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authorJosé Fonseca <jfonseca@vmware.com>2009-09-22 17:40:20 +0100
committerJosé Fonseca <jfonseca@vmware.com>2009-09-23 10:32:51 +0100
commitf724036f0045bd28f323af3666c43b3ef03b6886 (patch)
tree53300e51e3c6267a651cfe45add379983c9f2a9f /src/gallium/state_trackers/wgl/stw_context.c
parent8d1af5991d739e33962e8ca52c6a5ce1c9204ce6 (diff)
wgl: Flatten the source tree.
It is easier to have the WGL API on top of the ICD callbacks as Microsoft's own implementation does, than to have a seperate shared entity. This source reorganization is in antecipation of that.
Diffstat (limited to 'src/gallium/state_trackers/wgl/stw_context.c')
-rw-r--r--src/gallium/state_trackers/wgl/stw_context.c382
1 files changed, 382 insertions, 0 deletions
diff --git a/src/gallium/state_trackers/wgl/stw_context.c b/src/gallium/state_trackers/wgl/stw_context.c
new file mode 100644
index 00000000000..ead2c13cbfc
--- /dev/null
+++ b/src/gallium/state_trackers/wgl/stw_context.c
@@ -0,0 +1,382 @@
+/**************************************************************************
+ *
+ * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#include <windows.h>
+
+#include "main/mtypes.h"
+#include "main/context.h"
+#include "pipe/p_compiler.h"
+#include "pipe/p_context.h"
+#include "state_tracker/st_context.h"
+#include "state_tracker/st_public.h"
+
+#ifdef DEBUG
+#include "trace/tr_screen.h"
+#include "trace/tr_context.h"
+#endif
+
+#include "stw_device.h"
+#include "stw_winsys.h"
+#include "stw_framebuffer.h"
+#include "stw_pixelformat.h"
+#include "stw_public.h"
+#include "stw_context.h"
+#include "stw_tls.h"
+
+
+static INLINE struct stw_context *
+stw_context(GLcontext *glctx)
+{
+ if(!glctx)
+ return NULL;
+ assert(glctx->DriverCtx);
+ return (struct stw_context *)glctx->DriverCtx;
+}
+
+static INLINE struct stw_context *
+stw_current_context(void)
+{
+ /* We must check if multiple threads are being used or GET_CURRENT_CONTEXT
+ * might return the current context of the thread first seen. */
+ _glapi_check_multithread();
+
+ {
+ GET_CURRENT_CONTEXT( glctx );
+ return stw_context(glctx);
+ }
+}
+
+BOOL
+stw_copy_context(
+ UINT_PTR hglrcSrc,
+ UINT_PTR hglrcDst,
+ UINT mask )
+{
+ struct stw_context *src;
+ struct stw_context *dst;
+ BOOL ret = FALSE;
+
+ pipe_mutex_lock( stw_dev->ctx_mutex );
+
+ src = stw_lookup_context_locked( hglrcSrc );
+ dst = stw_lookup_context_locked( hglrcDst );
+
+ if (src && dst) {
+ /* FIXME */
+ assert(0);
+ (void) src;
+ (void) dst;
+ (void) mask;
+ }
+
+ pipe_mutex_unlock( stw_dev->ctx_mutex );
+
+ return ret;
+}
+
+BOOL
+stw_share_lists(
+ UINT_PTR hglrc1,
+ UINT_PTR hglrc2 )
+{
+ struct stw_context *ctx1;
+ struct stw_context *ctx2;
+ BOOL ret = FALSE;
+
+ pipe_mutex_lock( stw_dev->ctx_mutex );
+
+ ctx1 = stw_lookup_context_locked( hglrc1 );
+ ctx2 = stw_lookup_context_locked( hglrc2 );
+
+ if (ctx1 && ctx2 &&
+ ctx1->iPixelFormat == ctx2->iPixelFormat) {
+ ret = _mesa_share_state(ctx2->st->ctx, ctx1->st->ctx);
+ }
+
+ pipe_mutex_unlock( stw_dev->ctx_mutex );
