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authorAndreas Hartmetz <ahartmetz@gmail.com>2014-01-04 18:44:33 +0100
committerMarek Olšák <marek.olsak@amd.com>2014-01-14 00:07:13 +0100
commit786af2f963925df2c2a6fb60b29a83e8340f03c7 (patch)
tree23755227b5c0a82eaba6bce4a5b4f1bf70c763f1 /src/gallium/drivers/radeonsi/radeonsi_shader.c
parent5ea23763349346f642d8efdf27e1ea05e9b9e2a8 (diff)
radeonsi: Apply si_* file naming scheme.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Diffstat (limited to 'src/gallium/drivers/radeonsi/radeonsi_shader.c')
-rw-r--r--src/gallium/drivers/radeonsi/radeonsi_shader.c2058
1 files changed, 0 insertions, 2058 deletions
diff --git a/src/gallium/drivers/radeonsi/radeonsi_shader.c b/src/gallium/drivers/radeonsi/radeonsi_shader.c
deleted file mode 100644
index 9c1fb13272a..00000000000
--- a/src/gallium/drivers/radeonsi/radeonsi_shader.c
+++ /dev/null
@@ -1,2058 +0,0 @@
-
-/*
- * Copyright 2012 Advanced Micro Devices, Inc.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * on the rights to use, copy, modify, merge, publish, distribute, sub
- * license, and/or sell copies of the Software, and to permit persons to whom
- * the Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
- * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
- * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- * USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Tom Stellard <thomas.stellard@amd.com>
- * Michel Dänzer <michel.daenzer@amd.com>
- * Christian König <christian.koenig@amd.com>
- */
-
-#include "gallivm/lp_bld_tgsi_action.h"
-#include "gallivm/lp_bld_const.h"
-#include "gallivm/lp_bld_gather.h"
-#include "gallivm/lp_bld_intr.h"
-#include "gallivm/lp_bld_logic.h"
-#include "gallivm/lp_bld_tgsi.h"
-#include "gallivm/lp_bld_arit.h"
-#include "gallivm/lp_bld_flow.h"
-#include "radeon_llvm.h"
-#include "radeon_llvm_emit.h"
-#include "util/u_memory.h"
-#include "tgsi/tgsi_info.h"
-#include "tgsi/tgsi_parse.h"
-#include "tgsi/tgsi_scan.h"
-#include "tgsi/tgsi_util.h"
-#include "tgsi/tgsi_dump.h"
-
-#include "radeonsi_pipe.h"
-#include "radeonsi_shader.h"
-#include "si_state.h"
-#include "sid.h"
-
-#include <assert.h>
-#include <errno.h>
-#include <stdio.h>
-
-struct si_shader_context
-{
- struct radeon_llvm_context radeon_bld;
- struct tgsi_parse_context parse;
- struct tgsi_token * tokens;
- struct si_pipe_shader *shader;
- unsigned type; /* TGSI_PROCESSOR_* specifies the type of shader. */
- int param_streamout_config;
- int param_streamout_write_index;
- int param_streamout_offset[4];
- int param_vertex_id;
- int param_instance_id;
- LLVMValueRef const_md;
- LLVMValueRef const_resource[NUM_CONST_BUFFERS];
-#if HAVE_LLVM >= 0x0304
- LLVMValueRef ddxy_lds;
-#endif
- LLVMValueRef *constants[NUM_CONST_BUFFERS];
- LLVMValueRef *resources;
- LLVMValueRef *samplers;
- LLVMValueRef so_buffers[4];
-};
-
-static struct si_shader_context * si_shader_context(
- struct lp_build_tgsi_context * bld_base)
-{
- return (struct si_shader_context *)bld_base;
-}
-
-
-#define PERSPECTIVE_BASE 0
-#define LINEAR_BASE 9
-
-#define SAMPLE_OFFSET 0
-#define CENTER_OFFSET 2
-#define CENTROID_OFSET 4
-
-#define USE_SGPR_MAX_SUFFIX_LEN 5
-#define CONST_ADDR_SPACE 2
-#define LOCAL_ADDR_SPACE 3
-#define USER_SGPR_ADDR_SPACE 8
-
-/**
- * Build an LLVM bytecode indexed load using LLVMBuildGEP + LLVMBuildLoad
- *
- * @param offset The offset parameter specifies the number of
- * elements to offset, not the number of bytes or dwords. An element is the
- * the type pointed to by the base_ptr parameter (e.g. int is the element of
- * an int* pointer)
- *
- * When LLVM lowers the load instruction, it will convert the element offset
- * into a dword offset automatically.
- *
- */
-static LLVMValueRef build_indexed_load(
- struct si_shader_context * si_shader_ctx,
- LLVMValueRef base_ptr,
- LLVMValueRef offset)
-{
- struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
-
- LLVMValueRef indices[2] = {
- LLVMConstInt(LLVMInt64TypeInContext(base->gallivm->context), 0, false),
- offset
- };
- LLVMValueRef computed_ptr = LLVMBuildGEP(
- base->gallivm->builder, base_ptr, indices, 2, "");
-
- LLVMValueRef result = LLVMBuildLoad(base->gallivm->builder, computed_ptr, "");
- LLVMSetMetadata(result, 1, si_shader_ctx->const_md);
- return result;
-}
-
-static LLVMValueRef get_instance_index_for_fetch(
- struct radeon_llvm_context * radeon_bld,
- unsigned divisor)
-{
- struct si_shader_context *si_shader_ctx =
- si_shader_context(&radeon_bld->soa.bld_base);
- struct gallivm_state * gallivm = radeon_bld->soa.bld_base.base.gallivm;
-
- LLVMValueRef result = LLVMGetParam(radeon_bld->main_fn,
- si_shader_ctx->param_instance_id);
- result = LLVMBuildAdd(gallivm->builder, result, LLVMGetParam(
- radeon_bld->main_fn, SI_PARAM_START_INSTANCE), "");
-
- if (divisor > 1)
- result = LLVMBuildUDiv(gallivm->builder, result,
- lp_build_const_int32(gallivm, divisor), "");
-
- return result;
-}
-
-static void declare_input_vs(
- struct si_shader_context * si_shader_ctx,
- unsigned input_index,
- const struct tgsi_full_declaration *decl)
-{
- struct lp_build_context * base = &si_shader_ctx->radeon_bld.soa.bld_base.base;
- unsigned divisor = si_shader_ctx->shader->key.vs.instance_divisors[input_index];
-
- unsigned chan;
-
- LLVMValueRef t_list_ptr;
- LLVMValueRef t_offset;
- LLVMValueRef t_list;
- LLVMValueRef attribute_offset;
- LLVMValueRef buffer_index;
- LLVMValueRef args[3];
- LLVMTypeRef vec4_type;
- LLVMValueRef input;
-
- /* Load the T list */
- t_list_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_VERTEX_BUFFER);
-
- t_offset = lp_build_const_int32(base->gallivm, input_index);
-
- t_list = build_indexed_load(si_shader_ctx, t_list_ptr, t_offset);
-
- /* Build the attribute offset */
- attribute_offset = lp_build_const_int32(base->gallivm, 0);
-
- if (divisor) {
- /* Build index from instance ID, start instance and divisor */
- si_shader_ctx->shader->shader.uses_instanceid = true;
- buffer_index = get_instance_index_for_fetch(&si_shader_ctx->radeon_bld, divisor);
- } else {
- /* Load the buffer index, which is always stored in VGPR0
- * for Vertex Shaders */
- buffer_index = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
- si_shader_ctx->param_vertex_id);
- }
-
- vec4_type = LLVMVectorType(base->elem_type, 4);
- args[0] = t_list;
- args[1] = attribute_offset;
- args[2] = buffer_index;
- input = build_intrinsic(base->gallivm->builder,
- "llvm.SI.vs.load.input", vec4_type, args, 3,
- LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
-
- /* Break up the vec4 into individual components */
- for (chan = 0; chan < 4; chan++) {
- LLVMValueRef llvm_chan = lp_build_const_int32(base->gallivm, chan);
- /* XXX: Use a helper function for this. There is one in
- * tgsi_llvm.c. */
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, chan)] =
- LLVMBuildExtractElement(base->gallivm->builder,
- input, llvm_chan, "");
- }
-}
-
-static void declare_input_fs(
- struct si_shader_context * si_shader_ctx,
- unsigned input_index,
- const struct tgsi_full_declaration *decl)
-{
- struct si_shader *shader = &si_shader_ctx->shader->shader;
- struct lp_build_context * base =
- &si_shader_ctx->radeon_bld.soa.bld_base.base;
- struct lp_build_context *uint =
- &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
- struct gallivm_state * gallivm = base->gallivm;
- LLVMTypeRef input_type = LLVMFloatTypeInContext(gallivm->context);
- LLVMValueRef main_fn = si_shader_ctx->radeon_bld.main_fn;
