diff options
author | Lionel Landwerlin <lionel.g.landwerlin@intel.com> | 2020-10-08 14:48:24 +0300 |
---|---|---|
committer | Marge Bot <eric+marge@anholt.net> | 2021-02-02 13:25:55 +0000 |
commit | 6afe5d3624eb2e5025378d55968a824b6b89425c (patch) | |
tree | c024c6b477c055a8231973af27753ad30472e627 /src/intel | |
parent | 7335faa1a9cec997c2289db915b7972b4158f196 (diff) |
intel/perf: add async compute metrics
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Marcin Ĺšlusarz <marcin.slusarz@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6518>
Diffstat (limited to 'src/intel')
-rw-r--r-- | src/intel/perf/oa-bxt.xml | 312 | ||||
-rw-r--r-- | src/intel/perf/oa-cflgt2.xml | 312 | ||||
-rw-r--r-- | src/intel/perf/oa-cflgt3.xml | 312 | ||||
-rw-r--r-- | src/intel/perf/oa-icl.xml | 312 | ||||
-rw-r--r-- | src/intel/perf/oa-kblgt2.xml | 312 | ||||
-rw-r--r-- | src/intel/perf/oa-kblgt3.xml | 312 | ||||
-rw-r--r-- | src/intel/perf/oa-sklgt2.xml | 312 | ||||
-rw-r--r-- | src/intel/perf/oa-sklgt3.xml | 312 | ||||
-rw-r--r-- | src/intel/perf/oa-sklgt4.xml | 312 |
9 files changed, 2799 insertions, 9 deletions
diff --git a/src/intel/perf/oa-bxt.xml b/src/intel/perf/oa-bxt.xml index 3acaaf6dc9f..7bf8f098698 100644 --- a/src/intel/perf/oa-bxt.xml +++ b/src/intel/perf/oa-bxt.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<metrics version="1582124704" merge_md5=""> +<metrics version="1598356968" merge_md5=""> <set name="Render Metrics Basic Gen9" chipset="BXT" symbol_name="RenderBasic" @@ -9592,4 +9592,314 @@ </register_config> </set> + <set name="AsyncCompute" + chipset="BXT" + symbol_name="AsyncCompute" + underscore_name="async_compute" + mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB" + hw_config_guid="b890cb09-42f7-4644-8aac-a7beca4b9181" + > + <counter name="GPU Time Elapsed" + symbol_name="GpuTime" + underscore_name="gpu_time" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + units="ns" + semantic_type="duration" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Core Clocks" + symbol_name="GpuCoreClocks" + underscore_name="gpu_core_clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + units="cycles" + semantic_type="event" + equation="GPU_CLOCK 0 READ" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="AVG GPU Core Frequency" + symbol_name="AvgGpuCoreFrequency" + underscore_name="avg_gpu_core_frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + units="hz" + semantic_type="event" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + symbol_name="GpuBusy" + underscore_name="gpu_busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + symbol_name="VsThreads" + underscore_name="vs_threads" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 1 READ" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="HS Threads Dispatched" + symbol_name="HsThreads" + underscore_name="hs_threads" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 2 READ" + mdapi_group="EU Array/Hull Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + symbol_name="DsThreads" + underscore_name="ds_threads" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 3 READ" + mdapi_group="EU Array/Domain Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + symbol_name="GsThreads" + underscore_name="gs_threads" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 5 READ" + mdapi_group="EU Array/Geometry Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="FS Threads Dispatched" + symbol_name="PsThreads" + underscore_name="ps_threads" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 6 READ" + mdapi_group="EU Array/Fragment Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS Threads Dispatched" + symbol_name="CsThreads" + underscore_name="cs_threads" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 4 READ" + mdapi_group="EU Array/Compute Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Pipe Active" + symbol_name="Fpu0Active" + underscore_name="fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + symbol_name="VsFpu0Active" + underscore_name="vs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU0 Pipe Active" + symbol_name="PsFpu0Active" + underscore_name="ps_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU0 Pipe Active" + symbol_name="CsFpu0Active" + underscore_name="cs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Pipe Active" + symbol_name="Fpu1Active" + underscore_name="fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + symbol_name="VsFpu1Active" + underscore_name="vs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + symbol_name="PsFpu1Active" + underscore_name="ps_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU1 Pipe Active" + symbol_name="CsFpu1Active" + underscore_name="cs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Thread Occupancy" + symbol_name="EuThreadOccupancy" + underscore_name="eu_thread_occupancy" + description="The percentage of time in which hardware threads occupied EUs." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Active" + symbol_name="EuActive" + underscore_name="eu_active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + symbol_name="EuStall" + underscore_name="eu_stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x00800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00001000" /> + <register type="FLEX" address="0x0000E658" value="0x00051050" /> + <register type="FLEX" address="0x0000E758" value="0x00011010" /> + <register type="FLEX" address="0x0000E45C" value="0x00061060" /> + <register type="FLEX" address="0x0000E55C" value="0x00000008" /> + </register_config> + </set> + </metrics> diff --git a/src/intel/perf/oa-cflgt2.xml b/src/intel/perf/oa-cflgt2.xml index 65b9ac53cbc..1c021cde82f 100644 --- a/src/intel/perf/oa-cflgt2.xml +++ b/src/intel/perf/oa-cflgt2.