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authorEmma Anholt <emma@anholt.net>2023-01-24 10:47:37 -0800
committerMarge Bot <emma+marge@anholt.net>2023-01-24 20:56:13 +0000
commit5d5cc7525d177900dc97567c1a2d75200628b57f (patch)
tree4c7e0f413bb01cefd1e61ecfbc2c9855ddfc847d /src/gallium
parent656f62a801ac276022114015f837383e8b8af86a (diff)
ci/zink: Update radv xfails for the recent shadow fixes.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20756>
Diffstat (limited to 'src/gallium')
-rw-r--r--src/gallium/drivers/zink/ci/zink-radv-navi10-fails.txt59
-rw-r--r--src/gallium/drivers/zink/ci/zink-radv-vangogh-fails.txt58
2 files changed, 15 insertions, 102 deletions
diff --git a/src/gallium/drivers/zink/ci/zink-radv-navi10-fails.txt b/src/gallium/drivers/zink/ci/zink-radv-navi10-fails.txt
index 4007d900c11..55f08391836 100644
--- a/src/gallium/drivers/zink/ci/zink-radv-navi10-fails.txt
+++ b/src/gallium/drivers/zink/ci/zink-radv-navi10-fails.txt
@@ -45,13 +45,7 @@ spec@arb_arrays_of_arrays@execution@image_store@basic-imagestore-mixed-const-non
spec@arb_arrays_of_arrays@execution@image_store@basic-imagestore-mixed-const-non-const-uniform-index,Fail
spec@arb_arrays_of_arrays@execution@image_store@basic-imagestore-non-const-uniform-index,Fail
spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash
-spec@arb_depth_texture@depth-tex-modes,Fail
-spec@arb_fragment_program_shadow@tex-shadow1d,Fail
-spec@arb_fragment_program_shadow@tex-shadow2d,Fail
-spec@arb_fragment_program_shadow@tex-shadow2drect,Fail
-spec@arb_fragment_program_shadow@txp-shadow1d,Fail
-spec@arb_fragment_program_shadow@txp-shadow2d,Fail
-spec@arb_fragment_program_shadow@txp-shadow2drect,Fail
+
spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-query,Fail
spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-query@MS8,Fail
spec@arb_framebuffer_object@fbo-gl_pointcoord,Fail
@@ -207,23 +201,11 @@ spec@arb_sample_shading@samplemask 8@sample mask_in_one,Fail
spec@arb_shader_clock@execution@clock2x32,Fail
spec@arb_shader_clock@execution@clock,Fail
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
-spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-01,Fail
-spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-03,Fail
-spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-07,Fail
-spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-08,Fail
-spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-cumulative,Fail
+
spec@arb_shading_language_packing@execution@built-in-functions@fs-packhalf2x16,Fail
spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16,Fail
spec@arb_tessellation_shader@arb_tessellation_shader-tes-gs-max-output -small -scan 1 50,Crash
-spec@arb_texture_rectangle@glsl-fs-shadow2drect-01,Fail
-spec@arb_texture_rectangle@glsl-fs-shadow2drect-03,Fail
-spec@arb_texture_rectangle@glsl-fs-shadow2drect-07,Fail
-spec@arb_texture_rectangle@glsl-fs-shadow2drect-08,Fail
-spec@arb_texture_rectangle@glsl-fs-shadow2drect,Fail
-spec@arb_texture_rectangle@glsl-fs-shadow2drectproj,Fail
-spec@arb_texture_rg@execution@fs-shadow2d-red-01,Fail
-spec@arb_texture_rg@execution@fs-shadow2d-red-02,Fail
-spec@arb_texture_rg@execution@fs-shadow2d-red-03,Fail
+
spec@egl 1.4@eglterminate then unbind context,Fail
spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail
spec@egl_chromium_sync_control@conformance,Fail
@@ -264,39 +246,14 @@ spec@ext_framebuffer_multisample@sample-alpha-to-one 6,Fail
spec@ext_framebuffer_multisample@sample-alpha-to-one 8,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_nv12,Fail
spec@ext_packed_float@query-rgba-signed-components,Fail
-spec@ext_texture_array@glsl-fs-shadow1darray-01,Fail
-spec@ext_texture_array@glsl-fs-shadow1darray-03,Fail
-spec@ext_texture_array@glsl-fs-shadow1darray-07,Fail
-spec@ext_texture_array@glsl-fs-shadow1darray-08,Fail
-spec@ext_texture_array@glsl-fs-shadow1darray-bias,Fail
-spec@ext_texture_array@glsl-fs-shadow1darray,Fail
-spec@ext_texture_array@glsl-fs-shadow2darray-01,Fail
-spec@ext_texture_array@glsl-fs-shadow2darray-03,Fail
-spec@ext_texture_array@glsl-fs-shadow2darray-07,Fail
-spec@ext_texture_array@glsl-fs-shadow2darray-08,Fail