+
+ return ret;
+}
+
+static void
+stw_viewport(GLcontext * glctx, GLint x, GLint y,
+ GLsizei width, GLsizei height)
+{
+ struct stw_context *ctx = (struct stw_context *)glctx->DriverCtx;
+ struct stw_framebuffer *fb;
+
+ fb = stw_framebuffer_from_hdc( ctx->hdc );
+ if(fb) {
+ stw_framebuffer_update(fb);
+ stw_framebuffer_release(fb);
+ }
+}
+
+UINT_PTR
+stw_create_layer_context(
+ HDC hdc,
+ int iLayerPlane )
+{
+ int iPixelFormat;
+ const struct stw_pixelformat_info *pfi;
+ GLvisual visual;
+ struct stw_context *ctx = NULL;
+ struct pipe_screen *screen = NULL;
+ struct pipe_context *pipe = NULL;
+
+ if(!stw_dev)
+ return 0;
+
+ if (iLayerPlane != 0)
+ return 0;
+
+ iPixelFormat = GetPixelFormat(hdc);
+ if(!iPixelFormat)
+ return 0;
+
+ pfi = stw_pixelformat_get_info( iPixelFormat - 1 );
+ stw_pixelformat_visual(&visual, pfi);
+
+ ctx = CALLOC_STRUCT( stw_context );
+ if (ctx == NULL)
+ goto no_ctx;
+
+ ctx->hdc = hdc;
+ ctx->iPixelFormat = iPixelFormat;
+
+ screen = stw_dev->screen;
+
+#ifdef DEBUG
+ /* Unwrap screen */
+ if(stw_dev->trace_running)
+ screen = trace_screen(screen)->screen;
+#endif
+
+ pipe = stw_dev->stw_winsys->create_context( screen );
+ if (pipe == NULL)
+ goto no_pipe;
+
+#ifdef DEBUG
+ /* Wrap context */
+ if(stw_dev->trace_running)
+ pipe = trace_context_create(stw_dev->screen, pipe);
+#endif
+
+ /* pass to stw_flush_frontbuffer as context_private */
+ assert(!pipe->priv);
+ pipe->priv = hdc;
+
+ ctx->st = st_create_context( pipe, &visual, NULL );
+ if (ctx->st == NULL)
+ goto no_st_ctx;
+
+ ctx->st->ctx->DriverCtx = ctx;
+ ctx->st->ctx->Driver.Viewport = stw_viewport;
+
+ pipe_mutex_lock( stw_dev->ctx_mutex );
+ ctx->hglrc = handle_table_add(stw_dev->ctx_table, ctx);
+ pipe_mutex_unlock( stw_dev->ctx_mutex );
+ if (!ctx->hglrc)
+ goto no_hglrc;
+
+ return ctx->hglrc;
+
+no_hglrc:
+ st_destroy_context(ctx->st);
+ goto no_pipe; /* st_context_destroy already destroys pipe */
+no_st_ctx:
+ pipe->destroy( pipe );
+no_pipe:
+ FREE(ctx);
+no_ctx:
+ return 0;
+}
+
+BOOL
+stw_delete_context(
+ UINT_PTR hglrc )
+{
+ struct stw_context *ctx ;
+ BOOL ret = FALSE;
+
+ if (!stw_dev)
+ return FALSE;
+
+ pipe_mutex_lock( stw_dev->ctx_mutex );
+ ctx = stw_lookup_context_locked(hglrc);
+ handle_table_remove(stw_dev->ctx_table, hglrc);
+ pipe_mutex_unlock( stw_dev->ctx_mutex );
+
+ if (ctx) {
+ struct stw_context *curctx = stw_current_context();
+
+ /* Unbind current if deleting current context. */
+ if (curctx == ctx)
+ st_make_current( NULL, NULL, NULL );
+
+ st_destroy_context(ctx->st);
+ FREE(ctx);
+
+ ret = TRUE;
+ }
+
+ return ret;
+}
+
+BOOL
+stw_release_context(
+ UINT_PTR hglrc )
+{
+ struct stw_context *ctx;
+
+ if (!stw_dev)
+ return FALSE;
+
+ pipe_mutex_lock( stw_dev->ctx_mutex );
+ ctx = stw_lookup_context_locked( hglrc );
+ pipe_mutex_unlock( stw_dev->ctx_mutex );
+
+ if (!ctx)
+ return FALSE;
+
+ /* The expectation is that ctx is the same context which is
+ * current for this thread. We should check that and return False
+ * if not the case.