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<metrics version="1582124705" merge_md5=""> +<metrics version="1598356968" merge_md5=""> <set name="Render Metrics Basic Gen9" chipset="CFLGT2" symbol_name="RenderBasic" @@ -10863,4 +10863,314 @@ </register_config> </set> + <set name="AsyncCompute" + chipset="CFLGT2" + symbol_name="AsyncCompute" + underscore_name="async_compute" + mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB" + hw_config_guid="d642768d-65a2-458d-9233-d15ff6f717e9" + > + <counter name="GPU Time Elapsed" + symbol_name="GpuTime" + underscore_name="gpu_time" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + units="ns" + semantic_type="duration" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Core Clocks" + symbol_name="GpuCoreClocks" + underscore_name="gpu_core_clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + units="cycles" + semantic_type="event" + equation="GPU_CLOCK 0 READ" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="AVG GPU Core Frequency" + symbol_name="AvgGpuCoreFrequency" + underscore_name="avg_gpu_core_frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + units="hz" + semantic_type="event" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + symbol_name="GpuBusy" + underscore_name="gpu_busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + symbol_name="VsThreads" + underscore_name="vs_threads" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 1 READ" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="HS Threads Dispatched" + symbol_name="HsThreads" + underscore_name="hs_threads" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 2 READ" + mdapi_group="EU Array/Hull Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + symbol_name="DsThreads" + underscore_name="ds_threads" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 3 READ" + mdapi_group="EU Array/Domain Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + symbol_name="GsThreads" + underscore_name="gs_threads" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 5 READ" + mdapi_group="EU Array/Geometry Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="FS Threads Dispatched" + symbol_name="PsThreads" + underscore_name="ps_threads" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 6 READ" + mdapi_group="EU Array/Fragment Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS Threads Dispatched" + symbol_name="CsThreads" + underscore_name="cs_threads" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 4 READ" + mdapi_group="EU Array/Compute Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Pipe Active" + symbol_name="Fpu0Active" + underscore_name="fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + symbol_name="VsFpu0Active" + underscore_name="vs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU0 Pipe Active" + symbol_name="PsFpu0Active" + underscore_name="ps_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU0 Pipe Active" + symbol_name="CsFpu0Active" + underscore_name="cs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Pipe Active" + symbol_name="Fpu1Active" + underscore_name="fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + symbol_name="VsFpu1Active" + underscore_name="vs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + symbol_name="PsFpu1Active" + underscore_name="ps_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU1 Pipe Active" + symbol_name="CsFpu1Active" + underscore_name="cs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Thread Occupancy" + symbol_name="EuThreadOccupancy" + underscore_name="eu_thread_occupancy" + description="The percentage of time in which hardware threads occupied EUs." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Active" + symbol_name="EuActive" + underscore_name="eu_active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + symbol_name="EuStall" + underscore_name="eu_stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x00800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00001000" /> + <register type="FLEX" address="0x0000E658" value="0x00051050" /> + <register type="FLEX" address="0x0000E758" value="0x00011010" /> + <register type="FLEX" address="0x0000E45C" value="0x00061060" /> + <register type="FLEX" address="0x0000E55C" value="0x00000008" /> + </register_config> + </set> + </metrics> diff --git a/src/intel/perf/oa-cflgt3.xml b/src/intel/perf/oa-cflgt3.xml index 2a568f480d7..943969847d3 100644 --- a/src/intel/perf/oa-cflgt3.xml +++ b/src/intel/perf/oa-cflgt3.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<metrics version="1582124705" merge_md5=""> +<metrics version="1598356968" merge_md5=""> <set name="Render Metrics Basic Gen9" chipset="CFLGT3" symbol_name="RenderBasic" @@ -10930,4 +10930,314 @@ </register_config> </set> + <set name="AsyncCompute" + chipset="CFLGT3" + symbol_name="AsyncCompute" + underscore_name="async_compute" + mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB" + hw_config_guid="4a97c6cf-8e84-4854-a031-6c6e7b42e07c" + > + <counter name="GPU Time Elapsed" + symbol_name="GpuTime" + underscore_name="gpu_time" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + units="ns" + semantic_type="duration" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Core Clocks" + symbol_name="GpuCoreClocks" + underscore_name="gpu_core_clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + units="cycles" + semantic_type="event" + equation="GPU_CLOCK 