-
- LLVMValueRef interp_param;
- const char * intr_name;
-
- /* This value is:
- * [15:0] NewPrimMask (Bit mask for each quad. It is set it the
- * quad begins a new primitive. Bit 0 always needs
- * to be unset)
- * [32:16] ParamOffset
- *
- */
- LLVMValueRef params = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_PRIM_MASK);
- LLVMValueRef attr_number;
-
- unsigned chan;
-
- if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION) {
- for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
- unsigned soa_index =
- radeon_llvm_reg_index_soa(input_index, chan);
- si_shader_ctx->radeon_bld.inputs[soa_index] =
- LLVMGetParam(main_fn, SI_PARAM_POS_X_FLOAT + chan);
-
- if (chan == 3)
- /* RCP for fragcoord.w */
- si_shader_ctx->radeon_bld.inputs[soa_index] =
- LLVMBuildFDiv(gallivm->builder,
- lp_build_const_float(gallivm, 1.0f),
- si_shader_ctx->radeon_bld.inputs[soa_index],
- "");
- }
- return;
- }
-
- if (decl->Semantic.Name == TGSI_SEMANTIC_FACE) {
- LLVMValueRef face, is_face_positive;
-
- face = LLVMGetParam(main_fn, SI_PARAM_FRONT_FACE);
-
- is_face_positive = LLVMBuildFCmp(gallivm->builder,
- LLVMRealUGT, face,
- lp_build_const_float(gallivm, 0.0f),
- "");
-
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 0)] =
- LLVMBuildSelect(gallivm->builder,
- is_face_positive,
- lp_build_const_float(gallivm, 1.0f),
- lp_build_const_float(gallivm, 0.0f),
- "");
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 1)] =
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 2)] =
- lp_build_const_float(gallivm, 0.0f);
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 3)] =
- lp_build_const_float(gallivm, 1.0f);
-
- return;
- }
-
- shader->input[input_index].param_offset = shader->ninterp++;
- attr_number = lp_build_const_int32(gallivm,
- shader->input[input_index].param_offset);
-
- switch (decl->Interp.Interpolate) {
- case TGSI_INTERPOLATE_COLOR:
- if (si_shader_ctx->shader->key.ps.flatshade) {
- interp_param = 0;
- } else {
- if (decl->Interp.Centroid)
- interp_param = LLVMGetParam(main_fn, SI_PARAM_PERSP_CENTROID);
- else
- interp_param = LLVMGetParam(main_fn, SI_PARAM_PERSP_CENTER);
- }
- break;
- case TGSI_INTERPOLATE_CONSTANT:
- interp_param = 0;
- break;
- case TGSI_INTERPOLATE_LINEAR:
- if (decl->Interp.Centroid)
- interp_param = LLVMGetParam(main_fn, SI_PARAM_LINEAR_CENTROID);
- else
- interp_param = LLVMGetParam(main_fn, SI_PARAM_LINEAR_CENTER);
- break;
- case TGSI_INTERPOLATE_PERSPECTIVE:
- if (decl->Interp.Centroid)
- interp_param = LLVMGetParam(main_fn, SI_PARAM_PERSP_CENTROID);
- else
- interp_param = LLVMGetParam(main_fn, SI_PARAM_PERSP_CENTER);
- break;
- default:
- fprintf(stderr, "Warning: Unhandled interpolation mode.\n");
- return;
- }
-
- intr_name = interp_param ? "llvm.SI.fs.interp" : "llvm.SI.fs.constant";
-
- /* XXX: Could there be more than TGSI_NUM_CHANNELS (4) ? */
- if (decl->Semantic.Name == TGSI_SEMANTIC_COLOR &&
- si_shader_ctx->shader->key.ps.color_two_side) {
- LLVMValueRef args[4];
- LLVMValueRef face, is_face_positive;
- LLVMValueRef back_attr_number =
- lp_build_const_int32(gallivm,
- shader->input[input_index].param_offset + 1);
-
- face = LLVMGetParam(main_fn, SI_PARAM_FRONT_FACE);
-
- is_face_positive = LLVMBuildFCmp(gallivm->builder,
- LLVMRealUGT, face,
- lp_build_const_float(gallivm, 0.0f),
- "");
-
- args[2] = params;
- args[3] = interp_param;
- for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
- LLVMValueRef llvm_chan = lp_build_const_int32(gallivm, chan);
- unsigned soa_index = radeon_llvm_reg_index_soa(input_index, chan);
- LLVMValueRef front, back;
-
- args[0] = llvm_chan;
- args[1] = attr_number;
- front = build_intrinsic(base->gallivm->builder, intr_name,
- input_type, args, args[3] ? 4 : 3,
- LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
-
- args[1] = back_attr_number;
- back = build_intrinsic(base->gallivm->builder, intr_name,
- input_type, args, args[3] ? 4 : 3,
- LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
-
- si_shader_ctx->radeon_bld.inputs[soa_index] =
- LLVMBuildSelect(gallivm->builder,
- is_face_positive,
- front,
- back,
- "");
- }
-
- shader->ninterp++;
- } else if (decl->Semantic.Name == TGSI_SEMANTIC_FOG) {
- LLVMValueRef args[4];
-
- args[0] = uint->zero;
- args[1] = attr_number;
- args[2] = params;
- args[3] = interp_param;
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 0)] =
- build_intrinsic(base->gallivm->builder, intr_name,
- input_type, args, args[3] ? 4 : 3,
- LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 1)] =
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 2)] =
- lp_build_const_float(gallivm, 0.0f);
- si_shader_ctx->radeon_bld.inputs[radeon_llvm_reg_index_soa(input_index, 3)] =
- lp_build_const_float(gallivm, 1.0f);
- } else {
- for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
- LLVMValueRef args[4];
- LLVMValueRef llvm_chan = lp_build_const_int32(gallivm, chan);
- unsigned soa_index = radeon_llvm_reg_index_soa(input_index, chan);
- args[0] = llvm_chan;
- args[1] = attr_number;
- args[2] = params;
- args[3] = interp_param;
- si_shader_ctx->radeon_bld.inputs[soa_index] =
- build_intrinsic(base->gallivm->builder, intr_name,
- input_type, args, args[3] ? 4 : 3,
- LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
- }
- }
-}
-
-static void declare_input(
- struct radeon_llvm_context * radeon_bld,
- unsigned input_index,
- const struct tgsi_full_declaration *decl)
-{
- struct si_shader_context * si_shader_ctx =
- si_shader_context(&radeon_bld->soa.bld_base);
- if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
- declare_input_vs(si_shader_ctx, input_index, decl);
- } else if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
- declare_input_fs(si_shader_ctx, input_index, decl);
- } else {
- fprintf(stderr, "Warning: Unsupported shader type,\n");
- }
-}
-
-static void declare_system_value(
- struct radeon_llvm_context * radeon_bld,
- unsigned index,
- const struct tgsi_full_declaration *decl)
-{
- struct si_shader_context *si_shader_ctx =
- si_shader_context(&radeon_bld->soa.bld_base);
- LLVMValueRef value = 0;
-
- switch (decl->Semantic.Name) {
- case TGSI_SEMANTIC_INSTANCEID:
- value = LLVMGetParam(radeon_bld->main_fn,
- si_shader_ctx->param_instance_id);
- break;
-
- case TGSI_SEMANTIC_VERTEXID:
- value = LLVMGetParam(radeon_bld->main_fn,
- si_shader_ctx->param_vertex_id);
- break;
-
- default:
- assert(!"unknown system value");
- return;
- }
-
- radeon_bld->system_values[index] = value;
-}
-
-static LLVMValueRef fetch_constant(
- struct lp_build_tgsi_context * bld_base,
- const struct tgsi_full_src_register *reg,
- enum tgsi_opcode_type type,
- unsigned swizzle)
-{
- struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
- struct lp_build_context * base = &bld_base->base;
- const struct tgsi_ind_register *ireg = &reg->Indirect;
- unsigned buf, idx;
-
- LLVMValueRef args[2];
- LLVMValueRef addr;
- LLVMValueRef result;
-
- if (swizzle == LP_CHAN_ALL) {
- unsigned chan;
- LLVMValueRef values[4];
- for (chan = 0; chan < TGSI_NUM_CHANNELS; ++chan)
- values[chan] = fetch_constant(bld_base, reg, type, chan);
-
- return lp_build_gather_values(bld_base->base.gallivm, values, 4);
- }
-
- buf = reg->Register.Dimension ? reg->Dimension.Index : 0;
- idx = reg->Register.Index * 4 + swizzle;
-
- if (!reg->Register.Indirect)
- return bitcast(bld_base, type, si_shader_ctx->constants[buf][idx]);
-
- args[0] = si_shader_ctx->const_resource[buf];
