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authorBrian Paul <brian.paul@tungstengraphics.com>2008-06-20 15:58:19 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-06-20 15:58:19 -0600
commitf38bb109694f2879036c54c97c1c69ea2fecd6c8 (patch)
tree6864232178c87b7abca0cffd4dd8b329adeda84d /src/gallium/drivers/softpipe/sp_texture.h
parent78791d1065c93694a105d4c2cdaee7678a69213a (diff)
gallium: fix some surface usage bugs
When a surface is created with GPU_WRITE that really means "GPU render" and that can involve reads (blending). Set surface usage to PIPE_BUFFER_USAGE_CPU_READ + WRITE. Fixes progs/demos/lodbias demo. Also, mark texture as 'modified' when mapped for writing so that the tile cache can know when to freshen a cached tile. Fixes glTexSubImage2D().
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_texture.h')
-rw-r--r--src/gallium/drivers/softpipe/sp_texture.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/softpipe/sp_texture.h b/src/gallium/drivers/softpipe/sp_texture.h
index 779a9d8fc97..0e1017632c9 100644
--- a/src/gallium/drivers/softpipe/sp_texture.h
+++ b/src/gallium/drivers/softpipe/sp_texture.h
@@ -47,6 +47,8 @@ struct softpipe_texture
/* The data is held here:
*/
struct pipe_buffer *buffer;
+
+ boolean modified;
};