0 READ" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="AVG GPU Core Frequency" + symbol_name="AvgGpuCoreFrequency" + underscore_name="avg_gpu_core_frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + units="hz" + semantic_type="event" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + symbol_name="GpuBusy" + underscore_name="gpu_busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + symbol_name="VsThreads" + underscore_name="vs_threads" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 1 READ" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="HS Threads Dispatched" + symbol_name="HsThreads" + underscore_name="hs_threads" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 2 READ" + mdapi_group="EU Array/Hull Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + symbol_name="DsThreads" + underscore_name="ds_threads" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 3 READ" + mdapi_group="EU Array/Domain Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + symbol_name="GsThreads" + underscore_name="gs_threads" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 5 READ" + mdapi_group="EU Array/Geometry Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="FS Threads Dispatched" + symbol_name="PsThreads" + underscore_name="ps_threads" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 6 READ" + mdapi_group="EU Array/Fragment Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS Threads Dispatched" + symbol_name="CsThreads" + underscore_name="cs_threads" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 4 READ" + mdapi_group="EU Array/Compute Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Pipe Active" + symbol_name="Fpu0Active" + underscore_name="fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + symbol_name="VsFpu0Active" + underscore_name="vs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU0 Pipe Active" + symbol_name="PsFpu0Active" + underscore_name="ps_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU0 Pipe Active" + symbol_name="CsFpu0Active" + underscore_name="cs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Pipe Active" + symbol_name="Fpu1Active" + underscore_name="fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + symbol_name="VsFpu1Active" + underscore_name="vs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + symbol_name="PsFpu1Active" + underscore_name="ps_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU1 Pipe Active" + symbol_name="CsFpu1Active" + underscore_name="cs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Thread Occupancy" + symbol_name="EuThreadOccupancy" + underscore_name="eu_thread_occupancy" + description="The percentage of time in which hardware threads occupied EUs." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Active" + symbol_name="EuActive" + underscore_name="eu_active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + symbol_name="EuStall" + underscore_name="eu_stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x00800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00001000" /> + <register type="FLEX" address="0x0000E658" value="0x00051050" /> + <register type="FLEX" address="0x0000E758" value="0x00011010" /> + <register type="FLEX" address="0x0000E45C" value="0x00061060" /> + <register type="FLEX" address="0x0000E55C" value="0x00000008" /> + </register_config> + </set> + </metrics> diff --git a/src/intel/perf/oa-icl.xml b/src/intel/perf/oa-icl.xml index eac32092485..cbcd647db38 100644 --- a/src/intel/perf/oa-icl.xml +++ b/src/intel/perf/oa-icl.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<metrics version="1598349212" merge_md5=""> +<metrics version="1598356969" merge_md5=""> <set name="Render Metrics Basic Gen11" chipset="ICL" symbol_name="RenderBasic" @@ -11866,4 +11866,314 @@ </register_config> </set> + <set name="AsyncCompute" + chipset="ICL" + symbol_name="AsyncCompute" + underscore_name="async_compute" + mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB" + hw_config_guid="7d863af6-be13-4f00-822d-33f58c8df9e7" + > + <counter name="GPU Time Elapsed" + symbol_name="GpuTime" + underscore_name="gpu_time" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + units="ns" + semantic_type="duration" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Core Clocks" + symbol_name="GpuCoreClocks" + underscore_name="gpu_core_clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + units="cycles" + semantic_type="event" + equation="GPU_CLOCK 0 READ" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="AVG GPU Core Frequency" + symbol_name="AvgGpuCoreFrequency" + underscore_name="avg_gpu_core_frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + units="hz" + semantic_type="event" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + symbol_name="GpuBusy" + underscore_name="gpu_busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + symbol_name="VsThreads" + underscore_name="vs_threads" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 1 READ" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="HS Threads Dispatched" + symbol_name="HsThreads" + underscore_name="hs_threads" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 2 READ" + mdapi_group="EU Array/Hull Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + symbol_name="DsThreads" + underscore_name="ds_threads" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 3 READ" + mdapi_group="EU Array/Domain Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + symbol_name="GsThreads" + underscore_name="gs_threads" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 