
+#define GL_RGB8_OES 0x8051
+#define GL_RGBA8_OES 0x8058
+#define GL_RGB10_EXT 0x8052
+#define GL_RGB10_A2_EXT 0x8059
+#endif /* GL_OES_required_internalformat */
-/* GL_OES_rgb8_rgba8 */
#ifndef GL_OES_rgb8_rgba8
#define GL_OES_rgb8_rgba8 1
-#endif
+#endif /* GL_OES_rgb8_rgba8 */
-/* GL_OES_single_precision */
#ifndef GL_OES_single_precision
#define GL_OES_single_precision 1
+typedef khronos_float_t GLclampf;
+typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
+typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
+typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf n, GLclampf f);
+typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum plane, GLfloat *equation);
+typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glDepthRangefOES (GLclampf zNear, GLclampf zFar);
-GL_API void GL_APIENTRY glFrustumfOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GL_API void GL_APIENTRY glOrthofOES (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
-GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum pname, GLfloat eqn[4]);
GL_API void GL_APIENTRY glClearDepthfOES (GLclampf depth);
+GL_API void GL_APIENTRY glClipPlanefOES (GLenum plane, const GLfloat *equation);
+GL_API void GL_APIENTRY glDepthRangefOES (GLclampf n, GLclampf f);
+GL_API void GL_APIENTRY glFrustumfOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
+GL_API void GL_APIENTRY glGetClipPlanefOES (GLenum plane, GLfloat *equation);
+GL_API void GL_APIENTRY glOrthofOES (GLfloat l, GLfloat r, GLfloat b, GLfloat t, GLfloat n, GLfloat f);
#endif
-typedef void (GL_APIENTRYP PFNGLDEPTHRANGEFOESPROC) (GLclampf zNear, GLclampf zFar);
-typedef void (GL_APIENTRYP PFNGLFRUSTUMFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-typedef void (GL_APIENTRYP PFNGLORTHOFOESPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar);
-typedef void (GL_APIENTRYP PFNGLCLIPPLANEFOESPROC) (GLenum plane, const GLfloat *equation);
-typedef void (GL_APIENTRYP PFNGLGETCLIPPLANEFOESPROC) (GLenum pname, GLfloat eqn[4]);
-typedef void (GL_APIENTRYP PFNGLCLEARDEPTHFOESPROC) (GLclampf depth);
-#endif
+#endif /* GL_OES_single_precision */
-/* GL_OES_stencil1 */
#ifndef GL_OES_stencil1
#define GL_OES_stencil1 1
-#endif
+#define GL_STENCIL_INDEX1_OES 0x8D46
+#endif /* GL_OES_stencil1 */
-/* GL_OES_stencil4 */
#ifndef GL_OES_stencil4
#define GL_OES_stencil4 1
-#endif
+#define GL_STENCIL_INDEX4_OES 0x8D47
+#endif /* GL_OES_stencil4 */
-/* GL_OES_stencil8 */
#ifndef GL_OES_stencil8
#define GL_OES_stencil8 1
-#endif
+#define GL_STENCIL_INDEX8_OES 0x8D48
+#endif /* GL_OES_stencil8 */
-/* GL_OES_stencil_wrap */
#ifndef GL_OES_stencil_wrap
#define GL_OES_stencil_wrap 1
-#endif
+#define GL_INCR_WRAP_OES 0x8507
+#define GL_DECR_WRAP_OES 0x8508
+#endif /* GL_OES_stencil_wrap */
-/* GL_OES_texture_cube_map */
#ifndef GL_OES_texture_cube_map
#define GL_OES_texture_cube_map 1
+#define GL_NORMAL_MAP_OES 0x8511
+#define GL_REFLECTION_MAP_OES 0x8512
+#define GL_TEXTURE_CUBE_MAP_OES 0x8513
+#define GL_TEXTURE_BINDING_CUBE_MAP_OES 0x8514
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES 0x8515
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES 0x8516
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES 0x8517
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES 0x8518
+#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES 0x8519
+#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES 0x851A
+#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES 0x851C
+#define GL_TEXTURE_GEN_MODE_OES 0x2500
+#define GL_TEXTURE_GEN_STR_OES 0x8D60
+typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
+typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glTexGenfOES (GLenum coord, GLenum pname, GLfloat param);
GL_API void GL_APIENTRY glTexGenfvOES (GLenum coord, GLenum pname, const GLfloat *params);
GL_API void GL_APIENTRY glTexGeniOES (GLenum coord, GLenum pname, GLint param);
GL_API void GL_APIENTRY glTexGenivOES (GLenum coord, GLenum pname, const GLint *params);
-GL_API void GL_APIENTRY glTexGenxOES (GLenum coord, GLenum pname, GLfixed param);
-GL_API void GL_APIENTRY glTexGenxvOES (GLenum coord, GLenum pname, const GLfixed *params);
GL_API void GL_APIENTRY glGetTexGenfvOES (GLenum coord, GLenum pname, GLfloat *params);
GL_API void GL_APIENTRY glGetTexGenivOES (GLenum coord, GLenum pname, GLint *params);
-GL_API void GL_APIENTRY glGetTexGenxvOES (GLenum coord, GLenum pname, GLfixed *params);
-#endif
-typedef void (GL_APIENTRYP PFNGLTEXGENFOESPROC) (GLenum coord, GLenum pname, GLfloat param);
-typedef void (GL_APIENTRYP PFNGLTEXGENFVOESPROC) (GLenum coord, GLenum pname, const GLfloat *params);
-typedef void (GL_APIENTRYP PFNGLTEXGENIOESPROC) (GLenum coord, GLenum pname, GLint param);
-typedef void (GL_APIENTRYP PFNGLTEXGENIVOESPROC) (GLenum coord, GLenum pname, const GLint *params);
-typedef void (GL_APIENTRYP PFNGLTEXGENXOESPROC) (GLenum coord, GLenum pname, GLfixed param);
-typedef void (GL_APIENTRYP PFNGLTEXGENXVOESPROC) (GLenum coord, GLenum pname, const GLfixed *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXGENFVOESPROC) (GLenum coord, GLenum pname, GLfloat *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXGENIVOESPROC) (GLenum coord, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLGETTEXGENXVOESPROC) (GLenum coord, GLenum pname, GLfixed *params);
#endif
+#endif /* GL_OES_texture_cube_map */
-/* GL_OES_texture_env_crossbar */
#ifndef GL_OES_texture_env_crossbar
#define GL_OES_texture_env_crossbar 1
-#endif
+#endif /* GL_OES_texture_env_crossbar */
-/* GL_OES_texture_mirrored_repeat */
#ifndef GL_OES_texture_mirrored_repeat
#define GL_OES_texture_mirrored_repeat 1
-#endif
+#define GL_MIRRORED_REPEAT_OES 0x8370
+#endif /* GL_OES_texture_mirrored_repeat */
-/* GL_OES_vertex_array_object */
#ifndef GL_OES_vertex_array_object
#define GL_OES_vertex_array_object 1
+#define GL_VERTEX_ARRAY_BINDING_OES 0x85B5
+typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
+typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
+typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
+typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glBindVertexArrayOES (GLuint array);
GL_API void GL_APIENTRY glDeleteVertexArraysOES (GLsizei n, const GLuint *arrays);
GL_API void GL_APIENTRY glGenVertexArraysOES (GLsizei n, GLuint *arrays);
GL_API GLboolean GL_APIENTRY glIsVertexArrayOES (GLuint array);
#endif
-typedef void (GL_APIENTRYP PFNGLBINDVERTEXARRAYOESPROC) (GLuint array);
-typedef void (GL_APIENTRYP PFNGLDELETEVERTEXARRAYSOESPROC) (GLsizei n, const GLuint *arrays);
-typedef void (GL_APIENTRYP PFNGLGENVERTEXARRAYSOESPROC) (GLsizei n, GLuint *arrays);
-typedef GLboolean (GL_APIENTRYP PFNGLISVERTEXARRAYOESPROC) (GLuint array);
-#endif
-
-/*------------------------------------------------------------------------*
- * AMD extension functions
- *------------------------------------------------------------------------*/
+#endif /* GL_OES_vertex_array_object */
-/* GL_AMD_compressed_3DC_texture */
#ifndef GL_AMD_compressed_3DC_texture
#define GL_AMD_compressed_3DC_texture 1
-#endif
+#define GL_3DC_X_AMD 0x87F9
+#define GL_3DC_XY_AMD 0x87FA
+#endif /* GL_AMD_compressed_3DC_texture */
-/* GL_AMD_compressed_ATC_texture */
#ifndef GL_AMD_compressed_ATC_texture
#define GL_AMD_compressed_ATC_texture 1
-#endif
+#define GL_ATC_RGB_AMD 0x8C92
+#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
+#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
+#endif /* GL_AMD_compressed_ATC_texture */
-/*------------------------------------------------------------------------*
- * APPLE extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_APPLE_copy_texture_levels */
#ifndef GL_APPLE_copy_texture_levels
#define GL_APPLE_copy_texture_levels 1
+typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glCopyTextureLevelsAPPLE (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
#endif
-typedef void (GL_APIENTRYP PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount);
-#endif
+#endif /* GL_APPLE_copy_texture_levels */
-/* GL_APPLE_framebuffer_multisample */
#ifndef GL_APPLE_framebuffer_multisample
#define GL_APPLE_framebuffer_multisample 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
-#endif /* GL_GLEXT_PROTOTYPES */
+#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
+#define GL_MAX_SAMPLES_APPLE 0x8D57
+#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8
+#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
+#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
+#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleAPPLE (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glResolveMultisampleFramebufferAPPLE (void);
#endif
+#endif /* GL_APPLE_framebuffer_multisample */
-/* GL_APPLE_sync */
#ifndef GL_APPLE_sync
#define GL_APPLE_sync 1
+typedef struct __GLsync *GLsync;
+typedef khronos_uint64_t GLuint64;
+typedef khronos_int64_t GLint64;
+#define GL_SYNC_OBJECT_APPLE 0x8A53
+#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
+#define GL_OBJECT_TYPE_APPLE 0x9112
+#define GL_SYNC_CONDITION_APPLE 0x9113
+#define GL_SYNC_STATUS_APPLE 0x9114
+#define GL_SYNC_FLAGS_APPLE 0x9115
+#define GL_SYNC_FENCE_APPLE 0x9116
+#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
+#define GL_UNSIGNALED_APPLE 0x9118
+#define GL_SIGNALED_APPLE 0x9119
+#define GL_ALREADY_SIGNALED_APPLE 0x911A
+#define GL_TIMEOUT_EXPIRED_APPLE 0x911B
+#define GL_CONDITION_SATISFIED_APPLE 0x911C
+#define GL_WAIT_FAILED_APPLE 0x911D
+#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
+#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
+typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
+typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
+typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
+typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
+typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
#ifdef GL_GLEXT_PROTOTYPES
GL_API GLsync GL_APIENTRY glFenceSyncAPPLE (GLenum condition, GLbitfield flags);
GL_API GLboolean GL_APIENTRY glIsSyncAPPLE (GLsync sync);
@@ -978,138 +577,170 @@ GL_API void GL_APIENTRY glWaitSyncAPPLE (GLsync sync, GLbitfield flags, GLuint64
GL_API void GL_APIENTRY glGetInteger64vAPPLE (GLenum pname, GLint64 *params);
GL_API void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
#endif
-typedef GLsync (GL_APIENTRYP PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags);
-typedef GLboolean (GL_APIENTRYP PFNGLISSYNCAPPLEPROC) (GLsync sync);
-typedef void (GL_APIENTRYP PFNGLDELETESYNCAPPLEPROC) (GLsync sync);
-typedef GLenum (GL_APIENTRYP PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (GL_APIENTRYP PFNGLWAITSYNCAPPLEPROC) (GLsync sync, GLbitfield flags, GLuint64 timeout);
-typedef void (GL_APIENTRYP PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params);
-typedef void (GL_APIENTRYP PFNGLGETSYNCIVAPPLEPROC) (GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values);
-#endif
+#endif /* GL_APPLE_sync */
-/* GL_APPLE_texture_2D_limited_npot */
#ifndef GL_APPLE_texture_2D_limited_npot
#define GL_APPLE_texture_2D_limited_npot 1
-#endif
+#endif /* GL_APPLE_texture_2D_limited_npot */
-/* GL_APPLE_texture_format_BGRA8888 */
#ifndef GL_APPLE_texture_format_BGRA8888
#define GL_APPLE_texture_format_BGRA8888 1
-#endif
+#define GL_BGRA_EXT 0x80E1
+#define GL_BGRA8_EXT 0x93A1
+#endif /* GL_APPLE_texture_format_BGRA8888 */
-/* GL_APPLE_texture_max_level */
#ifndef GL_APPLE_texture_max_level
#define GL_APPLE_texture_max_level 1
-#endif
+#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
+#endif /* GL_APPLE_texture_max_level */
-/*------------------------------------------------------------------------*
- * ARM extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_ARM_rgba8 */
#ifndef GL_ARM_rgba8
#define GL_ARM_rgba8 1
-#endif
+#endif /* GL_ARM_rgba8 */
-/*------------------------------------------------------------------------*
- * EXT extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_EXT_blend_minmax */
#ifndef GL_EXT_blend_minmax
#define GL_EXT_blend_minmax 1
-#endif
+#define GL_MIN_EXT 0x8007
+#define GL_MAX_EXT 0x8008
+#endif /* GL_EXT_blend_minmax */
-/* GL_EXT_discard_framebuffer */
#ifndef GL_EXT_discard_framebuffer
#define GL_EXT_discard_framebuffer 1
+#define GL_COLOR_EXT 0x1800
+#define GL_DEPTH_EXT 0x1801
+#define GL_STENCIL_EXT 0x1802
+typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glDiscardFramebufferEXT (GLenum target, GLsizei numAttachments, const GLenum *attachments);
#endif
-typedef void (GL_APIENTRYP PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments);
-#endif
+#endif /* GL_EXT_discard_framebuffer */
-/* GL_EXT_map_buffer_range */
#ifndef GL_EXT_map_buffer_range
#define GL_EXT_map_buffer_range 1
+#define GL_MAP_READ_BIT_EXT 0x0001
+#define GL_MAP_WRITE_BIT_EXT 0x0002
+#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
+#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
+#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
+#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
+typedef void *(GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY *glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
+GL_API void *GL_APIENTRY glMapBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
GL_API void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr offset, GLsizeiptr length);
#endif
-typedef void* (GL_APIENTRYP PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access);
-typedef void (GL_APIENTRYP PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length);
+#endif /* GL_EXT_map_buffer_range */
+
+#ifndef GL_EXT_multi_draw_arrays
+#define GL_EXT_multi_draw_arrays 1
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
+GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum mode, const GLsizei *count, GLenum type, const void *const*indices, GLsizei primcount);
#endif
+#endif /* GL_EXT_multi_draw_arrays */
-/* GL_EXT_multisampled_render_to_texture */
#ifndef GL_EXT_multisampled_render_to_texture
#define GL_EXT_multisampled_render_to_texture 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
-#endif
+#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
+#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
+#define GL_MAX_SAMPLES_EXT 0x8D57
typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
-#endif
-
-/* GL_EXT_multi_draw_arrays */
-#ifndef GL_EXT_multi_draw_arrays
-#define GL_EXT_multi_draw_arrays 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glMultiDrawArraysEXT (GLenum, const GLint *, const GLsizei *, GLsizei);
-GL_API void GL_APIENTRY glMultiDrawElementsEXT (GLenum, const GLsizei *, GLenum, const GLvoid* *, GLsizei);
-#endif /* GL_GLEXT_PROTOTYPES */
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
-typedef void (GL_APIENTRYP PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const GLvoid* *indices, GLsizei primcount);
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleEXT (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleEXT (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
#endif
+#endif /* GL_EXT_multisampled_render_to_texture */
-/* GL_EXT_read_format_bgra */
#ifndef GL_EXT_read_format_bgra
#define GL_EXT_read_format_bgra 1
-#endif
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
+#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
+#endif /* GL_EXT_read_format_bgra */
-/* GL_EXT_robustness */
#ifndef GL_EXT_robustness
#define GL_EXT_robustness 1
+#define GL_GUILTY_CONTEXT_RESET_EXT 0x8253
+#define GL_INNOCENT_CONTEXT_RESET_EXT 0x8254
+#define GL_UNKNOWN_CONTEXT_RESET_EXT 0x8255
+#define GL_CONTEXT_ROBUST_ACCESS_EXT 0x90F3
+#define GL_RESET_NOTIFICATION_STRATEGY_EXT 0x8256
+#define GL_LOSE_CONTEXT_ON_RESET_EXT 0x8252
+#define GL_NO_RESET_NOTIFICATION_EXT 0x8261
+typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
+typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
+typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
#ifdef GL_GLEXT_PROTOTYPES
GL_API GLenum GL_APIENTRY glGetGraphicsResetStatusEXT (void);
GL_API void GL_APIENTRY glReadnPixelsEXT (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
-GL_API void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, float *params);
+GL_API void GL_APIENTRY glGetnUniformfvEXT (GLuint program, GLint location, GLsizei bufSize, GLfloat *params);
GL_API void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location, GLsizei bufSize, GLint *params);
#endif
-typedef GLenum (GL_APIENTRYP PFNGLGETGRAPHICSRESETSTATUSEXTPROC) (void);
-typedef void (GL_APIENTRYP PFNGLREADNPIXELSEXTPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data);
-typedef void (GL_APIENTRYP PFNGLGETNUNIFORMFVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, float *params);
-typedef void (GL_APIENTRYP PFNGLGETNUNIFORMIVEXTPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params);
-#endif
+#endif /* GL_EXT_robustness */
-/* GL_EXT_sRGB */
#ifndef GL_EXT_sRGB
#define GL_EXT_sRGB 1
-#endif
+#define GL_SRGB_EXT 0x8C40
+#define GL_SRGB_ALPHA_EXT 0x8C42
+#define GL_SRGB8_ALPHA8_EXT 0x8C43
+#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
+#endif /* GL_EXT_sRGB */
-/* GL_EXT_texture_compression_dxt1 */
#ifndef GL_EXT_texture_compression_dxt1
#define GL_EXT_texture_compression_dxt1 1
-#endif
+#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
+#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
+#endif /* GL_EXT_texture_compression_dxt1 */
-/* GL_EXT_texture_filter_anisotropic */
#ifndef GL_EXT_texture_filter_anisotropic
#define GL_EXT_texture_filter_anisotropic 1
-#endif
+#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
+#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
+#endif /* GL_EXT_texture_filter_anisotropic */
-/* GL_EXT_texture_format_BGRA8888 */
#ifndef GL_EXT_texture_format_BGRA8888
#define GL_EXT_texture_format_BGRA8888 1
-#endif
+#endif /* GL_EXT_texture_format_BGRA8888 */
-/* GL_EXT_texture_lod_bias */
#ifndef GL_EXT_texture_lod_bias
#define GL_EXT_texture_lod_bias 1
-#endif
+#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
+#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
+#define GL_TEXTURE_LOD_BIAS_EXT 0x8501
+#endif /* GL_EXT_texture_lod_bias */
-/* GL_EXT_texture_storage */
#ifndef GL_EXT_texture_storage
#define GL_EXT_texture_storage 1
+#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
+#define GL_ALPHA8_EXT 0x803C
+#define GL_LUMINANCE8_EXT 0x8040
+#define GL_LUMINANCE8_ALPHA8_EXT 0x8045
+#define GL_RGBA32F_EXT 0x8814
+#define GL_RGB32F_EXT 0x8815
+#define GL_ALPHA32F_EXT 0x8816
+#define GL_LUMINANCE32F_EXT 0x8818
+#define GL_LUMINANCE_ALPHA32F_EXT 0x8819
+#define GL_RGBA16F_EXT 0x881A
+#define GL_RGB16F_EXT 0x881B
+#define GL_ALPHA16F_EXT 0x881C
+#define GL_LUMINANCE16F_EXT 0x881E
+#define GL_LUMINANCE_ALPHA16F_EXT 0x881F
+#define GL_R8_EXT 0x8229
+#define GL_RG8_EXT 0x822B
+#define GL_R32F_EXT 0x822E
+#define GL_RG32F_EXT 0x8230
+#define GL_R16F_EXT 0x822D
+#define GL_RG16F_EXT 0x822F
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glTexStorage1DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
GL_API void GL_APIENTRY glTexStorage2DEXT (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
@@ -1118,71 +749,69 @@ GL_API void GL_APIENTRY glTextureStorage1DEXT (GLuint texture, GLenum target, GL
GL_API void GL_APIENTRY glTextureStorage2DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GL_API void GL_APIENTRY glTextureStorage3DEXT (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
#endif
-typedef void (GL_APIENTRYP PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width);
-typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
-#endif
+#endif /* GL_EXT_texture_storage */
-/*------------------------------------------------------------------------*
- * IMG extension functions
- *------------------------------------------------------------------------*/
+#ifndef GL_IMG_multisampled_render_to_texture
+#define GL_IMG_multisampled_render_to_texture 1
+#define GL_RENDERBUFFER_SAMPLES_IMG 0x9133
+#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG 0x9134
+#define GL_MAX_SAMPLES_IMG 0x9135
+#define GL_TEXTURE_SAMPLES_IMG 0x9136
+typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
+GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+#endif
+#endif /* GL_IMG_multisampled_render_to_texture */
-/* GL_IMG_read_format */
#ifndef GL_IMG_read_format
#define GL_IMG_read_format 1
-#endif
+#define GL_BGRA_IMG 0x80E1
+#define GL_UNSIGNED_SHORT_4_4_4_4_REV_IMG 0x8365
+#endif /* GL_IMG_read_format */
-/* GL_IMG_texture_compression_pvrtc */
#ifndef GL_IMG_texture_compression_pvrtc
#define GL_IMG_texture_compression_pvrtc 1
-#endif
+#define GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG 0x8C00
+#define GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG 0x8C01
+#define GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG 0x8C02
+#define GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG 0x8C03
+#endif /* GL_IMG_texture_compression_pvrtc */
-/* GL_IMG_texture_env_enhanced_fixed_function */
#ifndef GL_IMG_texture_env_enhanced_fixed_function
#define GL_IMG_texture_env_enhanced_fixed_function 1
-#endif
+#define GL_MODULATE_COLOR_IMG 0x8C04
+#define GL_RECIP_ADD_SIGNED_ALPHA_IMG 0x8C05
+#define GL_TEXTURE_ALPHA_MODULATE_IMG 0x8C06
+#define GL_FACTOR_ALPHA_MODULATE_IMG 0x8C07
+#define GL_FRAGMENT_ALPHA_MODULATE_IMG 0x8C08
+#define GL_ADD_BLEND_IMG 0x8C09
+#define GL_DOT3_RGBA_IMG 0x86AF
+#endif /* GL_IMG_texture_env_enhanced_fixed_function */
-/* GL_IMG_user_clip_plane */
#ifndef GL_IMG_user_clip_plane
#define GL_IMG_user_clip_plane 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glClipPlanefIMG (GLenum, const GLfloat *);
-GL_API void GL_APIENTRY glClipPlanexIMG (GLenum, const GLfixed *);
-#endif
+#define GL_CLIP_PLANE0_IMG 0x3000
+#define GL_CLIP_PLANE1_IMG 0x3001
+#define GL_CLIP_PLANE2_IMG 0x3002
+#define GL_CLIP_PLANE3_IMG 0x3003
+#define GL_CLIP_PLANE4_IMG 0x3004
+#define GL_CLIP_PLANE5_IMG 0x3005
+#define GL_MAX_CLIP_PLANES_IMG 0x0D32
typedef void (GL_APIENTRYP PFNGLCLIPPLANEFIMGPROC) (GLenum p, const GLfloat *eqn);
typedef void (GL_APIENTRYP PFNGLCLIPPLANEXIMGPROC) (GLenum p, const GLfixed *eqn);
-#endif
-
-/* GL_IMG_multisampled_render_to_texture */
-#ifndef GL_IMG_multisampled_render_to_texture
-#define GL_IMG_multisampled_render_to_texture 1
#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glRenderbufferStorageMultisampleIMG (GLenum, GLsizei, GLenum, GLsizei, GLsizei);
-GL_API void GL_APIENTRY glFramebufferTexture2DMultisampleIMG (GLenum, GLenum, GLenum, GLuint, GLint, GLsizei);
-#endif
-typedef void (GL_APIENTRYP PFNGLRENDERBUFFERSTORAGEMULTISAMPLEIMGPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height);
-typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEIMGPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples);
+GL_API void GL_APIENTRY glClipPlanefIMG (GLenum p, const GLfloat *eqn);
+GL_API void GL_APIENTRY glClipPlanexIMG (GLenum p, const GLfixed *eqn);
#endif
+#endif /* GL_IMG_user_clip_plane */
-/*------------------------------------------------------------------------*
- * NV extension functions
- *------------------------------------------------------------------------*/
-
-/* NV_fence */
#ifndef GL_NV_fence
#define GL_NV_fence 1
-#ifdef GL_GLEXT_PROTOTYPES
-GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei, const GLuint *);
-GL_API void GL_APIENTRY glGenFencesNV (GLsizei, GLuint *);
-GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint);
-GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint);
-GL_API void GL_APIENTRY glGetFenceivNV (GLuint, GLenum, GLint *);
-GL_API void GL_APIENTRY glFinishFenceNV (GLuint);
-GL_API void GL_APIENTRY glSetFenceNV (GLuint, GLenum);
-#endif
+#define GL_ALL_COMPLETED_NV 0x84F2
+#define GL_FENCE_STATUS_NV 0x84F3
+#define GL_FENCE_CONDITION_NV 0x84F4
typedef void (GL_APIENTRYP PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences);
typedef void (GL_APIENTRYP PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences);
typedef GLboolean (GL_APIENTRYP PFNGLISFENCENVPROC) (GLuint fence);
@@ -1190,30 +819,53 @@ typedef GLboolean (GL_APIENTRYP PFNGLTESTFENCENVPROC) (GLuint fence);
typedef void (GL_APIENTRYP PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params);
typedef void (GL_APIENTRYP PFNGLFINISHFENCENVPROC) (GLuint fence);
typedef void (GL_APIENTRYP PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_API void GL_APIENTRY glDeleteFencesNV (GLsizei n, const GLuint *fences);
+GL_API void GL_APIENTRY glGenFencesNV (GLsizei n, GLuint *fences);
+GL_API GLboolean GL_APIENTRY glIsFenceNV (GLuint fence);
+GL_API GLboolean GL_APIENTRY glTestFenceNV (GLuint fence);
+GL_API void GL_APIENTRY glGetFenceivNV (GLuint fence, GLenum pname, GLint *params);
+GL_API void GL_APIENTRY glFinishFenceNV (GLuint fence);
+GL_API void GL_APIENTRY glSetFenceNV (GLuint fence, GLenum condition);
#endif
+#endif /* GL_NV_fence */
-/*------------------------------------------------------------------------*
- * QCOM extension functions
- *------------------------------------------------------------------------*/
-
-/* GL_QCOM_driver_control */
#ifndef GL_QCOM_driver_control
#define GL_QCOM_driver_control 1
+typedef char GLchar;
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
+typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
+typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
+typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glGetDriverControlsQCOM (GLint *num, GLsizei size, GLuint *driverControls);
GL_API void GL_APIENTRY glGetDriverControlStringQCOM (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
GL_API void GL_APIENTRY glEnableDriverControlQCOM (GLuint driverControl);
GL_API void GL_APIENTRY glDisableDriverControlQCOM (GLuint driverControl);
#endif
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls);
-typedef void (GL_APIENTRYP PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString);
-typedef void (GL_APIENTRYP PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
-typedef void (GL_APIENTRYP PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl);
-#endif
+#endif /* GL_QCOM_driver_control */
-/* GL_QCOM_extended_get */
#ifndef GL_QCOM_extended_get
#define GL_QCOM_extended_get 1
+#define GL_TEXTURE_WIDTH_QCOM 0x8BD2
+#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3
+#define GL_TEXTURE_DEPTH_QCOM 0x8BD4
+#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
+#define GL_TEXTURE_FORMAT_QCOM 0x8BD6
+#define GL_TEXTURE_TYPE_QCOM 0x8BD7
+#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
+#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
+#define GL_TEXTURE_TARGET_QCOM 0x8BDA
+#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
+#define GL_STATE_RESTORE 0x8BDC
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
+typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
+typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glExtGetTexturesQCOM (GLuint *textures, GLint maxTextures, GLint *numTextures);
GL_API void GL_APIENTRY glExtGetBuffersQCOM (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
@@ -1221,58 +873,79 @@ GL_API void GL_APIENTRY glExtGetRenderbuffersQCOM (GLuint *renderbuffers, GLint
GL_API void GL_APIENTRY glExtGetFramebuffersQCOM (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
GL_API void GL_APIENTRY glExtGetTexLevelParameterivQCOM (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
GL_API void GL_APIENTRY glExtTexObjectStateOverrideiQCOM (GLenum target, GLenum pname, GLint param);
-GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
-GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, GLvoid **params);
-#endif
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures);
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers);
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params);
-typedef void (GL_APIENTRYP PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param);
-typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
-typedef void (GL_APIENTRYP PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, GLvoid **params);
+GL_API void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels);
+GL_API void GL_APIENTRY glExtGetBufferPointervQCOM (GLenum target, void **params);
#endif
+#endif /* GL_QCOM_extended_get */
-/* GL_QCOM_extended_get2 */
#ifndef GL_QCOM_extended_get2
#define GL_QCOM_extended_get2 1
+typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
+typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
+typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glExtGetShadersQCOM (GLuint *shaders, GLint maxShaders, GLint *numShaders);
GL_API void GL_APIENTRY glExtGetProgramsQCOM (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
GL_API GLboolean GL_APIENTRY glExtIsProgramBinaryQCOM (GLuint program);
GL_API void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
#endif
-typedef void (GL_APIENTRYP PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders);
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms);
-typedef GLboolean (GL_APIENTRYP PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program);
-typedef void (GL_APIENTRYP PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length);
-#endif
+#endif /* GL_QCOM_extended_get2 */
-/* GL_QCOM_perfmon_global_mode */
#ifndef GL_QCOM_perfmon_global_mode
#define GL_QCOM_perfmon_global_mode 1
-#endif
-
-/* GL_QCOM_writeonly_rendering */
-#ifndef GL_QCOM_writeonly_rendering
-#define GL_QCOM_writeonly_rendering 1
-#endif
+#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
+#endif /* GL_QCOM_perfmon_global_mode */
-/* GL_QCOM_tiled_rendering */
#ifndef GL_QCOM_tiled_rendering
#define GL_QCOM_tiled_rendering 1
+#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
+#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
+#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
+#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
+#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
+#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
+#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
+#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
+#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
+#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
+#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
+#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
+#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
+#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
+#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
+#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
+#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
+#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
+#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
+#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
+#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
+#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
+#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
+#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
+#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
+#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
+#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
+#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
+#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
+#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
+#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
+#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
+typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
+typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
#ifdef GL_GLEXT_PROTOTYPES
GL_API void GL_APIENTRY glStartTilingQCOM (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
GL_API void GL_APIENTRY glEndTilingQCOM (GLbitfield preserveMask);
#endif
-typedef void (GL_APIENTRYP PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask);
-typedef void (GL_APIENTRYP PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask);
-#endif
+#endif /* GL_QCOM_tiled_rendering */
+
+#ifndef GL_QCOM_writeonly_rendering
+#define GL_QCOM_writeonly_rendering 1
+#define GL_WRITEONLY_RENDERING_QCOM 0x8823
+#endif /* GL_QCOM_writeonly_rendering */
#ifdef __cplusplus
}
#endif
-#endif /* __glext_h_ */
-
+#endif
diff --git a/include/GLES/glplatform.h b/include/GLES/glplatform.h
index 2db6ee2ca68..16060a9a73b 100644
--- a/include/GLES/glplatform.h
+++ b/include/GLES/glplatform.h
@@ -1,20 +1,28 @@
#ifndef __glplatform_h_
#define __glplatform_h_
-/* $Revision: 10601 $ on $Date:: 2010-03-04 22:15:27 -0800 #$ */
-
/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
+** Copyright (c) 2017 The Khronos Group Inc.
