diff options
author | Morgan Armand <morgan.devel@gmail.com> | 2011-12-07 21:30:48 +0100 |
---|---|---|
committer | Dave Airlie <airlied@redhat.com> | 2012-01-03 16:19:08 +0000 |
commit | e763b6e78825f11aa3e9e2368ba8fc47313a7848 (patch) | |
tree | f3bebf70b127e91378c52ebc3c070a3e8f09cb8e /src/gallium/drivers/softpipe/sp_quad_depth_test.c | |
parent | 2ae591bdf13f02f23471ea302b55eaccbb810dd7 (diff) |
softpipe: remove the 32bits limitation on depth(-stencil) formats
This patch remove the 32bits limitation. As a side effect, it bring the support for the GL_ARB_depth_buffer_float extension.
No regression have been found on piglit, and all tests for GL_ARB_depth_buffer_float pass successfully.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_quad_depth_test.c')
-rw-r--r-- | src/gallium/drivers/softpipe/sp_quad_depth_test.c | 44 |
1 files changed, 43 insertions, 1 deletions
diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c index 4cf378e68e4..529a5ad5a4e 100644 --- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c +++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c @@ -32,6 +32,7 @@ #include "pipe/p_defines.h" #include "util/u_format.h" +#include "util/u_math.h" #include "util/u_memory.h" #include "tgsi/tgsi_scan.h" #include "sp_context.h" @@ -102,6 +103,21 @@ get_depth_stencil_values( struct depth_data *data, data->stencilVals[j] = tile->data.stencil8[y][x]; } break; + case PIPE_FORMAT_Z32_FLOAT: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + data->bzzzz[j] = tile->data.depth32[y][x]; + } + break; + case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + data->bzzzz[j] = tile->data.depth64[y][x] & 0xffffffff; + data->stencilVals[j] = (tile->data.depth64[y][x] >> 32) & 0xff; + } + break; default: assert(0); } @@ -182,6 +198,17 @@ convert_quad_depth( struct depth_data *data, } } break; + case PIPE_FORMAT_Z32_FLOAT: + case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: + { + union fi fui; + + for (j = 0; j < QUAD_SIZE; j++) { + fui.f = quad->output.depth[j]; + data->qzzzz[j] = fui.ui; + } + } + break; default: assert(0); } @@ -207,6 +234,8 @@ convert_quad_stencil( struct depth_data *data, case PIPE_FORMAT_X8Z24_UNORM: case PIPE_FORMAT_S8_UINT_Z24_UNORM: case PIPE_FORMAT_S8_UINT: + case PIPE_FORMAT_Z32_FLOAT: + case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: for (j = 0; j < QUAD_SIZE; j++) { data->shader_stencil_refs[j] = ((unsigned)(quad->output.stencil[j])); } @@ -272,7 +301,20 @@ write_depth_stencil_values( struct depth_data *data, tile->data.stencil8[y][x] = data->stencilVals[j]; } break; - + case PIPE_FORMAT_Z32_FLOAT: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + tile->data.depth32[y][x] = data->bzzzz[j]; + } + break; + case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: + for (j = 0; j < QUAD_SIZE; j++) { + int x = quad->input.x0 % TILE_SIZE + (j & 1); + int y = quad->input.y0 % TILE_SIZE + (j >> 1); + tile->data.depth64[y][x] = (uint64_t)data->bzzzz[j] | ((uint64_t)data->stencilVals[j] << 32); + } + break; default: assert(0); } |