- args[1] = lp_build_const_int32(base->gallivm, idx * 4);
- addr = si_shader_ctx->radeon_bld.soa.addr[ireg->Index][ireg->Swizzle];
- addr = LLVMBuildLoad(base->gallivm->builder, addr, "load addr reg");
- addr = lp_build_mul_imm(&bld_base->uint_bld, addr, 16);
- args[1] = lp_build_add(&bld_base->uint_bld, addr, args[1]);
-
- result = build_intrinsic(base->gallivm->builder, "llvm.SI.load.const", base->elem_type,
- args, 2, LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
-
- return bitcast(bld_base, type, result);
-}
-
-/* Initialize arguments for the shader export intrinsic */
-static void si_llvm_init_export_args(struct lp_build_tgsi_context *bld_base,
- struct tgsi_full_declaration *d,
- unsigned index,
- unsigned target,
- LLVMValueRef *args)
-{
- struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
- struct lp_build_context *uint =
- &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
- struct lp_build_context *base = &bld_base->base;
- unsigned compressed = 0;
- unsigned chan;
-
- if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT) {
- int cbuf = target - V_008DFC_SQ_EXP_MRT;
-
- if (cbuf >= 0 && cbuf < 8) {
- compressed = (si_shader_ctx->shader->key.ps.export_16bpc >> cbuf) & 0x1;
-
- if (compressed)
- si_shader_ctx->shader->spi_shader_col_format |=
- V_028714_SPI_SHADER_FP16_ABGR << (4 * cbuf);
- else
- si_shader_ctx->shader->spi_shader_col_format |=
- V_028714_SPI_SHADER_32_ABGR << (4 * cbuf);
-
- si_shader_ctx->shader->cb_shader_mask |= 0xf << (4 * cbuf);
- }
- }
-
- if (compressed) {
- /* Pixel shader needs to pack output values before export */
- for (chan = 0; chan < 2; chan++ ) {
- LLVMValueRef *out_ptr =
- si_shader_ctx->radeon_bld.soa.outputs[index];
- args[0] = LLVMBuildLoad(base->gallivm->builder,
- out_ptr[2 * chan], "");
- args[1] = LLVMBuildLoad(base->gallivm->builder,
- out_ptr[2 * chan + 1], "");
- args[chan + 5] =
- build_intrinsic(base->gallivm->builder,
- "llvm.SI.packf16",
- LLVMInt32TypeInContext(base->gallivm->context),
- args, 2,
- LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
- args[chan + 7] = args[chan + 5] =
- LLVMBuildBitCast(base->gallivm->builder,
- args[chan + 5],
- LLVMFloatTypeInContext(base->gallivm->context),
- "");
- }
-
- /* Set COMPR flag */
- args[4] = uint->one;
- } else {
- for (chan = 0; chan < 4; chan++ ) {
- LLVMValueRef out_ptr =
- si_shader_ctx->radeon_bld.soa.outputs[index][chan];
- /* +5 because the first output value will be
- * the 6th argument to the intrinsic. */
- args[chan + 5] = LLVMBuildLoad(base->gallivm->builder,
- out_ptr, "");
- }
-
- /* Clear COMPR flag */
- args[4] = uint->zero;
- }
-
- /* XXX: This controls which components of the output
- * registers actually get exported. (e.g bit 0 means export
- * X component, bit 1 means export Y component, etc.) I'm
- * hard coding this to 0xf for now. In the future, we might
- * want to do something else. */
- args[0] = lp_build_const_int32(base->gallivm, 0xf);
-
- /* Specify whether the EXEC mask represents the valid mask */
- args[1] = uint->zero;
-
- /* Specify whether this is the last export */
- args[2] = uint->zero;
-
- /* Specify the target we are exporting */
- args[3] = lp_build_const_int32(base->gallivm, target);
-
- /* XXX: We probably need to keep track of the output
- * values, so we know what we are passing to the next
- * stage. */
-}
-
-static void si_alpha_test(struct lp_build_tgsi_context *bld_base,
- unsigned index)
-{
- struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
- struct gallivm_state *gallivm = bld_base->base.gallivm;
-
- if (si_shader_ctx->shader->key.ps.alpha_func != PIPE_FUNC_NEVER) {
- LLVMValueRef out_ptr = si_shader_ctx->radeon_bld.soa.outputs[index][3];
- LLVMValueRef alpha_ref = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
- SI_PARAM_ALPHA_REF);
-
- LLVMValueRef alpha_pass =
- lp_build_cmp(&bld_base->base,
- si_shader_ctx->shader->key.ps.alpha_func,
- LLVMBuildLoad(gallivm->builder, out_ptr, ""),
- alpha_ref);
- LLVMValueRef arg =
- lp_build_select(&bld_base->base,
- alpha_pass,
- lp_build_const_float(gallivm, 1.0f),
- lp_build_const_float(gallivm, -1.0f));
-
- build_intrinsic(gallivm->builder,
- "llvm.AMDGPU.kill",
- LLVMVoidTypeInContext(gallivm->context),
- &arg, 1, 0);
- } else {
- build_intrinsic(gallivm->builder,
- "llvm.AMDGPU.kilp",
- LLVMVoidTypeInContext(gallivm->context),
- NULL, 0, 0);
- }
-}
-
-static void si_alpha_to_one(struct lp_build_tgsi_context *bld_base,
- unsigned index)
-{
- struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
-
- /* set alpha to one */
- LLVMBuildStore(bld_base->base.gallivm->builder,
- bld_base->base.one,
- si_shader_ctx->radeon_bld.soa.outputs[index][3]);
-}
-
-static void si_llvm_emit_clipvertex(struct lp_build_tgsi_context * bld_base,
- LLVMValueRef (*pos)[9], unsigned index)
-{
- struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
- struct si_pipe_shader *shader = si_shader_ctx->shader;
- struct lp_build_context *base = &bld_base->base;
- struct lp_build_context *uint = &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
- unsigned reg_index;
- unsigned chan;
- unsigned const_chan;
- LLVMValueRef out_elts[4];
- LLVMValueRef base_elt;
- LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
- LLVMValueRef constbuf_index = lp_build_const_int32(base->gallivm, NUM_PIPE_CONST_BUFFERS);
- LLVMValueRef const_resource = build_indexed_load(si_shader_ctx, ptr, constbuf_index);
-
- for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
- LLVMValueRef out_ptr = si_shader_ctx->radeon_bld.soa.outputs[index][chan];
- out_elts[chan] = LLVMBuildLoad(base->gallivm->builder, out_ptr, "");
- }
-
- for (reg_index = 0; reg_index < 2; reg_index ++) {
- LLVMValueRef *args = pos[2 + reg_index];
-
- if (!(shader->key.vs.ucps_enabled & (1 << reg_index)))
- continue;
-
- shader->shader.clip_dist_write |= 0xf << (4 * reg_index);
-
- args[5] =
- args[6] =
- args[7] =
- args[8] = lp_build_const_float(base->gallivm, 0.0f);
-
- /* Compute dot products of position and user clip plane vectors */
- for (chan = 0; chan < TGSI_NUM_CHANNELS; chan++) {
- for (const_chan = 0; const_chan < TGSI_NUM_CHANNELS; const_chan++) {
- args[0] = const_resource;
- args[1] = lp_build_const_int32(base->gallivm,
- ((reg_index * 4 + chan) * 4 +
- const_chan) * 4);
- base_elt = build_intrinsic(base->gallivm->builder,
- "llvm.SI.load.const",
- base->elem_type,
- args, 2,
- LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
- args[5 + chan] =
- lp_build_add(base, args[5 + chan],
- lp_build_mul(base, base_elt,
- out_elts[const_chan]));
- }
- }
-
- args[0] = lp_build_const_int32(base->gallivm, 0xf);
- args[1] = uint->zero;
- args[2] = uint->zero;
- args[3] = lp_build_const_int32(base->gallivm,
- V_008DFC_SQ_EXP_POS + 2 + reg_index);
- args[4] = uint->zero;
- }
-}
-
-static void si_dump_streamout(struct pipe_stream_output_info *so)
-{
- unsigned i;
-
- if (so->num_outputs)
- fprintf(stderr, "STREAMOUT\n");
-
- for (i = 0; i < so->num_outputs; i++) {
- unsigned mask = ((1 << so->output[i].num_components) - 1) <<
- so->output[i].start_component;
- fprintf(stderr, " %i: BUF%i[%i..%i] <- OUT[%i].%s%s%s%s\n",
- i, so->output[i].output_buffer,
- so->output[i].dst_offset, so->output[i].dst_offset + so->output[i].num_components - 1,
- so->output[i].register_index,
- mask & 1 ? "x" : "",
- mask & 2 ? "y" : "",
- mask & 4 ? "z" : "",
- mask & 8 ? "w" : "");
- }
-}
-
-/* TBUFFER_STORE_FORMAT_{X,XY,XYZ,XYZW} <- the suffix is selected by num_channels=1..4.