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
/* Platform-specific types and definitions for OpenGL ES 1.X gl.h
*
* Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file. Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "OpenGL-ES" component "Registry".
+ * Please contribute modifications back to Khronos as pull requests on the
+ * public github repository:
+ * https://github.com/KhronosGroup/OpenGL-Registry
*/
#include <KHR/khrplatform.h>
diff --git a/include/GLES2/gl2.h b/include/GLES2/gl2.h
index 57e1b50ccc7..8ba907c892c 100644
--- a/include/GLES2/gl2.h
+++ b/include/GLES2/gl2.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2016 The Khronos Group Inc.
+** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -31,9 +31,7 @@ extern "C" {
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
-** http://www.opengl.org/registry/
-**
-** Khronos $Revision: 32749 $ on $Date: 2016-04-28 09:03:03 -0700 (Thu, 28 Apr 2016) $
+** https://github.com/KhronosGroup/OpenGL-Registry
*/
#include <GLES2/gl2platform.h>
@@ -42,7 +40,11 @@ extern "C" {
#define GL_APIENTRYP GL_APIENTRY*
#endif
-/* Generated on date 20160428 */
+#ifndef GL_GLES_PROTOTYPES
+#define GL_GLES_PROTOTYPES 1
+#endif
+
+/* Generated on date 20170606 */
/* Generated C header for:
* API: gles2
@@ -520,6 +522,7 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GL
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
@@ -662,6 +665,7 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
#endif /* GL_ES_VERSION_2_0 */
#ifdef __cplusplus
diff --git a/include/GLES2/gl2ext.h b/include/GLES2/gl2ext.h
index b2d750e6456..e3068337748 100644
--- a/include/GLES2/gl2ext.h
+++ b/include/GLES2/gl2ext.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2016 The Khronos Group Inc.
+** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -31,16 +31,14 @@ extern "C" {
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
-** http://www.opengl.org/registry/
-**
-** Khronos $Revision: 33080 $ on $Date: 2016-08-05 04:09:22 -0700 (Fri, 05 Aug 2016) $
+** https://github.com/KhronosGroup/OpenGL-Registry
*/
#ifndef GL_APIENTRYP
#define GL_APIENTRYP GL_APIENTRY*
#endif
-/* Generated on date 20160805 */
+/* Generated on date 20170606 */
/* Generated C header for:
* API: gles2
@@ -52,10 +50,6 @@ extern "C" {
* Extensions removed: _nomatch_^
*/
-#ifndef GL_ARB_sparse_texture2
-#define GL_ARB_sparse_texture2 1
-#endif /* GL_ARB_sparse_texture2 */
-
#ifndef GL_KHR_blend_equation_advanced
#define GL_KHR_blend_equation_advanced 1
#define GL_MULTIPLY_KHR 0x9294
@@ -1057,6 +1051,10 @@ GL_APICALL void GL_APIENTRY glGetSyncivAPPLE (GLsync sync, GLenum pname, GLsizei
#define GL_SHADER_BINARY_DMP 0x9250
#endif /* GL_DMP_shader_binary */
+#ifndef GL_EXT_EGL_image_array
+#define GL_EXT_EGL_image_array 1
+#endif /* GL_EXT_EGL_image_array */
+
#ifndef GL_EXT_YUV_target
#define GL_EXT_YUV_target 1
#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
@@ -1118,6 +1116,16 @@ GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size,
#endif
#endif /* GL_EXT_buffer_storage */
+#ifndef GL_EXT_clear_texture
+#define GL_EXT_clear_texture 1
+typedef void (GL_APIENTRYP PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
+typedef void (GL_APIENTRYP PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glClearTexImageEXT (GLuint texture, GLint level, GLenum format, GLenum type, const void *data);
+GL_APICALL void GL_APIENTRY glClearTexSubImageEXT (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data);
+#endif
+#endif /* GL_EXT_clear_texture */
+
#ifndef GL_EXT_clip_cull_distance
#define GL_EXT_clip_cull_distance 1
#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32
@@ -1147,6 +1155,10 @@ GL_APICALL void GL_APIENTRY glBufferStorageEXT (GLenum target, GLsizeiptr size,
#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17
#endif /* GL_EXT_color_buffer_half_float */
+#ifndef GL_EXT_conservative_depth
+#define GL_EXT_conservative_depth 1
+#endif /* GL_EXT_conservative_depth */
+
#ifndef GL_EXT_copy_image
#define GL_EXT_copy_image 1
typedef void (GL_APIENTRYP PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
@@ -1318,6 +1330,16 @@ GL_APICALL void GL_APIENTRY glDrawElementsInstancedEXT (GLenum mode, GLsizei cou
#endif
#endif /* GL_EXT_draw_instanced */
+#ifndef GL_EXT_draw_transform_feedback
+#define GL_EXT_draw_transform_feedback 1
+typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKEXTPROC) (GLenum mode, GLuint id);
+typedef void (GL_APIENTRYP PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDEXTPROC) (GLenum mode, GLuint id, GLsizei instancecount);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawTransformFeedbackEXT (GLenum mode, GLuint id);
+GL_APICALL void GL_APIENTRY glDrawTransformFeedbackInstancedEXT (GLenum mode, GLuint id, GLsizei instancecount);
+#endif
+#endif /* GL_EXT_draw_transform_feedback */
+
#ifndef GL_EXT_float_blend
#define GL_EXT_float_blend 1
#endif /* GL_EXT_float_blend */
@@ -1396,6 +1418,85 @@ GL_APICALL void GL_APIENTRY glFlushMappedBufferRangeEXT (GLenum target, GLintptr
#endif
#endif /* GL_EXT_map_buffer_range */
+#ifndef GL_EXT_memory_object
+#define GL_EXT_memory_object 1
+#define GL_TEXTURE_TILING_EXT 0x9580
+#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
+#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
+#define GL_NUM_TILING_TYPES_EXT 0x9582
+#define GL_TILING_TYPES_EXT 0x9583
+#define GL_OPTIMAL_TILING_EXT 0x9584
+#define GL_LINEAR_TILING_EXT 0x9585
+#define GL_NUM_DEVICE_UUIDS_EXT 0x9596
+#define GL_DEVICE_UUID_EXT 0x9597
+#define GL_DRIVER_UUID_EXT 0x9598
+#define GL_UUID_SIZE_EXT 16
+typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data);
+typedef void (GL_APIENTRYP PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data);
+typedef void (GL_APIENTRYP PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects);
+typedef GLboolean (GL_APIENTRYP PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject);
+typedef void (GL_APIENTRYP PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects);
+typedef void (GL_APIENTRYP PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params);
+typedef void (GL_APIENTRYP PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+typedef void (GL_APIENTRYP PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGetUnsignedBytevEXT (GLenum pname, GLubyte *data);
+GL_APICALL void GL_APIENTRY glGetUnsignedBytei_vEXT (GLenum target, GLuint index, GLubyte *data);
+GL_APICALL void GL_APIENTRY glDeleteMemoryObjectsEXT (GLsizei n, const GLuint *memoryObjects);
+GL_APICALL GLboolean GL_APIENTRY glIsMemoryObjectEXT (GLuint memoryObject);
+GL_APICALL void GL_APIENTRY glCreateMemoryObjectsEXT (GLsizei n, GLuint *memoryObjects);
+GL_APICALL void GL_APIENTRY glMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, const GLint *params);
+GL_APICALL void GL_APIENTRY glGetMemoryObjectParameterivEXT (GLuint memoryObject, GLenum pname, GLint *params);
+GL_APICALL void GL_APIENTRY glTexStorageMem2DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTexStorageMem2DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTexStorageMem3DEXT (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTexStorageMem3DMultisampleEXT (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glBufferStorageMemEXT (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem2DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem2DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem3DEXT (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glTextureStorageMem3DMultisampleEXT (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset);
+GL_APICALL void GL_APIENTRY glNamedBufferStorageMemEXT (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset);
+#endif
+#endif /* GL_EXT_memory_object */
+
+#ifndef GL_EXT_memory_object_fd
+#define GL_EXT_memory_object_fd 1
+#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
+typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportMemoryFdEXT (GLuint memory, GLuint64 size, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_memory_object_fd */
+
+#ifndef GL_EXT_memory_object_win32
+#define GL_EXT_memory_object_win32 1
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
+#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
+#define GL_DEVICE_LUID_EXT 0x9599
+#define GL_DEVICE_NODE_MASK_EXT 0x959A
+#define GL_LUID_SIZE_EXT 8
+#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
+#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
+#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
+#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
+typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+typedef void (GL_APIENTRYP PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportMemoryWin32HandleEXT (GLuint memory, GLuint64 size, GLenum handleType, void *handle);
+GL_APICALL void GL_APIENTRY glImportMemoryWin32NameEXT (GLuint memory, GLuint64 size, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_memory_object_win32 */
+
#ifndef GL_EXT_multi_draw_arrays
#define GL_EXT_multi_draw_arrays 1
typedef void (GL_APIENTRYP PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount);
@@ -1561,6 +1662,53 @@ GL_APICALL void GL_APIENTRY glGetnUniformivEXT (GLuint program, GLint location,
#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
#endif /* GL_EXT_sRGB_write_control */
+#ifndef GL_EXT_semaphore
+#define GL_EXT_semaphore 1
+#define GL_LAYOUT_GENERAL_EXT 0x958D
+#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
+#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
+#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
+#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
+#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
+#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593
+typedef void (GL_APIENTRYP PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores);
+typedef void (GL_APIENTRYP PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores);
+typedef GLboolean (GL_APIENTRYP PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore);
+typedef void (GL_APIENTRYP PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params);
+typedef void (GL_APIENTRYP PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params);
+typedef void (GL_APIENTRYP PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+typedef void (GL_APIENTRYP PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glGenSemaphoresEXT (GLsizei n, GLuint *semaphores);
+GL_APICALL void GL_APIENTRY glDeleteSemaphoresEXT (GLsizei n, const GLuint *semaphores);
+GL_APICALL GLboolean GL_APIENTRY glIsSemaphoreEXT (GLuint semaphore);
+GL_APICALL void GL_APIENTRY glSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, const GLuint64 *params);
+GL_APICALL void GL_APIENTRY glGetSemaphoreParameterui64vEXT (GLuint semaphore, GLenum pname, GLuint64 *params);
+GL_APICALL void GL_APIENTRY glWaitSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts);
+GL_APICALL void GL_APIENTRY glSignalSemaphoreEXT (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts);
+#endif
+#endif /* GL_EXT_semaphore */
+
+#ifndef GL_EXT_semaphore_fd
+#define GL_EXT_semaphore_fd 1
+typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportSemaphoreFdEXT (GLuint semaphore, GLenum handleType, GLint fd);
+#endif
+#endif /* GL_EXT_semaphore_fd */
+
+#ifndef GL_EXT_semaphore_win32
+#define GL_EXT_semaphore_win32 1
+#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
+#define GL_D3D12_FENCE_VALUE_EXT 0x9595
+typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle);
+typedef void (GL_APIENTRYP PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glImportSemaphoreWin32HandleEXT (GLuint semaphore, GLenum handleType, void *handle);
+GL_APICALL void GL_APIENTRY glImportSemaphoreWin32NameEXT (GLuint semaphore, GLenum handleType, const void *name);
+#endif
+#endif /* GL_EXT_semaphore_win32 */
+
#ifndef GL_EXT_separate_shader_objects
#define GL_EXT_separate_shader_objects 1
#define GL_ACTIVE_PROGRAM_EXT 0x8259
@@ -1741,6 +1889,10 @@ GL_APICALL void GL_APIENTRY glTexPageCommitmentEXT (GLenum target, GLint level,
#endif
#endif /* GL_EXT_sparse_texture */
+#ifndef GL_EXT_sparse_texture2
+#define GL_EXT_sparse_texture2 1
+#endif /* GL_EXT_sparse_texture2 */
+
#ifndef GL_EXT_tessellation_point_size
#define GL_EXT_tessellation_point_size 1
#endif /* GL_EXT_tessellation_point_size */
@@ -1844,6 +1996,11 @@ GL_APICALL void GL_APIENTRY glTexBufferRangeEXT (GLenum target, GLenum internalf
#endif
#endif /* GL_EXT_texture_buffer */
+#ifndef GL_EXT_texture_compression_astc_decode_mode
+#define GL_EXT_texture_compression_astc_decode_mode 1
+#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
+#endif /* GL_EXT_texture_compression_astc_decode_mode */
+
#ifndef GL_EXT_texture_compression_dxt1
#define GL_EXT_texture_compression_dxt1 1
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
@@ -1973,6 +2130,16 @@ GL_APICALL void GL_APIENTRY glTextureViewEXT (GLuint texture, GLenum target, GLu
#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
#endif /* GL_EXT_unpack_subimage */
+#ifndef GL_EXT_win32_keyed_mutex
+#define GL_EXT_win32_keyed_mutex 1
+typedef GLboolean (GL_APIENTRYP PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout);
+typedef GLboolean (GL_APIENTRYP PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLboolean GL_APIENTRY glAcquireKeyedMutexWin32EXT (GLuint memory, GLuint64 key, GLuint timeout);
+GL_APICALL GLboolean GL_APIENTRY glReleaseKeyedMutexWin32EXT (GLuint memory, GLuint64 key);
+#endif
+#endif /* GL_EXT_win32_keyed_mutex */
+
#ifndef GL_EXT_window_rectangles
#define GL_EXT_window_rectangles 1
#define GL_INCLUSIVE_EXT 0x8F10
@@ -1992,6 +2159,24 @@ GL_APICALL void GL_APIENTRY glWindowRectanglesEXT (GLenum mode, GLsizei count, c
#define GL_GCCSO_SHADER_BINARY_FJ 0x9260
#endif /* GL_FJ_shader_binary_GCCSO */
+#ifndef GL_IMG_bindless_texture
+#define GL_IMG_bindless_texture 1
+typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLEIMGPROC) (GLuint texture);
+typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTURESAMPLERHANDLEIMGPROC) (GLuint texture, GLuint sampler);
+typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64IMGPROC) (GLint location, GLuint64 value);
+typedef void (GL_APIENTRYP PFNGLUNIFORMHANDLEUI64VIMGPROC) (GLint location, GLsizei count, const GLuint64 *value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64IMGPROC) (GLuint program, GLint location, GLuint64 value);
+typedef void (GL_APIENTRYP PFNGLPROGRAMUNIFORMHANDLEUI64VIMGPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL GLuint64 GL_APIENTRY glGetTextureHandleIMG (GLuint texture);
+GL_APICALL GLuint64 GL_APIENTRY glGetTextureSamplerHandleIMG (GLuint texture, GLuint sampler);
+GL_APICALL void GL_APIENTRY glUniformHandleui64IMG (GLint location, GLuint64 value);
+GL_APICALL void GL_APIENTRY glUniformHandleui64vIMG (GLint location, GLsizei count, const GLuint64 *value);
+GL_APICALL void GL_APIENTRY glProgramUniformHandleui64IMG (GLuint program, GLint location, GLuint64 value);
+GL_APICALL void GL_APIENTRY glProgramUniformHandleui64vIMG (GLuint program, GLint location, GLsizei count, const GLuint64 *values);
+#endif
+#endif /* GL_IMG_bindless_texture */
+
#ifndef GL_IMG_framebuffer_downsample
#define GL_IMG_framebuffer_downsample 1
#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG 0x913C
@@ -2116,6 +2301,14 @@ GL_APICALL void GL_APIENTRY glGetPerfQueryInfoINTEL (GLuint queryId, GLuint quer
#endif
#endif /* GL_INTEL_performance_query */
+#ifndef GL_MESA_shader_integer_functions
+#define GL_MESA_shader_integer_functions 1
+#endif /* GL_MESA_shader_integer_functions */
+
+#ifndef GL_NVX_blend_equation_advanced_multi_draw_buffers
+#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1
+#endif /* GL_NVX_blend_equation_advanced_multi_draw_buffers */
+
#ifndef GL_NV_bindless_texture
#define GL_NV_bindless_texture 1
typedef GLuint64 (GL_APIENTRYP PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture);
@@ -2334,6 +2527,23 @@ GL_APICALL void GL_APIENTRY glDrawElementsInstancedNV (GLenum mode, GLsizei coun
#endif
#endif /* GL_NV_draw_instanced */
+#ifndef GL_NV_draw_vulkan_image
+#define GL_NV_draw_vulkan_image 1
+typedef void (GL_APIENTRY *GLVULKANPROCNV)(void);
+typedef void (GL_APIENTRYP PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+typedef GLVULKANPROCNV (GL_APIENTRYP PFNGLGETVKPROCADDRNVPROC) (const GLchar *name);
+typedef void (GL_APIENTRYP PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
+typedef void (GL_APIENTRYP PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore);
+typedef void (GL_APIENTRYP PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glDrawVkImageNV (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1);
+GL_APICALL GLVULKANPROCNV GL_APIENTRY glGetVkProcAddrNV (const GLchar *name);
+GL_APICALL void GL_APIENTRY glWaitVkSemaphoreNV (GLuint64 vkSemaphore);
+GL_APICALL void GL_APIENTRY glSignalVkSemaphoreNV (GLuint64 vkSemaphore);
+GL_APICALL void GL_APIENTRY glSignalVkFenceNV (GLuint64 vkFence);
+#endif
+#endif /* GL_NV_draw_vulkan_image */
+
#ifndef GL_NV_explicit_attrib_location
#define GL_NV_explicit_attrib_location 1
#endif /* GL_NV_explicit_attrib_location */
@@ -3040,6 +3250,7 @@ GL_APICALL void GL_APIENTRY glViewportSwizzleNV (GLuint index, GLenum swizzlex,
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
#define GL_MAX_VIEWS_OVR 0x9631
+#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
#ifdef GL_GLEXT_PROTOTYPES
GL_APICALL void GL_APIENTRY glFramebufferTextureMultiviewOVR (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews);
@@ -3138,11 +3349,32 @@ GL_APICALL void GL_APIENTRY glExtGetProgramBinarySourceQCOM (GLuint program, GLe
#endif
#endif /* GL_QCOM_extended_get2 */
+#ifndef GL_QCOM_framebuffer_foveated
+#define GL_QCOM_framebuffer_foveated 1
+#define GL_FOVEATION_ENABLE_BIT_QCOM 0x00000001
+#define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x00000002
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferFoveationConfigQCOM (GLuint framebuffer, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures);
+GL_APICALL void GL_APIENTRY glFramebufferFoveationParametersQCOM (GLuint framebuffer, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea);
+#endif
+#endif /* GL_QCOM_framebuffer_foveated */
+
#ifndef GL_QCOM_perfmon_global_mode
#define GL_QCOM_perfmon_global_mode 1
#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
#endif /* GL_QCOM_perfmon_global_mode */
+#ifndef GL_QCOM_shader_framebuffer_fetch_noncoherent
+#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1
+#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
+typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void);
+#ifdef GL_GLEXT_PROTOTYPES
+GL_APICALL void GL_APIENTRY glFramebufferFetchBarrierQCOM (void);
+#endif
+#endif /* GL_QCOM_shader_framebuffer_fetch_noncoherent */
+
#ifndef GL_QCOM_tiled_rendering
#define GL_QCOM_tiled_rendering 1
#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
diff --git a/include/GLES2/gl2platform.h b/include/GLES2/gl2platform.h
index 89d4d44dc1b..eb318dc3a3c 100644
--- a/include/GLES2/gl2platform.h
+++ b/include/GLES2/gl2platform.h
@@ -1,20 +1,28 @@
#ifndef __gl2platform_h_
#define __gl2platform_h_
-/* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */
-
/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
+** Copyright (c) 2017 The Khronos Group Inc.
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
/* Platform-specific types and definitions for OpenGL ES 2.X gl2.h
*
* Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file. Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "OpenGL-ES" component "Registry".
+ * Please contribute modifications back to Khronos as pull requests on the
+ * public github repository:
+ * https://github.com/KhronosGroup/OpenGL-Registry
*/
#include <KHR/khrplatform.h>
diff --git a/include/GLES3/gl3.h b/include/GLES3/gl3.h
index d8153c0a269..71e72b403ee 100644
--- a/include/GLES3/gl3.h
+++ b/include/GLES3/gl3.h
@@ -6,7 +6,7 @@ extern "C" {
#endif
/*
-** Copyright (c) 2013-2016 The Khronos Group Inc.
+** Copyright (c) 2013-2017 The Khronos Group Inc.
