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author | Brian <brian.paul@tungstengraphics.com> | 2007-08-13 11:28:52 +0100 |
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committer | Brian <brian.paul@tungstengraphics.com> | 2007-08-13 11:28:52 +0100 |
commit | e279a0a076b7a3c8d60138c19870784c260c9d67 (patch) | |
tree | d1cf332455c1fc74c86ed121b985d9a2dc51d721 /src/mesa/main/attrib.c | |
parent | 88c8aaed961c3aeb34237469e9635b09485c7a7d (diff) |
Implement mutex/locking around texture object reference counting.
Use new _mesa_reference_texobj() function for referencing/unreferencing
textures. Add new assertions/tests to try to detect invalid usage of
deleted textures.
Diffstat (limited to 'src/mesa/main/attrib.c')
-rw-r--r-- | src/mesa/main/attrib.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 0b821cff44d..308a25ba575 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -349,6 +349,7 @@ _mesa_PushAttrib(GLbitfield mask) ctx->Texture.Unit[u].CurrentCubeMap->RefCount++; ctx->Texture.Unit[u].CurrentRect->RefCount++; } + attr = MALLOC_STRUCT( gl_texture_attrib ); MEMCPY( attr, &ctx->Texture, sizeof(struct gl_texture_attrib) ); /* copy state of the currently bound texture objects */ |