- * The type of vdata must be one of i32 (num_channels=1), v2i32 (num_channels=2),
- * or v4i32 (num_channels=3,4). */
-static void build_tbuffer_store(struct si_shader_context *shader,
- LLVMValueRef rsrc,
- LLVMValueRef vdata,
- unsigned num_channels,
- LLVMValueRef vaddr,
- LLVMValueRef soffset,
- unsigned inst_offset,
- unsigned dfmt,
- unsigned nfmt,
- unsigned offen,
- unsigned idxen,
- unsigned glc,
- unsigned slc,
- unsigned tfe)
-{
- struct gallivm_state *gallivm = &shader->radeon_bld.gallivm;
- LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
- LLVMValueRef args[] = {
- rsrc,
- vdata,
- LLVMConstInt(i32, num_channels, 0),
- vaddr,
- soffset,
- LLVMConstInt(i32, inst_offset, 0),
- LLVMConstInt(i32, dfmt, 0),
- LLVMConstInt(i32, nfmt, 0),
- LLVMConstInt(i32, offen, 0),
- LLVMConstInt(i32, idxen, 0),
- LLVMConstInt(i32, glc, 0),
- LLVMConstInt(i32, slc, 0),
- LLVMConstInt(i32, tfe, 0)
- };
-
- /* The intrinsic is overloaded, we need to add a type suffix for overloading to work. */
- unsigned func = CLAMP(num_channels, 1, 3) - 1;
- const char *types[] = {"i32", "v2i32", "v4i32"};
- char name[256];
- snprintf(name, sizeof(name), "llvm.SI.tbuffer.store.%s", types[func]);
-
- lp_build_intrinsic(gallivm->builder, name,
- LLVMVoidTypeInContext(gallivm->context),
- args, Elements(args));
-}
-
-static void build_streamout_store(struct si_shader_context *shader,
- LLVMValueRef rsrc,
- LLVMValueRef vdata,
- unsigned num_channels,
- LLVMValueRef vaddr,
- LLVMValueRef soffset,
- unsigned inst_offset)
-{
- static unsigned dfmt[] = {
- V_008F0C_BUF_DATA_FORMAT_32,
- V_008F0C_BUF_DATA_FORMAT_32_32,
- V_008F0C_BUF_DATA_FORMAT_32_32_32,
- V_008F0C_BUF_DATA_FORMAT_32_32_32_32
- };
- assert(num_channels >= 1 && num_channels <= 4);
-
- build_tbuffer_store(shader, rsrc, vdata, num_channels, vaddr, soffset,
- inst_offset, dfmt[num_channels-1],
- V_008F0C_BUF_NUM_FORMAT_UINT, 1, 0, 1, 1, 0);
-}
-
-/* On SI, the vertex shader is responsible for writing streamout data
- * to buffers. */
-static void si_llvm_emit_streamout(struct si_shader_context *shader)
-{
- struct pipe_stream_output_info *so = &shader->shader->selector->so;
- struct gallivm_state *gallivm = &shader->radeon_bld.gallivm;
- LLVMBuilderRef builder = gallivm->builder;
- int i, j;
- struct lp_build_if_state if_ctx;
-
- LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
-
- LLVMValueRef so_param =
- LLVMGetParam(shader->radeon_bld.main_fn,
- shader->param_streamout_config);
-
- /* Get bits [22:16], i.e. (so_param >> 16) & 127; */
- LLVMValueRef so_vtx_count =
- LLVMBuildAnd(builder,
- LLVMBuildLShr(builder, so_param,
- LLVMConstInt(i32, 16, 0), ""),
- LLVMConstInt(i32, 127, 0), "");
-
- LLVMValueRef tid = build_intrinsic(builder, "llvm.SI.tid", i32,
- NULL, 0, LLVMReadNoneAttribute);
-
- /* can_emit = tid < so_vtx_count; */
- LLVMValueRef can_emit =
- LLVMBuildICmp(builder, LLVMIntULT, tid, so_vtx_count, "");
-
- /* Emit the streamout code conditionally. This actually avoids
- * out-of-bounds buffer access. The hw tells us via the SGPR
- * (so_vtx_count) which threads are allowed to emit streamout data. */
- lp_build_if(&if_ctx, gallivm, can_emit);
- {
- /* The buffer offset is computed as follows:
- * ByteOffset = streamout_offset[buffer_id]*4 +
- * (streamout_write_index + thread_id)*stride[buffer_id] +
- * attrib_offset
- */
-
- LLVMValueRef so_write_index =
- LLVMGetParam(shader->radeon_bld.main_fn,
- shader->param_streamout_write_index);
-
- /* Compute (streamout_write_index + thread_id). */
- so_write_index = LLVMBuildAdd(builder, so_write_index, tid, "");
-
- /* Compute the write offset for each enabled buffer. */
- LLVMValueRef so_write_offset[4] = {};
- for (i = 0; i < 4; i++) {
- if (!so->stride[i])
- continue;
-
- LLVMValueRef so_offset = LLVMGetParam(shader->radeon_bld.main_fn,
- shader->param_streamout_offset[i]);
- so_offset = LLVMBuildMul(builder, so_offset, LLVMConstInt(i32, 4, 0), "");
-
- so_write_offset[i] = LLVMBuildMul(builder, so_write_index,
- LLVMConstInt(i32, so->stride[i]*4, 0), "");
- so_write_offset[i] = LLVMBuildAdd(builder, so_write_offset[i], so_offset, "");
- }
-
- LLVMValueRef (*outputs)[TGSI_NUM_CHANNELS] = shader->radeon_bld.soa.outputs;
-
- /* Write streamout data. */
- for (i = 0; i < so->num_outputs; i++) {
- unsigned buf_idx = so->output[i].output_buffer;
- unsigned reg = so->output[i].register_index;
- unsigned start = so->output[i].start_component;
- unsigned num_comps = so->output[i].num_components;
- LLVMValueRef out[4];
-
- assert(num_comps && num_comps <= 4);
- if (!num_comps || num_comps > 4)
- continue;
-
- /* Load the output as int. */
- for (j = 0; j < num_comps; j++) {
- out[j] = LLVMBuildLoad(builder, outputs[reg][start+j], "");
- out[j] = LLVMBuildBitCast(builder, out[j], i32, "");
- }
-
- /* Pack the output. */
- LLVMValueRef vdata = NULL;
-
- switch (num_comps) {
- case 1: /* as i32 */
- vdata = out[0];
- break;
- case 2: /* as v2i32 */
- case 3: /* as v4i32 (aligned to 4) */
- case 4: /* as v4i32 */
- vdata = LLVMGetUndef(LLVMVectorType(i32, util_next_power_of_two(num_comps)));
- for (j = 0; j < num_comps; j++) {
- vdata = LLVMBuildInsertElement(builder, vdata, out[j],
- LLVMConstInt(i32, j, 0), "");
- }
- break;
- }
-
- build_streamout_store(shader, shader->so_buffers[buf_idx],
- vdata, num_comps,
- so_write_offset[buf_idx],
- LLVMConstInt(i32, 0, 0),
- so->output[i].dst_offset*4);
- }
- }
- lp_build_endif(&if_ctx);
-}
-
-
-static void si_llvm_emit_epilogue(struct lp_build_tgsi_context * bld_base)
-{
- struct si_shader_context * si_shader_ctx = si_shader_context(bld_base);
- struct si_shader * shader = &si_shader_ctx->shader->shader;
- struct lp_build_context * base = &bld_base->base;
- struct lp_build_context * uint =
- &si_shader_ctx->radeon_bld.soa.bld_base.uint_bld;
- struct tgsi_parse_context *parse = &si_shader_ctx->parse;
- LLVMValueRef args[9];
- LLVMValueRef last_args[9] = { 0 };
- LLVMValueRef pos_args[4][9] = { { 0 } };
- unsigned semantic_name;
- unsigned param_count = 0;
- int depth_index = -1, stencil_index = -1, psize_index = -1, edgeflag_index = -1;
- int layer_index = -1;
- int i;
-
- if (si_shader_ctx->shader->selector->so.num_outputs) {
- si_llvm_emit_streamout(si_shader_ctx);
- }
-
- while (!tgsi_parse_end_of_tokens(parse)) {
- struct tgsi_full_declaration *d =
- &parse->FullToken.FullDeclaration;
- unsigned target;
- unsigned index;
-
- tgsi_parse_token(parse);
-
- if (parse->FullToken.Token.Type == TGSI_TOKEN_TYPE_PROPERTY &&