**
** Permission is hereby granted, free of charge, to any person obtaining a
** copy of this software and/or associated documentation files (the
@@ -31,9 +31,7 @@ extern "C" {
** This header is generated from the Khronos OpenGL / OpenGL ES XML
** API Registry. The current version of the Registry, generator scripts
** used to make the header, and the header can be found at
-** http://www.opengl.org/registry/
-**
-** Khronos $Revision: 32749 $ on $Date: 2016-04-28 09:03:03 -0700 (Thu, 28 Apr 2016) $
+** https://github.com/KhronosGroup/OpenGL-Registry
*/
#include <GLES3/gl3platform.h>
@@ -42,7 +40,11 @@ extern "C" {
#define GL_APIENTRYP GL_APIENTRY*
#endif
-/* Generated on date 20160428 */
+#ifndef GL_GLES_PROTOTYPES
+#define GL_GLES_PROTOTYPES 1
+#endif
+
+/* Generated on date 20170606 */
/* Generated C header for:
* API: gles2
@@ -520,6 +522,7 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GL
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
@@ -662,6 +665,7 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
#endif /* GL_ES_VERSION_2_0 */
#ifndef GL_ES_VERSION_3_0
@@ -1092,6 +1096,7 @@ typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GL
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
@@ -1196,6 +1201,7 @@ GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei n
GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
#endif /* GL_ES_VERSION_3_0 */
#ifdef __cplusplus
diff --git a/include/GLES3/gl31.h b/include/GLES3/gl31.h
index 12a94a5090d..4806181e042 100644
--- a/include/GLES3/gl31.h
+++ b/include/GLES3/gl31.h
@@ -42,7 +42,11 @@ extern "C" {
#define GL_APIENTRYP GL_APIENTRY*
#endif
-/* Generated on date 20160428 */
+#ifndef GL_GLES_PROTOTYPES
+#define GL_GLES_PROTOTYPES 1
+#endif
+
+/* Generated on date 20161024 */
/* Generated C header for:
* API: gles2
@@ -520,6 +524,7 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GL
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
@@ -662,6 +667,7 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
#endif /* GL_ES_VERSION_2_0 */
#ifndef GL_ES_VERSION_3_0
@@ -1092,6 +1098,7 @@ typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GL
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
@@ -1196,6 +1203,7 @@ GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei n
GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
#endif /* GL_ES_VERSION_3_0 */
#ifndef GL_ES_VERSION_3_1
@@ -1441,6 +1449,7 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLi
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect);
GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
@@ -1509,6 +1518,7 @@ GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size
GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
+#endif
#endif /* GL_ES_VERSION_3_1 */
#ifdef __cplusplus
diff --git a/include/GLES3/gl32.h b/include/GLES3/gl32.h
index 7345a2f362c..a1af7c6970d 100644
--- a/include/GLES3/gl32.h
+++ b/include/GLES3/gl32.h
@@ -42,7 +42,11 @@ extern "C" {
#define GL_APIENTRYP GL_APIENTRY*
#endif
-/* Generated on date 20160428 */
+#ifndef GL_GLES_PROTOTYPES
+#define GL_GLES_PROTOTYPES 1
+#endif
+
+/* Generated on date 20161024 */
/* Generated C header for:
* API: gles2
@@ -520,6 +524,7 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GL
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
typedef void (GL_APIENTRYP PFNGLVIEWPORTPROC) (GLint x, GLint y, GLsizei width, GLsizei height);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glActiveTexture (GLenum texture);
GL_APICALL void GL_APIENTRY glAttachShader (GLuint program, GLuint shader);
GL_APICALL void GL_APIENTRY glBindAttribLocation (GLuint program, GLuint index, const GLchar *name);
@@ -662,6 +667,7 @@ GL_APICALL void GL_APIENTRY glVertexAttrib4f (GLuint index, GLfloat x, GLfloat y
GL_APICALL void GL_APIENTRY glVertexAttrib4fv (GLuint index, const GLfloat *v);
GL_APICALL void GL_APIENTRY glVertexAttribPointer (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer);
GL_APICALL void GL_APIENTRY glViewport (GLint x, GLint y, GLsizei width, GLsizei height);
+#endif
#endif /* GL_ES_VERSION_2_0 */
#ifndef GL_ES_VERSION_3_0
@@ -1092,6 +1098,7 @@ typedef void (GL_APIENTRYP PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GL
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
typedef void (GL_APIENTRYP PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glReadBuffer (GLenum src);
GL_APICALL void GL_APIENTRY glDrawRangeElements (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices);
GL_APICALL void GL_APIENTRY glTexImage3D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels);
@@ -1196,6 +1203,7 @@ GL_APICALL void GL_APIENTRY glInvalidateSubFramebuffer (GLenum target, GLsizei n
GL_APICALL void GL_APIENTRY glTexStorage2D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height);
GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
GL_APICALL void GL_APIENTRY glGetInternalformativ (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params);
+#endif
#endif /* GL_ES_VERSION_3_0 */
#ifndef GL_ES_VERSION_3_1
@@ -1441,6 +1449,7 @@ typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLi
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
typedef void (GL_APIENTRYP PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex);
typedef void (GL_APIENTRYP PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glDispatchCompute (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z);
GL_APICALL void GL_APIENTRY glDispatchComputeIndirect (GLintptr indirect);
GL_APICALL void GL_APIENTRY glDrawArraysIndirect (GLenum mode, const void *indirect);
@@ -1509,6 +1518,7 @@ GL_APICALL void GL_APIENTRY glVertexAttribFormat (GLuint attribindex, GLint size
GL_APICALL void GL_APIENTRY glVertexAttribIFormat (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset);
GL_APICALL void GL_APIENTRY glVertexAttribBinding (GLuint attribindex, GLuint bindingindex);
GL_APICALL void GL_APIENTRY glVertexBindingDivisor (GLuint bindingindex, GLuint divisor);
+#endif
#endif /* GL_ES_VERSION_3_1 */
#ifndef GL_ES_VERSION_3_2
@@ -1764,6 +1774,7 @@ typedef void (GL_APIENTRYP PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GL
typedef void (GL_APIENTRYP PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalformat, GLuint buffer);
typedef void (GL_APIENTRYP PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
typedef void (GL_APIENTRYP PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+#if GL_GLES_PROTOTYPES
GL_APICALL void GL_APIENTRY glBlendBarrier (void);
GL_APICALL void GL_APIENTRY glCopyImageSubData (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth);
GL_APICALL void GL_APIENTRY glDebugMessageControl (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled);
@@ -1808,6 +1819,7 @@ GL_APICALL void GL_APIENTRY glGetSamplerParameterIuiv (GLuint sampler, GLenum pn
GL_APICALL void GL_APIENTRY glTexBuffer (GLenum target, GLenum internalformat, GLuint buffer);
GL_APICALL void GL_APIENTRY glTexBufferRange (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size);
GL_APICALL void GL_APIENTRY glTexStorage3DMultisample (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations);
+#endif
#endif /* GL_ES_VERSION_3_2 */
#ifdef __cplusplus
diff --git a/include/GLES3/gl3platform.h b/include/GLES3/gl3platform.h
index b1e869dd111..ca9d7a6de88 100644
--- a/include/GLES3/gl3platform.h
+++ b/include/GLES3/gl3platform.h
@@ -1,20 +1,28 @@
#ifndef __gl3platform_h_
#define __gl3platform_h_
-/* $Revision: 23328 $ on $Date:: 2013-10-02 02:28:28 -0700 #$ */
-
/*
- * This document is licensed under the SGI Free Software B License Version
- * 2.0. For details, see http://oss.sgi.com/projects/FreeB/ .
- */
+** Copyright (c) 2017 The Khronos Group Inc.
+**
+** Licensed under the Apache License, Version 2.0 (the "License");
+** you may not use this file except in compliance with the License.
+** You may obtain a copy of the License at
+**
+** http://www.apache.org/licenses/LICENSE-2.0
+**
+** Unless required by applicable law or agreed to in writing, software
+** distributed under the License is distributed on an "AS IS" BASIS,
+** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+** See the License for the specific language governing permissions and
+** limitations under the License.
+*/
/* Platform-specific types and definitions for OpenGL ES 3.X gl3.h
*
* Adopters may modify khrplatform.h and this file to suit their platform.
- * You are encouraged to submit all modifications to the Khronos group so that
- * they can be included in future versions of this file. Please submit changes
- * by sending them to the public Khronos Bugzilla (http://khronos.org/bugzilla)
- * by filing a bug against product "OpenGL-ES" component "Registry".
+ * Please contribute modifications back to Khronos as pull requests on the
+ * public github repository:
+ * https://github.com/KhronosGroup/OpenGL-Registry
*/
#include <KHR/khrplatform.h>
diff --git a/src/mapi/glapi/registry/gl.xml b/src/mapi/glapi/registry/gl.xml
index 9e2ff983a20..353d0ef26ba 100644
--- a/src/mapi/glapi/registry/gl.xml
+++ b/src/mapi/glapi/registry/gl.xml
@@ -1,36 +1,27 @@
<?xml version="1.0" encoding="UTF-8"?>
<registry>
<comment>
-Copyright (c) 2013-2016 The Khronos Group Inc.
-
-Permission is hereby granted, free of charge, to any person obtaining a
-copy of this software and/or associated documentation files (the
-"Materials"), to deal in the Materials without restriction, including
-without limitation the rights to use, copy, modify, merge, publish,
-distribute, sublicense, and/or sell copies of the Materials, and to
-permit persons to whom the Materials are furnished to do so, subject to
-the following conditions:
-
-The above copyright notice and this permission notice shall be included
-in all copies or substantial portions of the Materials.
-
-THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
-EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
-MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
-IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
-CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
-TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
-MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
+Copyright (c) 2013-2017 The Khronos Group Inc.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
------------------------------------------------------------------------
-This file, gl.xml, is the OpenGL and OpenGL API Registry. The older
-".spec" file format has been retired and will no longer be updated with
-new extensions and API versions. The canonical version of the registry,
-together with documentation, schema, and Python generator scripts used
-to generate C header files for OpenGL and OpenGL ES, can always be found
-in the Khronos Registry at
- http://www.opengl.org/registry/
+This file, gl.xml, is the OpenGL and OpenGL API Registry. The canonical
+version of the registry, together with documentation, schema, and Python
+generator scripts used to generate C header files for OpenGL and OpenGL ES,
+can always be found in the Khronos Registry at
+ https://github.com/KhronosGroup/OpenGL-Registry
</comment>
<!-- SECTION: GL type definitions. -->
@@ -151,6 +142,7 @@ typedef unsigned int GLhandleARB;
<type>typedef void (<apientry/> *<name>GLDEBUGPROCAMD</name>)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,void *userParam);</type>
<type>typedef unsigned short <name>GLhalfNV</name>;</type>
<type requires="GLintptr">typedef GLintptr <name>GLvdpauSurfaceNV</name>;</type>
+ <type>typedef void (<apientry/> *<name>GLVULKANPROCNV</name>)(void);</type>
</types>
<!-- SECTION: GL parameter class type definitions. -->
@@ -250,6 +242,41 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TRUE"/>
</group>
+ <group name="BufferTargetARB">
+ <enum name="GL_ARRAY_BUFFER"/>
+ <enum name="GL_ATOMIC_COUNTER_BUFFER" />
+ <enum name="GL_COPY_READ_BUFFER" />
+ <enum name="GL_COPY_WRITE_BUFFER" />
+ <enum name="GL_DISPATCH_INDIRECT_BUFFER" />
+ <enum name="GL_DRAW_INDIRECT_BUFFER" />
+ <enum name="GL_ELEMENT_ARRAY_BUFFER" />
+ <enum name="GL_PIXEL_PACK_BUFFER" />
+ <enum name="GL_PIXEL_UNPACK_BUFFER" />
+ <enum name="GL_QUERY_BUFFER" />
+ <enum name="GL_SHADER_STORAGE_BUFFER" />
+ <enum name="GL_TEXTURE_BUFFER" />
+ <enum name="GL_TRANSFORM_FEEDBACK_BUFFER" />
+ <enum name="GL_UNIFORM_BUFFER" />
+ </group>
+
+ <group name="BufferUsageARB">
+ <enum name="GL_STREAM_DRAW"/>
+ <enum name="GL_STREAM_READ"/>
+ <enum name="GL_STREAM_COPY"/>
+ <enum name="GL_STATIC_DRAW"/>
+ <enum name="GL_STATIC_READ"/>
+ <enum name="GL_STATIC_COPY"/>
+ <enum name="GL_DYNAMIC_DRAW"/>
+ <enum name="GL_DYNAMIC_READ"/>
+ <enum name="GL_DYNAMIC_COPY"/>
+ </group>
+
+ <group name="BufferAccessARB">
+ <enum name="GL_READ_ONLY"/>
+ <enum name="GL_WRITE_ONLY"/>
+ <enum name="GL_READ_WRITE"/>
+ </group>
+
<group name="ClearBufferMask">
<enum name="GL_ACCUM_BUFFER_BIT"/>
<enum name="GL_COLOR_BUFFER_BIT"/>
@@ -401,6 +428,12 @@ typedef unsigned int GLhandleARB;
<enum name="GL_RIGHT"/>
</group>
+ <group name="DrawElementsType">
+ <enum name="GL_UNSIGNED_BYTE"/>
+ <enum name="GL_UNSIGNED_SHORT"/>
+ <enum name="GL_UNSIGNED_INT"/>
+ </group>
+
<group name="EnableCap">
<enum name="GL_ALPHA_TEST"/>
<enum name="GL_ASYNC_DRAW_PIXELS_SGIX"/>
@@ -526,6 +559,17 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_TOO_LARGE_EXT"/>
</group>
+ <group name="ExternalHandleType">
+ <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/>
+ </group>
+
<group name="FeedbackType">
<enum name="GL_2D"/>
<enum name="GL_3D"/>
@@ -591,6 +635,10 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX"/>
</group>
+ <group name="FramebufferFetchNoncoherent">
+ <enum name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
+ </group>
+
<group name="FrontFaceDirection">
<enum name="GL_CCW"/>
<enum name="GL_CW"/>
@@ -737,11 +785,15 @@ typedef unsigned int GLhandleARB;
<enum name="GL_DEPTH_TEST"/>
<enum name="GL_DEPTH_WRITEMASK"/>
<enum name="GL_DETAIL_TEXTURE_2D_BINDING_SGIS"/>
+ <enum name="GL_DEVICE_LUID_EXT"/>
+ <enum name="GL_DEVICE_NODE_MASK_EXT"/>
+ <enum name="GL_DEVICE_UUID_EXT"/>
<enum name="GL_DISTANCE_ATTENUATION_SGIS"/>
<enum name="GL_DITHER"/>
<enum name="GL_DOUBLEBUFFER"/>
<enum name="GL_DRAW_BUFFER"/>
<enum name="GL_DRAW_BUFFER_EXT"/>
+ <enum name="GL_DRIVER_UUID_EXT"/>
<enum name="GL_EDGE_FLAG"/>
<enum name="GL_EDGE_FLAG_ARRAY"/>
<enum name="GL_EDGE_FLAG_ARRAY_COUNT_EXT"/>
@@ -881,6 +933,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_NORMAL_ARRAY_COUNT_EXT"/>
<enum name="GL_NORMAL_ARRAY_STRIDE"/>
<enum name="GL_NORMAL_ARRAY_TYPE"/>
+ <enum name="GL_NUM_DEVICE_UUIDS"/>
<enum name="GL_PACK_ALIGNMENT"/>
<enum name="GL_PACK_CMYK_HINT_EXT"/>
<enum name="GL_PACK_IMAGE_DEPTH_SGIS"/>
@@ -1415,6 +1468,11 @@ typedef unsigned int GLhandleARB;
<enum name="GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT"/>
</group>
+ <group name="MemoryObjectParameterName">
+ <enum name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
+ <enum name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
+ </group>
+
<group name="MeshMode1">
<enum name="GL_LINE"/>
<enum name="GL_POINT"/>
@@ -1795,6 +1853,10 @@ typedef unsigned int GLhandleARB;
<enum name="GL_4PASS_3_SGIS"/>
</group>
+ <group name="SemaphoreParameterName">
+ <enum name="GL_D3D12_FENCE_VALUE_EXT"/>
+ </group>
+
<group name="SeparableTargetEXT">
<enum name="GL_SEPARABLE_2D"/>
<enum name="GL_SEPARABLE_2D_EXT"/>
@@ -1805,6 +1867,12 @@ typedef unsigned int GLhandleARB;
<enum name="GL_SMOOTH"/>
</group>
+ <group name="StencilFaceDirection">
+ <enum name="GL_FRONT"/>
+ <enum name="GL_BACK"/>
+ <enum name="GL_FRONT_AND_BACK"/>
+ </group>
+
<group name="StencilFunction">
<enum name="GL_ALWAYS"/>
<enum name="GL_EQUAL"/>
@@ -1830,6 +1898,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_RENDERER"/>
<enum name="GL_VENDOR"/>
<enum name="GL_VERSION"/>
+ <enum name="GL_SHADING_LANGUAGE_VERSION"/>
</group>
<group name="TexCoordPointerType">
@@ -1888,6 +1957,16 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_GEN_MODE"/>
</group>
+ <group name="TextureLayout">
+ <enum name="GL_LAYOUT_GENERAL_EXT"/>
+ <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
+ <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
+ <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
+ <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
+ <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
+ <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/>
+ </group>
+
<group name="TextureMagFilter">
<enum name="GL_FILTER4_SGIS"/>
<enum name="GL_LINEAR"/>
@@ -1954,31 +2033,67 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_WRAP_R_OES"/>
<enum name="GL_TEXTURE_WRAP_S"/>
<enum name="GL_TEXTURE_WRAP_T"/>
+ <enum name="GL_TEXTURE_BASE_LEVEL"/>
+ <enum name="GL_TEXTURE_COMPARE_MODE"/>
+ <enum name="GL_TEXTURE_COMPARE_FUNC"/>
+ <enum name="GL_TEXTURE_LOD_BIAS"/>
+ <enum name="GL_TEXTURE_MIN_LOD"/>
+ <enum name="GL_TEXTURE_MAX_LOD"/>
+ <enum name="GL_TEXTURE_MAX_LEVEL"/>
+ <enum name="GL_TEXTURE_SWIZZLE_R"/>
+ <enum name="GL_TEXTURE_SWIZZLE_G"/>
+ <enum name="GL_TEXTURE_SWIZZLE_B"/>
+ <enum name="GL_TEXTURE_SWIZZLE_A"/>
+ <enum name="GL_TEXTURE_SWIZZLE_RGBA"/>
+ <enum name="GL_TEXTURE_TILING_EXT"/>
+ <enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
</group>
<group name="TextureTarget">
<enum name="GL_DETAIL_TEXTURE_2D_SGIS"/>
<enum name="GL_PROXY_TEXTURE_1D"/>
+ <enum name="GL_PROXY_TEXTURE_1D_ARRAY"/>
+ <enum name="GL_PROXY_TEXTURE_1D_ARRAY_EXT"/>
<enum name="GL_PROXY_TEXTURE_1D_EXT"/>
<enum name="GL_PROXY_TEXTURE_2D"/>
+ <enum name="GL_PROXY_TEXTURE_2D_ARRAY"/>
+ <enum name="GL_PROXY_TEXTURE_2D_ARRAY_EXT"/>
<enum name="GL_PROXY_TEXTURE_2D_EXT"/>
+ <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE"/>
+ <enum name="GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
<enum name="GL_PROXY_TEXTURE_3D"/>
<enum name="GL_PROXY_TEXTURE_3D_EXT"/>
<enum name="GL_PROXY_TEXTURE_4D_SGIS"/>
+ <enum name="GL_PROXY_TEXTURE_CUBE_MAP"/>
+ <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARB"/>
+ <enum name="GL_PROXY_TEXTURE_CUBE_MAP_EXT"/>
+ <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY"/>
+ <enum name="GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
+ <enum name="GL_PROXY_TEXTURE_RECTANGLE"/>
+ <enum name="GL_PROXY_TEXTURE_RECTANGLE_ARB"/>
+ <enum name="GL_PROXY_TEXTURE_RECTANGLE_NV"/>
<enum name="GL_TEXTURE_1D"/>
<enum name="GL_TEXTURE_2D"/>
<enum name="GL_TEXTURE_3D"/>
<enum name="GL_TEXTURE_3D_EXT"/>
<enum name="GL_TEXTURE_3D_OES"/>
<enum name="GL_TEXTURE_4D_SGIS"/>
- <enum name="GL_TEXTURE_BASE_LEVEL"/>
- <enum name="GL_TEXTURE_BASE_LEVEL_SGIS"/>
- <enum name="GL_TEXTURE_MAX_LEVEL"/>
- <enum name="GL_TEXTURE_MAX_LEVEL_SGIS"/>
- <enum name="GL_TEXTURE_MAX_LOD"/>
- <enum name="GL_TEXTURE_MAX_LOD_SGIS"/>
- <enum name="GL_TEXTURE_MIN_LOD"/>
- <enum name="GL_TEXTURE_MIN_LOD_SGIS"/>
+ <enum name="GL_TEXTURE_RECTANGLE"/>
+ <enum name="GL_TEXTURE_CUBE_MAP"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_X"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_X"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Y"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Y"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_POSITIVE_Z"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_NEGATIVE_Z"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_ARRAY"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_ARB"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_EXT"/>
+ <enum name="GL_TEXTURE_CUBE_MAP_ARRAY_OES"/>
+ <enum name="GL_TEXTURE_1D_ARRAY"/>
+ <enum name="GL_TEXTURE_2D_ARRAY"/>
+ <enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
+ <enum name="GL_TEXTURE_2D_MULTISAMPLE_ARRAY"/>
</group>
<group name="TextureWrapMode">
@@ -2097,7 +2212,8 @@ typedef unsigned int GLhandleARB;
<enum value="0x0200" name="GL_CLIENT_STORAGE_BIT"/>
<enum value="0x0200" name="GL_CLIENT_STORAGE_BIT_EXT"/>
<enum value="0x0400" name="GL_SPARSE_STORAGE_BIT_ARB"/>
- <!-- Bits 0x1000 and 0x0800 reserved for Joshua Schnarr, jschnarr@nvidia.com -->
+ <enum value="0x0800" name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
+ <enum value="0x0800" name="GL_PER_GPU_STORAGE_BIT_NV"/>
</enums>
<enums namespace="GL" group="MemoryBarrierMask" type="bitmask">
@@ -2294,11 +2410,17 @@ typedef unsigned int GLhandleARB;
<enum value="0x80000000" name="GL_MULTISAMPLE_BUFFER_BIT7_QCOM"/>
</enums>
+ <enums namespace="GL" group="FoveationConfigBitQCOM" type="bitmask">
+ <enum value="0x00000001" name="GL_FOVEATION_ENABLE_BIT_QCOM"/>
+ <enum value="0x00000002" name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/>
+ </enums>
+
<enums namespace="GL" group="FfdMaskSGIX" type="bitmask">
<enum value="0x00000001" name="GL_TEXTURE_DEFORMATION_BIT_SGIX"/>
<enum value="0x00000002" name="GL_GEOMETRY_DEFORMATION_BIT_SGIX"/>
</enums>
+
<!-- Non-bitmask enums with their own namespace. Generally small numbers
used for indexed access. -->
@@ -2412,11 +2534,14 @@ typedef unsigned int GLhandleARB;
<enum value="1" name="GL_TRUE"/>
<enum value="1" name="GL_ONE"/>
<enum value="0xFFFFFFFF" name="GL_INVALID_INDEX" type="u" comment="Tagged as uint"/>
+ <enum value="0xFFFFFFFF" name="GL_ALL_PIXELS_AMD"/>
<enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED" type="ull" comment="Tagged as uint64"/>
<enum value="0xFFFFFFFFFFFFFFFF" name="GL_TIMEOUT_IGNORED_APPLE" type="ull" comment="Tagged as uint64"/>
<enum value="1" name="GL_VERSION_ES_CL_1_0" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
<enum value="1" name="GL_VERSION_ES_CM_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
<enum value="1" name="GL_VERSION_ES_CL_1_1" comment="Not an API enum. API definition macro for ES 1.0/1.1 headers"/>
+ <enum value="16" name="GL_UUID_SIZE_EXT"/>
+ <enum value="8" name="GL_LUID_SIZE_EXT"/>
</enums>
<enums namespace="GL" start="0x0000" end="0x7FFF" vendor="ARB" comment="Mostly OpenGL 1.0/1.1 enum assignments. Unused ranges should generally remain unused.">
@@ -7442,7 +7567,9 @@ typedef unsigned int GLhandleARB;
<enum value="0x8F65" name="GL_FETCH_PER_SAMPLE_ARM"/>
<enum value="0x8F66" name="GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM"/>
<enum value="0x8F67" name="GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT"/>
- <unused start="0x8F68" end="0x8F6F" vendor="ARM"/>
+ <unused start="0x8F68" vendor="ARM"/>
+ <enum value="0x8F69" name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/>
+ <unused start="0x8F6A" end="0x8F6F" vendor="ARM"/>
</enums>
<enums namespace="GL" start="0x8F70" end="0x8F7F" vendor="HI" comment="For Mark Callow, Khronos bug 4055. Shared with EGL.">
@@ -8030,7 +8157,9 @@ typedef unsigned int GLhandleARB;
<enum value="0x91A9" name="GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT"/>
<enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_ARB"/>
<enum value="0x91AA" name="GL_NUM_SPARSE_LEVELS_EXT"/>
- <unused start="0x91AB" end="0x91AF" vendor="AMD"/>
+ <unused start="0x91AB" end="0x91AD" vendor="AMD"/>
+ <enum value="0x91AE" name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/>
+ <enum value="0x91AF" name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/>
<enum value="0x91B0" name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
<enum value="0x91B1" name="GL_COMPLETION_STATUS_ARB"/>
<unused start="0x91B2" end="0x91B8" vendor="AMD"/>
@@ -8042,7 +8171,17 @@ typedef unsigned int GLhandleARB;
<enum value="0x91BE" name="GL_MAX_COMPUTE_WORK_GROUP_COUNT"/>
<enum value="0x91BF" name="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
<enum value="0x91BF" name="GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB" alias="GL_MAX_COMPUTE_WORK_GROUP_SIZE"/>
- <unused start="0x91C0" end="0x923F" vendor="AMD"/>
+ <unused start="0x91C0" end="0x91C4" vendor="AMD"/>
+ <enum value="0x91C5" name="GL_FLOAT16_MAT2_AMD"/>
+ <enum value="0x91C6" name="GL_FLOAT16_MAT3_AMD"/>
+ <enum value="0x91C7" name="GL_FLOAT16_MAT4_AMD"/>
+ <enum value="0x91C8" name="GL_FLOAT16_MAT2x3_AMD"/>
+ <enum value="0x91C9" name="GL_FLOAT16_MAT2x4_AMD"/>
+ <enum value="0x91CA" name="GL_FLOAT16_MAT3x2_AMD"/>
+ <enum value="0x91CB" name="GL_FLOAT16_MAT3x4_AMD"/>
+ <enum value="0x91CC" name="GL_FLOAT16_MAT4x2_AMD"/>
+ <enum value="0x91CD" name="GL_FLOAT16_MAT4x3_AMD"/>
+ <unused start="0x91CE" end="0x923F" vendor="AMD"/>
</enums>
<enums namespace="GL" start="0x9240" end="0x924F" vendor="WEBGL" comment="Khronos bug 6473,6884">
@@ -8174,14 +8313,16 @@ typedef unsigned int GLhandleARB;
