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authorKyle Brenneman <kbrenneman@nvidia.com>2016-05-11 14:01:53 -0400
committerEmil Velikov <emil.l.velikov@gmail.com>2016-05-30 16:29:49 +0100
commit22a9e00aab66d3dd6890e9eaac3f429c0ddec17e (patch)
treecd4568b2381dd25cfa611bc6bc676016d89b6f2f /src/glx/glxglvnd.c
parentcee459d84de7533d0e0a74a37f7fc4c0f2b77bcf (diff)
glx: Implement the libglvnd interface.
With reference to the libglvnd branch: https://cgit.freedesktop.org/mesa/mesa/log/?h=libglvnd This is a squashed commit containing all of Kyle's commits, all but two of Emil's commits (to follow), and a small fixup from myself to mark the rest of the glX* functions as _GLX_PUBLIC so they are not exported when building for libglvnd. I (ajax) squashed them together both for ease of review, and because most of the changes are un-useful intermediate states representing the evolution of glvnd's internal API. Co-author: Emil Velikov <emil.velikov@collabora.com> Reviewed-by: Adam Jackson <ajax@redhat.com>
Diffstat (limited to 'src/glx/glxglvnd.c')
-rw-r--r--src/glx/glxglvnd.c75
1 files changed, 75 insertions, 0 deletions
diff --git a/src/glx/glxglvnd.c b/src/glx/glxglvnd.c
new file mode 100644
index 00000000000..c7c35ca3a14
--- /dev/null
+++ b/src/glx/glxglvnd.c
@@ -0,0 +1,75 @@
+#include <string.h>
+#include <X11/Xlib.h>
+
+#include "glvnd/libglxabi.h"
+
+#include "glxglvnd.h"
+
+
+static Bool __glXGLVNDIsScreenSupported(Display *dpy, int screen)
+{
+ /* TODO: Think of a better heuristic... */
+ return True;
+}
+
+static void *__glXGLVNDGetProcAddress(const GLubyte *procName)
+{
+ return glXGetProcAddressARB(procName);
+}
+
+static int FindGLXFunction(const GLubyte *name)
+{
+ int i;
+
+ for (i = 0; i < DI_FUNCTION_COUNT; i++) {
+ if (strcmp((const char *) name, __glXDispatchTableStrings[i]) == 0)
+ return i;
+ }
+ return -1;
+}
+
+static void *__glXGLVNDGetDispatchAddress(const GLubyte *procName)
+{
+ int internalIndex = FindGLXFunction(procName);
+
+ if (internalIndex >= 0) {
+ return __glXDispatchFunctions[internalIndex];
+ }
+
+ return NULL;
+}
+
+static void __glXGLVNDSetDispatchIndex(const GLubyte *procName, int index)
+{
+ int internalIndex = FindGLXFunction(procName);
+
+ if (internalIndex >= 0)
+ __glXDispatchTableIndices[internalIndex] = index;
+}
+
+_X_EXPORT Bool __glx_Main(uint32_t version, const __GLXapiExports *exports,
+ __GLXvendorInfo *vendor, __GLXapiImports *imports)
+{
+ static Bool initDone = False;
+
+ if (GLX_VENDOR_ABI_GET_MAJOR_VERSION(version) !=
+ GLX_VENDOR_ABI_MAJOR_VERSION ||
+ GLX_VENDOR_ABI_GET_MINOR_VERSION(version) <
+ GLX_VENDOR_ABI_MINOR_VERSION)
+ return False;
+
+ if (!initDone) {
+ initDone = True;
+ __glXGLVNDAPIExports = exports;
+
+ imports->isScreenSupported = __glXGLVNDIsScreenSupported;
+ imports->getProcAddress = __glXGLVNDGetProcAddress;
+ imports->getDispatchAddress = __glXGLVNDGetDispatchAddress;
+ imports->setDispatchIndex = __glXGLVNDSetDispatchIndex;
+ imports->notifyError = NULL;
+ imports->isPatchSupported = NULL;
+ imports->initiatePatch = NULL;
+ }
+
+ return True;
+}