diff options
author | Brian Paul <brianp@vmware.com> | 2016-04-15 15:30:34 -0600 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2016-04-25 09:45:16 -0600 |
commit | 464d6080c60e6f97d286b16f5b09fde94ab37cfc (patch) | |
tree | c4febe68f4228829c0d63ef636573cea5abdb4b0 /src/gallium/drivers/svga/svga_pipe_vertex.c | |
parent | b87856d25d1be1953dea30814994fc40cac5e573 (diff) |
svga: separate HUD counters for state objects
Count depth/stencil, blend, sampler, etc. state objects separately
but just report the sum for the HUD. This change lets us use gdb to
see the breakdown of state objects in more detail.
Also, count sampler views too.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Diffstat (limited to 'src/gallium/drivers/svga/svga_pipe_vertex.c')
-rw-r--r-- | src/gallium/drivers/svga/svga_pipe_vertex.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/svga/svga_pipe_vertex.c b/src/gallium/drivers/svga/svga_pipe_vertex.c index b932c568f53..99757e4e135 100644 --- a/src/gallium/drivers/svga/svga_pipe_vertex.c +++ b/src/gallium/drivers/svga/svga_pipe_vertex.c @@ -275,7 +275,7 @@ svga_create_vertex_elements_state(struct pipe_context *pipe, } } - svga->hud.num_state_objects++; + svga->hud.num_vertexelement_objects++; return velems; } @@ -318,7 +318,7 @@ svga_delete_vertex_elements_state(struct pipe_context *pipe, void *state) } FREE(velems); - svga->hud.num_state_objects--; + svga->hud.num_vertexelement_objects--; } void svga_cleanup_vertex_state( struct svga_context *svga ) |