<enum value="0x92B2" name="GL_PLUS_CLAMPED_ALPHA_NV"/>
<enum value="0x92B3" name="GL_MINUS_CLAMPED_NV"/>
<enum value="0x92B4" name="GL_INVERT_OVG_NV"/>
- <unused start="0x92B5" end="0x92BA" vendor="NV"/>
+ <unused start="0x92B5" end="0x92B9" vendor="NV"/>
+ <enum value="0x92BA" name="GL_MAX_LGPU_GPUS_NVX"/>
+ <enum value="0x92BA" name="GL_MULTICAST_GPUS_NV"/>
<enum value="0x92BB" name="GL_PURGED_CONTEXT_RESET_NV"/>
<unused start="0x92BC" end="0x92BD" vendor="NV"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
<enum value="0x92BE" name="GL_PRIMITIVE_BOUNDING_BOX_OES"/>
- <unused start="0x92BF" vendor="NV"/>
+ <enum value="0x92BF" name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/>
<enum value="0x92C0" name="GL_ATOMIC_COUNTER_BUFFER"/>
<enum value="0x92C1" name="GL_ATOMIC_COUNTER_BUFFER_BINDING"/>
<enum value="0x92C2" name="GL_ATOMIC_COUNTER_BUFFER_START"/>
@@ -8339,7 +8480,9 @@ typedef unsigned int GLhandleARB;
<enum value="0x934A" name="GL_LOCATION_COMPONENT"/>
<enum value="0x934B" name="GL_TRANSFORM_FEEDBACK_BUFFER_INDEX"/>
<enum value="0x934C" name="GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE"/>
- <unused start="0x934D" end="0x934F" vendor="NV"/>
+ <enum value="0x934D" name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/>
+ <enum value="0x934E" name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/>
+ <enum value="0x934F" name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/>
<enum value="0x9350" name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
<enum value="0x9351" name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
<enum value="0x9352" name="GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV"/>
@@ -8517,18 +8660,56 @@ typedef unsigned int GLhandleARB;
</enums>
<enums namespace="GL" start="0x9530" end="0x962F" vendor="NV" comment="Khronos bug 12977">
- <unused start="0x9530" end="0x954C" vendor="NV"/>
+ <unused start="0x9530" end="0x9547" vendor="NV"/>
+ <enum value="0x9548" name="GL_PER_GPU_STORAGE_NV"/>
+ <enum value="0x9549" name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
+ <unused start="0x954A" end="0x954C" vendor="NV"/>
<enum value="0x954D" name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
<enum value="0x954E" name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
<enum value="0x954F" name="GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV"/>
- <unused start="0x9550" end="0x962F" vendor="NV"/>
+ <unused start="0x9550" vendor="NV"/>
+ <enum value="0x9551" name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/>
+ <enum value="0x9552" name="GL_SPIR_V_BINARY_ARB"/>
+ <unused start="0x9553" end="0x9557" vendor="NV"/>
+ <enum value="0x9558" name="GL_RENDER_GPU_MASK_NV"/>
+ <unused start="0x9559" end="0x957F" vendor="NV"/>
+ <enum value="0x9580" name="GL_TEXTURE_TILING_EXT"/>
+ <enum value="0x9581" name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
+ <enum value="0x9582" name="GL_NUM_TILING_TYPES_EXT"/>
+ <enum value="0x9583" name="GL_TILING_TYPES_EXT"/>
+ <enum value="0x9584" name="GL_OPTIMAL_TILING_EXT"/>
+ <enum value="0x9585" name="GL_LINEAR_TILING_EXT"/>
+ <enum value="0x9586" name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
+ <enum value="0x9587" name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
+ <enum value="0x9588" name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
+ <enum value="0x9589" name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/>
+ <enum value="0x958A" name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/>
+ <enum value="0x958B" name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/>
+ <enum value="0x958C" name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/>
+ <enum value="0x958D" name="GL_LAYOUT_GENERAL_EXT"/>
+ <enum value="0x958E" name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
+ <enum value="0x958F" name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
+ <enum value="0x9590" name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
+ <enum value="0x9591" name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
+ <enum value="0x9592" name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
+ <enum value="0x9593" name="GL_LAYOUT_TRANSFER_DST_EXT"/>
+ <enum value="0x9594" name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/>
+ <enum value="0x9595" name="GL_D3D12_FENCE_VALUE_EXT"/>
+ <enum value="0x9596" name="GL_NUM_DEVICE_UUIDS_EXT"/>
+ <enum value="0x9597" name="GL_DEVICE_UUID_EXT"/>
+ <enum value="0x9598" name="GL_DRIVER_UUID_EXT"/>
+ <enum value="0x9599" name="GL_DEVICE_LUID_EXT"/>
+ <enum value="0x959A" name="GL_DEVICE_NODE_MASK_EXT"/>
+ <enum value="0x959B" name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
+ <unused start="0x959C" end="0x962F" vendor="NV"/>
</enums>
<enums namespace="GL" start="0x9630" end="0x963F" vendor="Oculus" comment="Email from Cass Everitt">
<enum value="0x9630" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
<enum value="0x9631" name="GL_MAX_VIEWS_OVR"/>
<enum value="0x9632" name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
- <unused start="0x9633" end="0x963F" vendor="Oculus"/>
+ <enum value="0x9633" name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/>
+ <unused start="0x9634" end="0x963F" vendor="Oculus"/>
</enums>
<enums namespace="GL" start="0x9640" end="0x964F" vendor="Mediatek" comment="Khronos bug 14294">
@@ -8549,7 +8730,9 @@ typedef unsigned int GLhandleARB;
</enums>
<enums namespace="GL" start="0x96A0" end="0x96AF" vendor="Qualcomm" comment="contact Maurice Ribble">
- <unused start="0x96A0" end="0x96AF" vendor="Qualcomm"/>
+ <unused start="0x96A0" end="0x96A1" vendor="Qualcomm"/>
+ <enum value="0x96A2" name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
+ <unused start="0x96A3" end="0x96AF" vendor="Qualcomm"/>
</enums>
<!-- Enums reservable for future use. To reserve a new range, allocate one
@@ -8732,6 +8915,10 @@ typedef unsigned int GLhandleARB;
<param group="ClampedFixed"><ptype>GLfixed</ptype> <name>ref</name></param>
</command>
<command>
+ <proto>void <name>glAlphaToCoverageDitherControlNV</name></proto>
+ <param><ptype>GLenum</ptype> <name>mode</name></param>
+ </command>
+ <command>
<proto>void <name>glApplyFramebufferAttachmentCMAAINTEL</name></proto>
</command>
<command>
@@ -8739,6 +8926,12 @@ typedef unsigned int GLhandleARB;
<param group="LightTextureModeEXT"><ptype>GLenum</ptype> <name>mode</name></param>
</command>
<command>
+ <proto><ptype>GLboolean</ptype> <name>glAcquireKeyedMutexWin32EXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>key</name></param>
+ <param><ptype>GLuint</ptype> <name>timeout</name></param>
+ </command>
+ <command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glAreProgramsResidentNV</name></proto>
<param><ptype>GLsizei</ptype> <name>n</name></param>
<param len="n">const <ptype>GLuint</ptype> *<name>programs</name></param>
@@ -9668,6 +9861,13 @@ typedef unsigned int GLhandleARB;
<alias name="glBufferStorage"/>
</command>
<command>
+ <proto>void <name>glBufferStorageMemEXT</name></proto>
+ <param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
+ <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
<proto>void <name>glBufferSubData</name></proto>
<param group="BufferTargetARB"><ptype>GLenum</ptype> <name>target</name></param>
<param group="BufferOffset"><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -9955,6 +10155,15 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
+ <proto>void <name>glClearTexImageEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
+ <alias name="glClearTexImage"/>
+ </command>
+ <command>
<proto>void <name>glClearTexSubImage</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLint</ptype> <name>level</name></param>
@@ -9969,6 +10178,21 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(format,type)">const void *<name>data</name></param>
</command>
<command>
+ <proto>void <name>glClearTexSubImageEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLint</ptype> <name>level</name></param>
+ <param><ptype>GLint</ptype> <name>xoffset</name></param>
+ <param><ptype>GLint</ptype> <name>yoffset</name></param>
+ <param><ptype>GLint</ptype> <name>zoffset</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLenum</ptype> <name>format</name></param>
+ <param><ptype>GLenum</ptype> <name>type</name></param>
+ <param len="COMPSIZE(format,type)">const void *<name>data</name></param>
+ <alias name="glClearTexSubImage"/>
+ </command>
+ <command>
<proto>void <name>glClientActiveTexture</name></proto>
<param group="TextureUnit"><ptype>GLenum</ptype> <name>texture</name></param>
</command>
@@ -11707,6 +11931,11 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> *<name>framebuffers</name></param>
</command>
<command>
+ <proto>void <name>glCreateMemoryObjectsEXT</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param><ptype>GLuint</ptype> *<name>memoryObjects</name></param>
+ </command>
+ <command>
<proto>void <name>glCreatePerfQueryINTEL</name></proto>
<param><ptype>GLuint</ptype> <name>queryId</name></param>
<param><ptype>GLuint</ptype> *<name>queryHandle</name></param>
@@ -12014,6 +12243,11 @@ typedef unsigned int GLhandleARB;
<glx type="single" opcode="103"/>
</command>
<command>
+ <proto>void <name>glDeleteMemoryObjectsEXT</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param len="n">const <ptype>GLuint</ptype> *<name>memoryObjects</name></param>
+ </command>
+ <command>
<proto>void <name>glDeleteNamedStringARB</name></proto>
<param><ptype>GLint</ptype> <name>namelen</name></param>
<param len="namelen">const <ptype>GLchar</ptype> *<name>name</name></param>
@@ -12116,6 +12350,11 @@ typedef unsigned int GLhandleARB;
<param len="count">const <ptype>GLuint</ptype> *<name>samplers</name></param>
</command>
<command>
+ <proto>void <name>glDeleteSemaphoresEXT</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param len="count">const <ptype>GLuint</ptype> *<name>semaphores</name></param>
+ </command>
+ <command>
<proto>void <name>glDeleteShader</name></proto>
<param><ptype>GLuint</ptype> <name>shader</name></param>
<glx type="single" opcode="195"/>
@@ -12862,12 +13101,25 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>id</name></param>
</command>
<command>
+ <proto>void <name>glDrawTransformFeedbackEXT</name></proto>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLuint</ptype> <name>id</name></param>
+ <alias name="glDrawTransformFeedback"/>
+ </command>
+ <command>
<proto>void <name>glDrawTransformFeedbackInstanced</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param><ptype>GLsizei</ptype> <name>instancecount</name></param>
</command>
<command>
+ <proto>void <name>glDrawTransformFeedbackInstancedEXT</name></proto>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
+ <param><ptype>GLuint</ptype> <name>id</name></param>
+ <param><ptype>GLsizei</ptype> <name>instancecount</name></param>
+ <alias name="glDrawTransformFeedbackInstanced"/>
+ </command>
+ <command>
<proto>void <name>glDrawTransformFeedbackNV</name></proto>
<param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLuint</ptype> <name>id</name></param>
@@ -13623,6 +13875,28 @@ typedef unsigned int GLhandleARB;
<param group="DrawBufferMode" len="n">const <ptype>GLenum</ptype> *<name>bufs</name></param>
</command>
<command>
+ <proto>void <name>glFramebufferFetchBarrierQCOM</name></proto>
+ </command>
+ <command>
+ <proto>void <name>glFramebufferFoveationConfigQCOM</name></proto>
+ <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>numLayers</name></param>
+ <param><ptype>GLuint</ptype> <name>focalPointsPerLayer</name></param>
+ <param><ptype>GLuint</ptype> <name>requestedFeatures</name></param>
+ <param len="1"><ptype>GLuint</ptype> *<name>providedFeatures</name></param>
+ </command>
+ <command>
+ <proto>void <name>glFramebufferFoveationParametersQCOM</name></proto>
+ <param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>layer</name></param>
+ <param><ptype>GLuint</ptype> <name>focalPoint</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalX</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>focalY</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainX</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>gainY</name></param>
+ <param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>foveaArea</name></param>
+ </command>
+ <command>
<proto>void <name>glFramebufferParameteri</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -13677,6 +13951,13 @@ typedef unsigned int GLhandleARB;
<param>const <ptype>GLfloat</ptype> *<name>v</name></param>
</command>
<command>
+ <proto>void <name>glFramebufferSamplePositionsfvAMD</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>numsamples</name></param>
+ <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto>void <name>glFramebufferTexture</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -14078,6 +14359,11 @@ typedef unsigned int GLhandleARB;
<param len="count"><ptype>GLuint</ptype> *<name>samplers</name></param>
</command>
<command>
+ <proto>void <name>glGenSemaphoresEXT</name></proto>
+ <param><ptype>GLsizei</ptype> <name>n</name></param>
+ <param len="count"><ptype>GLuint</ptype> *<name>semaphores</name></param>
+ </command>
+ <command>
<proto><ptype>GLuint</ptype> <name>glGenSymbolsEXT</name></proto>
<param group="DataTypeEXT"><ptype>GLenum</ptype> <name>datatype</name></param>
<param group="VertexShaderStorageTypeEXT"><ptype>GLenum</ptype> <name>storagetype</name></param>
@@ -14879,6 +15165,15 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glGetFramebufferParameterfvAMD</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint</ptype> <name>numsamples</name></param>
+ <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
+ <param><ptype>GLsizei</ptype> <name>size</name></param>
+ <param><ptype>GLfloat</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto>void <name>glGetFramebufferParameteriv</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>pname</name></param>
@@ -14902,6 +15197,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusEXT</name></proto>
+ <alias name="glGetGraphicsResetStatus"/>
</command>
<command>
<proto><ptype>GLenum</ptype> <name>glGetGraphicsResetStatusKHR</name></proto>
@@ -15257,6 +15553,12 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLfixed</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glGetMemoryObjectParameterivEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memoryObject</name></param>
+ <param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLint</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glGetMinmax</name></proto>
<param group="MinmaxTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>reset</name></param>
@@ -15455,6 +15757,15 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(size)">void *<name>data</name></param>
</command>
<command>
+ <proto>void <name>glGetNamedFramebufferParameterfvAMD</name></proto>
+ <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint</ptype> <name>numsamples</name></param>
+ <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
+ <param><ptype>GLsizei</ptype> <name>size</name></param>
+ <param><ptype>GLfloat</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto>void <name>glGetNamedFramebufferAttachmentParameteriv</name></proto>
<param><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -16329,6 +16640,12 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)"><ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glGetSemaphoreParameterui64vEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint64</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glGetSeparableFilter</name></proto>
<param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelFormat"><ptype>GLenum</ptype> <name>format</name></param>
@@ -16629,6 +16946,11 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>texture</name></param>
</command>
<command>
+ <proto><ptype>GLuint64</ptype> <name>glGetTextureHandleIMG</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <alias name="glGetTextureHandleARB"/>
+ </command>
+ <command>
<proto><ptype>GLuint64</ptype> <name>glGetTextureHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
</command>
@@ -16738,6 +17060,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>sampler</name></param>
</command>
<command>
+ <proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleIMG</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLuint</ptype> <name>sampler</name></param>
+ <alias name="glGetTextureSamplerHandleARB"/>
+ </command>
+ <command>
<proto><ptype>GLuint64</ptype> <name>glGetTextureSamplerHandleNV</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
@@ -16928,6 +17256,17 @@ typedef unsigned int GLhandleARB;
<alias name="glGetUniformuiv"/>
</command>
<command>
+ <proto>void <name>glGetUnsignedBytevEXT</name></proto>
+ <param group="GetPName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param len="COMPSIZE(pname)"><ptype>GLubyte</ptype> *<name>data</name></param>
+ </command>
+ <command>
+ <proto>void <name>glGetUnsignedBytei_vEXT</name></proto>
+ <param><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLuint</ptype> <name>index</name></param>
+ <param len="COMPSIZE(target)"><ptype>GLubyte</ptype> *<name>data</name></param>
+ </command>
+ <command>
<proto>void <name>glGetVariantArrayObjectfvATI</name></proto>
<param><ptype>GLuint</ptype> <name>id</name></param>
<param group="ArrayObjectPNameATI"><ptype>GLenum</ptype> <name>pname</name></param>
@@ -17468,6 +17807,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLfloat</ptype> *<name>params</name></param>
+ <alias name="glGetnUniformfv"/>
</command>
<command>
<proto>void <name>glGetnUniformfvKHR</name></proto>
@@ -17504,6 +17844,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>bufSize</name></param>
<param len="bufSize"><ptype>GLint</ptype> *<name>params</name></param>
+ <alias name="glGetnUniformiv"/>
</command>
<command>
<proto>void <name>glGetnUniformivKHR</name></proto>
@@ -17633,6 +17974,45 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(pname)">const <ptype>GLint</ptype> *<name>params</name></param>
</command>
<command>
+ <proto>void <name>glImportMemoryFdEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>size</name></param>
+ <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
+ <param><ptype>GLint</ptype> <name>fd</name></param>
+ </command>
+ <command>
+ <proto>void <name>glImportMemoryWin32HandleEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>size</name></param>
+ <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
+ <param>void *<name>handle</name></param>
+ </command>
+ <command>
+ <proto>void <name>glImportMemoryWin32NameEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>size</name></param>
+ <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
+ <param>const void *<name>name</name></param>
+ </command>
+ <command>
+ <proto>void <name>glImportSemaphoreFdEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
+ <param><ptype>GLint</ptype> <name>fd</name></param>
+ </command>
+ <command>
+ <proto>void <name>glImportSemaphoreWin32HandleEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
+ <param>void *<name>handle</name></param>
+ </command>
+ <command>
+ <proto>void <name>glImportSemaphoreWin32NameEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param group="ExternalHandleType"><ptype>GLenum</ptype> <name>handleType</name></param>
+ <param>const void *<name>name</name></param>
+ </command>
+ <command>
<proto group="sync"><ptype>GLsync</ptype> <name>glImportSyncEXT</name></proto>
<param><ptype>GLenum</ptype> <name>external_sync_type</name></param>
<param><ptype>GLintptr</ptype> <name>external_sync</name></param>
@@ -17921,6 +18301,10 @@ typedef unsigned int GLhandleARB;
<glx type="single" opcode="141"/>
</command>
<command>
+ <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsMemoryObjectEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memoryObject</name></param>
+ </command>
+ <command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsNameAMD</name></proto>
<param><ptype>GLenum</ptype> <name>identifier</name></param>
<param><ptype>GLuint</ptype> <name>name</name></param>
@@ -18013,6 +18397,10 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>renderbuffer</name></param>
</command>
<command>
+ <proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSemaphoreEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ </command>
+ <command>
<proto group="Boolean"><ptype>GLboolean</ptype> <name>glIsSampler</name></proto>
<param><ptype>GLuint</ptype> <name>sampler</name></param>
</command>
@@ -18087,6 +18475,37 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>pname</name></param>
</command>
<command>
+ <proto>void <name>glLGPUCopyImageSubDataNVX</name></proto>
+ <param><ptype>GLuint</ptype> <name>sourceGpu</name></param>
+ <param><ptype>GLbitfield</ptype> <name>destinationGpuMask</name></param>
+ <param><ptype>GLuint</ptype> <name>srcName</name></param>
+ <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+ <param><ptype>GLint</ptype> <name>srcLevel</name></param>
+ <param><ptype>GLint</ptype> <name>srcX</name></param>
+ <param><ptype>GLint</ptype> <name>srxY</name></param>
+ <param><ptype>GLint</ptype> <name>srcZ</name></param>
+ <param><ptype>GLuint</ptype> <name>dstName</name></param>
+ <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+ <param><ptype>GLint</ptype> <name>dstLevel</name></param>
+ <param><ptype>GLint</ptype> <name>dstX</name></param>
+ <param><ptype>GLint</ptype> <name>dstY</name></param>
+ <param><ptype>GLint</ptype> <name>dstZ</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ </command>
+ <command>
+ <proto>void <name>glLGPUInterlockNVX</name></proto>
+ </command>
+ <command>
+ <proto>void <name>glLGPUNamedBufferSubDataNVX</name></proto>
+ <param><ptype>GLbitfield</ptype> <name>gpuMask</name></param>
+ <param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <param><ptype>GLintptr</ptype> <name>offset</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param>const void *<name>data</name></param>
+ </command>
+ <command>
<proto>void <name>glLabelObjectEXT</name></proto>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLuint</ptype> <name>object</name></param>
@@ -18904,6 +19323,12 @@ typedef unsigned int GLhandleARB;
<alias name="glMemoryBarrier"/>
</command>
<command>
+ <proto>void <name>glMemoryObjectParameterivEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memoryObject</name></param>
+ <param group="MemoryObjectParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param>const <ptype>GLint</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glMinSampleShading</name></proto>
<param group="ColorF"><ptype>GLfloat</ptype> <name>value</name></param>
</command>
@@ -18989,14 +19414,14 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirect</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectAMD</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
@@ -19004,7 +19429,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectBindlessCountNV</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawCount</name></param>
<param><ptype>GLsizei</ptype> <name>maxDrawCount</name></param>
@@ -19013,7 +19438,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectBindlessNV</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawCount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
@@ -19021,7 +19446,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectCountARB</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLintptr</ptype> <name>indirect</name></param>
<param><ptype>GLintptr</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>maxdrawcount</name></param>
@@ -19029,7 +19454,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawArraysIndirectEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
<param><ptype>GLsizei</ptype> <name>stride</name></param>
@@ -19052,7 +19477,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawElementsBaseVertex</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
@@ -19061,7 +19486,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawElementsBaseVertexEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
@@ -19071,7 +19496,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawElementsBaseVertexOES</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param len="COMPSIZE(drawcount)">const <ptype>GLsizei</ptype> *<name>count</name></param>
