diff options
author | Timothy Arceri <timothy.arceri@collabora.com> | 2016-06-14 14:39:16 +1000 |
---|---|---|
committer | Timothy Arceri <timothy.arceri@collabora.com> | 2016-06-15 15:01:10 +1000 |
commit | a8a9d1bf41c00123cefb6e757f3509c62e880a15 (patch) | |
tree | da3bb99f3da352ab3de0082f950e0817da2b9aa6 /src/mesa/drivers/dri/i965/brw_fs.cpp | |
parent | 8b408972ff5476f1e23ad24a329f89442e6df054 (diff) |
i965: remove type_size_vec4_times_4()
type_size_vec4_times_4() was introduced as a fix in 8dcf807cb43383
however since 3810c1561 we can just use type_size_scalar() and
get the actual number of outputs we need.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Diffstat (limited to 'src/mesa/drivers/dri/i965/brw_fs.cpp')
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_fs.cpp | 13 |
1 files changed, 0 insertions, 13 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 0347b0aa243..8774f2505cd 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -505,19 +505,6 @@ type_size_scalar(const struct glsl_type *type) return 0; } -/** - * Returns the number of scalar components needed to store type, assuming - * that vectors are padded out to vec4. - * - * This has the packing rules of type_size_vec4(), but counts components - * similar to type_size_scalar(). - */ -extern "C" int -type_size_vec4_times_4(const struct glsl_type *type) -{ - return 4 * type_size_vec4(type); -} - /* Attribute arrays are loaded as one vec4 per element (or matrix column), * except for double-precision types, which are loaded as one dvec4. */ |