- parse->FullToken.FullProperty.Property.PropertyName ==
- TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS)
- shader->fs_write_all = TRUE;
-
- if (parse->FullToken.Token.Type != TGSI_TOKEN_TYPE_DECLARATION)
- continue;
-
- switch (d->Declaration.File) {
- case TGSI_FILE_INPUT:
- i = shader->ninput++;
- assert(i < Elements(shader->input));
- shader->input[i].name = d->Semantic.Name;
- shader->input[i].sid = d->Semantic.Index;
- shader->input[i].interpolate = d->Interp.Interpolate;
- shader->input[i].centroid = d->Interp.Centroid;
- continue;
-
- case TGSI_FILE_OUTPUT:
- i = shader->noutput++;
- assert(i < Elements(shader->output));
- shader->output[i].name = d->Semantic.Name;
- shader->output[i].sid = d->Semantic.Index;
- shader->output[i].interpolate = d->Interp.Interpolate;
- break;
-
- default:
- continue;
- }
-
- semantic_name = d->Semantic.Name;
-handle_semantic:
- for (index = d->Range.First; index <= d->Range.Last; index++) {
- /* Select the correct target */
- switch(semantic_name) {
- case TGSI_SEMANTIC_PSIZE:
- shader->vs_out_misc_write = true;
- shader->vs_out_point_size = true;
- psize_index = index;
- continue;
- case TGSI_SEMANTIC_EDGEFLAG:
- shader->vs_out_misc_write = true;
- shader->vs_out_edgeflag = true;
- edgeflag_index = index;
- continue;
- case TGSI_SEMANTIC_LAYER:
- shader->vs_out_misc_write = true;
- shader->vs_out_layer = true;
- layer_index = index;
- continue;
- case TGSI_SEMANTIC_POSITION:
- if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
- target = V_008DFC_SQ_EXP_POS;
- break;
- } else {
- depth_index = index;
- continue;
- }
- case TGSI_SEMANTIC_STENCIL:
- stencil_index = index;
- continue;
- case TGSI_SEMANTIC_COLOR:
- if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
- case TGSI_SEMANTIC_BCOLOR:
- target = V_008DFC_SQ_EXP_PARAM + param_count;
- shader->output[i].param_offset = param_count;
- param_count++;
- } else {
- target = V_008DFC_SQ_EXP_MRT + shader->output[i].sid;
- if (si_shader_ctx->shader->key.ps.alpha_to_one) {
- si_alpha_to_one(bld_base, index);
- }
- if (shader->output[i].sid == 0 &&
- si_shader_ctx->shader->key.ps.alpha_func != PIPE_FUNC_ALWAYS)
- si_alpha_test(bld_base, index);
- }
- break;
- case TGSI_SEMANTIC_CLIPDIST:
- if (!(si_shader_ctx->shader->key.vs.ucps_enabled &
- (1 << d->Semantic.Index)))
- continue;
- shader->clip_dist_write |=
- d->Declaration.UsageMask << (d->Semantic.Index << 2);
- target = V_008DFC_SQ_EXP_POS + 2 + d->Semantic.Index;
- break;
- case TGSI_SEMANTIC_CLIPVERTEX:
- si_llvm_emit_clipvertex(bld_base, pos_args, index);
- continue;
- case TGSI_SEMANTIC_FOG:
- case TGSI_SEMANTIC_GENERIC:
- target = V_008DFC_SQ_EXP_PARAM + param_count;
- shader->output[i].param_offset = param_count;
- param_count++;
- break;
- default:
- target = 0;
- fprintf(stderr,
- "Warning: SI unhandled output type:%d\n",
- semantic_name);
- }
-
- si_llvm_init_export_args(bld_base, d, index, target, args);
-
- if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX &&
- target >= V_008DFC_SQ_EXP_POS &&
- target <= (V_008DFC_SQ_EXP_POS + 3)) {
- memcpy(pos_args[target - V_008DFC_SQ_EXP_POS],
- args, sizeof(args));
- } else if (si_shader_ctx->type == TGSI_PROCESSOR_FRAGMENT &&
- semantic_name == TGSI_SEMANTIC_COLOR) {
- /* If there is an export instruction waiting to be emitted, do so now. */
- if (last_args[0]) {
- lp_build_intrinsic(base->gallivm->builder,
- "llvm.SI.export",
- LLVMVoidTypeInContext(base->gallivm->context),
- last_args, 9);
- }
-
- /* This instruction will be emitted at the end of the shader. */
- memcpy(last_args, args, sizeof(args));
-
- /* Handle FS_COLOR0_WRITES_ALL_CBUFS. */
- if (shader->fs_write_all && shader->output[i].sid == 0 &&
- si_shader_ctx->shader->key.ps.nr_cbufs > 1) {
- for (int c = 1; c < si_shader_ctx->shader->key.ps.nr_cbufs; c++) {
- si_llvm_init_export_args(bld_base, d, index,
- V_008DFC_SQ_EXP_MRT + c, args);
- lp_build_intrinsic(base->gallivm->builder,
- "llvm.SI.export",
- LLVMVoidTypeInContext(base->gallivm->context),
- args, 9);
- }
- }
- } else {
- lp_build_intrinsic(base->gallivm->builder,
- "llvm.SI.export",
- LLVMVoidTypeInContext(base->gallivm->context),
- args, 9);
- }
- }
-
- if (semantic_name == TGSI_SEMANTIC_CLIPDIST) {
- semantic_name = TGSI_SEMANTIC_GENERIC;
- goto handle_semantic;
- }
- }
-
- if (depth_index >= 0 || stencil_index >= 0) {
- LLVMValueRef out_ptr;
- unsigned mask = 0;
-
- /* Specify the target we are exporting */
- args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_MRTZ);
-
- if (depth_index >= 0) {
- out_ptr = si_shader_ctx->radeon_bld.soa.outputs[depth_index][2];
- args[5] = LLVMBuildLoad(base->gallivm->builder, out_ptr, "");
- mask |= 0x1;
-
- if (stencil_index < 0) {
- args[6] =
- args[7] =
- args[8] = args[5];
- }
- }
-
- if (stencil_index >= 0) {
- out_ptr = si_shader_ctx->radeon_bld.soa.outputs[stencil_index][1];
- args[7] =
- args[8] =
- args[6] = LLVMBuildLoad(base->gallivm->builder, out_ptr, "");
- /* Only setting the stencil component bit (0x2) here
- * breaks some stencil piglit tests
- */
- mask |= 0x3;
-
- if (depth_index < 0)
- args[5] = args[6];
- }
-
- /* Specify which components to enable */
- args[0] = lp_build_const_int32(base->gallivm, mask);
-
- args[1] =
- args[2] =
- args[4] = uint->zero;
-
- if (last_args[0])
- lp_build_intrinsic(base->gallivm->builder,
- "llvm.SI.export",
- LLVMVoidTypeInContext(base->gallivm->context),
- args, 9);
- else
- memcpy(last_args, args, sizeof(args));
- }
-
- if (si_shader_ctx->type == TGSI_PROCESSOR_VERTEX) {
- unsigned pos_idx = 0;
-
- /* We need to add the position output manually if it's missing. */
- if (!pos_args[0][0]) {
- pos_args[0][0] = lp_build_const_int32(base->gallivm, 0xf); /* writemask */
- pos_args[0][1] = uint->zero; /* EXEC mask */
- pos_args[0][2] = uint->zero; /* last export? */
- pos_args[0][3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_POS);
- pos_args[0][4] = uint->zero; /* COMPR flag */
- pos_args[0][5] = base->zero; /* X */
- pos_args[0][6] = base->zero; /* Y */
- pos_args[0][7] = base->zero; /* Z */
- pos_args[0][8] = base->one; /* W */
- }
-
- /* Write the misc vector (point size, edgeflag, layer, viewport). */
- if (shader->vs_out_misc_write) {
- pos_args[1][0] = lp_build_const_int32(base->gallivm, /* writemask */
- shader->vs_out_point_size |
- (shader->vs_out_edgeflag << 1) |
- (shader->vs_out_layer << 2));
- pos_args[1][1] = uint->zero; /* EXEC mask */
- pos_args[1][2] = uint->zero; /* last export? */