<param group="DrawElementsType"><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount)">const void *const*<name>indices</name></param>
@@ -19090,7 +19515,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirect</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
@@ -19098,7 +19523,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectAMD</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>primcount</name></param>
@@ -19107,7 +19532,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectBindlessCountNV</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawCount</name></param>
@@ -19117,7 +19542,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectBindlessNV</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param>const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawCount</name></param>
@@ -19126,7 +19551,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectCountARB</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param><ptype>GLintptr</ptype> <name>indirect</name></param>
<param><ptype>GLintptr</ptype> <name>drawcount</name></param>
@@ -19135,7 +19560,7 @@ typedef unsigned int GLhandleARB;
</command>
<command>
<proto>void <name>glMultiDrawElementsIndirectEXT</name></proto>
- <param><ptype>GLenum</ptype> <name>mode</name></param>
+ <param group="PrimitiveType"><ptype>GLenum</ptype> <name>mode</name></param>
<param><ptype>GLenum</ptype> <name>type</name></param>
<param len="COMPSIZE(drawcount,stride)">const void *<name>indirect</name></param>
<param><ptype>GLsizei</ptype> <name>drawcount</name></param>
@@ -20053,6 +20478,103 @@ typedef unsigned int GLhandleARB;
<param len="COMPSIZE(format,type,width,height,depth)">const void *<name>pixels</name></param>
</command>
<command>
+ <proto>void <name>glMulticastBarrierNV</name></proto>
+ </command>
+ <command>
+ <proto>void <name>glMulticastBlitFramebufferNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>srcGpu</name></param>
+ <param><ptype>GLuint</ptype> <name>dstGpu</name></param>
+ <param><ptype>GLint</ptype> <name>srcX0</name></param>
+ <param><ptype>GLint</ptype> <name>srcY0</name></param>
+ <param><ptype>GLint</ptype> <name>srcX1</name></param>
+ <param><ptype>GLint</ptype> <name>srcY1</name></param>
+ <param><ptype>GLint</ptype> <name>dstX0</name></param>
+ <param><ptype>GLint</ptype> <name>dstY0</name></param>
+ <param><ptype>GLint</ptype> <name>dstX1</name></param>
+ <param><ptype>GLint</ptype> <name>dstY1</name></param>
+ <param><ptype>GLbitfield</ptype> <name>mask</name></param>
+ <param><ptype>GLenum</ptype> <name>filter</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastBufferSubDataNV</name></proto>
+ <param><ptype>GLbitfield</ptype> <name>gpuMask</name></param>
+ <param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <param><ptype>GLintptr</ptype> <name>offset</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param>const <ptype>GLvoid</ptype> *<name>data</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastCopyBufferSubDataNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>readGpu</name></param>
+ <param><ptype>GLbitfield</ptype> <name>writeGpuMask</name></param>
+ <param><ptype>GLuint</ptype> <name>readBuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>writeBuffer</name></param>
+ <param><ptype>GLintptr</ptype> <name>readOffset</name></param>
+ <param><ptype>GLintptr</ptype> <name>writeOffset</name></param>
+ <param><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastCopyImageSubDataNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>srcGpu</name></param>
+ <param><ptype>GLbitfield</ptype> <name>dstGpuMask</name></param>
+ <param><ptype>GLuint</ptype> <name>srcName</name></param>
+ <param><ptype>GLenum</ptype> <name>srcTarget</name></param>
+ <param><ptype>GLint</ptype> <name>srcLevel</name></param>
+ <param><ptype>GLint</ptype> <name>srcX</name></param>
+ <param><ptype>GLint</ptype> <name>srcY</name></param>
+ <param><ptype>GLint</ptype> <name>srcZ</name></param>
+ <param><ptype>GLuint</ptype> <name>dstName</name></param>
+ <param><ptype>GLenum</ptype> <name>dstTarget</name></param>
+ <param><ptype>GLint</ptype> <name>dstLevel</name></param>
+ <param><ptype>GLint</ptype> <name>dstX</name></param>
+ <param><ptype>GLint</ptype> <name>dstY</name></param>
+ <param><ptype>GLint</ptype> <name>dstZ</name></param>
+ <param><ptype>GLsizei</ptype> <name>srcWidth</name></param>
+ <param><ptype>GLsizei</ptype> <name>srcHeight</name></param>
+ <param><ptype>GLsizei</ptype> <name>srcDepth</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastFramebufferSampleLocationsfvNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>start</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>v</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastGetQueryObjecti64vNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>id</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLint64</ptype> *<name>params</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastGetQueryObjectivNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>id</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLint</ptype> *<name>params</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastGetQueryObjectui64vNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>id</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint64</ptype> *<name>params</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastGetQueryObjectuivNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>gpu</name></param>
+ <param><ptype>GLuint</ptype> <name>id</name></param>
+ <param><ptype>GLenum</ptype> <name>pname</name></param>
+ <param><ptype>GLuint</ptype> *<name>params</name></param>
+ </command>
+ <command>
+ <proto>void <name>glMulticastWaitSyncNV</name></proto>
+ <param><ptype>GLuint</ptype> <name>signalGpu</name></param>
+ <param><ptype>GLbitfield</ptype> <name>waitGpuMask</name></param>
+ </command>
+ <command>
<proto>void <name>glNamedBufferData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
@@ -20096,6 +20618,13 @@ typedef unsigned int GLhandleARB;
<alias name="glNamedBufferStorage"/>
</command>
<command>
+ <proto>void <name>glNamedBufferStorageMemEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>buffer</name></param>
+ <param group="BufferSize"><ptype>GLsizeiptr</ptype> <name>size</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
<proto>void <name>glNamedBufferSubData</name></proto>
<param><ptype>GLuint</ptype> <name>buffer</name></param>
<param><ptype>GLintptr</ptype> <name>offset</name></param>
@@ -20182,6 +20711,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>level</name></param>
</command>
<command>
+ <proto>void <name>glNamedFramebufferSamplePositionsfvAMD</name></proto>
+ <param><ptype>GLuint</ptype> <name>framebuffer</name></param>
+ <param><ptype>GLuint</ptype> <name>numsamples</name></param>
+ <param><ptype>GLuint</ptype> <name>pixelindex</name></param>
+ <param>const <ptype>GLfloat</ptype> *<name>values</name></param>
+ </command>
+ <command>
<proto>void <name>glNamedFramebufferTexture1DEXT</name></proto>
<param group="Framebuffer"><ptype>GLuint</ptype> <name>framebuffer</name></param>
<param group="FramebufferAttachment"><ptype>GLenum</ptype> <name>attachment</name></param>
@@ -21710,7 +22246,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="1">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1dvEXT</name></proto>
@@ -21737,7 +22273,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="1">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1fvEXT</name></proto>
@@ -21791,7 +22327,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="1">const <ptype>GLint</ptype> *<name>value</name></param>
+ <param len="count">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1ivEXT</name></proto>
@@ -21845,7 +22381,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="1">const <ptype>GLuint</ptype> *<name>value</name></param>
+ <param len="count">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform1uivEXT</name></proto>
@@ -21874,14 +22410,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="2">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*2">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2f</name></proto>
@@ -21903,7 +22439,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="2">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*2">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2fvEXT</name></proto>
@@ -21961,7 +22497,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="2">const <ptype>GLint</ptype> *<name>value</name></param>
+ <param len="count*2">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2ivEXT</name></proto>
@@ -22019,7 +22555,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="2">const <ptype>GLuint</ptype> *<name>value</name></param>
+ <param len="count*2">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform2uivEXT</name></proto>
@@ -22050,14 +22586,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="3">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*3">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3f</name></proto>
@@ -22081,7 +22617,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="3">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*3">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3fvEXT</name></proto>
@@ -22143,7 +22679,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="3">const <ptype>GLint</ptype> *<name>value</name></param>
+ <param len="count*3">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3ivEXT</name></proto>
@@ -22205,7 +22741,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="3">const <ptype>GLuint</ptype> *<name>value</name></param>
+ <param len="count*3">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform3uivEXT</name></proto>
@@ -22238,14 +22774,14 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="4">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4dvEXT</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4f</name></proto>
@@ -22271,7 +22807,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4fvEXT</name></proto>
@@ -22337,7 +22873,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="4">const <ptype>GLint</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4ivEXT</name></proto>
@@ -22403,7 +22939,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
- <param len="4">const <ptype>GLuint</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLuint</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniform4uivEXT</name></proto>
@@ -22420,6 +22956,13 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint64</ptype> <name>value</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniformHandleui64IMG</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>value</name></param>
+ <alias name="glProgramUniformHandleui64ARB"/>
+ </command>
+ <command>
<proto>void <name>glProgramUniformHandleui64NV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -22433,6 +22976,14 @@ typedef unsigned int GLhandleARB;
<param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
</command>
<command>
+ <proto>void <name>glProgramUniformHandleui64vIMG</name></proto>
+ <param><ptype>GLuint</ptype> <name>program</name></param>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count">const <ptype>GLuint64</ptype> *<name>values</name></param>
+ <alias name="glProgramUniformHandleui64vARB"/>
+ </command>
+ <command>
<proto>void <name>glProgramUniformHandleui64vNV</name></proto>
<param><ptype>GLuint</ptype> <name>program</name></param>
<param><ptype>GLint</ptype> <name>location</name></param>
@@ -22445,7 +22996,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="2">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2dvEXT</name></proto>
@@ -22453,7 +23004,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2fv</name></proto>
@@ -22461,7 +23012,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="2">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*4">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2fvEXT</name></proto>
@@ -22478,7 +23029,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x3dvEXT</name></proto>
@@ -22486,7 +23037,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x3fv</name></proto>
@@ -22494,7 +23045,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x3fvEXT</name></proto>
@@ -22511,7 +23062,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x4dvEXT</name></proto>
@@ -22519,7 +23070,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x4fv</name></proto>
@@ -22527,7 +23078,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix2x4fvEXT</name></proto>
@@ -22544,7 +23095,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="3">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3dvEXT</name></proto>
@@ -22552,7 +23103,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*9">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3fv</name></proto>
@@ -22560,7 +23111,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="3">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*9">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3fvEXT</name></proto>
@@ -22577,7 +23128,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x2dvEXT</name></proto>
@@ -22585,7 +23136,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*6">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x2fv</name></proto>
@@ -22593,7 +23144,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*6">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x2fvEXT</name></proto>
@@ -22610,7 +23161,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x4dvEXT</name></proto>
@@ -22618,7 +23169,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x4fv</name></proto>
@@ -22626,7 +23177,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix3x4fvEXT</name></proto>
@@ -22643,7 +23194,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="4">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4dvEXT</name></proto>
@@ -22651,7 +23202,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*16">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4fv</name></proto>
@@ -22659,7 +23210,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="4">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*16">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4fvEXT</name></proto>
@@ -22676,7 +23227,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x2dvEXT</name></proto>
@@ -22684,7 +23235,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*8">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x2fv</name></proto>
@@ -22692,7 +23243,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*8">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x2fvEXT</name></proto>
@@ -22709,7 +23260,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x3dvEXT</name></proto>
@@ -22717,7 +23268,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLdouble</ptype> *<name>value</name></param>
+ <param len="count*12">const <ptype>GLdouble</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x3fv</name></proto>
@@ -22725,7 +23276,7 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
<param group="Boolean"><ptype>GLboolean</ptype> <name>transpose</name></param>
- <param len="count">const <ptype>GLfloat</ptype> *<name>value</name></param>
+ <param len="count*12">const <ptype>GLfloat</ptype> *<name>value</name></param>
</command>
<command>
<proto>void <name>glProgramUniformMatrix4x3fvEXT</name></proto>
@@ -23086,6 +23637,11 @@ typedef unsigned int GLhandleARB;
<alias name="glReadnPixels"/>
</command>
<command>
+ <proto><ptype>GLboolean</ptype> <name>glReleaseKeyedMutexWin32EXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>key</name></param>
+ </command>
+ <command>
<proto>void <name>glRectd</name></proto>
<param group="CoordD"><ptype>GLdouble</ptype> <name>x1</name></param>
<param group="CoordD"><ptype>GLdouble</ptype> <name>y1</name></param>
@@ -23162,6 +23718,10 @@ typedef unsigned int GLhandleARB;
<proto>void <name>glReleaseShaderCompiler</name></proto>
</command>
<command>
+ <proto>void <name>glRenderGpuMaskNV</name></proto>
+ <param><ptype>GLbitfield</ptype> <name>mask</name></param>
+ </command>
+ <command>
<proto><ptype>GLint</ptype> <name>glRenderMode</name></proto>
<param group="RenderingMode"><ptype>GLenum</ptype> <name>mode</name></param>
<glx type="single" opcode="107"/>
@@ -23990,6 +24550,12 @@ typedef unsigned int GLhandleARB;
<param len="numCounters"><ptype>GLuint</ptype> *<name>counterList</name></param>
</command>
<command>
+ <proto>void <name>glSemaphoreParameterui64vEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param group="SemaphoreParameterName"><ptype>GLenum</ptype> <name>pname</name></param>
+ <param>const <ptype>GLuint64</ptype> *<name>params</name></param>
+ </command>
+ <command>
<proto>void <name>glSeparableFilter2D</name></proto>
<param group="SeparableTarget"><ptype>GLenum</ptype> <name>target</name></param>
<param group="PixelInternalFormat"><ptype>GLenum</ptype> <name>internalformat</name></param>
@@ -24110,6 +24676,23 @@ typedef unsigned int GLhandleARB;
<glx type="render" opcode="2052"/>
</command>
<command>
+ <proto>void <name>glSignalSemaphoreEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param><ptype>GLuint</ptype> <name>numBufferBarriers</name></param>
+ <param len="COMPSIZE(numBufferBarriers)">const <ptype>GLuint</ptype> *<name>buffers</name></param>
+ <param><ptype>GLuint</ptype> <name>numTextureBarriers</name></param>
+ <param len="COMPSIZE(numTextureBarriers)">const <ptype>GLuint</ptype> *<name>textures</name></param>
+ <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>dstLayouts</name></param>
+ </command>
+ <command>
+ <proto>void <name>glSpecializeShaderARB</name></proto>
+ <param><ptype>GLuint</ptype> <name>shader</name></param>
+ <param>const <ptype>GLchar</ptype> *<name>pEntryPoint</name></param>
+ <param><ptype>GLuint</ptype> <name>numSpecializationConstants</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>pConstantIndex</name></param>
+ <param>const <ptype>GLuint</ptype> *<name>pConstantValue</name></param>
+ </command>
+ <command>
<proto>void <name>glSpriteParameterfSGIX</name></proto>
<param group="SpriteParameterNameSGIX"><ptype>GLenum</ptype> <name>pname</name></param>
<param group="CheckedFloat32"><ptype>GLfloat</ptype> <name>param</name></param>
@@ -25447,6 +26030,59 @@ typedef unsigned int GLhandleARB;
<alias name="glTexStorage3DMultisample"/>
</command>
<command>
+ <proto>void <name>glTexStorageMem1DEXT</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>levels</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTexStorageMem2DEXT</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>levels</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTexStorageMem2DMultisampleEXT</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>samples</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTexStorageMem3DEXT</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>levels</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTexStorageMem3DMultisampleEXT</name></proto>
+ <param group="TextureTarget"><ptype>GLenum</ptype> <name>target</name></param>
+ <param><ptype>GLsizei</ptype> <name>samples</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
<proto>void <name>glTexStorageSparseAMD</name></proto>
<param><ptype>GLenum</ptype> <name>target</name></param>
<param><ptype>GLenum</ptype> <name>internalFormat</name></param>
@@ -25909,6 +26545,59 @@ typedef unsigned int GLhandleARB;
<param group="Boolean"><ptype>GLboolean</ptype> <name>fixedsamplelocations</name></param>
</command>
<command>
+ <proto>void <name>glTextureStorageMem1DEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLsizei</ptype> <name>levels</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTextureStorageMem2DEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLsizei</ptype> <name>levels</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTextureStorageMem2DMultisampleEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLsizei</ptype> <name>samples</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTextureStorageMem3DEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLsizei</ptype> <name>levels</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
+ <proto>void <name>glTextureStorageMem3DMultisampleEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>texture</name></param>
+ <param><ptype>GLsizei</ptype> <name>samples</name></param>
+ <param><ptype>GLenum</ptype> <name>internalFormat</name></param>
+ <param><ptype>GLsizei</ptype> <name>width</name></param>
+ <param><ptype>GLsizei</ptype> <name>height</name></param>
+ <param><ptype>GLsizei</ptype> <name>depth</name></param>
+ <param><ptype>GLboolean</ptype> <name>fixedSampleLocations</name></param>
+ <param><ptype>GLuint</ptype> <name>memory</name></param>
+ <param><ptype>GLuint64</ptype> <name>offset</name></param>
+ </command>
+ <command>
<proto>void <name>glTextureStorageSparseAMD</name></proto>
<param><ptype>GLuint</ptype> <name>texture</name></param>
<param><ptype>GLenum</ptype> <name>target</name></param>
@@ -26712,6 +27401,12 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLuint64</ptype> <name>value</name></param>
</command>
<command>
+ <proto>void <name>glUniformHandleui64IMG</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLuint64</ptype> <name>value</name></param>
+ <alias name="glUniformHandleui64ARB"/>
+ </command>
+ <command>
<proto>void <name>glUniformHandleui64NV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLuint64</ptype> <name>value</name></param>
@@ -26723,6 +27418,13 @@ typedef unsigned int GLhandleARB;
<param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
</command>
<command>
+ <proto>void <name>glUniformHandleui64vIMG</name></proto>
+ <param><ptype>GLint</ptype> <name>location</name></param>
+ <param><ptype>GLsizei</ptype> <name>count</name></param>
+ <param len="count">const <ptype>GLuint64</ptype> *<name>value</name></param>
+ <alias name="glUniformHandleui64vARB"/>
+ </command>
+ <command>
<proto>void <name>glUniformHandleui64vNV</name></proto>
<param><ptype>GLint</ptype> <name>location</name></param>
<param><ptype>GLsizei</ptype> <name>count</name></param>
@@ -29558,6 +30260,15 @@ typedef unsigned int GLhandleARB;
<param><ptype>GLenum</ptype> <name>swizzlew</name></param>
</command>
<command>
+ <proto>void <name>glWaitSemaphoreEXT</name></proto>
+ <param><ptype>GLuint</ptype> <name>semaphore</name></param>
+ <param><ptype>GLuint</ptype> <name>numBufferBarriers</name></param>
+ <param len="COMPSIZE(numBufferBarriers)">const <ptype>GLuint</ptype> *<name>buffers</name></param>
+ <param><ptype>GLuint</ptype> <name>numTextureBarriers</name></param>
+ <param len="COMPSIZE(numTextureBarriers)">const <ptype>GLuint</ptype> *<name>textures</name></param>
+ <param group="TextureLayout" len="COMPSIZE(numTextureBarriers)">const <ptype>GLenum</ptype> *<name>srcLayouts</name></param>
+ </command>
+ <command>
<proto>void <name>glWaitSync</name></proto>
<param group="sync"><ptype>GLsync</ptype> <name>sync</name></param>
<param><ptype>GLbitfield</ptype> <name>flags</name></param>
@@ -30002,6 +30713,36 @@ typedef unsigned int GLhandleARB;
<param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outZ</name></param>
<param group="VertexShaderWriteMaskEXT"><ptype>GLenum</ptype> <name>outW</name></param>
</command>
+ <command>
+ <proto>void <name>glDrawVkImageNV</name></proto>
+ <param><ptype>GLuint64</ptype> <name>vkImage</name></param>
+ <param><ptype>GLuint</ptype> <name>sampler</name></param>
+ <param><ptype>GLfloat</ptype> <name>x0</name></param>
+ <param><ptype>GLfloat</ptype> <name>y0</name></param>
+ <param><ptype>GLfloat</ptype> <name>x1</name></param>
+ <param><ptype>GLfloat</ptype> <name>y1</name></param>
+ <param><ptype>GLfloat</ptype> <name>z</name></param>
+ <param><ptype>GLfloat</ptype> <name>s0</name></param>
+ <param><ptype>GLfloat</ptype> <name>t0</name></param>
+ <param><ptype>GLfloat</ptype> <name>s1</name></param>
+ <param><ptype>GLfloat</ptype> <name>t1</name></param>
+ </command>
+ <command>
+ <proto><ptype>GLVULKANPROCNV</ptype> <name>glGetVkProcAddrNV</name></proto>
+ <param len="COMPSIZE(name)">const <ptype>GLchar</ptype> *<name>name</name></param>
+ </command>
+ <command>
+ <proto>void <name>glWaitVkSemaphoreNV</name></proto>
+ <param><ptype>GLuint64</ptype> <name>vkSemaphore</name></param>
+ </command>
+ <command>
+ <proto>void <name>glSignalVkSemaphoreNV</name></proto>
+ <param><ptype>GLuint64</ptype> <name>vkSemaphore</name></param>