-spec@ext_texture_array@glsl-fs-shadow2darray,Fail
-spec@ext_texture_swizzle@depth_texture_mode_and_swizzle,Fail
+
spec@glsl-1.10@execution@glsl-fs-inline-explosion,Crash
spec@glsl-1.10@execution@glsl-vs-inline-explosion,Crash
spec@glsl-1.10@execution@loops@glsl-fs-unroll-explosion,Crash
spec@glsl-1.10@execution@loops@glsl-vs-unroll-explosion,Crash
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1d-01,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1d-03,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1d-07,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1d-08,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1d-bias,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1d,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1dproj-bias,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1dproj,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-01,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-03,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-07,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-08,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-bias,Fail
+
spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-clamp-z,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2dproj-bias,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2dproj,Fail
+
spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
spec@glsl-1.50@execution@primitive-id-no-gs-quads,Fail
spec@glsl-1.50@execution@primitive-id-no-gs-quad-strip,Fail
@@ -350,7 +307,7 @@ spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode ful
spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp@sRGB decode full precision,Fail
spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail
-spec@!opengl 1.0@gl-1.0-blend-func,Fail
+
spec@!opengl 1.0@gl-1.0-edgeflag,Fail
spec@!opengl 1.0@gl-1.0-edgeflag-quads,Fail
spec@!opengl 1.0@gl-1.0-no-op-paths,Fail
@@ -375,7 +332,7 @@ spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edg
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail
spec@!opengl 1.1@polygon-mode-offset,Fail
spec@!opengl 1.5@depth-tex-compare,Fail
-spec@!opengl 2.0@depth-tex-modes-glsl,Fail
+
spec@!opengl 2.0@gl-2.0-edgeflag,Fail
spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail
spec@!opengl 2.0@vs-point_size-zero,Fail
diff --git a/src/gallium/drivers/zink/ci/zink-radv-vangogh-fails.txt b/src/gallium/drivers/zink/ci/zink-radv-vangogh-fails.txt
index 2f21d78bf98..64becfa34c3 100644
--- a/src/gallium/drivers/zink/ci/zink-radv-vangogh-fails.txt
+++ b/src/gallium/drivers/zink/ci/zink-radv-vangogh-fails.txt
@@ -45,13 +45,7 @@ spec@arb_arrays_of_arrays@execution@image_store@basic-imagestore-mixed-const-non
spec@arb_arrays_of_arrays@execution@image_store@basic-imagestore-mixed-const-non-const-uniform-index,Fail
spec@arb_arrays_of_arrays@execution@image_store@basic-imagestore-non-const-uniform-index,Fail
spec@arb_bindless_texture@compiler@samplers@arith-bound-sampler-texture2d.frag,Crash
-spec@arb_depth_texture@depth-tex-modes,Fail
-spec@arb_fragment_program_shadow@tex-shadow1d,Fail
-spec@arb_fragment_program_shadow@tex-shadow2d,Fail
-spec@arb_fragment_program_shadow@tex-shadow2drect,Fail
-spec@arb_fragment_program_shadow@txp-shadow1d,Fail
-spec@arb_fragment_program_shadow@txp-shadow2d,Fail
-spec@arb_fragment_program_shadow@txp-shadow2drect,Fail
+
spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-query,Fail
spec@arb_framebuffer_no_attachments@arb_framebuffer_no_attachments-query@MS8,Fail
spec@arb_framebuffer_object@fbo-gl_pointcoord,Fail
@@ -207,23 +201,10 @@ spec@arb_sample_shading@samplemask 8@sample mask_in_one,Fail
spec@arb_shader_clock@execution@clock2x32,Fail
spec@arb_shader_clock@execution@clock,Fail
spec@arb_shader_texture_lod@execution@arb_shader_texture_lod-texgradcube,Fail
-spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-01,Fail
-spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-03,Fail
-spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-07,Fail
-spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-08,Fail
-spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-cumulative,Fail
