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authorEric Anholt <eric@anholt.net>2014-10-14 12:35:47 +0100
committerEric Anholt <eric@anholt.net>2015-12-15 12:05:48 -0800
commit3858722740185c644bdea1d6f27ff4960d4c49c5 (patch)
treee08726e4dba8ef17df94bab1974d9f8fb4ce0ac3 /src/gallium/drivers/vc4/vc4_screen.h
parent07570edb98dc9e3b637a8057264c7953eb92a652 (diff)
vc4: Add support for dumping executed commands to a file.
The VC4_DEBUG=cl,qpu is nice and all, but I want to be able to get more detailed dumps, and to replay the same exact commands in simulation. For that I need a dump with all of the VBOs, shaders, shader recs, etc. This dump can be parsed by vc4-gpu-tools. For now this is only doable from simulator mode, because otherwise we don't have access to the RCL contents generated by the kernel.
Diffstat (limited to 'src/gallium/drivers/vc4/vc4_screen.h')
-rw-r--r--src/gallium/drivers/vc4/vc4_screen.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/gallium/drivers/vc4/vc4_screen.h b/src/gallium/drivers/vc4/vc4_screen.h
index 5992e371093..03f76b257e3 100644
--- a/src/gallium/drivers/vc4/vc4_screen.h
+++ b/src/gallium/drivers/vc4/vc4_screen.h
@@ -41,6 +41,7 @@ struct vc4_bo;
#define VC4_DEBUG_ALWAYS_FLUSH 0x0080
#define VC4_DEBUG_ALWAYS_SYNC 0x0100
#define VC4_DEBUG_NIR 0x0200
+#define VC4_DEBUG_DUMP 0x0400
#define VC4_MAX_MIP_LEVELS 12
#define VC4_MAX_TEXTURE_SAMPLERS 16