+ </command>
+ <command>
+ <proto>void <name>glSignalVkFenceNV</name></proto>
+ <param><ptype>GLuint64</ptype> <name>vkFence</name></param>
+ </command>
</commands>
@@ -30009,319 +30750,6 @@ typedef unsigned int GLhandleARB;
<feature api="gl" name="GL_VERSION_1_0" number="1.0">
<require>
<type name="GLvoid" comment="No longer used in headers"/>
- <command name="glCullFace"/>
- <command name="glFrontFace"/>
- <command name="glHint"/>
- <command name="glLineWidth"/>
- <command name="glPointSize"/>
- <command name="glPolygonMode"/>
- <command name="glScissor"/>
- <command name="glTexParameterf"/>
- <command name="glTexParameterfv"/>
- <command name="glTexParameteri"/>
- <command name="glTexParameteriv"/>
- <command name="glTexImage1D"/>
- <command name="glTexImage2D"/>
- <command name="glDrawBuffer"/>
- <command name="glClear"/>
- <command name="glClearColor"/>
- <command name="glClearStencil"/>
- <command name="glClearDepth"/>
- <command name="glStencilMask"/>
- <command name="glColorMask"/>
- <command name="glDepthMask"/>
- <command name="glDisable"/>
- <command name="glEnable"/>
- <command name="glFinish"/>
- <command name="glFlush"/>
- <command name="glBlendFunc"/>
- <command name="glLogicOp"/>
- <command name="glStencilFunc"/>
- <command name="glStencilOp"/>
- <command name="glDepthFunc"/>
- <command name="glPixelStoref"/>
- <command name="glPixelStorei"/>
- <command name="glReadBuffer"/>
- <command name="glReadPixels"/>
- <command name="glGetBooleanv"/>
- <command name="glGetDoublev"/>
- <command name="glGetError"/>
- <command name="glGetFloatv"/>
- <command name="glGetIntegerv"/>
- <command name="glGetString"/>
- <command name="glGetTexImage"/>
- <command name="glGetTexParameterfv"/>
- <command name="glGetTexParameteriv"/>
- <command name="glGetTexLevelParameterfv"/>
- <command name="glGetTexLevelParameteriv"/>
- <command name="glIsEnabled"/>
- <command name="glDepthRange"/>
- <command name="glViewport"/>
- <command name="glNewList"/>
- <command name="glEndList"/>
- <command name="glCallList"/>
- <command name="glCallLists"/>
- <command name="glDeleteLists"/>
- <command name="glGenLists"/>
- <command name="glListBase"/>
- <command name="glBegin"/>
- <command name="glBitmap"/>
- <command name="glColor3b"/>
- <command name="glColor3bv"/>
- <command name="glColor3d"/>
- <command name="glColor3dv"/>
- <command name="glColor3f"/>
- <command name="glColor3fv"/>
- <command name="glColor3i"/>
- <command name="glColor3iv"/>
- <command name="glColor3s"/>
- <command name="glColor3sv"/>
- <command name="glColor3ub"/>
- <command name="glColor3ubv"/>
- <command name="glColor3ui"/>
- <command name="glColor3uiv"/>
- <command name="glColor3us"/>
- <command name="glColor3usv"/>
- <command name="glColor4b"/>
- <command name="glColor4bv"/>
- <command name="glColor4d"/>
- <command name="glColor4dv"/>
- <command name="glColor4f"/>
- <command name="glColor4fv"/>
- <command name="glColor4i"/>
- <command name="glColor4iv"/>
- <command name="glColor4s"/>
- <command name="glColor4sv"/>
- <command name="glColor4ub"/>
- <command name="glColor4ubv"/>
- <command name="glColor4ui"/>
- <command name="glColor4uiv"/>
- <command name="glColor4us"/>
- <command name="glColor4usv"/>
- <command name="glEdgeFlag"/>
- <command name="glEdgeFlagv"/>
- <command name="glEnd"/>
- <command name="glIndexd"/>
- <command name="glIndexdv"/>
- <command name="glIndexf"/>
- <command name="glIndexfv"/>
- <command name="glIndexi"/>
- <command name="glIndexiv"/>
- <command name="glIndexs"/>
- <command name="glIndexsv"/>
- <command name="glNormal3b"/>
- <command name="glNormal3bv"/>
- <command name="glNormal3d"/>
- <command name="glNormal3dv"/>
- <command name="glNormal3f"/>
- <command name="glNormal3fv"/>
- <command name="glNormal3i"/>
- <command name="glNormal3iv"/>
- <command name="glNormal3s"/>
- <command name="glNormal3sv"/>
- <command name="glRasterPos2d"/>
- <command name="glRasterPos2dv"/>
- <command name="glRasterPos2f"/>
- <command name="glRasterPos2fv"/>
- <command name="glRasterPos2i"/>
- <command name="glRasterPos2iv"/>
- <command name="glRasterPos2s"/>
- <command name="glRasterPos2sv"/>
- <command name="glRasterPos3d"/>
- <command name="glRasterPos3dv"/>
- <command name="glRasterPos3f"/>
- <command name="glRasterPos3fv"/>
- <command name="glRasterPos3i"/>
- <command name="glRasterPos3iv"/>
- <command name="glRasterPos3s"/>
- <command name="glRasterPos3sv"/>
- <command name="glRasterPos4d"/>
- <command name="glRasterPos4dv"/>
- <command name="glRasterPos4f"/>
- <command name="glRasterPos4fv"/>
- <command name="glRasterPos4i"/>
- <command name="glRasterPos4iv"/>
- <command name="glRasterPos4s"/>
- <command name="glRasterPos4sv"/>
- <command name="glRectd"/>
- <command name="glRectdv"/>
- <command name="glRectf"/>
- <command name="glRectfv"/>
- <command name="glRecti"/>
- <command name="glRectiv"/>
- <command name="glRects"/>
- <command name="glRectsv"/>
- <command name="glTexCoord1d"/>
- <command name="glTexCoord1dv"/>
- <command name="glTexCoord1f"/>
- <command name="glTexCoord1fv"/>
- <command name="glTexCoord1i"/>
- <command name="glTexCoord1iv"/>
- <command name="glTexCoord1s"/>
- <command name="glTexCoord1sv"/>
- <command name="glTexCoord2d"/>
- <command name="glTexCoord2dv"/>
- <command name="glTexCoord2f"/>
- <command name="glTexCoord2fv"/>
- <command name="glTexCoord2i"/>
- <command name="glTexCoord2iv"/>
- <command name="glTexCoord2s"/>
- <command name="glTexCoord2sv"/>
- <command name="glTexCoord3d"/>
- <command name="glTexCoord3dv"/>
- <command name="glTexCoord3f"/>
- <command name="glTexCoord3fv"/>
- <command name="glTexCoord3i"/>
- <command name="glTexCoord3iv"/>
- <command name="glTexCoord3s"/>
- <command name="glTexCoord3sv"/>
- <command name="glTexCoord4d"/>
- <command name="glTexCoord4dv"/>
- <command name="glTexCoord4f"/>
- <command name="glTexCoord4fv"/>
- <command name="glTexCoord4i"/>
- <command name="glTexCoord4iv"/>
- <command name="glTexCoord4s"/>
- <command name="glTexCoord4sv"/>
- <command name="glVertex2d"/>
- <command name="glVertex2dv"/>
- <command name="glVertex2f"/>
- <command name="glVertex2fv"/>
- <command name="glVertex2i"/>
- <command name="glVertex2iv"/>
- <command name="glVertex2s"/>
- <command name="glVertex2sv"/>
- <command name="glVertex3d"/>
- <command name="glVertex3dv"/>
- <command name="glVertex3f"/>
- <command name="glVertex3fv"/>
- <command name="glVertex3i"/>
- <command name="glVertex3iv"/>
- <command name="glVertex3s"/>
- <command name="glVertex3sv"/>
- <command name="glVertex4d"/>
- <command name="glVertex4dv"/>
- <command name="glVertex4f"/>
- <command name="glVertex4fv"/>
- <command name="glVertex4i"/>
- <command name="glVertex4iv"/>
- <command name="glVertex4s"/>
- <command name="glVertex4sv"/>
- <command name="glClipPlane"/>
- <command name="glColorMaterial"/>
- <command name="glFogf"/>
- <command name="glFogfv"/>
- <command name="glFogi"/>
- <command name="glFogiv"/>
- <command name="glLightf"/>
- <command name="glLightfv"/>
- <command name="glLighti"/>
- <command name="glLightiv"/>
- <command name="glLightModelf"/>
- <command name="glLightModelfv"/>
- <command name="glLightModeli"/>
- <command name="glLightModeliv"/>
- <command name="glLineStipple"/>
- <command name="glMaterialf"/>
- <command name="glMaterialfv"/>
- <command name="glMateriali"/>
- <command name="glMaterialiv"/>
- <command name="glPolygonStipple"/>
- <command name="glShadeModel"/>
- <command name="glTexEnvf"/>
- <command name="glTexEnvfv"/>
- <command name="glTexEnvi"/>
- <command name="glTexEnviv"/>
- <command name="glTexGend"/>
- <command name="glTexGendv"/>
- <command name="glTexGenf"/>
- <command name="glTexGenfv"/>
- <command name="glTexGeni"/>
- <command name="glTexGeniv"/>
- <command name="glFeedbackBuffer"/>
- <command name="glSelectBuffer"/>
- <command name="glRenderMode"/>
- <command name="glInitNames"/>
- <command name="glLoadName"/>
- <command name="glPassThrough"/>
- <command name="glPopName"/>
- <command name="glPushName"/>
- <command name="glClearAccum"/>
- <command name="glClearIndex"/>
- <command name="glIndexMask"/>
- <command name="glAccum"/>
- <command name="glPopAttrib"/>
- <command name="glPushAttrib"/>
- <command name="glMap1d"/>
- <command name="glMap1f"/>
- <command name="glMap2d"/>
- <command name="glMap2f"/>
- <command name="glMapGrid1d"/>
- <command name="glMapGrid1f"/>
- <command name="glMapGrid2d"/>
- <command name="glMapGrid2f"/>
- <command name="glEvalCoord1d"/>
- <command name="glEvalCoord1dv"/>
- <command name="glEvalCoord1f"/>
- <command name="glEvalCoord1fv"/>
- <command name="glEvalCoord2d"/>
- <command name="glEvalCoord2dv"/>
- <command name="glEvalCoord2f"/>
- <command name="glEvalCoord2fv"/>
- <command name="glEvalMesh1"/>
- <command name="glEvalPoint1"/>
- <command name="glEvalMesh2"/>
- <command name="glEvalPoint2"/>
- <command name="glAlphaFunc"/>
- <command name="glPixelZoom"/>
- <command name="glPixelTransferf"/>
- <command name="glPixelTransferi"/>
- <command name="glPixelMapfv"/>
- <command name="glPixelMapuiv"/>
- <command name="glPixelMapusv"/>
- <command name="glCopyPixels"/>
- <command name="glDrawPixels"/>
- <command name="glGetClipPlane"/>
- <command name="glGetLightfv"/>
- <command name="glGetLightiv"/>
- <command name="glGetMapdv"/>
- <command name="glGetMapfv"/>
- <command name="glGetMapiv"/>
- <command name="glGetMaterialfv"/>
- <command name="glGetMaterialiv"/>
- <command name="glGetPixelMapfv"/>
- <command name="glGetPixelMapuiv"/>
- <command name="glGetPixelMapusv"/>
- <command name="glGetPolygonStipple"/>
- <command name="glGetTexEnvfv"/>
- <command name="glGetTexEnviv"/>
- <command name="glGetTexGendv"/>
- <command name="glGetTexGenfv"/>
- <command name="glGetTexGeniv"/>
- <command name="glIsList"/>
- <command name="glFrustum"/>
- <command name="glLoadIdentity"/>
- <command name="glLoadMatrixf"/>
- <command name="glLoadMatrixd"/>
- <command name="glMatrixMode"/>
- <command name="glMultMatrixf"/>
- <command name="glMultMatrixd"/>
- <command name="glOrtho"/>
- <command name="glPopMatrix"/>
- <command name="glPushMatrix"/>
- <command name="glRotated"/>
- <command name="glRotatef"/>
- <command name="glScaled"/>
- <command name="glScalef"/>
- <command name="glTranslated"/>
- <command name="glTranslatef"/>
- </require>
- </feature>
- <feature api="gl" name="GL_VERSION_1_1" number="1.1">
- <require>
- <type name="GLclampf" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
- <type name="GLclampd" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
- <!-- Many of these are really VERSION_1_0 enums -->
<enum name="GL_DEPTH_BUFFER_BIT"/>
<enum name="GL_STENCIL_BUFFER_BIT"/>
<enum name="GL_COLOR_BUFFER_BIT"/>
@@ -30403,7 +30831,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_BLEND_SRC"/>
<enum name="GL_BLEND"/>
<enum name="GL_LOGIC_OP_MODE"/>
- <enum name="GL_COLOR_LOGIC_OP"/>
<enum name="GL_DRAW_BUFFER"/>
<enum name="GL_READ_BUFFER"/>
<enum name="GL_SCISSOR_BOX"/>
@@ -30431,21 +30858,9 @@ typedef unsigned int GLhandleARB;
<enum name="GL_SUBPIXEL_BITS"/>
<enum name="GL_TEXTURE_1D"/>
<enum name="GL_TEXTURE_2D"/>
- <enum name="GL_POLYGON_OFFSET_UNITS"/>
- <enum name="GL_POLYGON_OFFSET_POINT"/>
- <enum name="GL_POLYGON_OFFSET_LINE"/>
- <enum name="GL_POLYGON_OFFSET_FILL"/>
- <enum name="GL_POLYGON_OFFSET_FACTOR"/>
- <enum name="GL_TEXTURE_BINDING_1D"/>
- <enum name="GL_TEXTURE_BINDING_2D"/>
<enum name="GL_TEXTURE_WIDTH"/>
<enum name="GL_TEXTURE_HEIGHT"/>
- <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
<enum name="GL_TEXTURE_BORDER_COLOR"/>
- <enum name="GL_TEXTURE_RED_SIZE"/>
- <enum name="GL_TEXTURE_GREEN_SIZE"/>
- <enum name="GL_TEXTURE_BLUE_SIZE"/>
- <enum name="GL_TEXTURE_ALPHA_SIZE"/>
<enum name="GL_DONT_CARE"/>
<enum name="GL_FASTEST"/>
<enum name="GL_NICEST"/>
@@ -30456,7 +30871,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_INT"/>
<enum name="GL_UNSIGNED_INT"/>
<enum name="GL_FLOAT"/>
- <enum name="GL_DOUBLE"/>
<enum name="GL_STACK_OVERFLOW"/>
<enum name="GL_STACK_UNDERFLOW"/>
<enum name="GL_CLEAR"/>
@@ -30508,23 +30922,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_MIN_FILTER"/>
<enum name="GL_TEXTURE_WRAP_S"/>
<enum name="GL_TEXTURE_WRAP_T"/>
- <enum name="GL_PROXY_TEXTURE_1D"/>
- <enum name="GL_PROXY_TEXTURE_2D"/>
<enum name="GL_REPEAT"/>
- <enum name="GL_R3_G3_B2"/>
- <enum name="GL_RGB4"/>
- <enum name="GL_RGB5"/>
- <enum name="GL_RGB8"/>
- <enum name="GL_RGB10"/>
- <enum name="GL_RGB12"/>
- <enum name="GL_RGB16"/>
- <enum name="GL_RGBA2"/>
- <enum name="GL_RGBA4"/>
- <enum name="GL_RGB5_A1"/>
- <enum name="GL_RGBA8"/>
- <enum name="GL_RGB10_A2"/>
- <enum name="GL_RGBA12"/>
- <enum name="GL_RGBA16"/>
<enum name="GL_CURRENT_BIT"/>
<enum name="GL_POINT_BIT"/>
<enum name="GL_LINE_BIT"/>
@@ -30543,9 +30941,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TEXTURE_BIT"/>
<enum name="GL_SCISSOR_BIT"/>
<enum name="GL_ALL_ATTRIB_BITS"/>
- <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
- <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
- <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
<enum name="GL_QUAD_STRIP"/>
<enum name="GL_POLYGON"/>
<enum name="GL_ACCUM"/>
@@ -30585,14 +30980,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_PIXEL_MAP_G_TO_G"/>
<enum name="GL_PIXEL_MAP_B_TO_B"/>
<enum name="GL_PIXEL_MAP_A_TO_A"/>
- <enum name="GL_VERTEX_ARRAY_POINTER"/>
- <enum name="GL_NORMAL_ARRAY_POINTER"/>
- <enum name="GL_COLOR_ARRAY_POINTER"/>
- <enum name="GL_INDEX_ARRAY_POINTER"/>
- <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
- <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
- <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
- <enum name="GL_SELECTION_BUFFER_POINTER"/>
<enum name="GL_CURRENT_COLOR"/>
<enum name="GL_CURRENT_INDEX"/>
<enum name="GL_CURRENT_NORMAL"/>
@@ -30638,11 +31025,9 @@ typedef unsigned int GLhandleARB;
<enum name="GL_PROJECTION_MATRIX"/>
<enum name="GL_TEXTURE_MATRIX"/>
<enum name="GL_ATTRIB_STACK_DEPTH"/>
- <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
<enum name="GL_ALPHA_TEST"/>
<enum name="GL_ALPHA_TEST_FUNC"/>
<enum name="GL_ALPHA_TEST_REF"/>
- <enum name="GL_INDEX_LOGIC_OP"/>
<enum name="GL_LOGIC_OP"/>
<enum name="GL_AUX_BUFFERS"/>
<enum name="GL_INDEX_CLEAR_VALUE"/>
@@ -30692,7 +31077,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAX_NAME_STACK_DEPTH"/>
<enum name="GL_MAX_PROJECTION_STACK_DEPTH"/>
<enum name="GL_MAX_TEXTURE_STACK_DEPTH"/>
- <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
<enum name="GL_INDEX_BITS"/>
<enum name="GL_RED_BITS"/>
<enum name="GL_GREEN_BITS"/>
@@ -30728,35 +31112,8 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAP1_GRID_SEGMENTS"/>
<enum name="GL_MAP2_GRID_DOMAIN"/>
<enum name="GL_MAP2_GRID_SEGMENTS"/>
- <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
- <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
- <enum name="GL_SELECTION_BUFFER_SIZE"/>
- <enum name="GL_VERTEX_ARRAY"/>
- <enum name="GL_NORMAL_ARRAY"/>
- <enum name="GL_COLOR_ARRAY"/>
- <enum name="GL_INDEX_ARRAY"/>
- <enum name="GL_TEXTURE_COORD_ARRAY"/>
- <enum name="GL_EDGE_FLAG_ARRAY"/>
- <enum name="GL_VERTEX_ARRAY_SIZE"/>
- <enum name="GL_VERTEX_ARRAY_TYPE"/>
- <enum name="GL_VERTEX_ARRAY_STRIDE"/>
- <enum name="GL_NORMAL_ARRAY_TYPE"/>
- <enum name="GL_NORMAL_ARRAY_STRIDE"/>
- <enum name="GL_COLOR_ARRAY_SIZE"/>
- <enum name="GL_COLOR_ARRAY_TYPE"/>
- <enum name="GL_COLOR_ARRAY_STRIDE"/>
- <enum name="GL_INDEX_ARRAY_TYPE"/>
- <enum name="GL_INDEX_ARRAY_STRIDE"/>
- <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
- <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
- <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
- <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
<enum name="GL_TEXTURE_COMPONENTS"/>
<enum name="GL_TEXTURE_BORDER"/>
- <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
- <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
- <enum name="GL_TEXTURE_PRIORITY"/>
- <enum name="GL_TEXTURE_RESIDENT"/>
<enum name="GL_AMBIENT"/>
<enum name="GL_DIFFUSE"/>
<enum name="GL_SPECULAR"/>
@@ -30803,6 +31160,403 @@ typedef unsigned int GLhandleARB;
<enum name="GL_OBJECT_PLANE"/>
<enum name="GL_EYE_PLANE"/>
<enum name="GL_CLAMP"/>
+ <enum name="GL_CLIP_PLANE0"/>
+ <enum name="GL_CLIP_PLANE1"/>
+ <enum name="GL_CLIP_PLANE2"/>
+ <enum name="GL_CLIP_PLANE3"/>
+ <enum name="GL_CLIP_PLANE4"/>
+ <enum name="GL_CLIP_PLANE5"/>
+ <enum name="GL_LIGHT0"/>
+ <enum name="GL_LIGHT1"/>
+ <enum name="GL_LIGHT2"/>
+ <enum name="GL_LIGHT3"/>
+ <enum name="GL_LIGHT4"/>
+ <enum name="GL_LIGHT5"/>
+ <enum name="GL_LIGHT6"/>
+ <enum name="GL_LIGHT7"/>
+ <command name="glCullFace"/>
+ <command name="glFrontFace"/>
+ <command name="glHint"/>
+ <command name="glLineWidth"/>
+ <command name="glPointSize"/>
+ <command name="glPolygonMode"/>
+ <command name="glScissor"/>
+ <command name="glTexParameterf"/>
+ <command name="glTexParameterfv"/>
+ <command name="glTexParameteri"/>
+ <command name="glTexParameteriv"/>
+ <command name="glTexImage1D"/>
+ <command name="glTexImage2D"/>
+ <command name="glDrawBuffer"/>
+ <command name="glClear"/>
+ <command name="glClearColor"/>
+ <command name="glClearStencil"/>
+ <command name="glClearDepth"/>
+ <command name="glStencilMask"/>
+ <command name="glColorMask"/>
+ <command name="glDepthMask"/>
+ <command name="glDisable"/>
+ <command name="glEnable"/>
+ <command name="glFinish"/>
+ <command name="glFlush"/>
+ <command name="glBlendFunc"/>
+ <command name="glLogicOp"/>
+ <command name="glStencilFunc"/>
+ <command name="glStencilOp"/>
+ <command name="glDepthFunc"/>
+ <command name="glPixelStoref"/>
+ <command name="glPixelStorei"/>
+ <command name="glReadBuffer"/>
+ <command name="glReadPixels"/>
+ <command name="glGetBooleanv"/>
+ <command name="glGetDoublev"/>
+ <command name="glGetError"/>
+ <command name="glGetFloatv"/>
+ <command name="glGetIntegerv"/>
+ <command name="glGetString"/>
+ <command name="glGetTexImage"/>
+ <command name="glGetTexParameterfv"/>
+ <command name="glGetTexParameteriv"/>
+ <command name="glGetTexLevelParameterfv"/>
+ <command name="glGetTexLevelParameteriv"/>
+ <command name="glIsEnabled"/>
+ <command name="glDepthRange"/>
+ <command name="glViewport"/>
+ <command name="glNewList"/>
+ <command name="glEndList"/>
+ <command name="glCallList"/>
+ <command name="glCallLists"/>
+ <command name="glDeleteLists"/>
+ <command name="glGenLists"/>
+ <command name="glListBase"/>
+ <command name="glBegin"/>
+ <command name="glBitmap"/>
+ <command name="glColor3b"/>
+ <command name="glColor3bv"/>
+ <command name="glColor3d"/>
+ <command name="glColor3dv"/>
+ <command name="glColor3f"/>
+ <command name="glColor3fv"/>
+ <command name="glColor3i"/>
+ <command name="glColor3iv"/>
+ <command name="glColor3s"/>
+ <command name="glColor3sv"/>
+ <command name="glColor3ub"/>
+ <command name="glColor3ubv"/>
+ <command name="glColor3ui"/>
+ <command name="glColor3uiv"/>
+ <command name="glColor3us"/>
+ <command name="glColor3usv"/>
+ <command name="glColor4b"/>
+ <command name="glColor4bv"/>
+ <command name="glColor4d"/>
+ <command name="glColor4dv"/>
+ <command name="glColor4f"/>
+ <command name="glColor4fv"/>
+ <command name="glColor4i"/>
+ <command name="glColor4iv"/>
+ <command name="glColor4s"/>
+ <command name="glColor4sv"/>
+ <command name="glColor4ub"/>
+ <command name="glColor4ubv"/>
+ <command name="glColor4ui"/>
+ <command name="glColor4uiv"/>
+ <command name="glColor4us"/>
+ <command name="glColor4usv"/>
+ <command name="glEdgeFlag"/>
+ <command name="glEdgeFlagv"/>
+ <command name="glEnd"/>
+ <command name="glIndexd"/>
+ <command name="glIndexdv"/>
+ <command name="glIndexf"/>
+ <command name="glIndexfv"/>
+ <command name="glIndexi"/>
+ <command name="glIndexiv"/>
+ <command name="glIndexs"/>
+ <command name="glIndexsv"/>
+ <command name="glNormal3b"/>
+ <command name="glNormal3bv"/>
+ <command name="glNormal3d"/>
+ <command name="glNormal3dv"/>
+ <command name="glNormal3f"/>
+ <command name="glNormal3fv"/>
+ <command name="glNormal3i"/>
+ <command name="glNormal3iv"/>
+ <command name="glNormal3s"/>
+ <command name="glNormal3sv"/>
+ <command name="glRasterPos2d"/>
+ <command name="glRasterPos2dv"/>
+ <command name="glRasterPos2f"/>
+ <command name="glRasterPos2fv"/>
+ <command name="glRasterPos2i"/>
+ <command name="glRasterPos2iv"/>
+ <command name="glRasterPos2s"/>
+ <command name="glRasterPos2sv"/>
+ <command name="glRasterPos3d"/>
+ <command name="glRasterPos3dv"/>
+ <command name="glRasterPos3f"/>
+ <command name="glRasterPos3fv"/>
+ <command name="glRasterPos3i"/>
+ <command name="glRasterPos3iv"/>
+ <command name="glRasterPos3s"/>
+ <command name="glRasterPos3sv"/>
+ <command name="glRasterPos4d"/>
+ <command name="glRasterPos4dv"/>
+ <command name="glRasterPos4f"/>
+ <command name="glRasterPos4fv"/>
+ <command name="glRasterPos4i"/>
+ <command name="glRasterPos4iv"/>
+ <command name="glRasterPos4s"/>
+ <command name="glRasterPos4sv"/>
+ <command name="glRectd"/>
+ <command name="glRectdv"/>
+ <command name="glRectf"/>
+ <command name="glRectfv"/>
+ <command name="glRecti"/>
+ <command name="glRectiv"/>
+ <command name="glRects"/>
+ <command name="glRectsv"/>
+ <command name="glTexCoord1d"/>
+ <command name="glTexCoord1dv"/>
+ <command name="glTexCoord1f"/>
+ <command name="glTexCoord1fv"/>
+ <command name="glTexCoord1i"/>
+ <command name="glTexCoord1iv"/>
+ <command name="glTexCoord1s"/>
+ <command name="glTexCoord1sv"/>
+ <command name="glTexCoord2d"/>
+ <command name="glTexCoord2dv"/>
+ <command name="glTexCoord2f"/>
+ <command name="glTexCoord2fv"/>
+ <command name="glTexCoord2i"/>
+ <command name="glTexCoord2iv"/>
+ <command name="glTexCoord2s"/>
+ <command name="glTexCoord2sv"/>
+ <command name="glTexCoord3d"/>
+ <command name="glTexCoord3dv"/>
+ <command name="glTexCoord3f"/>
+ <command name="glTexCoord3fv"/>
+ <command name="glTexCoord3i"/>
+ <command name="glTexCoord3iv"/>
+ <command name="glTexCoord3s"/>
+ <command name="glTexCoord3sv"/>
+ <command name="glTexCoord4d"/>
+ <command name="glTexCoord4dv"/>
+ <command name="glTexCoord4f"/>
+ <command name="glTexCoord4fv"/>
+ <command name="glTexCoord4i"/>
+ <command name="glTexCoord4iv"/>
+ <command name="glTexCoord4s"/>
+ <command name="glTexCoord4sv"/>
+ <command name="glVertex2d"/>
+ <command name="glVertex2dv"/>
+ <command name="glVertex2f"/>
+ <command name="glVertex2fv"/>
+ <command name="glVertex2i"/>
+ <command name="glVertex2iv"/>
+ <command name="glVertex2s"/>
+ <command name="glVertex2sv"/>
+ <command name="glVertex3d"/>
+ <command name="glVertex3dv"/>
+ <command name="glVertex3f"/>
+ <command name="glVertex3fv"/>
+ <command name="glVertex3i"/>
+ <command name="glVertex3iv"/>
+ <command name="glVertex3s"/>
+ <command name="glVertex3sv"/>
+ <command name="glVertex4d"/>
+ <command name="glVertex4dv"/>
+ <command name="glVertex4f"/>
+ <command name="glVertex4fv"/>
+ <command name="glVertex4i"/>
+ <command name="glVertex4iv"/>
+ <command name="glVertex4s"/>
+ <command name="glVertex4sv"/>
+ <command name="glClipPlane"/>
+ <command name="glColorMaterial"/>
+ <command name="glFogf"/>
+ <command name="glFogfv"/>
+ <command name="glFogi"/>
+ <command name="glFogiv"/>
+ <command name="glLightf"/>
+ <command name="glLightfv"/>
+ <command name="glLighti"/>
+ <command name="glLightiv"/>
+ <command name="glLightModelf"/>
+ <command name="glLightModelfv"/>
+ <command name="glLightModeli"/>
+ <command name="glLightModeliv"/>
+ <command name="glLineStipple"/>
+ <command name="glMaterialf"/>
+ <command name="glMaterialfv"/>
+ <command name="glMateriali"/>
+ <command name="glMaterialiv"/>
+ <command name="glPolygonStipple"/>
+ <command name="glShadeModel"/>
+ <command name="glTexEnvf"/>
+ <command name="glTexEnvfv"/>
+ <command name="glTexEnvi"/>
+ <command name="glTexEnviv"/>
+ <command name="glTexGend"/>
+ <command name="glTexGendv"/>
+ <command name="glTexGenf"/>
+ <command name="glTexGenfv"/>
+ <command name="glTexGeni"/>
+ <command name="glTexGeniv"/>
+ <command name="glFeedbackBuffer"/>
+ <command name="glSelectBuffer"/>
+ <command name="glRenderMode"/>
+ <command name="glInitNames"/>
+ <command name="glLoadName"/>
+ <command name="glPassThrough"/>
+ <command name="glPopName"/>
+ <command name="glPushName"/>
+ <command name="glClearAccum"/>
+ <command name="glClearIndex"/>
+ <command name="glIndexMask"/>
+ <command name="glAccum"/>
+ <command name="glPopAttrib"/>
+ <command name="glPushAttrib"/>
+ <command name="glMap1d"/>
+ <command name="glMap1f"/>