spec@arb_shading_language_packing@execution@built-in-functions@fs-packhalf2x16,Fail
spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16,Fail
spec@arb_tessellation_shader@arb_tessellation_shader-tes-gs-max-output -small -scan 1 50,Crash
-spec@arb_texture_rectangle@glsl-fs-shadow2drect-01,Fail
-spec@arb_texture_rectangle@glsl-fs-shadow2drect-03,Fail
-spec@arb_texture_rectangle@glsl-fs-shadow2drect-07,Fail
-spec@arb_texture_rectangle@glsl-fs-shadow2drect-08,Fail
-spec@arb_texture_rectangle@glsl-fs-shadow2drect,Fail
-spec@arb_texture_rectangle@glsl-fs-shadow2drectproj,Fail
-spec@arb_texture_rg@execution@fs-shadow2d-red-01,Fail
-spec@arb_texture_rg@execution@fs-shadow2d-red-02,Fail
-spec@arb_texture_rg@execution@fs-shadow2d-red-03,Fail
+
spec@egl 1.4@eglterminate then unbind context,Fail
spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail
spec@egl_chromium_sync_control@conformance,Fail
@@ -264,39 +245,14 @@ spec@ext_framebuffer_multisample@sample-alpha-to-one 6,Fail
spec@ext_framebuffer_multisample@sample-alpha-to-one 8,Fail
spec@ext_image_dma_buf_import@ext_image_dma_buf_import-sample_nv12,Fail
spec@ext_packed_float@query-rgba-signed-components,Fail
-spec@ext_texture_array@glsl-fs-shadow1darray-01,Fail
-spec@ext_texture_array@glsl-fs-shadow1darray-03,Fail
-spec@ext_texture_array@glsl-fs-shadow1darray-07,Fail
-spec@ext_texture_array@glsl-fs-shadow1darray-08,Fail
-spec@ext_texture_array@glsl-fs-shadow1darray-bias,Fail
-spec@ext_texture_array@glsl-fs-shadow1darray,Fail
-spec@ext_texture_array@glsl-fs-shadow2darray-01,Fail
-spec@ext_texture_array@glsl-fs-shadow2darray-03,Fail
-spec@ext_texture_array@glsl-fs-shadow2darray-07,Fail
-spec@ext_texture_array@glsl-fs-shadow2darray-08,Fail
-spec@ext_texture_array@glsl-fs-shadow2darray,Fail
-spec@ext_texture_swizzle@depth_texture_mode_and_swizzle,Fail
+
spec@glsl-1.10@execution@glsl-fs-inline-explosion,Crash
spec@glsl-1.10@execution@glsl-vs-inline-explosion,Crash
spec@glsl-1.10@execution@loops@glsl-fs-unroll-explosion,Crash
spec@glsl-1.10@execution@loops@glsl-vs-unroll-explosion,Crash
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1d-01,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1d-03,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1d-07,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1d-08,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1d-bias,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1d,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1dproj-bias,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow1dproj,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-01,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-03,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-07,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-08,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-bias,Fail
+
spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-clamp-z,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2dproj-bias,Fail
-spec@glsl-1.10@execution@samplers@glsl-fs-shadow2dproj,Fail
+
spec@glsl-1.20@compiler@invalid-vec4-array-to-vec3-array-conversion.vert,Fail
spec@glsl-1.50@execution@primitive-id-no-gs-quads,Fail
spec@glsl-1.50@execution@primitive-id-no-gs-quad-strip,Fail
@@ -350,7 +306,7 @@ spec@khr_texture_compression_astc@sliced-3d-miptree-gles srgb-fp@sRGB decode ful
spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp,Fail
spec@khr_texture_compression_astc@sliced-3d-miptree-gl srgb-fp@sRGB decode full precision,Fail
spec@oes_shader_io_blocks@compiler@layout-location-aliasing.vert,Fail
-spec@!opengl 1.0@gl-1.0-blend-func,Fail
+
spec@!opengl 1.0@gl-1.0-edgeflag,Fail
spec@!opengl 1.0@gl-1.0-edgeflag-quads,Fail
spec@!opengl 1.0@gl-1.0-no-op-paths,Fail
@@ -375,7 +331,7 @@ spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on right edg
spec@!opengl 1.1@polygon-mode-offset@config 6: Expected white pixel on top edge,Fail
spec@!opengl 1.1@polygon-mode-offset,Fail
spec@!opengl 1.5@depth-tex-compare,Fail
-spec@!opengl 2.0@depth-tex-modes-glsl,Fail
+
spec@!opengl 2.0@gl-2.0-edgeflag,Fail
spec@!opengl 2.0@gl-2.0-edgeflag-immediate,Fail
spec@!opengl 2.0@vs-point_size-zero,Fail