5 READ" + mdapi_group="EU Array/Geometry Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="FS Threads Dispatched" + symbol_name="PsThreads" + underscore_name="ps_threads" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 6 READ" + mdapi_group="EU Array/Fragment Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS Threads Dispatched" + symbol_name="CsThreads" + underscore_name="cs_threads" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 4 READ" + mdapi_group="EU Array/Compute Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Pipe Active" + symbol_name="Fpu0Active" + underscore_name="fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + symbol_name="VsFpu0Active" + underscore_name="vs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU0 Pipe Active" + symbol_name="PsFpu0Active" + underscore_name="ps_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU0 Pipe Active" + symbol_name="CsFpu0Active" + underscore_name="cs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Pipe Active" + symbol_name="Fpu1Active" + underscore_name="fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + symbol_name="VsFpu1Active" + underscore_name="vs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + symbol_name="PsFpu1Active" + underscore_name="ps_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU1 Pipe Active" + symbol_name="CsFpu1Active" + underscore_name="cs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Thread Occupancy" + symbol_name="EuThreadOccupancy" + underscore_name="eu_thread_occupancy" + description="The percentage of time in which hardware threads occupied EUs." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Active" + symbol_name="EuActive" + underscore_name="eu_active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + symbol_name="EuStall" + underscore_name="eu_stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x00800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00001000" /> + <register type="FLEX" address="0x0000E658" value="0x00051050" /> + <register type="FLEX" address="0x0000E758" value="0x00011010" /> + <register type="FLEX" address="0x0000E45C" value="0x00061060" /> + <register type="FLEX" address="0x0000E55C" value="0x00000008" /> + </register_config> + </set> + </metrics> diff --git a/src/intel/perf/oa-kblgt2.xml b/src/intel/perf/oa-kblgt2.xml index 5db53751ae2..f7b80f9f046 100644 --- a/src/intel/perf/oa-kblgt2.xml +++ b/src/intel/perf/oa-kblgt2.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<metrics version="1582124705" merge_md5=""> +<metrics version="1598356968" merge_md5=""> <set name="Render Metrics Basic Gen9" chipset="KBLGT2" symbol_name="RenderBasic" @@ -10863,4 +10863,314 @@ </register_config> </set> + <set name="AsyncCompute" + chipset="KBLGT2" + symbol_name="AsyncCompute" + underscore_name="async_compute" + mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB" + hw_config_guid="2f0740b8-da7c-47ff-b7ec-cc7bbf2057a0" + > + <counter name="GPU Time Elapsed" + symbol_name="GpuTime" + underscore_name="gpu_time" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + units="ns" + semantic_type="duration" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Core Clocks" + symbol_name="GpuCoreClocks" + underscore_name="gpu_core_clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + units="cycles" + semantic_type="event" + equation="GPU_CLOCK 0 READ" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="AVG GPU Core Frequency" + symbol_name="AvgGpuCoreFrequency" + underscore_name="avg_gpu_core_frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + units="hz" + semantic_type="event" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + symbol_name="GpuBusy" + underscore_name="gpu_busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + symbol_name="VsThreads" + underscore_name="vs_threads" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 1 READ" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="HS Threads Dispatched" + symbol_name="HsThreads" + underscore_name="hs_threads" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 2 READ" + mdapi_group="EU Array/Hull Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + symbol_name="DsThreads" + underscore_name="ds_threads" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 3 READ" + mdapi_group="EU Array/Domain Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + symbol_name="GsThreads" + underscore_name="gs_threads" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 5 READ" + mdapi_group="EU Array/Geometry Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="FS Threads Dispatched" + symbol_name="PsThreads" + underscore_name="ps_threads" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 6 READ" + mdapi_group="EU Array/Fragment Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS Threads Dispatched" + symbol_name="CsThreads" + underscore_name="cs_threads" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 4 READ" + mdapi_group="EU Array/Compute Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Pipe Active" + symbol_name="Fpu0Active" + underscore_name="fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + symbol_name="VsFpu0Active" + underscore_name="vs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU0 Pipe Active" + symbol_name="PsFpu0Active" + underscore_name="ps_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU0 Pipe Active" + symbol_name="CsFpu0Active" + underscore_name="cs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Pipe Active" + symbol_name="Fpu1Active" + underscore_name="fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + symbol_name="VsFpu1Active" + underscore_name="vs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + symbol_name="PsFpu1Active" + underscore_name="ps_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU1 Pipe Active" + symbol_name="CsFpu1Active" + underscore_name="cs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Thread Occupancy" + symbol_name="EuThreadOccupancy" + underscore_name="eu_thread_occupancy" + description="The percentage of time in which hardware threads occupied EUs." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Active" + symbol_name="EuActive" + underscore_name="eu_active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + symbol_name="EuStall" + underscore_name="eu_stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x00800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00001000" /> + <register type="FLEX" address="0x0000E658" value="0x00051050" /> + <register type="FLEX" address="0x0000E758" value="0x00011010" /> + <register type="FLEX" address="0x0000E45C" value="0x00061060" /> + <register type="FLEX" address="0x0000E55C" value="0x00000008" /> + </register_config> + </set> + </metrics> diff --git a/src/intel/perf/oa-kblgt3.xml b/src/intel/perf/oa-kblgt3.xml index 1a7e29a83e8..2ff35b518ae 100644 --- a/src/intel/perf/oa-kblgt3.xml +++ b/src/intel/perf/oa-kblgt3.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<metrics version="1582124705" merge_md5=""> +<metrics version="1598356968" merge_md5=""> <set name="Render Metrics Basic Gen9" chipset="KBLGT3" symbol_name="RenderBasic" @@ -10930,4 +10930,314 @@ </register_config> </set> + <set name="AsyncCompute" + chipset="KBLGT3" + symbol_name="AsyncCompute" + underscore_name="async_compute" + mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB" + hw_config_guid="cad0e478-5fec-44cc-ad01-76d4c61f52ad" + > + <counter name="GPU Time Elapsed" + symbol_name="GpuTime" + underscore_name="gpu_time" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + units="ns" + semantic_type="duration" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Core Clocks" + symbol_name="GpuCoreClocks" + underscore_name="gpu_core_clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + units="cycles" + semantic_type="event" + equation="GPU_CLOCK 0 READ" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="AVG GPU Core Frequency" + symbol_name="AvgGpuCoreFrequency" + underscore_name="avg_gpu_core_frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + units="hz" + semantic_type="event" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + symbol_name="GpuBusy" + underscore_name="gpu_busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + symbol_name="VsThreads" + underscore_name="vs_threads" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 1 READ" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="HS Threads Dispatched" + symbol_name="HsThreads" + underscore_name="hs_threads" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 2 READ" + mdapi_group="EU Array/Hull Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + symbol_name="DsThreads" + underscore_name="ds_threads" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 3 READ" + mdapi_group="EU Array/Domain Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + symbol_name="GsThreads" + underscore_name="gs_threads" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 5 READ" + mdapi_group="EU Array/Geometry Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="FS Threads Dispatched" + symbol_name="PsThreads" + underscore_name="ps_threads" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 6 READ" + mdapi_group="EU Array/Fragment Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS Threads Dispatched" + symbol_name="CsThreads" + underscore_name="cs_threads" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 4 READ" + mdapi_group="EU Array/Compute Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Pipe Active" + symbol_name="Fpu0Active" + underscore_name="fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + symbol_name="VsFpu0Active" + underscore_name="vs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU0 Pipe Active" + symbol_name="PsFpu0Active" + underscore_name="ps_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU0 Pipe Active" + symbol_name="CsFpu0Active" + underscore_name="cs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Pipe Active" + symbol_name="Fpu1Active" + underscore_name="fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + symbol_name="VsFpu1Active" + underscore_name="vs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + symbol_name="PsFpu1Active" + underscore_name="ps_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU1 Pipe Active" + symbol_name="CsFpu1Active" + underscore_name="cs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Thread Occupancy" + symbol_name="EuThreadOccupancy" + underscore_name="eu_thread_occupancy" + description="The percentage of time in which hardware threads occupied EUs." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Active" + symbol_name="EuActive" + underscore_name="eu_active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + symbol_name="EuStall" + underscore_name="eu_stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x00800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00001000" /> + <register type="FLEX" address="0x0000E658" value="0x00051050" /> + <register type="FLEX" address="0x0000E758" value="0x00011010" /> + <register type="FLEX" address="0x0000E45C" value="0x00061060" /> + <register type="FLEX" address="0x0000E55C" value="0x00000008" /> + </register_config> + </set> + </metrics> diff --git a/src/intel/perf/oa-sklgt2.xml b/src/intel/perf/oa-sklgt2.xml index 1354a3cf45c..78aefae20f0 100644 --- a/src/intel/perf/oa-sklgt2.xml +++ b/src/intel/perf/oa-sklgt2.