- pos_args[1][3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_POS + 1);
- pos_args[1][4] = uint->zero; /* COMPR flag */
- pos_args[1][5] = base->zero; /* X */
- pos_args[1][6] = base->zero; /* Y */
- pos_args[1][7] = base->zero; /* Z */
- pos_args[1][8] = base->zero; /* W */
-
- if (shader->vs_out_point_size) {
- pos_args[1][5] = LLVMBuildLoad(base->gallivm->builder,
- si_shader_ctx->radeon_bld.soa.outputs[psize_index][0], "");
- }
-
- if (shader->vs_out_edgeflag) {
- LLVMValueRef output = LLVMBuildLoad(base->gallivm->builder,
- si_shader_ctx->radeon_bld.soa.outputs[edgeflag_index][0], "");
-
- /* The output is a float, but the hw expects an integer
- * with the first bit containing the edge flag. */
- output = LLVMBuildFPToUI(base->gallivm->builder, output,
- bld_base->uint_bld.elem_type, "");
-
- output = lp_build_min(&bld_base->int_bld, output, bld_base->int_bld.one);
-
- /* The LLVM intrinsic expects a float. */
- pos_args[1][6] = LLVMBuildBitCast(base->gallivm->builder, output,
- base->elem_type, "");
- }
-
- if (shader->vs_out_layer) {
- pos_args[1][7] = LLVMBuildLoad(base->gallivm->builder,
- si_shader_ctx->radeon_bld.soa.outputs[layer_index][0], "");
- }
- }
-
- for (i = 0; i < 4; i++)
- if (pos_args[i][0])
- shader->nr_pos_exports++;
-
- for (i = 0; i < 4; i++) {
- if (!pos_args[i][0])
- continue;
-
- /* Specify the target we are exporting */
- pos_args[i][3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_POS + pos_idx++);
-
- if (pos_idx == shader->nr_pos_exports)
- /* Specify that this is the last export */
- pos_args[i][2] = uint->one;
-
- lp_build_intrinsic(base->gallivm->builder,
- "llvm.SI.export",
- LLVMVoidTypeInContext(base->gallivm->context),
- pos_args[i], 9);
- }
- } else {
- if (!last_args[0]) {
- /* Specify which components to enable */
- last_args[0] = lp_build_const_int32(base->gallivm, 0x0);
-
- /* Specify the target we are exporting */
- last_args[3] = lp_build_const_int32(base->gallivm, V_008DFC_SQ_EXP_MRT);
-
- /* Set COMPR flag to zero to export data as 32-bit */
- last_args[4] = uint->zero;
-
- /* dummy bits */
- last_args[5]= uint->zero;
- last_args[6]= uint->zero;
- last_args[7]= uint->zero;
- last_args[8]= uint->zero;
-
- si_shader_ctx->shader->spi_shader_col_format |=
- V_028714_SPI_SHADER_32_ABGR;
- si_shader_ctx->shader->cb_shader_mask |= S_02823C_OUTPUT0_ENABLE(0xf);
- }
-
- /* Specify whether the EXEC mask represents the valid mask */
- last_args[1] = uint->one;
-
- /* Specify that this is the last export */
- last_args[2] = lp_build_const_int32(base->gallivm, 1);
-
- lp_build_intrinsic(base->gallivm->builder,
- "llvm.SI.export",
- LLVMVoidTypeInContext(base->gallivm->context),
- last_args, 9);
- }
-}
-
-static const struct lp_build_tgsi_action txf_action;
-
-static void build_tex_intrinsic(const struct lp_build_tgsi_action * action,
- struct lp_build_tgsi_context * bld_base,
- struct lp_build_emit_data * emit_data);
-
-static void tex_fetch_args(
- struct lp_build_tgsi_context * bld_base,
- struct lp_build_emit_data * emit_data)
-{
- struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
- struct gallivm_state *gallivm = bld_base->base.gallivm;
- const struct tgsi_full_instruction * inst = emit_data->inst;
- unsigned opcode = inst->Instruction.Opcode;
- unsigned target = inst->Texture.Texture;
- LLVMValueRef coords[4];
- LLVMValueRef address[16];
- int ref_pos;
- unsigned num_coords = tgsi_util_get_texture_coord_dim(target, &ref_pos);
- unsigned count = 0;
- unsigned chan;
- unsigned sampler_src = emit_data->inst->Instruction.NumSrcRegs - 1;
- unsigned sampler_index = emit_data->inst->Src[sampler_src].Register.Index;
-
- if (target == TGSI_TEXTURE_BUFFER) {
- LLVMTypeRef i128 = LLVMIntTypeInContext(gallivm->context, 128);
- LLVMTypeRef v2i128 = LLVMVectorType(i128, 2);
- LLVMTypeRef i8 = LLVMInt8TypeInContext(gallivm->context);
- LLVMTypeRef v16i8 = LLVMVectorType(i8, 16);
-
- /* Truncate v32i8 to v16i8. */
- LLVMValueRef res = si_shader_ctx->resources[sampler_index];
- res = LLVMBuildBitCast(gallivm->builder, res, v2i128, "");
- res = LLVMBuildExtractElement(gallivm->builder, res, bld_base->uint_bld.zero, "");
- res = LLVMBuildBitCast(gallivm->builder, res, v16i8, "");
-
- emit_data->dst_type = LLVMVectorType(bld_base->base.elem_type, 4);
- emit_data->args[0] = res;
- emit_data->args[1] = bld_base->uint_bld.zero;
- emit_data->args[2] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, 0);
- emit_data->arg_count = 3;
- return;
- }
-
- /* Fetch and project texture coordinates */
- coords[3] = lp_build_emit_fetch(bld_base, emit_data->inst, 0, TGSI_CHAN_W);
- for (chan = 0; chan < 3; chan++ ) {
- coords[chan] = lp_build_emit_fetch(bld_base,
- emit_data->inst, 0,
- chan);
- if (opcode == TGSI_OPCODE_TXP)
- coords[chan] = lp_build_emit_llvm_binary(bld_base,
- TGSI_OPCODE_DIV,
- coords[chan],
- coords[3]);
- }
-
- if (opcode == TGSI_OPCODE_TXP)
- coords[3] = bld_base->base.one;
-
- /* Pack LOD bias value */
- if (opcode == TGSI_OPCODE_TXB)
- address[count++] = coords[3];
-
- if (target == TGSI_TEXTURE_CUBE || target == TGSI_TEXTURE_SHADOWCUBE)
- radeon_llvm_emit_prepare_cube_coords(bld_base, emit_data, coords);
-
- /* Pack depth comparison value */
- switch (target) {
- case TGSI_TEXTURE_SHADOW1D:
- case TGSI_TEXTURE_SHADOW1D_ARRAY:
- case TGSI_TEXTURE_SHADOW2D:
- case TGSI_TEXTURE_SHADOWRECT:
- case TGSI_TEXTURE_SHADOWCUBE:
- case TGSI_TEXTURE_SHADOW2D_ARRAY:
- assert(ref_pos >= 0);
- address[count++] = coords[ref_pos];
- break;
- case TGSI_TEXTURE_SHADOWCUBE_ARRAY:
- address[count++] = lp_build_emit_fetch(bld_base, inst, 1, 0);
- }
-
- /* Pack user derivatives */
- if (opcode == TGSI_OPCODE_TXD) {
- for (chan = 0; chan < 2; chan++) {
- address[count++] = lp_build_emit_fetch(bld_base, inst, 1, chan);
- if (num_coords > 1)
- address[count++] = lp_build_emit_fetch(bld_base, inst, 2, chan);
- }
- }
-
- /* Pack texture coordinates */
- address[count++] = coords[0];
- if (num_coords > 1)
- address[count++] = coords[1];
- if (num_coords > 2)
- address[count++] = coords[2];
-
- /* Pack LOD or sample index */
- if (opcode == TGSI_OPCODE_TXL || opcode == TGSI_OPCODE_TXF)
- address[count++] = coords[3];
-
- if (count > 16) {
- assert(!"Cannot handle more than 16 texture address parameters");
- count = 16;
- }
-
- for (chan = 0; chan < count; chan++ ) {
- address[chan] = LLVMBuildBitCast(gallivm->builder,
- address[chan],
- LLVMInt32TypeInContext(gallivm->context),
- "");
- }
-
- /* Adjust the sample index according to FMASK.