+ <command name="glMap2d"/>
+ <command name="glMap2f"/>
+ <command name="glMapGrid1d"/>
+ <command name="glMapGrid1f"/>
+ <command name="glMapGrid2d"/>
+ <command name="glMapGrid2f"/>
+ <command name="glEvalCoord1d"/>
+ <command name="glEvalCoord1dv"/>
+ <command name="glEvalCoord1f"/>
+ <command name="glEvalCoord1fv"/>
+ <command name="glEvalCoord2d"/>
+ <command name="glEvalCoord2dv"/>
+ <command name="glEvalCoord2f"/>
+ <command name="glEvalCoord2fv"/>
+ <command name="glEvalMesh1"/>
+ <command name="glEvalPoint1"/>
+ <command name="glEvalMesh2"/>
+ <command name="glEvalPoint2"/>
+ <command name="glAlphaFunc"/>
+ <command name="glPixelZoom"/>
+ <command name="glPixelTransferf"/>
+ <command name="glPixelTransferi"/>
+ <command name="glPixelMapfv"/>
+ <command name="glPixelMapuiv"/>
+ <command name="glPixelMapusv"/>
+ <command name="glCopyPixels"/>
+ <command name="glDrawPixels"/>
+ <command name="glGetClipPlane"/>
+ <command name="glGetLightfv"/>
+ <command name="glGetLightiv"/>
+ <command name="glGetMapdv"/>
+ <command name="glGetMapfv"/>
+ <command name="glGetMapiv"/>
+ <command name="glGetMaterialfv"/>
+ <command name="glGetMaterialiv"/>
+ <command name="glGetPixelMapfv"/>
+ <command name="glGetPixelMapuiv"/>
+ <command name="glGetPixelMapusv"/>
+ <command name="glGetPolygonStipple"/>
+ <command name="glGetTexEnvfv"/>
+ <command name="glGetTexEnviv"/>
+ <command name="glGetTexGendv"/>
+ <command name="glGetTexGenfv"/>
+ <command name="glGetTexGeniv"/>
+ <command name="glIsList"/>
+ <command name="glFrustum"/>
+ <command name="glLoadIdentity"/>
+ <command name="glLoadMatrixf"/>
+ <command name="glLoadMatrixd"/>
+ <command name="glMatrixMode"/>
+ <command name="glMultMatrixf"/>
+ <command name="glMultMatrixd"/>
+ <command name="glOrtho"/>
+ <command name="glPopMatrix"/>
+ <command name="glPushMatrix"/>
+ <command name="glRotated"/>
+ <command name="glRotatef"/>
+ <command name="glScaled"/>
+ <command name="glScalef"/>
+ <command name="glTranslated"/>
+ <command name="glTranslatef"/>
+ </require>
+ </feature>
+ <feature api="gl" name="GL_VERSION_1_1" number="1.1">
+ <require>
+ <type name="GLclampf" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
+ <type name="GLclampd" comment="No longer used in GL 1.1, but still defined in Mesa gl.h"/>
+ <enum name="GL_COLOR_LOGIC_OP"/>
+ <enum name="GL_POLYGON_OFFSET_UNITS"/>
+ <enum name="GL_POLYGON_OFFSET_POINT"/>
+ <enum name="GL_POLYGON_OFFSET_LINE"/>
+ <enum name="GL_POLYGON_OFFSET_FILL"/>
+ <enum name="GL_POLYGON_OFFSET_FACTOR"/>
+ <enum name="GL_TEXTURE_BINDING_1D"/>
+ <enum name="GL_TEXTURE_BINDING_2D"/>
+ <enum name="GL_TEXTURE_INTERNAL_FORMAT"/>
+ <enum name="GL_TEXTURE_RED_SIZE"/>
+ <enum name="GL_TEXTURE_GREEN_SIZE"/>
+ <enum name="GL_TEXTURE_BLUE_SIZE"/>
+ <enum name="GL_TEXTURE_ALPHA_SIZE"/>
+ <enum name="GL_DOUBLE"/>
+ <enum name="GL_PROXY_TEXTURE_1D"/>
+ <enum name="GL_PROXY_TEXTURE_2D"/>
+ <enum name="GL_R3_G3_B2"/>
+ <enum name="GL_RGB4"/>
+ <enum name="GL_RGB5"/>
+ <enum name="GL_RGB8"/>
+ <enum name="GL_RGB10"/>
+ <enum name="GL_RGB12"/>
+ <enum name="GL_RGB16"/>
+ <enum name="GL_RGBA2"/>
+ <enum name="GL_RGBA4"/>
+ <enum name="GL_RGB5_A1"/>
+ <enum name="GL_RGBA8"/>
+ <enum name="GL_RGB10_A2"/>
+ <enum name="GL_RGBA12"/>
+ <enum name="GL_RGBA16"/>
+ <enum name="GL_CLIENT_PIXEL_STORE_BIT"/>
+ <enum name="GL_CLIENT_VERTEX_ARRAY_BIT"/>
+ <enum name="GL_CLIENT_ALL_ATTRIB_BITS"/>
+ <enum name="GL_VERTEX_ARRAY_POINTER"/>
+ <enum name="GL_NORMAL_ARRAY_POINTER"/>
+ <enum name="GL_COLOR_ARRAY_POINTER"/>
+ <enum name="GL_INDEX_ARRAY_POINTER"/>
+ <enum name="GL_TEXTURE_COORD_ARRAY_POINTER"/>
+ <enum name="GL_EDGE_FLAG_ARRAY_POINTER"/>
+ <enum name="GL_FEEDBACK_BUFFER_POINTER"/>
+ <enum name="GL_SELECTION_BUFFER_POINTER"/>
+ <enum name="GL_CLIENT_ATTRIB_STACK_DEPTH"/>
+ <enum name="GL_INDEX_LOGIC_OP"/>
+ <enum name="GL_MAX_CLIENT_ATTRIB_STACK_DEPTH"/>
+ <enum name="GL_FEEDBACK_BUFFER_SIZE"/>
+ <enum name="GL_FEEDBACK_BUFFER_TYPE"/>
+ <enum name="GL_SELECTION_BUFFER_SIZE"/>
+ <enum name="GL_VERTEX_ARRAY"/>
+ <enum name="GL_NORMAL_ARRAY"/>
+ <enum name="GL_COLOR_ARRAY"/>
+ <enum name="GL_INDEX_ARRAY"/>
+ <enum name="GL_TEXTURE_COORD_ARRAY"/>
+ <enum name="GL_EDGE_FLAG_ARRAY"/>
+ <enum name="GL_VERTEX_ARRAY_SIZE"/>
+ <enum name="GL_VERTEX_ARRAY_TYPE"/>
+ <enum name="GL_VERTEX_ARRAY_STRIDE"/>
+ <enum name="GL_NORMAL_ARRAY_TYPE"/>
+ <enum name="GL_NORMAL_ARRAY_STRIDE"/>
+ <enum name="GL_COLOR_ARRAY_SIZE"/>
+ <enum name="GL_COLOR_ARRAY_TYPE"/>
+ <enum name="GL_COLOR_ARRAY_STRIDE"/>
+ <enum name="GL_INDEX_ARRAY_TYPE"/>
+ <enum name="GL_INDEX_ARRAY_STRIDE"/>
+ <enum name="GL_TEXTURE_COORD_ARRAY_SIZE"/>
+ <enum name="GL_TEXTURE_COORD_ARRAY_TYPE"/>
+ <enum name="GL_TEXTURE_COORD_ARRAY_STRIDE"/>
+ <enum name="GL_EDGE_FLAG_ARRAY_STRIDE"/>
+ <enum name="GL_TEXTURE_LUMINANCE_SIZE"/>
+ <enum name="GL_TEXTURE_INTENSITY_SIZE"/>
+ <enum name="GL_TEXTURE_PRIORITY"/>
+ <enum name="GL_TEXTURE_RESIDENT"/>
<enum name="GL_ALPHA4"/>
<enum name="GL_ALPHA8"/>
<enum name="GL_ALPHA12"/>
@@ -30836,20 +31590,6 @@ typedef unsigned int GLhandleARB;
<enum name="GL_T2F_N3F_V3F"/>
<enum name="GL_T2F_C4F_N3F_V3F"/>
<enum name="GL_T4F_C4F_N3F_V4F"/>
- <enum name="GL_CLIP_PLANE0"/>
- <enum name="GL_CLIP_PLANE1"/>
- <enum name="GL_CLIP_PLANE2"/>
- <enum name="GL_CLIP_PLANE3"/>
- <enum name="GL_CLIP_PLANE4"/>
- <enum name="GL_CLIP_PLANE5"/>
- <enum name="GL_LIGHT0"/>
- <enum name="GL_LIGHT1"/>
- <enum name="GL_LIGHT2"/>
- <enum name="GL_LIGHT3"/>
- <enum name="GL_LIGHT4"/>
- <enum name="GL_LIGHT5"/>
- <enum name="GL_LIGHT6"/>
- <enum name="GL_LIGHT7"/>
<command name="glDrawArrays"/>
<command name="glDrawElements"/>
<command name="glGetPointerv"/>
@@ -33126,6 +33866,7 @@ typedef unsigned int GLhandleARB;
<command name="glGenProgramPipelines"/>
<command name="glIsProgramPipeline"/>
<command name="glGetProgramPipelineiv"/>
+ <command name="glProgramParameteri"/>
<command name="glProgramUniform1i"/>
<command name="glProgramUniform1iv"/>
<command name="glProgramUniform1f"/>
@@ -36507,7 +37248,37 @@ typedef unsigned int GLhandleARB;
<command name="glBlendEquationSeparateIndexedAMD"/>
</require>
</extension>
+ <extension name="GL_AMD_framebuffer_sample_positions" supported="gl">
+ <require>
+ <enum name="GL_SUBSAMPLE_DISTANCE_AMD"/>
+ <enum name="GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD"/>
+ <enum name="GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD"/>
+ <enum name="GL_ALL_PIXELS_AMD"/>
+ <command name="glFramebufferSamplePositionsfvAMD"/>
+ <command name="glNamedFramebufferSamplePositionsfvAMD"/>
+ <command name="glGetFramebufferParameterfvAMD"/>
+ <command name="glGetNamedFramebufferParameterfvAMD"/>
+ </require>
+ </extension>
<extension name="GL_AMD_gcn_shader" supported="gl"/>
+ <extension name="GL_AMD_gpu_shader_half_float" supported="gl">
+ <require>
+ <enum name="GL_FLOAT16_NV"/>
+ <enum name="GL_FLOAT16_VEC2_NV"/>
+ <enum name="GL_FLOAT16_VEC3_NV"/>
+ <enum name="GL_FLOAT16_VEC4_NV"/>
+ <enum name="GL_FLOAT16_MAT2_AMD"/>
+ <enum name="GL_FLOAT16_MAT3_AMD"/>
+ <enum name="GL_FLOAT16_MAT4_AMD"/>
+ <enum name="GL_FLOAT16_MAT2x3_AMD"/>
+ <enum name="GL_FLOAT16_MAT2x4_AMD"/>
+ <enum name="GL_FLOAT16_MAT3x2_AMD"/>
+ <enum name="GL_FLOAT16_MAT3x4_AMD"/>
+ <enum name="GL_FLOAT16_MAT4x2_AMD"/>
+ <enum name="GL_FLOAT16_MAT4x3_AMD"/>
+ </require>
+ </extension>
+ <extension name="GL_AMD_gpu_shader_int16" supported="gl"/>
<extension name="GL_AMD_gpu_shader_int64" supported="gl">
<require>
<enum name="GL_INT64_NV"/>
@@ -36619,7 +37390,7 @@ typedef unsigned int GLhandleARB;
<command name="glQueryObjectParameteruiAMD"/>
</require>
</extension>
- <extension name="GL_AMD_performance_monitor" supported="gl|gles2">
+ <extension name="GL_AMD_performance_monitor" supported="gl|glcore|gles2">
<require>
<enum name="GL_COUNTER_TYPE_AMD"/>
<enum name="GL_COUNTER_RANGE_AMD"/>
@@ -36670,6 +37441,7 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_AMD_shader_atomic_counter_ops" supported="gl"/>
+ <extension name="GL_AMD_shader_ballot" supported="gl"/>
<extension name="GL_AMD_shader_stencil_export" supported="gl"/>
<extension name="GL_AMD_shader_trinary_minmax" supported="gl"/>
<extension name="GL_AMD_shader_explicit_vertex_parameter" supported="gl"/>
@@ -36697,6 +37469,7 @@ typedef unsigned int GLhandleARB;
<command name="glStencilOpValueAMD"/>
</require>
</extension>
+ <extension name="GL_AMD_texture_gather_bias_lod" supported="gl"/>
<extension name="GL_AMD_texture_texture4" supported="gl"/>
<extension name="GL_AMD_transform_feedback3_lines_triangles" supported="gl"/>
<extension name="GL_AMD_transform_feedback4" supported="gl">
@@ -36921,7 +37694,7 @@ typedef unsigned int GLhandleARB;
<command name="glGetObjectParameterivAPPLE"/>
</require>
</extension>
- <extension name="GL_APPLE_rgb_422" supported="gl|gles2">
+ <extension name="GL_APPLE_rgb_422" supported="gl|glcore|gles2">
<require>
<enum name="GL_RGB_422_APPLE"/>
<enum name="GL_UNSIGNED_SHORT_8_8_APPLE"/>
@@ -37090,7 +37863,7 @@ typedef unsigned int GLhandleARB;
<command name="glMemoryBarrierByRegion"/>
</require>
</extension>
- <extension name="GL_ARB_ES3_2_compatibility" supported="gl">
+ <extension name="GL_ARB_ES3_2_compatibility" supported="gl|glcore">
<require>
<enum name="GL_PRIMITIVE_BOUNDING_BOX_ARB"/>
<enum name="GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB"/>
@@ -37516,7 +38289,7 @@ typedef unsigned int GLhandleARB;
<command name="glDrawElementsIndirect"/>
</require>
</extension>
- <extension name="GL_ARB_draw_instanced" supported="gl">
+ <extension name="GL_ARB_draw_instanced" supported="gl|glcore">
<require>
<command name="glDrawArraysInstancedARB"/>
<command name="glDrawElementsInstancedARB"/>
@@ -37649,7 +38422,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB"/>
</require>
</extension>
- <extension name="GL_ARB_fragment_shader_interlock" supported="gl"/>
+ <extension name="GL_ARB_fragment_shader_interlock" supported="gl|glcore"/>
<extension name="GL_ARB_framebuffer_no_attachments" supported="gl|glcore">
<require>
<enum name="GL_FRAMEBUFFER_DEFAULT_WIDTH"/>
@@ -37769,7 +38542,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRAMEBUFFER_SRGB"/>
</require>
</extension>
- <extension name="GL_ARB_geometry_shader4" supported="gl">
+ <extension name="GL_ARB_geometry_shader4" supported="gl|glcore">
<require>
<enum name="GL_LINES_ADJACENCY_ARB"/>
<enum name="GL_LINE_STRIP_ADJACENCY_ARB"/>
@@ -37859,7 +38632,7 @@ typedef unsigned int GLhandleARB;
<command name="glGetUniformdv"/>
</require>
</extension>
- <extension name="GL_ARB_gpu_shader_int64" supported="gl">
+ <extension name="GL_ARB_gpu_shader_int64" supported="gl|glcore">
<require>
<enum name="GL_INT64_ARB"/>
<enum name="GL_UNSIGNED_INT64_ARB"/>
@@ -38042,7 +38815,7 @@ typedef unsigned int GLhandleARB;
<command name="glMultiDrawElementsIndirectCountARB"/>
</require>
</extension>
- <extension name="GL_ARB_instanced_arrays" supported="gl">
+ <extension name="GL_ARB_instanced_arrays" supported="gl|glcore">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB"/>
<command name="glVertexAttribDivisorARB"/>
@@ -38345,7 +39118,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_ANY_SAMPLES_PASSED"/>
</require>
</extension>
- <extension name="GL_ARB_parallel_shader_compile" supported="gl">
+ <extension name="GL_ARB_parallel_shader_compile" supported="gl|glcore">
<require>
<enum name="GL_MAX_SHADER_COMPILER_THREADS_ARB"/>
<enum name="GL_COMPLETION_STATUS_ARB"/>
@@ -38367,7 +39140,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_CLIPPING_OUTPUT_PRIMITIVES_ARB"/>
</require>
</extension>
- <extension name="GL_ARB_pixel_buffer_object" supported="gl">
+ <extension name="GL_ARB_pixel_buffer_object" supported="gl|glcore">
<require>
<enum name="GL_PIXEL_PACK_BUFFER_ARB"/>
<enum name="GL_PIXEL_UNPACK_BUFFER_ARB"/>
@@ -38391,7 +39164,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COORD_REPLACE_ARB"/>
</require>
</extension>
- <extension name="GL_ARB_post_depth_coverage" supported="gl"/>
+ <extension name="GL_ARB_post_depth_coverage" supported="gl|glcore"/>
<extension name="GL_ARB_program_interface_query" supported="gl|glcore">
<require>
<enum name="GL_UNIFORM"/>
@@ -38505,7 +39278,7 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_ARB_robustness_isolation" supported="gl|glcore"/>
- <extension name="GL_ARB_sample_locations" supported="gl">
+ <extension name="GL_ARB_sample_locations" supported="gl|glcore">
<require>
<enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB"/>
<enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB"/>
@@ -38575,6 +39348,7 @@ typedef unsigned int GLhandleARB;
<command name="glGenProgramPipelines"/>
<command name="glIsProgramPipeline"/>
<command name="glGetProgramPipelineiv"/>
+ <command name="glProgramParameteri"/>
<command name="glProgramUniform1i"/>
<command name="glProgramUniform1iv"/>
<command name="glProgramUniform1f"/>
@@ -38629,7 +39403,7 @@ typedef unsigned int GLhandleARB;
<command name="glGetProgramPipelineInfoLog"/>
</require>
</extension>
- <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl"/>
+ <extension name="GL_ARB_shader_atomic_counter_ops" supported="gl|glcore"/>
<extension name="GL_ARB_shader_atomic_counters" supported="gl|glcore">
<require>
<enum name="GL_ATOMIC_COUNTER_BUFFER"/>
@@ -38666,7 +39440,7 @@ typedef unsigned int GLhandleARB;
</extension>
<extension name="GL_ARB_shader_ballot" supported="gl|glcore"/>
<extension name="GL_ARB_shader_bit_encoding" supported="gl|glcore"/>
- <extension name="GL_ARB_shader_clock" supported="gl"/>
+ <extension name="GL_ARB_shader_clock" supported="gl|glcore"/>
<extension name="GL_ARB_shader_draw_parameters" supported="gl|glcore"/>
<extension name="GL_ARB_shader_group_vote" supported="gl|glcore"/>
<extension name="GL_ARB_shader_image_load_store" supported="gl|glcore">
@@ -38866,7 +39640,7 @@ typedef unsigned int GLhandleARB;
</extension>
<extension name="GL_ARB_shader_texture_image_samples" supported="gl|glcore"/>
<extension name="GL_ARB_shader_texture_lod" supported="gl"/>
- <extension name="GL_ARB_shader_viewport_layer_array" supported="gl"/>
+ <extension name="GL_ARB_shader_viewport_layer_array" supported="gl|glcore"/>
<extension name="GL_ARB_shading_language_100" supported="gl">
<require>
<enum name="GL_SHADING_LANGUAGE_VERSION_ARB"/>
@@ -38928,8 +39702,15 @@ typedef unsigned int GLhandleARB;
<command name="glTexPageCommitmentARB"/>
</require>
</extension>
- <extension name="GL_ARB_sparse_texture2" supported="gl|gles2"/>
- <extension name="GL_ARB_sparse_texture_clamp" supported="gl"/>
+ <extension name="GL_ARB_sparse_texture2" supported="gl|glcore"/>
+ <extension name="GL_ARB_sparse_texture_clamp" supported="gl|glcore"/>
+ <extension name="GL_ARB_gl_spirv" supported="gl|glcore">
+ <require>
+ <enum name="GL_SHADER_BINARY_FORMAT_SPIR_V_ARB"/>
+ <enum name="GL_SPIR_V_BINARY_ARB"/>
+ <command name="glSpecializeShaderARB"/>
+ </require>
+ </extension>
<extension name="GL_ARB_stencil_texturing" supported="gl|glcore">
<require>
<enum name="GL_DEPTH_STENCIL_TEXTURE_MODE"/>
@@ -39009,12 +39790,12 @@ typedef unsigned int GLhandleARB;
<command name="glTextureBarrier"/>
</require>
</extension>
- <extension name="GL_ARB_texture_border_clamp" supported="gl">
+ <extension name="GL_ARB_texture_border_clamp" supported="gl|glcore">
<require>
<enum name="GL_CLAMP_TO_BORDER_ARB"/>
</require>
</extension>
- <extension name="GL_ARB_texture_buffer_object" supported="gl">
+ <extension name="GL_ARB_texture_buffer_object" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_BUFFER_ARB"/>
<enum name="GL_MAX_TEXTURE_BUFFER_SIZE_ARB"/>
@@ -39138,7 +39919,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_DOT3_RGBA_ARB"/>
</require>
</extension>
- <extension name="GL_ARB_texture_filter_minmax" supported="gl">
+ <extension name="GL_ARB_texture_filter_minmax" supported="gl|glcore">
<require>
<enum name="GL_TEXTURE_REDUCTION_MODE_ARB"/>
<enum name="GL_WEIGHTED_AVERAGE_ARB"/>
@@ -39180,7 +39961,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MIRROR_CLAMP_TO_EDGE"/>
</require>
</extension>
- <extension name="GL_ARB_texture_mirrored_repeat" supported="gl">
+ <extension name="GL_ARB_texture_mirrored_repeat" supported="gl|glcore">
<require>
<enum name="GL_MIRRORED_REPEAT_ARB"/>
</require>
@@ -39214,7 +39995,7 @@ typedef unsigned int GLhandleARB;
<command name="glSampleMaski"/>
</require>
</extension>
- <extension name="GL_ARB_texture_non_power_of_two" supported="gl"/>
+ <extension name="GL_ARB_texture_non_power_of_two" supported="gl|glcore"/>
<extension name="GL_ARB_texture_query_levels" supported="gl|glcore"/>
<extension name="GL_ARB_texture_query_lod" supported="gl|glcore"/>
<extension name="GL_ARB_texture_rectangle" supported="gl">
@@ -40255,6 +41036,8 @@ typedef unsigned int GLhandleARB;
<enum name="GL_422_REV_AVERAGE_EXT"/>
</require>
</extension>
+ <extension name="GL_EXT_EGL_image_array" supported="gles2">
+ </extension>
<extension name="GL_EXT_YUV_target" supported="gles2">
<require>
<enum name="GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT"/>
@@ -40368,6 +41151,12 @@ typedef unsigned int GLhandleARB;
<!-- <command name="glNamedBufferStorageEXT"/> -->
</require>
</extension>
+ <extension name="GL_EXT_clear_texture" supported="gles2">
+ <require>
+ <command name="glClearTexImageEXT"/>
+ <command name="glClearTexSubImageEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_clip_cull_distance" supported="gles2">
<require>
<enum name="GL_MAX_CLIP_DISTANCES_EXT"/>
@@ -40421,6 +41210,7 @@ typedef unsigned int GLhandleARB;
<command name="glUnlockArraysEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_conservative_depth" supported="gles2"/>
<extension name="GL_EXT_convolution" supported="gl">
<require>
<enum name="GL_CONVOLUTION_1D_EXT"/>
@@ -40521,7 +41311,7 @@ typedef unsigned int GLhandleARB;
<command name="glCullParameterfvEXT"/>
</require>
</extension>
- <extension name="GL_EXT_debug_label" supported="gl|gles2">
+ <extension name="GL_EXT_debug_label" supported="gl|glcore|gles2">
<require>
<enum name="GL_PROGRAM_PIPELINE_OBJECT_EXT"/>
<enum name="GL_PROGRAM_OBJECT_EXT"/>
@@ -40537,7 +41327,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_TRANSFORM_FEEDBACK"/>
</require>
</extension>
- <extension name="GL_EXT_debug_marker" supported="gl|gles2">
+ <extension name="GL_EXT_debug_marker" supported="gl|glcore|gles2">
<require>
<command name="glInsertEventMarkerEXT"/>
<command name="glPushGroupMarkerEXT"/>
@@ -40551,7 +41341,7 @@ typedef unsigned int GLhandleARB;
<command name="glDepthBoundsEXT"/>
</require>
</extension>
- <extension name="GL_EXT_direct_state_access" supported="gl" comment="DSA extension doesn't identify which interfaces are core profile and keeps getting expanded. This is in sync with revision 34, 2010/09/07">
+ <extension name="GL_EXT_direct_state_access" supported="gl|glcore" comment="DSA extension doesn't identify which interfaces are core profile and keeps getting expanded. This is in sync with revision 34, 2010/09/07">
<require>
<enum name="GL_PROGRAM_MATRIX_EXT"/>
<enum name="GL_TRANSPOSE_PROGRAM_MATRIX_EXT"/>
@@ -41032,7 +41822,7 @@ typedef unsigned int GLhandleARB;
<command name="glMultiDrawElementsBaseVertexEXT" comment="Supported only if GL_EXT_multi_draw_arrays is supported"/>
</require>
</extension>
- <extension name="GL_EXT_draw_instanced" supported="gl|gles2">
+ <extension name="GL_EXT_draw_instanced" supported="gl|glcore|gles2">
<require>
<command name="glDrawArraysInstancedEXT"/>
<command name="glDrawElementsInstancedEXT"/>
@@ -41045,6 +41835,12 @@ typedef unsigned int GLhandleARB;
<command name="glDrawRangeElementsEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_draw_transform_feedback" supported="gles2">
+ <require>
+ <command name="glDrawTransformFeedbackEXT"/>
+ <command name="glDrawTransformFeedbackInstancedEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_float_blend" supported="gles2"/>
<extension name="GL_EXT_fog_coord" supported="gl">
<require>
@@ -41372,6 +42168,67 @@ typedef unsigned int GLhandleARB;
<command name="glFlushMappedBufferRangeEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_memory_object" supported="gl|gles2">
+ <require>
+ <enum name="GL_TEXTURE_TILING_EXT"/>
+ <enum name="GL_DEDICATED_MEMORY_OBJECT_EXT"/>
+ <enum name="GL_PROTECTED_MEMORY_OBJECT_EXT"/>
+ <enum name="GL_NUM_TILING_TYPES_EXT"/>
+ <enum name="GL_TILING_TYPES_EXT"/>
+ <enum name="GL_OPTIMAL_TILING_EXT"/>
+ <enum name="GL_LINEAR_TILING_EXT"/>
+ <enum name="GL_NUM_DEVICE_UUIDS_EXT"/>
+ <enum name="GL_DEVICE_UUID_EXT"/>
+ <enum name="GL_DRIVER_UUID_EXT"/>
+ <enum name="GL_UUID_SIZE_EXT"/>
+ <command name="glGetUnsignedBytevEXT"/>
+ <command name="glGetUnsignedBytei_vEXT"/>
+ <command name="glDeleteMemoryObjectsEXT"/>
+ <command name="glIsMemoryObjectEXT"/>
+ <command name="glCreateMemoryObjectsEXT"/>
+ <command name="glMemoryObjectParameterivEXT"/>
+ <command name="glGetMemoryObjectParameterivEXT"/>
+ <command name="glTexStorageMem2DEXT"/>
+ <command name="glTexStorageMem2DMultisampleEXT"/>
+ <command name="glTexStorageMem3DEXT"/>
+ <command name="glTexStorageMem3DMultisampleEXT"/>
+ <command name="glBufferStorageMemEXT"/>
+ </require>
+ <require comment="Supported only if GL_EXT_direct_state_access is supported">
+ <command name="glTextureStorageMem2DEXT"/>
+ <command name="glTextureStorageMem2DMultisampleEXT"/>
+ <command name="glTextureStorageMem3DEXT"/>
+ <command name="glTextureStorageMem3DMultisampleEXT"/>
+ <command name="glNamedBufferStorageMemEXT"/>
+ </require>
+ <require api="gl">
+ <command name="glTexStorageMem1DEXT"/>
+ </require>
+ <require api="gl" comment="Supported only if GL_EXT_direct_state_access is supported">
+ <command name="glTextureStorageMem1DEXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_memory_object_fd" supported="gl|gles2">
+ <require>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
+ <command name="glImportMemoryFdEXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_memory_object_win32" supported="gl|gles2">
+ <require>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
+ <enum name="GL_DEVICE_LUID_EXT"/>
+ <enum name="GL_DEVICE_NODE_MASK_EXT"/>
+ <enum name="GL_LUID_SIZE_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D12_RESOURCE_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT"/>
+ <command name="glImportMemoryWin32HandleEXT"/>
+ <command name="glImportMemoryWin32NameEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_misc_attribute" supported="gl"/>
<extension name="GL_EXT_multi_draw_arrays" supported="gl|gles1|gles2">
<require>
@@ -41537,13 +42394,13 @@ typedef unsigned int GLhandleARB;
<command name="glPolygonOffsetEXT"/>
</require>
</extension>
- <extension name="GL_EXT_polygon_offset_clamp" supported="gl|gles2">
+ <extension name="GL_EXT_polygon_offset_clamp" supported="gl|glcore|gles2">
<require>
<enum name="GL_POLYGON_OFFSET_CLAMP_EXT"/>
<command name="glPolygonOffsetClampEXT"/>
</require>
</extension>
- <extension name="GL_EXT_post_depth_coverage" supported="gl|gles2"/>
+ <extension name="GL_EXT_post_depth_coverage" supported="gl|glcore|gles2"/>
<extension name="GL_EXT_primitive_bounding_box" supported="gles2">
<require>
<enum name="GL_PRIMITIVE_BOUNDING_BOX_EXT"/>
@@ -41575,7 +42432,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG"/>
</require>
</extension>
- <extension name="GL_EXT_raster_multisample" supported="gl|gles2">
+ <extension name="GL_EXT_raster_multisample" supported="gl|glcore|gles2">
<require>
<enum name="GL_RASTER_MULTISAMPLE_EXT"/>
<enum name="GL_RASTER_SAMPLES_EXT"/>
@@ -41626,6 +42483,49 @@ typedef unsigned int GLhandleARB;
<command name="glGetnUniformivEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_semaphore" supported="gl|gles2">
+ <require>
+ <enum name="GL_NUM_DEVICE_UUIDS_EXT"/>
+ <enum name="GL_DEVICE_UUID_EXT"/>
+ <enum name="GL_DRIVER_UUID_EXT"/>
+ <enum name="GL_UUID_SIZE_EXT"/>
+ <enum name="GL_LAYOUT_GENERAL_EXT"/>
+ <enum name="GL_LAYOUT_COLOR_ATTACHMENT_EXT"/>
+ <enum name="GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT"/>
+ <enum name="GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT"/>
+ <enum name="GL_LAYOUT_SHADER_READ_ONLY_EXT"/>
+ <enum name="GL_LAYOUT_TRANSFER_SRC_EXT"/>
+ <enum name="GL_LAYOUT_TRANSFER_DST_EXT"/>
+ <command name="glGetUnsignedBytevEXT"/>
+ <command name="glGetUnsignedBytei_vEXT"/>
+ <command name="glGenSemaphoresEXT"/>
+ <command name="glDeleteSemaphoresEXT"/>
+ <command name="glIsSemaphoreEXT"/>