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<metrics version="1582124704" merge_md5=""> +<metrics version="1598356967" merge_md5=""> <set name="Render Metrics Basic Gen9" chipset="SKLGT2" symbol_name="RenderBasic" @@ -11892,4 +11892,314 @@ </register_config> </set> + <set name="AsyncCompute" + chipset="SKLGT2" + symbol_name="AsyncCompute" + underscore_name="async_compute" + mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB" + hw_config_guid="ea700484-6e4d-4765-94a3-7867fba6805a" + > + <counter name="GPU Time Elapsed" + symbol_name="GpuTime" + underscore_name="gpu_time" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + units="ns" + semantic_type="duration" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Core Clocks" + symbol_name="GpuCoreClocks" + underscore_name="gpu_core_clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + units="cycles" + semantic_type="event" + equation="GPU_CLOCK 0 READ" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="AVG GPU Core Frequency" + symbol_name="AvgGpuCoreFrequency" + underscore_name="avg_gpu_core_frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + units="hz" + semantic_type="event" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + symbol_name="GpuBusy" + underscore_name="gpu_busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + symbol_name="VsThreads" + underscore_name="vs_threads" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 1 READ" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="HS Threads Dispatched" + symbol_name="HsThreads" + underscore_name="hs_threads" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 2 READ" + mdapi_group="EU Array/Hull Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + symbol_name="DsThreads" + underscore_name="ds_threads" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 3 READ" + mdapi_group="EU Array/Domain Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + symbol_name="GsThreads" + underscore_name="gs_threads" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 5 READ" + mdapi_group="EU Array/Geometry Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="FS Threads Dispatched" + symbol_name="PsThreads" + underscore_name="ps_threads" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 6 READ" + mdapi_group="EU Array/Fragment Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS Threads Dispatched" + symbol_name="CsThreads" + underscore_name="cs_threads" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 4 READ" + mdapi_group="EU Array/Compute Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Pipe Active" + symbol_name="Fpu0Active" + underscore_name="fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + symbol_name="VsFpu0Active" + underscore_name="vs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU0 Pipe Active" + symbol_name="PsFpu0Active" + underscore_name="ps_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU0 Pipe Active" + symbol_name="CsFpu0Active" + underscore_name="cs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Pipe Active" + symbol_name="Fpu1Active" + underscore_name="fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + symbol_name="VsFpu1Active" + underscore_name="vs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + symbol_name="PsFpu1Active" + underscore_name="ps_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU1 Pipe Active" + symbol_name="CsFpu1Active" + underscore_name="cs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Thread Occupancy" + symbol_name="EuThreadOccupancy" + underscore_name="eu_thread_occupancy" + description="The percentage of time in which hardware threads occupied EUs." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Active" + symbol_name="EuActive" + underscore_name="eu_active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + symbol_name="EuStall" + underscore_name="eu_stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x00800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00001000" /> + <register type="FLEX" address="0x0000E658" value="0x00051050" /> + <register type="FLEX" address="0x0000E758" value="0x00011010" /> + <register type="FLEX" address="0x0000E45C" value="0x00061060" /> + <register type="FLEX" address="0x0000E55C" value="0x00000008" /> + </register_config> + </set> + </metrics> diff --git a/src/intel/perf/oa-sklgt3.xml b/src/intel/perf/oa-sklgt3.xml index 1ce6c40657b..1d1d4d6f9fb 100644 --- a/src/intel/perf/oa-sklgt3.xml +++ b/src/intel/perf/oa-sklgt3.