- *
- * For uncompressed MSAA surfaces, FMASK should return 0x76543210,
- * which is the identity mapping. Each nibble says which physical sample
- * should be fetched to get that sample.
- *
- * For example, 0x11111100 means there are only 2 samples stored and
- * the second sample covers 3/4 of the pixel. When reading samples 0
- * and 1, return physical sample 0 (determined by the first two 0s
- * in FMASK), otherwise return physical sample 1.
- *
- * The sample index should be adjusted as follows:
- * sample_index = (fmask >> (sample_index * 4)) & 0xF;
- */
- if (target == TGSI_TEXTURE_2D_MSAA ||
- target == TGSI_TEXTURE_2D_ARRAY_MSAA) {
- struct lp_build_context *uint_bld = &bld_base->uint_bld;
- struct lp_build_emit_data txf_emit_data = *emit_data;
- LLVMValueRef txf_address[4];
- unsigned txf_count = count;
-
- memcpy(txf_address, address, sizeof(txf_address));
-
- if (target == TGSI_TEXTURE_2D_MSAA) {
- txf_address[2] = bld_base->uint_bld.zero;
- }
- txf_address[3] = bld_base->uint_bld.zero;
-
- /* Pad to a power-of-two size. */
- while (txf_count < util_next_power_of_two(txf_count))
- txf_address[txf_count++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
-
- /* Read FMASK using TXF. */
- txf_emit_data.chan = 0;
- txf_emit_data.dst_type = LLVMVectorType(
- LLVMInt32TypeInContext(bld_base->base.gallivm->context), 4);
- txf_emit_data.args[0] = lp_build_gather_values(gallivm, txf_address, txf_count);
- txf_emit_data.args[1] = si_shader_ctx->resources[FMASK_TEX_OFFSET + sampler_index];
- txf_emit_data.args[2] = lp_build_const_int32(bld_base->base.gallivm,
- target == TGSI_TEXTURE_2D_MSAA ? TGSI_TEXTURE_2D : TGSI_TEXTURE_2D_ARRAY);
- txf_emit_data.arg_count = 3;
-
- build_tex_intrinsic(&txf_action, bld_base, &txf_emit_data);
-
- /* Initialize some constants. */
- LLVMValueRef four = LLVMConstInt(uint_bld->elem_type, 4, 0);
- LLVMValueRef F = LLVMConstInt(uint_bld->elem_type, 0xF, 0);
-
- /* Apply the formula. */
- LLVMValueRef fmask =
- LLVMBuildExtractElement(gallivm->builder,
- txf_emit_data.output[0],
- uint_bld->zero, "");
-
- unsigned sample_chan = target == TGSI_TEXTURE_2D_MSAA ? 2 : 3;
-
- LLVMValueRef sample_index4 =
- LLVMBuildMul(gallivm->builder, address[sample_chan], four, "");
-
- LLVMValueRef shifted_fmask =
- LLVMBuildLShr(gallivm->builder, fmask, sample_index4, "");
-
- LLVMValueRef final_sample =
- LLVMBuildAnd(gallivm->builder, shifted_fmask, F, "");
-
- /* Don't rewrite the sample index if WORD1.DATA_FORMAT of the FMASK
- * resource descriptor is 0 (invalid),
- */
- LLVMValueRef fmask_desc =
- LLVMBuildBitCast(gallivm->builder,
- si_shader_ctx->resources[FMASK_TEX_OFFSET + sampler_index],
- LLVMVectorType(uint_bld->elem_type, 8), "");
-
- LLVMValueRef fmask_word1 =
- LLVMBuildExtractElement(gallivm->builder, fmask_desc,
- uint_bld->one, "");
-
- LLVMValueRef word1_is_nonzero =
- LLVMBuildICmp(gallivm->builder, LLVMIntNE,
- fmask_word1, uint_bld->zero, "");
-
- /* Replace the MSAA sample index. */
- address[sample_chan] =
- LLVMBuildSelect(gallivm->builder, word1_is_nonzero,
- final_sample, address[sample_chan], "");
- }
-
- /* Resource */
- emit_data->args[1] = si_shader_ctx->resources[sampler_index];
-
- if (opcode == TGSI_OPCODE_TXF) {
- /* add tex offsets */
- if (inst->Texture.NumOffsets) {
- struct lp_build_context *uint_bld = &bld_base->uint_bld;
- struct lp_build_tgsi_soa_context *bld = lp_soa_context(bld_base);
- const struct tgsi_texture_offset * off = inst->TexOffsets;
-
- assert(inst->Texture.NumOffsets == 1);
-
- switch (target) {
- case TGSI_TEXTURE_3D:
- address[2] = lp_build_add(uint_bld, address[2],
- bld->immediates[off->Index][off->SwizzleZ]);
- /* fall through */
- case TGSI_TEXTURE_2D:
- case TGSI_TEXTURE_SHADOW2D:
- case TGSI_TEXTURE_RECT:
- case TGSI_TEXTURE_SHADOWRECT:
- case TGSI_TEXTURE_2D_ARRAY:
- case TGSI_TEXTURE_SHADOW2D_ARRAY:
- address[1] =
- lp_build_add(uint_bld, address[1],
- bld->immediates[off->Index][off->SwizzleY]);
- /* fall through */
- case TGSI_TEXTURE_1D:
- case TGSI_TEXTURE_SHADOW1D:
- case TGSI_TEXTURE_1D_ARRAY:
- case TGSI_TEXTURE_SHADOW1D_ARRAY:
- address[0] =
- lp_build_add(uint_bld, address[0],
- bld->immediates[off->Index][off->SwizzleX]);
- break;
- /* texture offsets do not apply to other texture targets */
- }
- }
-
- emit_data->dst_type = LLVMVectorType(
- LLVMInt32TypeInContext(bld_base->base.gallivm->context),
- 4);
-
- emit_data->arg_count = 3;
- } else {
- /* Sampler */
- emit_data->args[2] = si_shader_ctx->samplers[sampler_index];
-
- emit_data->dst_type = LLVMVectorType(
- LLVMFloatTypeInContext(bld_base->base.gallivm->context),
- 4);
-
- emit_data->arg_count = 4;
- }
-
- /* Dimensions */
- emit_data->args[emit_data->arg_count - 1] =
- lp_build_const_int32(bld_base->base.gallivm, target);
-
- /* Pad to power of two vector */
- while (count < util_next_power_of_two(count))
- address[count++] = LLVMGetUndef(LLVMInt32TypeInContext(gallivm->context));
-
- emit_data->args[0] = lp_build_gather_values(gallivm, address, count);
-}
-
-static void build_tex_intrinsic(const struct lp_build_tgsi_action * action,
- struct lp_build_tgsi_context * bld_base,
- struct lp_build_emit_data * emit_data)
-{
- struct lp_build_context * base = &bld_base->base;
- char intr_name[127];
-
- if (emit_data->inst->Texture.Texture == TGSI_TEXTURE_BUFFER) {
- emit_data->output[emit_data->chan] = build_intrinsic(
- base->gallivm->builder,
- "llvm.SI.vs.load.input", emit_data->dst_type,
- emit_data->args, emit_data->arg_count,
- LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
