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authorBrian Paul <brian.paul@tungstengraphics.com>2001-06-18 17:26:08 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-06-18 17:26:08 +0000
commit1b258989462e907e45abbdf8743b0a75f22c02b3 (patch)
treeaaf3847b0189aa370616fbd571a1650d13f1d145 /src/mesa/main/rastpos.h
parent24ae7c4c1f18c3086a779a2ee8f480ee5f4e7612 (diff)
Consolidated source files. Since the re-org a number of source files
only had one or two functions left in them.
Diffstat (limited to 'src/mesa/main/rastpos.h')
-rw-r--r--src/mesa/main/rastpos.h79
1 files changed, 78 insertions, 1 deletions
diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h
index 40ccc9760cd..234eb76ce1d 100644
--- a/src/mesa/main/rastpos.h
+++ b/src/mesa/main/rastpos.h
@@ -1,4 +1,4 @@
-/* $Id: rastpos.h,v 1.3 2001/03/12 00:48:38 gareth Exp $ */
+/* $Id: rastpos.h,v 1.4 2001/06/18 17:26:08 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -105,4 +105,81 @@ extern void
_mesa_RasterPos4sv(const GLshort *v);
+/**********************************************************************/
+/*** GL_MESA_window_pos ***/
+/**********************************************************************/
+
+extern void
+_mesa_WindowPos2dMESA(GLdouble x, GLdouble y);
+
+extern void
+_mesa_WindowPos2fMESA(GLfloat x, GLfloat y);
+
+extern void
+_mesa_WindowPos2iMESA(GLint x, GLint y);
+
+extern void
+_mesa_WindowPos2sMESA(GLshort x, GLshort y);
+
+extern void
+_mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z);
+
+extern void
+_mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z);
+
+extern void
+_mesa_WindowPos3iMESA(GLint x, GLint y, GLint z);
+
+extern void
+_mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z);
+
+extern void
+_mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
+
+extern void
+_mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
+
+extern void
+_mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w);
+
+extern void
+_mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w);
+
+extern void
+_mesa_WindowPos2dvMESA(const GLdouble *v);
+
+extern void
+_mesa_WindowPos2fvMESA(const GLfloat *v);
+
+extern void
+_mesa_WindowPos2ivMESA(const GLint *v);
+
+extern void
+_mesa_WindowPos2svMESA(const GLshort *v);
+
+extern void
+_mesa_WindowPos3dvMESA(const GLdouble *v);
+
+extern void
+_mesa_WindowPos3fvMESA(const GLfloat *v);
+
+extern void
+_mesa_WindowPos3ivMESA(const GLint *v);
+
+extern void
+_mesa_WindowPos3svMESA(const GLshort *v);
+
+extern void
+_mesa_WindowPos4dvMESA(const GLdouble *v);
+
+extern void
+_mesa_WindowPos4fvMESA(const GLfloat *v);
+
+extern void
+_mesa_WindowPos4ivMESA(const GLint *v);
+
+extern void
+_mesa_WindowPos4svMESA(const GLshort *v);
+
+
#endif