+ */
+ if (ctx != stw_current_context())
+ return FALSE;
+
+ if (stw_make_current( NULL, 0 ) == FALSE)
+ return FALSE;
+
+ return TRUE;
+}
+
+
+UINT_PTR
+stw_get_current_context( void )
+{
+ struct stw_context *ctx;
+
+ ctx = stw_current_context();
+ if(!ctx)
+ return 0;
+
+ return ctx->hglrc;
+}
+
+HDC
+stw_get_current_dc( void )
+{
+ struct stw_context *ctx;
+
+ ctx = stw_current_context();
+ if(!ctx)
+ return NULL;
+
+ return ctx->hdc;
+}
+
+BOOL
+stw_make_current(
+ HDC hdc,
+ UINT_PTR hglrc )
+{
+ struct stw_context *curctx = NULL;
+ struct stw_context *ctx = NULL;
+ struct stw_framebuffer *fb = NULL;
+
+ if (!stw_dev)
+ goto fail;
+
+ curctx = stw_current_context();
+ if (curctx != NULL) {
+ if (curctx->hglrc != hglrc)
+ st_flush(curctx->st, PIPE_FLUSH_RENDER_CACHE, NULL);
+
+ /* Return if already current. */
+ if (curctx->hglrc == hglrc && curctx->hdc == hdc) {
+ ctx = curctx;
+ fb = stw_framebuffer_from_hdc( hdc );
+ goto success;
+ }
+ }
+
+ if (hdc == NULL || hglrc == 0) {
+ return st_make_current( NULL, NULL, NULL );
+ }
+
+ pipe_mutex_lock( stw_dev->ctx_mutex );
+ ctx = stw_lookup_context_locked( hglrc );
+ pipe_mutex_unlock( stw_dev->ctx_mutex );
+ if(!ctx)
+ goto fail;
+
+ fb = stw_framebuffer_from_hdc( hdc );
+ if(!fb) {
+ /* Applications should call SetPixelFormat before creating a context,
+ * but not all do, and the opengl32 runtime seems to use a default pixel
+ * format in some cases, so we must create a framebuffer for those here
+ */
+ int iPixelFormat = GetPixelFormat(hdc);
+ if(iPixelFormat)
+ fb = stw_framebuffer_create( hdc, iPixelFormat );
+ if(!fb)
+ goto fail;
+ }
+
+ if(fb->iPixelFormat != ctx->iPixelFormat)
+ goto fail;
+
+ /* Lazy allocation of the frame buffer */
+ if(!stw_framebuffer_allocate(fb))
+ goto fail;
+
+ /* Bind the new framebuffer */
+ ctx->hdc = hdc;
+
+ /* pass to stw_flush_frontbuffer as context_private */
+ ctx->st->pipe->priv = hdc;
+
+ if(!st_make_current( ctx->st, fb->stfb, fb->stfb ))
+ goto fail;
+
+success:
+ assert(fb);
+ if(fb) {
+ stw_framebuffer_update(fb);
+ stw_framebuffer_release(fb);
+ }
+
+ return TRUE;
+
+fail:
+ if(fb)
+ stw_framebuffer_release(fb);
+ st_make_current( NULL, NULL, NULL );
+ return FALSE;
+}