+ <command name="glSemaphoreParameterui64vEXT"/>
+ <command name="glGetSemaphoreParameterui64vEXT"/>
+ <command name="glWaitSemaphoreEXT"/>
+ <command name="glSignalSemaphoreEXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_semaphore_fd" supported="gl|gles2">
+ <require>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_FD_EXT"/>
+ <command name="glImportSemaphoreFdEXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_semaphore_win32" supported="gl|gles2">
+ <require>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_EXT"/>
+ <enum name="GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT"/>
+ <enum name="GL_DEVICE_LUID_EXT"/>
+ <enum name="GL_DEVICE_NODE_MASK_EXT"/>
+ <enum name="GL_LUID_SIZE_EXT"/>
+ <enum name="GL_HANDLE_TYPE_D3D12_FENCE_EXT"/>
+ <enum name="GL_D3D12_FENCE_VALUE_EXT"/>
+ <command name="glImportSemaphoreWin32HandleEXT"/>
+ <command name="glImportSemaphoreWin32NameEXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_sRGB" supported="gles1|gles2">
<require>
<enum name="GL_SRGB_EXT"/>
@@ -41667,7 +42567,7 @@ typedef unsigned int GLhandleARB;
<command name="glSecondaryColorPointerEXT"/>
</require>
</extension>
- <extension name="GL_EXT_separate_shader_objects" supported="gl|gles2">
+ <extension name="GL_EXT_separate_shader_objects" supported="gl|glcore|gles2">
<require api="gl" comment="The OpenGL version of this extension is completely unrelated to the OpenGL ES version">
<enum name="GL_ACTIVE_PROGRAM_EXT"/>
<command name="glUseShaderProgramEXT"/>
@@ -41806,7 +42706,7 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_EXT_shader_implicit_conversions" supported="gles2"/>
- <extension name="GL_EXT_shader_integer_mix" supported="gl|gles2"/>
+ <extension name="GL_EXT_shader_integer_mix" supported="gl|glcore|gles2"/>
<extension name="GL_EXT_shader_io_blocks" supported="gles2"/>
<extension name="GL_EXT_shader_non_constant_global_initializers" supported="gles2"/>
<extension name="GL_EXT_shader_pixel_local_storage" supported="gles2">
@@ -41863,7 +42763,7 @@ typedef unsigned int GLhandleARB;
<!-- <command name="glTexturePageCommitmentEXT"/> -->
</require>
</extension>
- <extension name="GL_EXT_sparse_texture2" supported="gl"/>
+ <extension name="GL_EXT_sparse_texture2" supported="gl|gles2"/>
<extension name="GL_EXT_stencil_clear_tag" supported="gl">
<require>
<enum name="GL_STENCIL_TAG_BITS_EXT"/>
@@ -42063,6 +42963,11 @@ typedef unsigned int GLhandleARB;
<command name="glTexBufferEXT"/>
</require>
</extension>
+ <extension name="GL_EXT_texture_compression_astc_decode_mode" supported="gles2">
+ <require>
+ <enum name="GL_TEXTURE_ASTC_DECODE_PRECISION_EXT"/>
+ </require>
+ </extension>
<extension name="GL_EXT_texture_compression_dxt1" supported="gles1|gles2">
<require>
<enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
@@ -42085,7 +42990,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_texture_compression_s3tc" supported="gl|gles2|glsc2">
+ <extension name="GL_EXT_texture_compression_s3tc" supported="gl|glcore|gles2|glsc2">
<require>
<enum name="GL_COMPRESSED_RGB_S3TC_DXT1_EXT"/>
<enum name="GL_COMPRESSED_RGBA_S3TC_DXT1_EXT"/>
@@ -42160,7 +43065,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_texture_filter_minmax" supported="gl|gles2">
+ <extension name="GL_EXT_texture_filter_minmax" supported="gl|glcore|gles2">
<require>
<enum name="GL_RASTER_MULTISAMPLE_EXT"/>
<enum name="GL_RASTER_SAMPLES_EXT"/>
@@ -42319,7 +43224,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_SRG8_EXT"/>
</require>
</extension>
- <extension name="GL_EXT_texture_sRGB_decode" supported="gl|gles2">
+ <extension name="GL_EXT_texture_sRGB_decode" supported="gl|glcore|gles2">
<require>
<enum name="GL_TEXTURE_SRGB_DECODE_EXT"/>
<enum name="GL_DECODE_EXT"/>
@@ -42714,7 +43619,13 @@ typedef unsigned int GLhandleARB;
<command name="glVertexWeightPointerEXT"/>
</require>
</extension>
- <extension name="GL_EXT_window_rectangles" supported="gl|gles2">
+ <extension name="GL_EXT_win32_keyed_mutex" supported="gl|gles2">
+ <require>
+ <command name="glAcquireKeyedMutexWin32EXT"/>
+ <command name="glReleaseKeyedMutexWin32EXT"/>
+ </require>
+ </extension>
+ <extension name="GL_EXT_window_rectangles" supported="gl|glcore|gles2">
<require>
<enum name="GL_INCLUSIVE_EXT"/>
<enum name="GL_EXCLUSIVE_EXT"/>
@@ -42848,6 +43759,16 @@ typedef unsigned int GLhandleARB;
<command name="glVertexPointerListIBM"/>
</require>
</extension>
+ <extension name="GL_IMG_bindless_texture" supported="gles2">
+ <require>
+ <command name="glGetTextureHandleIMG"/>
+ <command name="glGetTextureSamplerHandleIMG"/>
+ <command name="glUniformHandleui64IMG"/>
+ <command name="glUniformHandleui64vIMG"/>
+ <command name="glProgramUniformHandleui64IMG"/>
+ <command name="glProgramUniformHandleui64vIMG"/>
+ </require>
+ </extension>
<extension name="GL_IMG_framebuffer_downsample" supported="gles2">
<require>
<enum name="GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_AND_DOWNSAMPLE_IMG"/>
@@ -42951,13 +43872,13 @@ typedef unsigned int GLhandleARB;
<enum name="GL_INTERLACE_READ_INGR"/>
</require>
</extension>
- <extension name="GL_INTEL_conservative_rasterization" supported="gl|gles2">
+ <extension name="GL_INTEL_conservative_rasterization" supported="gl|glcore|gles2">
<require>
<enum name="GL_CONSERVATIVE_RASTERIZATION_INTEL"/>
</require>
</extension>
<extension name="GL_INTEL_fragment_shader_ordering" supported="gl"/>
- <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|gles2">
+ <extension name="GL_INTEL_framebuffer_CMAA" supported="gl|glcore|gles2">
<require>
<command name="glApplyFramebufferAttachmentCMAAINTEL"/>
</require>
@@ -42986,7 +43907,7 @@ typedef unsigned int GLhandleARB;
<command name="glTexCoordPointervINTEL"/>
</require>
</extension>
- <extension name="GL_INTEL_performance_query" supported="gl|gles2">
+ <extension name="GL_INTEL_performance_query" supported="gl|glcore|gles2">
<require>
<enum name="GL_PERFQUERY_SINGLE_CONTEXT_INTEL"/>
<enum name="GL_PERFQUERY_GLOBAL_CONTEXT_INTEL"/>
@@ -43020,7 +43941,7 @@ typedef unsigned int GLhandleARB;
<command name="glGetPerfQueryInfoINTEL"/>
</require>
</extension>
- <extension name="GL_KHR_blend_equation_advanced" supported="gl|gles2">
+ <extension name="GL_KHR_blend_equation_advanced" supported="gl|glcore|gles2">
<require>
<enum name="GL_MULTIPLY_KHR"/>
<enum name="GL_SCREEN_KHR"/>
@@ -43040,7 +43961,7 @@ typedef unsigned int GLhandleARB;
<command name="glBlendBarrierKHR"/>
</require>
</extension>
- <extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|gles2">
+ <extension name="GL_KHR_blend_equation_advanced_coherent" supported="gl|glcore|gles2">
<require comment="Otherwise identical to GL_KHR_blend_equation_advanced, just different semantic behavior">
<enum name="GL_BLEND_ADVANCED_COHERENT_KHR"/>
</require>
@@ -43293,6 +44214,7 @@ typedef unsigned int GLhandleARB;
<command name="glResizeBuffersMESA"/>
</require>
</extension>
+ <extension name="GL_MESA_shader_integer_functions" supported="gl|gles2"/>
<extension name="GL_MESA_window_pos" supported="gl">
<require>
<command name="glWindowPos2dMESA"/>
@@ -43328,6 +44250,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_YCBCR_MESA"/>
</require>
</extension>
+ <extension name="GL_NVX_blend_equation_advanced_multi_draw_buffers" supported="gl|gles2"/>
<extension name="GL_NVX_conditional_render" supported="gl">
<require>
<command name="glBeginConditionalRenderNVX"/>
@@ -43343,19 +44266,37 @@ typedef unsigned int GLhandleARB;
<enum name="GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX"/>
</require>
</extension>
- <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl">
+ <extension name="GL_NVX_linked_gpu_multicast" supported="gl">
+ <require>
+ <enum name="GL_LGPU_SEPARATE_STORAGE_BIT_NVX"/>
+ <enum name="GL_MAX_LGPU_GPUS_NVX"/>
+ <command name="glLGPUNamedBufferSubDataNVX"/>
+ <command name="glLGPUCopyImageSubDataNVX"/>
+ <command name="glLGPUInterlockNVX"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_alpha_to_coverage_dither_control" supported="gl">
+ <require>
+ <enum name="GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV"/>
+ <enum name="GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV"/>
+ <enum name="GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV"/>
+ <enum name="GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV"/>
+ <command name="glAlphaToCoverageDitherControlNV"/>
+ </require>
+ </extension>
+ <extension name="GL_NV_bindless_multi_draw_indirect" supported="gl|glcore">
<require>
<command name="glMultiDrawArraysIndirectBindlessNV"/>
<command name="glMultiDrawElementsIndirectBindlessNV"/>
</require>
</extension>
- <extension name="GL_NV_bindless_multi_draw_indirect_count" supported="gl">
+ <extension name="GL_NV_bindless_multi_draw_indirect_count" supported="gl|glcore">
<require>
<command name="glMultiDrawArraysIndirectBindlessCountNV"/>
<command name="glMultiDrawElementsIndirectBindlessCountNV"/>
</require>
</extension>
- <extension name="GL_NV_bindless_texture" supported="gl|gles2">
+ <extension name="GL_NV_bindless_texture" supported="gl|glcore|gles2">
<require>
<command name="glGetTextureHandleNV"/>
<command name="glGetTextureSamplerHandleNV"/>
@@ -43372,7 +44313,7 @@ typedef unsigned int GLhandleARB;
<command name="glIsImageHandleResidentNV"/>
</require>
</extension>
- <extension name="GL_NV_blend_equation_advanced" supported="gl|gles2">
+ <extension name="GL_NV_blend_equation_advanced" supported="gl|glcore|gles2">
<require>
<enum name="GL_BLEND_OVERLAP_NV"/>
<enum name="GL_BLEND_PREMULTIPLIED_SRC_NV"/>
@@ -43429,13 +44370,13 @@ typedef unsigned int GLhandleARB;
<command name="glBlendBarrierNV"/>
</require>
</extension>
- <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl|gles2">
+ <extension name="GL_NV_blend_equation_advanced_coherent" supported="gl|glcore|gles2">
<require comment="Otherwise identical to GL_NV_blend_equation_advanced, just different semantic behavior">
<enum name="GL_BLEND_ADVANCED_COHERENT_NV"/>
</require>
</extension>
<extension name="GL_NV_blend_square" supported="gl"/>
- <extension name="GL_NV_clip_space_w_scaling" supported="gl">
+ <extension name="GL_NV_clip_space_w_scaling" supported="gl|glcore">
<require>
<enum name="GL_VIEWPORT_POSITION_W_SCALE_NV"/>
<enum name="GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV"/>
@@ -43443,7 +44384,7 @@ typedef unsigned int GLhandleARB;
<command name="glViewportPositionWScaleNV"/>
</require>
</extension>
- <extension name="GL_NV_command_list" supported="gl">
+ <extension name="GL_NV_command_list" supported="gl|glcore">
<require>
<enum name="GL_TERMINATE_SEQUENCE_COMMAND_NV"/>
<enum name="GL_NOP_COMMAND_NV"/>
@@ -43489,7 +44430,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV"/>
</require>
</extension>
- <extension name="GL_NV_conditional_render" supported="gl|gles2">
+ <extension name="GL_NV_conditional_render" supported="gl|glcore|gles2">
<require>
<enum name="GL_QUERY_WAIT_NV"/>
<enum name="GL_QUERY_NO_WAIT_NV"/>
@@ -43499,7 +44440,7 @@ typedef unsigned int GLhandleARB;
<command name="glEndConditionalRenderNV"/>
</require>
</extension>
- <extension name="GL_NV_conservative_raster" supported="gl|gles2">
+ <extension name="GL_NV_conservative_raster" supported="gl|glcore|gles2">
<require>
<enum name="GL_CONSERVATIVE_RASTERIZATION_NV"/>
<enum name="GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV"/>
@@ -43508,7 +44449,7 @@ typedef unsigned int GLhandleARB;
<command name="glSubpixelPrecisionBiasNV"/>
</require>
</extension>
- <extension name="GL_NV_conservative_raster_dilate" supported="gl">
+ <extension name="GL_NV_conservative_raster_dilate" supported="gl|glcore">
<require>
<enum name="GL_CONSERVATIVE_RASTER_DILATE_NV"/>
<enum name="GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV"/>
@@ -43516,7 +44457,7 @@ typedef unsigned int GLhandleARB;
<command name="glConservativeRasterParameterfNV"/>
</require>
</extension>
- <extension name="GL_NV_conservative_raster_pre_snap_triangles" supported="gl|gles2">
+ <extension name="GL_NV_conservative_raster_pre_snap_triangles" supported="gl|glcore|gles2">
<require>
<enum name="GL_CONSERVATIVE_RASTER_MODE_NV"/>
<enum name="GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV"/>
@@ -43634,6 +44575,15 @@ typedef unsigned int GLhandleARB;
<command name="glDrawTextureNV"/>
</require>
</extension>
+ <extension name="GL_NV_draw_vulkan_image" supported="gl|glcore|gles2">
+ <require>
+ <command name="glDrawVkImageNV"/>
+ <command name="glGetVkProcAddrNV"/>
+ <command name="glWaitVkSemaphoreNV"/>
+ <command name="glSignalVkSemaphoreNV"/>
+ <command name="glSignalVkFenceNV"/>
+ </require>
+ </extension>
<extension name="GL_NV_evaluators" supported="gl">
<require>
<enum name="GL_EVAL_2D_NV"/>
@@ -43724,7 +44674,7 @@ typedef unsigned int GLhandleARB;
<command name="glSetFenceNV"/>
</require>
</extension>
- <extension name="GL_NV_fill_rectangle" supported="gl|gles2">
+ <extension name="GL_NV_fill_rectangle" supported="gl|glcore|gles2">
<require>
<enum name="GL_FILL_RECTANGLE_NV"/>
</require>
@@ -43756,7 +44706,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_EYE_PLANE"/>
</require>
</extension>
- <extension name="GL_NV_fragment_coverage_to_color" supported="gl|gles2">
+ <extension name="GL_NV_fragment_coverage_to_color" supported="gl|glcore|gles2">
<require>
<enum name="GL_FRAGMENT_COVERAGE_TO_COLOR_NV"/>
<enum name="GL_FRAGMENT_COVERAGE_COLOR_NV"/>
@@ -43792,7 +44742,7 @@ typedef unsigned int GLhandleARB;
</extension>
<extension name="GL_NV_fragment_program4" supported="gl"/>
<extension name="GL_NV_fragment_program_option" supported="gl"/>
- <extension name="GL_NV_fragment_shader_interlock" supported="gl|gles2"/>
+ <extension name="GL_NV_fragment_shader_interlock" supported="gl|glcore|gles2"/>
<extension name="GL_NV_framebuffer_blit" supported="gles2">
<require>
<enum name="GL_READ_FRAMEBUFFER_NV"/>
@@ -43802,7 +44752,7 @@ typedef unsigned int GLhandleARB;
<command name="glBlitFramebufferNV"/>
</require>
</extension>
- <extension name="GL_NV_framebuffer_mixed_samples" supported="gl|gles2">
+ <extension name="GL_NV_framebuffer_mixed_samples" supported="gl|glcore|gles2">
<require>
<enum name="GL_RASTER_MULTISAMPLE_EXT"/>
<enum name="GL_COVERAGE_MODULATION_TABLE_NV"/>
@@ -43832,7 +44782,7 @@ typedef unsigned int GLhandleARB;
<command name="glRenderbufferStorageMultisampleNV"/>
</require>
</extension>
- <extension name="GL_NV_framebuffer_multisample_coverage" supported="gl">
+ <extension name="GL_NV_framebuffer_multisample_coverage" supported="gl|glcore">
<require>
<enum name="GL_RENDERBUFFER_COVERAGE_SAMPLES_NV"/>
<enum name="GL_RENDERBUFFER_COLOR_SAMPLES_NV"/>
@@ -43867,7 +44817,7 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_NV_geometry_shader4" supported="gl"/>
- <extension name="GL_NV_geometry_shader_passthrough" supported="gl|gles2"/>
+ <extension name="GL_NV_geometry_shader_passthrough" supported="gl|glcore|gles2"/>
<extension name="GL_NV_gpu_program4" supported="gl">
<require>
<enum name="GL_MIN_PROGRAM_TEXEL_OFFSET_NV"/>
@@ -43911,7 +44861,7 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_NV_gpu_program5_mem_extended" supported="gl"/>
- <extension name="GL_NV_gpu_shader5" supported="gl|gles2">
+ <extension name="GL_NV_gpu_shader5" supported="gl|glcore|gles2">
<require>
<enum name="GL_INT64_NV"/>
<enum name="GL_UNSIGNED_INT64_NV"/>
@@ -44037,7 +44987,7 @@ typedef unsigned int GLhandleARB;
<command name="glVertexAttribDivisorNV"/>
</require>
</extension>
- <extension name="GL_NV_internalformat_sample_query" supported="gl|gles2">
+ <extension name="GL_NV_internalformat_sample_query" supported="gl|glcore|gles2">
<require>
<enum name="GL_RENDERBUFFER"/>
<enum name="GL_TEXTURE_2D_MULTISAMPLE"/>
@@ -44055,6 +45005,27 @@ typedef unsigned int GLhandleARB;
<enum name="GL_MAX_SPOT_EXPONENT_NV"/>
</require>
</extension>
+ <extension name="GL_NV_gpu_multicast" supported="gl">
+ <require>
+ <enum name="GL_PER_GPU_STORAGE_BIT_NV"/>
+ <enum name="GL_MULTICAST_GPUS_NV"/>
+ <enum name="GL_RENDER_GPU_MASK_NV"/>
+ <enum name="GL_PER_GPU_STORAGE_NV"/>
+ <enum name="GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV"/>
+ <command name="glRenderGpuMaskNV"/>
+ <command name="glMulticastBufferSubDataNV"/>
+ <command name="glMulticastCopyBufferSubDataNV"/>
+ <command name="glMulticastCopyImageSubDataNV"/>
+ <command name="glMulticastBlitFramebufferNV"/>
+ <command name="glMulticastFramebufferSampleLocationsfvNV"/>
+ <command name="glMulticastBarrierNV"/>
+ <command name="glMulticastWaitSyncNV"/>
+ <command name="glMulticastGetQueryObjectivNV"/>
+ <command name="glMulticastGetQueryObjectuivNV"/>
+ <command name="glMulticastGetQueryObjecti64vNV"/>
+ <command name="glMulticastGetQueryObjectui64vNV"/>
+ </require>
+ </extension>
<extension name="GL_NV_multisample_coverage" supported="gl">
<require>
<enum name="GL_SAMPLES_ARB"/>
@@ -44116,7 +45087,7 @@ typedef unsigned int GLhandleARB;
</require>
</extension>
<extension name="GL_NV_parameter_buffer_object2" supported="gl"/>
- <extension name="GL_NV_path_rendering" supported="gl|gles2">
+ <extension name="GL_NV_path_rendering" supported="gl|glcore|gles2">
<require>
<enum name="GL_PATH_FORMAT_SVG_NV"/>
<enum name="GL_PATH_FORMAT_PS_NV"/>
@@ -44356,7 +45327,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FRAGMENT_INPUT_NV"/>
</require>
</extension>
- <extension name="GL_NV_path_rendering_shared_edge" supported="gl|gles2">
+ <extension name="GL_NV_path_rendering_shared_edge" supported="gl|glcore|gles2">
<require>
<enum name="GL_SHARED_EDGE_NV"/>
</require>
@@ -44526,7 +45497,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_ETC1_SRGB8_NV"/>
</require>
</extension>
- <extension name="GL_NV_sample_locations" supported="gl|gles2">
+ <extension name="GL_NV_sample_locations" supported="gl|glcore|gles2">
<require>
<enum name="GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV"/>
<enum name="GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV"/>
@@ -44541,13 +45512,13 @@ typedef unsigned int GLhandleARB;
<command name="glResolveDepthValuesNV"/>
</require>
</extension>
- <extension name="GL_NV_sample_mask_override_coverage" supported="gl|gles2"/>
- <extension name="GL_NV_shader_atomic_counters" supported="gl"/>
- <extension name="GL_NV_shader_atomic_float" supported="gl"/>
- <extension name="GL_NV_shader_atomic_float64" supported="gl"/>
- <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl|gles2"/>
- <extension name="GL_NV_shader_atomic_int64" supported="gl"/>
- <extension name="GL_NV_shader_buffer_load" supported="gl">
+ <extension name="GL_NV_sample_mask_override_coverage" supported="gl|glcore|gles2"/>
+ <extension name="GL_NV_shader_atomic_counters" supported="gl|glcore"/>
+ <extension name="GL_NV_shader_atomic_float" supported="gl|glcore"/>
+ <extension name="GL_NV_shader_atomic_float64" supported="gl|glcore"/>
+ <extension name="GL_NV_shader_atomic_fp16_vector" supported="gl|glcore|gles2"/>
+ <extension name="GL_NV_shader_atomic_int64" supported="gl|glcore"/>
+ <extension name="GL_NV_shader_buffer_load" supported="gl|glcore">
<require>
<enum name="GL_BUFFER_GPU_ADDRESS_NV"/>
<enum name="GL_GPU_ADDRESS_NV"/>
@@ -44568,7 +45539,7 @@ typedef unsigned int GLhandleARB;
<command name="glProgramUniformui64vNV"/>
</require>
</extension>
- <extension name="GL_NV_shader_buffer_store" supported="gl">
+ <extension name="GL_NV_shader_buffer_store" supported="gl|glcore">
<require>
<enum name="GL_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV"/>
<enum name="GL_READ_WRITE"/>
@@ -44577,14 +45548,14 @@ typedef unsigned int GLhandleARB;
</extension>
<extension name="GL_NV_shader_noperspective_interpolation" supported="gles2"/>
<extension name="GL_NV_shader_storage_buffer_object" supported="gl"/>
- <extension name="GL_NV_shader_thread_group" supported="gl">
+ <extension name="GL_NV_shader_thread_group" supported="gl|glcore">
<require>
<enum name="GL_WARP_SIZE_NV"/>
<enum name="GL_WARPS_PER_SM_NV"/>
<enum name="GL_SM_COUNT_NV"/>
</require>
</extension>
- <extension name="GL_NV_shader_thread_shuffle" supported="gl"/>
+ <extension name="GL_NV_shader_thread_shuffle" supported="gl|glcore"/>
<extension name="GL_NV_shadow_samplers_array" supported="gles2">
<require>
<enum name="GL_SAMPLER_2D_ARRAY_SHADOW_NV"/>
@@ -44595,7 +45566,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_SAMPLER_CUBE_SHADOW_NV"/>
</require>
</extension>
- <extension name="GL_NV_stereo_view_rendering" supported="gl"/>
+ <extension name="GL_NV_stereo_view_rendering" supported="gl|glcore"/>
<extension name="GL_NV_tessellation_program5" supported="gl">
<require>
<enum name="GL_MAX_PROGRAM_PATCH_ATTRIBS_NV"/>
@@ -44618,7 +45589,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_REFLECTION_MAP_NV"/>
</require>
</extension>
- <extension name="GL_NV_texture_barrier" supported="gl">
+ <extension name="GL_NV_texture_barrier" supported="gl|glcore">
<require>
<command name="glTextureBarrierNV"/>
</require>
@@ -44835,7 +45806,7 @@ typedef unsigned int GLhandleARB;
<command name="glDrawTransformFeedbackNV"/>
</require>
</extension>
- <extension name="GL_NV_uniform_buffer_unified_memory" supported="gl">
+ <extension name="GL_NV_uniform_buffer_unified_memory" supported="gl|glcore">
<require>
<enum name="GL_UNIFORM_BUFFER_UNIFIED_NV"/>
<enum name="GL_UNIFORM_BUFFER_ADDRESS_NV"/>
@@ -44876,7 +45847,7 @@ typedef unsigned int GLhandleARB;
<enum name="GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV"/>
</require>
</extension>
- <extension name="GL_NV_vertex_attrib_integer_64bit" supported="gl">
+ <extension name="GL_NV_vertex_attrib_integer_64bit" supported="gl|glcore">
<require>
<enum name="GL_INT64_NV"/>
<enum name="GL_UNSIGNED_INT64_NV"/>
@@ -44901,7 +45872,7 @@ typedef unsigned int GLhandleARB;
<command name="glVertexAttribLFormatNV"/>
</require>
</extension>
- <extension name="GL_NV_vertex_buffer_unified_memory" supported="gl">
+ <extension name="GL_NV_vertex_buffer_unified_memory" supported="gl|glcore">
<require>
<enum name="GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV"/>
<enum name="GL_ELEMENT_ARRAY_UNIFIED_NV"/>
@@ -45203,8 +46174,8 @@ typedef unsigned int GLhandleARB;
<command name="glIsEnablediNV"/>
</require>
</extension>
- <extension name="GL_NV_viewport_array2" supported="gl|gles2"/>
- <extension name="GL_NV_viewport_swizzle" supported="gl|gles2">
+ <extension name="GL_NV_viewport_array2" supported="gl|glcore|gles2"/>
+ <extension name="GL_NV_viewport_swizzle" supported="gl|glcore|gles2">
<require>
<enum name="GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV"/>
<enum name="GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV"/>
@@ -46096,15 +47067,16 @@ typedef unsigned int GLhandleARB;
<enum name="GL_FORMAT_SUBSAMPLE_244_244_OML"/>
</require>
</extension>
- <extension name="GL_OVR_multiview" supported="gl|gles2">
+ <extension name="GL_OVR_multiview" supported="gl|glcore|gles2">
<require>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR"/>
<enum name="GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR"/>
<enum name="GL_MAX_VIEWS_OVR"/>
+ <enum name="GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR"/>
<command name="glFramebufferTextureMultiviewOVR"/>
</require>
</extension>
- <extension name="GL_OVR_multiview2" supported="gl|gles2"/>
+ <extension name="GL_OVR_multiview2" supported="gl|glcore|gles2"/>
<extension name="GL_OVR_multiview_multisampled_render_to_texture" supported="gles2">
<require>
<command name="glFramebufferTextureMultisampleMultiviewOVR"/>
@@ -46216,11 +47188,25 @@ typedef unsigned int GLhandleARB;
<command name="glExtGetProgramBinarySourceQCOM"/>
</require>
</extension>
+ <extension name="GL_QCOM_framebuffer_foveated" supported="gles2">
+ <require>
+ <enum name="GL_FOVEATION_ENABLE_BIT_QCOM"/>
+ <enum name="GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM"/>
+ <command name="glFramebufferFoveationConfigQCOM"/>
+ <command name="glFramebufferFoveationParametersQCOM"/>
+ </require>
+ </extension>
<extension name="GL_QCOM_perfmon_global_mode" supported="gles1|gles2">
<require>
<enum name="GL_PERFMON_GLOBAL_MODE_QCOM"/>
</require>
</extension>
+ <extension name="GL_QCOM_shader_framebuffer_fetch_noncoherent" supported="gles2">
+ <require>
+ <enum name="GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM"/>
+ <command name="glFramebufferFetchBarrierQCOM"/>
+ </require>
+ </extension>
<extension name="GL_QCOM_tiled_rendering" supported="gles1|gles2">
<require>
<enum name="GL_COLOR_BUFFER_BIT0_QCOM"/>