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authorDave Airlie <airlied@redhat.com>2014-06-10 10:56:51 +1000
committerDave Airlie <airlied@redhat.com>2014-06-11 12:20:07 +1000
commit5a57248541b45c81081b2d7bd30dc0097f126ad6 (patch)
tree0a25c0b0bf8d9cf27fc4f9bfbbfb69213a2d6aad /src/gallium/drivers/softpipe/sp_quad_depth_test.c
parenta4670de0a00fad11a2b2a5c458a89302b552df64 (diff)
softpipe: add depth clamping support. (v2)
This passes the piglit depth clamp tests. this is required for GL 3.2. v2: move min/max up one level, could go further, thanks to Roland for suggestion. v1: Reviewed-by: Brian Paul <brianp@vmware.com> Signed-off-by: Dave Airlie <airlied@redhat.com>
Diffstat (limited to 'src/gallium/drivers/softpipe/sp_quad_depth_test.c')
-rw-r--r--src/gallium/drivers/softpipe/sp_quad_depth_test.c34
1 files changed, 29 insertions, 5 deletions
diff --git a/src/gallium/drivers/softpipe/sp_quad_depth_test.c b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
index f4d7993e01a..be2504e1884 100644
--- a/src/gallium/drivers/softpipe/sp_quad_depth_test.c
+++ b/src/gallium/drivers/softpipe/sp_quad_depth_test.c
@@ -51,6 +51,8 @@ struct depth_data {
boolean use_shader_stencil_refs;
ubyte shader_stencil_refs[TGSI_QUAD_SIZE];
struct softpipe_cached_tile *tile;
+ float minval, maxval;
+ bool clamp;
};
@@ -152,6 +154,7 @@ convert_quad_depth( struct depth_data *data,
const struct quad_header *quad )
{
unsigned j;
+ float dvals[TGSI_QUAD_SIZE];
/* Convert quad's float depth values to int depth values (qzzzz).
* If the Z buffer stores integer values, we _have_ to do the depth
@@ -159,13 +162,23 @@ convert_quad_depth( struct depth_data *data,
* conversion of Z values (which isn't an identity function) will cause
* Z-fighting errors.
*/
+ if (data->clamp) {
+ for (j = 0; j < TGSI_QUAD_SIZE; j++) {
+ dvals[j] = CLAMP(quad->output.depth[j], data->minval, data->maxval);
+ }
+ } else {
+ for (j = 0; j < TGSI_QUAD_SIZE; j++) {
+ dvals[j] = quad->output.depth[j];
+ }
+ }
+
switch (data->format) {
case PIPE_FORMAT_Z16_UNORM:
{
float scale = 65535.0;
for (j = 0; j < TGSI_QUAD_SIZE; j++) {
- data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale);
+ data->qzzzz[j] = (unsigned) (dvals[j] * scale);
}
}
break;
@@ -174,7 +187,7 @@ convert_quad_depth( struct depth_data *data,
double scale = (double) (uint) ~0UL;
for (j = 0; j < TGSI_QUAD_SIZE; j++) {
- data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale);
+ data->qzzzz[j] = (unsigned) (dvals[j] * scale);
}
}
break;
@@ -184,7 +197,7 @@ convert_quad_depth( struct depth_data *data,
float scale = (float) ((1 << 24) - 1);
for (j = 0; j < TGSI_QUAD_SIZE; j++) {
- data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale);
+ data->qzzzz[j] = (unsigned) (dvals[j] * scale);
}
}
break;
@@ -194,7 +207,7 @@ convert_quad_depth( struct depth_data *data,
float scale = (float) ((1 << 24) - 1);
for (j = 0; j < TGSI_QUAD_SIZE; j++) {
- data->qzzzz[j] = (unsigned) (quad->output.depth[j] * scale);
+ data->qzzzz[j] = (unsigned) (dvals[j] * scale);
}
}
break;
@@ -204,7 +217,7 @@ convert_quad_depth( struct depth_data *data,
union fi fui;
for (j = 0; j < TGSI_QUAD_SIZE; j++) {
- fui.f = quad->output.depth[j];
+ fui.f = dvals[j];
data->qzzzz[j] = fui.ui;
}
}
@@ -782,12 +795,19 @@ depth_test_quads_fallback(struct quad_stage *qs,
if (qs->softpipe->framebuffer.zsbuf &&
(qs->softpipe->depth_stencil->depth.enabled ||
qs->softpipe->depth_stencil->stencil[0].enabled)) {
+ float near_val, far_val;
data.ps = qs->softpipe->framebuffer.zsbuf;
data.format = data.ps->format;
data.tile = sp_get_cached_tile(qs->softpipe->zsbuf_cache,
quads[0]->input.x0,
quads[0]->input.y0);
+ data.clamp = !qs->softpipe->rasterizer->depth_clip;
+
+ near_val = qs->softpipe->viewport.translate[2] - qs->softpipe->viewport.scale[2];
+ far_val = near_val + (qs->softpipe->viewport.scale[2] * 2.0);
+ data.minval = MIN2(near_val, far_val);
+ data.maxval = MAX2(near_val, far_val);
for (i = 0; i < nr; i++) {
get_depth_stencil_values(&data, quads[i]);
@@ -895,6 +915,8 @@ choose_depth_test(struct quad_stage *qs,
boolean occlusion = qs->softpipe->active_query_count;
+ boolean clipped = !qs->softpipe->rasterizer->depth_clip;
+
if(!qs->softpipe->framebuffer.zsbuf)
depth = depthwrite = stencil = FALSE;
@@ -905,6 +927,7 @@ choose_depth_test(struct quad_stage *qs,
if (!alpha &&
!depth &&
!occlusion &&
+ !clipped &&
!stencil) {
qs->run = depth_noop;
}
@@ -913,6 +936,7 @@ choose_depth_test(struct quad_stage *qs,
depth &&
depthwrite &&
!occlusion &&
+ !clipped &&
!stencil)
{
if (qs->softpipe->framebuffer.zsbuf->format == PIPE_FORMAT_Z16_UNORM) {