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<metrics version="1582124704" merge_md5=""> +<metrics version="1598356967" merge_md5=""> <set name="Render Metrics Basic Gen9" chipset="SKLGT3" symbol_name="RenderBasic" @@ -10930,4 +10930,314 @@ </register_config> </set> + <set name="AsyncCompute" + chipset="SKLGT3" + symbol_name="AsyncCompute" + underscore_name="async_compute" + mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB" + hw_config_guid="2acbf308-143d-4846-a976-6ad7cc83148a" + > + <counter name="GPU Time Elapsed" + symbol_name="GpuTime" + underscore_name="gpu_time" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + units="ns" + semantic_type="duration" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Core Clocks" + symbol_name="GpuCoreClocks" + underscore_name="gpu_core_clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + units="cycles" + semantic_type="event" + equation="GPU_CLOCK 0 READ" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="AVG GPU Core Frequency" + symbol_name="AvgGpuCoreFrequency" + underscore_name="avg_gpu_core_frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + units="hz" + semantic_type="event" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + symbol_name="GpuBusy" + underscore_name="gpu_busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + symbol_name="VsThreads" + underscore_name="vs_threads" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 1 READ" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="HS Threads Dispatched" + symbol_name="HsThreads" + underscore_name="hs_threads" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 2 READ" + mdapi_group="EU Array/Hull Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + symbol_name="DsThreads" + underscore_name="ds_threads" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 3 READ" + mdapi_group="EU Array/Domain Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + symbol_name="GsThreads" + underscore_name="gs_threads" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 5 READ" + mdapi_group="EU Array/Geometry Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="FS Threads Dispatched" + symbol_name="PsThreads" + underscore_name="ps_threads" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 6 READ" + mdapi_group="EU Array/Fragment Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS Threads Dispatched" + symbol_name="CsThreads" + underscore_name="cs_threads" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 4 READ" + mdapi_group="EU Array/Compute Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Pipe Active" + symbol_name="Fpu0Active" + underscore_name="fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + symbol_name="VsFpu0Active" + underscore_name="vs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU0 Pipe Active" + symbol_name="PsFpu0Active" + underscore_name="ps_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU0 Pipe Active" + symbol_name="CsFpu0Active" + underscore_name="cs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Pipe Active" + symbol_name="Fpu1Active" + underscore_name="fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + symbol_name="VsFpu1Active" + underscore_name="vs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + symbol_name="PsFpu1Active" + underscore_name="ps_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU1 Pipe Active" + symbol_name="CsFpu1Active" + underscore_name="cs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Thread Occupancy" + symbol_name="EuThreadOccupancy" + underscore_name="eu_thread_occupancy" + description="The percentage of time in which hardware threads occupied EUs." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Active" + symbol_name="EuActive" + underscore_name="eu_active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + symbol_name="EuStall" + underscore_name="eu_stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x00800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00001000" /> + <register type="FLEX" address="0x0000E658" value="0x00051050" /> + <register type="FLEX" address="0x0000E758" value="0x00011010" /> + <register type="FLEX" address="0x0000E45C" value="0x00061060" /> + <register type="FLEX" address="0x0000E55C" value="0x00000008" /> + </register_config> + </set> + </metrics> diff --git a/src/intel/perf/oa-sklgt4.xml b/src/intel/perf/oa-sklgt4.xml index 3197ce82a90..eac1984cc3a 100644 --- a/src/intel/perf/oa-sklgt4.xml +++ b/src/intel/perf/oa-sklgt4.xml @@ -1,5 +1,5 @@ <?xml version="1.0"?> -<metrics version="1582124704" merge_md5=""> +<metrics version="1598356968" merge_md5=""> <set name="Render Metrics Basic Gen9" chipset="SKLGT4" symbol_name="RenderBasic" @@ -10953,4 +10953,314 @@ </register_config> </set> + <set name="AsyncCompute" + chipset="SKLGT4" + symbol_name="AsyncCompute" + underscore_name="async_compute" + mdapi_supported_apis="VK OGL OGL4 OCL MEDIA IO BB" + hw_config_guid="93685e9d-f4ba-4f30-a087-a4f56246fc70" + > + <counter name="GPU Time Elapsed" + symbol_name="GpuTime" + underscore_name="gpu_time" + description="Time elapsed on the GPU during the measurement." + data_type="uint64" + units="ns" + semantic_type="duration" + equation="GPU_TIME 0 READ 1000000000 UMUL $GpuTimestampFrequency UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Core Clocks" + symbol_name="GpuCoreClocks" + underscore_name="gpu_core_clocks" + description="The total number of GPU core clocks elapsed during the measurement." + data_type="uint64" + units="cycles" + semantic_type="event" + equation="GPU_CLOCK 0 READ" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="AVG GPU Core Frequency" + symbol_name="AvgGpuCoreFrequency" + underscore_name="avg_gpu_core_frequency" + description="Average GPU Core Frequency in the measurement." + data_type="uint64" + max_equation="$GpuMaxFrequency" + units="hz" + semantic_type="event" + equation="$GpuCoreClocks 1000000000 UMUL $GpuTime UDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GPU Busy" + symbol_name="GpuBusy" + underscore_name="gpu_busy" + description="The percentage of time in which the GPU has been processing GPU commands." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 0 READ 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="GPU" + mdapi_usage_flags="Tier1 Overview System Frame" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS Threads Dispatched" + symbol_name="VsThreads" + underscore_name="vs_threads" + description="The total number of vertex shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 1 READ" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="HS Threads Dispatched" + symbol_name="HsThreads" + underscore_name="hs_threads" + description="The total number of hull shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 2 READ" + mdapi_group="EU Array/Hull Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="DS Threads Dispatched" + symbol_name="DsThreads" + underscore_name="ds_threads" + description="The total number of domain shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 3 READ" + mdapi_group="EU Array/Domain Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="GS Threads Dispatched" + symbol_name="GsThreads" + underscore_name="gs_threads" + description="The total number of geometry shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 5 READ" + mdapi_group="EU Array/Geometry Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="FS Threads Dispatched" + symbol_name="PsThreads" + underscore_name="ps_threads" + description="The total number of fragment shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 6 READ" + mdapi_group="EU Array/Fragment Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS Threads Dispatched" + symbol_name="CsThreads" + underscore_name="cs_threads" + description="The total number of compute shader hardware threads dispatched." + data_type="uint64" + units="threads" + semantic_type="event" + equation="A 4 READ" + mdapi_group="EU Array/Compute Shader" + mdapi_usage_flags="Tier3 Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU0 Pipe Active" + symbol_name="Fpu0Active" + underscore_name="fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 9 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU0 Pipe Active" + symbol_name="VsFpu0Active" + underscore_name="vs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 13 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU0 Pipe Active" + symbol_name="PsFpu0Active" + underscore_name="ps_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 11 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU0 Pipe Active" + symbol_name="CsFpu0Active" + underscore_name="cs_fpu0_active" + description="The percentage of time in which EU FPU0 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 15 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU FPU1 Pipe Active" + symbol_name="Fpu1Active" + underscore_name="fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 10 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pipes" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="VS FPU1 Pipe Active" + symbol_name="VsFpu1Active" + underscore_name="vs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a vertex shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 14 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Vertex Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="PS FPU1 Pipe Active" + symbol_name="PsFpu1Active" + underscore_name="ps_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a pixel shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 12 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array/Pixel Shader" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="CS FPU1 Pipe Active" + symbol_name="CsFpu1Active" + underscore_name="cs_fpu1_active" + description="The percentage of time in which EU FPU1 pipeline was actively processing a compute shader instruction." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 16 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier3 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Thread Occupancy" + symbol_name="EuThreadOccupancy" + underscore_name="eu_thread_occupancy" + description="The percentage of time in which hardware threads occupied EUs." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="8 A 17 READ FMUL $EuThreadsCount FDIV $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Active" + symbol_name="EuActive" + underscore_name="eu_active" + description="The percentage of time in which the Execution Units were actively processing." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 7 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <counter name="EU Stall" + symbol_name="EuStall" + underscore_name="eu_stall" + description="The percentage of time in which the Execution Units were stalled." + data_type="float" + max_equation="100" + units="percent" + semantic_type="duration" + equation="A 8 READ $EuCoresTotalCount UDIV 100 UMUL $GpuCoreClocks FDIV" + mdapi_group="EU Array" + mdapi_usage_flags="Tier2 Overview System Frame Batch Draw" + mdapi_supported_apis="" + mdapi_hw_unit_type="gpu" + /> + <register_config type="OA"> + <register type="OA" address="0x00002740" value="0x00000000" /> + <register type="OA" address="0x00002710" value="0x00000000" /> + <register type="OA" address="0x00002714" value="0x00800000" /> + <register type="OA" address="0x00002720" value="0x00000000" /> + <register type="OA" address="0x00002724" value="0x00800000" /> + </register_config> + <register_config type="FLEX"> + <register type="FLEX" address="0x0000E458" value="0x00005004" /> + <register type="FLEX" address="0x0000E558" value="0x00001000" /> + <register type="FLEX" address="0x0000E658" value="0x00051050" /> + <register type="FLEX" address="0x0000E758" value="0x00011010" /> + <register type="FLEX" address="0x0000E45C" value="0x00061060" /> + <register type="FLEX" address="0x0000E55C" value="0x00000008" /> + </register_config> + </set> + </metrics> |