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authorBrian Paul <brianp@vmware.com>2012-08-24 08:31:37 -0600
committerBrian Paul <brianp@vmware.com>2012-08-24 14:08:57 -0600
commitd47a6ada9ca9670c60fc141fabadf40c63031c08 (patch)
treef39bc5068fec91606b1e03c7c602a864c1e89762 /src/mesa/drivers/dri/radeon/radeon_texture.h
parentba7218061b6a6c09d5d20f12de6267673276e094 (diff)
mesa: add texture target field to ChooseTextureFormat() driver hook
This will let us choose the actual hardware format depending on the type of texture. v2: fixup radeon, nouveau, intel and swrast drivers too Reviewed-by: Eric Anholt <eric@anholt.net>
Diffstat (limited to 'src/mesa/drivers/dri/radeon/radeon_texture.h')
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_texture.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_texture.h b/src/mesa/drivers/dri/radeon/radeon_texture.h
index abcce54806d..88aace840bb 100644
--- a/src/mesa/drivers/dri/radeon/radeon_texture.h
+++ b/src/mesa/drivers/dri/radeon/radeon_texture.h
@@ -58,6 +58,7 @@ void radeon_swrast_map_texture_images(struct gl_context *ctx, struct gl_texture_
void radeon_swrast_unmap_texture_images(struct gl_context *ctx, struct gl_texture_object *texObj);
gl_format radeonChooseTextureFormat_mesa(struct gl_context * ctx,
+ GLenum target,
GLint internalFormat,
GLenum format,
GLenum type);