- return;
- }
-
- sprintf(intr_name, "%sv%ui32", action->intr_name,
- LLVMGetVectorSize(LLVMTypeOf(emit_data->args[0])));
-
- emit_data->output[emit_data->chan] = build_intrinsic(
- base->gallivm->builder, intr_name, emit_data->dst_type,
- emit_data->args, emit_data->arg_count,
- LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
-}
-
-static void txq_fetch_args(
- struct lp_build_tgsi_context * bld_base,
- struct lp_build_emit_data * emit_data)
-{
- struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
- const struct tgsi_full_instruction *inst = emit_data->inst;
- struct gallivm_state *gallivm = bld_base->base.gallivm;
-
- if (inst->Texture.Texture == TGSI_TEXTURE_BUFFER) {
- LLVMTypeRef i32 = LLVMInt32TypeInContext(gallivm->context);
- LLVMTypeRef v8i32 = LLVMVectorType(i32, 8);
-
- /* Read the size from the buffer descriptor directly. */
- LLVMValueRef size = si_shader_ctx->resources[inst->Src[1].Register.Index];
- size = LLVMBuildBitCast(gallivm->builder, size, v8i32, "");
- size = LLVMBuildExtractElement(gallivm->builder, size,
- lp_build_const_int32(gallivm, 2), "");
- emit_data->args[0] = size;
- return;
- }
-
- /* Mip level */
- emit_data->args[0] = lp_build_emit_fetch(bld_base, inst, 0, TGSI_CHAN_X);
-
- /* Resource */
- emit_data->args[1] = si_shader_ctx->resources[inst->Src[1].Register.Index];
-
- /* Dimensions */
- emit_data->args[2] = lp_build_const_int32(bld_base->base.gallivm,
- inst->Texture.Texture);
-
- emit_data->arg_count = 3;
-
- emit_data->dst_type = LLVMVectorType(
- LLVMInt32TypeInContext(bld_base->base.gallivm->context),
- 4);
-}
-
-static void build_txq_intrinsic(const struct lp_build_tgsi_action * action,
- struct lp_build_tgsi_context * bld_base,
- struct lp_build_emit_data * emit_data)
-{
- if (emit_data->inst->Texture.Texture == TGSI_TEXTURE_BUFFER) {
- /* Just return the buffer size. */
- emit_data->output[emit_data->chan] = emit_data->args[0];
- return;
- }
-
- build_tgsi_intrinsic_nomem(action, bld_base, emit_data);
-}
-
-#if HAVE_LLVM >= 0x0304
-
-static void si_llvm_emit_ddxy(
- const struct lp_build_tgsi_action * action,
- struct lp_build_tgsi_context * bld_base,
- struct lp_build_emit_data * emit_data)
-{
- struct si_shader_context *si_shader_ctx = si_shader_context(bld_base);
- struct gallivm_state *gallivm = bld_base->base.gallivm;
- struct lp_build_context * base = &bld_base->base;
- const struct tgsi_full_instruction *inst = emit_data->inst;
- unsigned opcode = inst->Instruction.Opcode;
- LLVMValueRef indices[2];
- LLVMValueRef store_ptr, load_ptr0, load_ptr1;
- LLVMValueRef tl, trbl, result[4];
- LLVMTypeRef i32;
- unsigned swizzle[4];
- unsigned c;
-
- i32 = LLVMInt32TypeInContext(gallivm->context);
-
- indices[0] = bld_base->uint_bld.zero;
- indices[1] = build_intrinsic(gallivm->builder, "llvm.SI.tid", i32,
- NULL, 0, LLVMReadNoneAttribute);
- store_ptr = LLVMBuildGEP(gallivm->builder, si_shader_ctx->ddxy_lds,
- indices, 2, "");
-
- indices[1] = LLVMBuildAnd(gallivm->builder, indices[1],
- lp_build_const_int32(gallivm, 0xfffffffc), "");
- load_ptr0 = LLVMBuildGEP(gallivm->builder, si_shader_ctx->ddxy_lds,
- indices, 2, "");
-
- indices[1] = LLVMBuildAdd(gallivm->builder, indices[1],
- lp_build_const_int32(gallivm,
- opcode == TGSI_OPCODE_DDX ? 1 : 2),
- "");
- load_ptr1 = LLVMBuildGEP(gallivm->builder, si_shader_ctx->ddxy_lds,
- indices, 2, "");
-
- for (c = 0; c < 4; ++c) {
- unsigned i;
-
- swizzle[c] = tgsi_util_get_full_src_register_swizzle(&inst->Src[0], c);
- for (i = 0; i < c; ++i) {
- if (swizzle[i] == swizzle[c]) {
- result[c] = result[i];
- break;
- }
- }
- if (i != c)
- continue;
-
- LLVMBuildStore(gallivm->builder,
- LLVMBuildBitCast(gallivm->builder,
- lp_build_emit_fetch(bld_base, inst, 0, c),
- i32, ""),
- store_ptr);
-
- tl = LLVMBuildLoad(gallivm->builder, load_ptr0, "");
- tl = LLVMBuildBitCast(gallivm->builder, tl, base->elem_type, "");
-
- trbl = LLVMBuildLoad(gallivm->builder, load_ptr1, "");
- trbl = LLVMBuildBitCast(gallivm->builder, trbl, base->elem_type, "");
-
- result[c] = LLVMBuildFSub(gallivm->builder, trbl, tl, "");
- }
-
- emit_data->output[0] = lp_build_gather_values(gallivm, result, 4);
-}
-
-#endif /* HAVE_LLVM >= 0x0304 */
-
-static const struct lp_build_tgsi_action tex_action = {
- .fetch_args = tex_fetch_args,
- .emit = build_tex_intrinsic,
- .intr_name = "llvm.SI.sample."
-};
-
-static const struct lp_build_tgsi_action txb_action = {
- .fetch_args = tex_fetch_args,
- .emit = build_tex_intrinsic,
- .intr_name = "llvm.SI.sampleb."
-};
-
-#if HAVE_LLVM >= 0x0304
-static const struct lp_build_tgsi_action txd_action = {
- .fetch_args = tex_fetch_args,
- .emit = build_tex_intrinsic,
- .intr_name = "llvm.SI.sampled."
-};
-#endif
-
-static const struct lp_build_tgsi_action txf_action = {
- .fetch_args = tex_fetch_args,
- .emit = build_tex_intrinsic,
- .intr_name = "llvm.SI.imageload."
-};
-
-static const struct lp_build_tgsi_action txl_action = {
- .fetch_args = tex_fetch_args,
- .emit = build_tex_intrinsic,
- .intr_name = "llvm.SI.samplel."
-};
-
-static const struct lp_build_tgsi_action txq_action = {
- .fetch_args = txq_fetch_args,
- .emit = build_txq_intrinsic,
- .intr_name = "llvm.SI.resinfo"
-};
-
-static void create_meta_data(struct si_shader_context *si_shader_ctx)
-{
- struct gallivm_state *gallivm = si_shader_ctx->radeon_bld.soa.bld_base.base.gallivm;
- LLVMValueRef args[3];
-
- args[0] = LLVMMDStringInContext(gallivm->context, "const", 5);
- args[1] = 0;
- args[2] = lp_build_const_int32(gallivm, 1);
-
- si_shader_ctx->const_md = LLVMMDNodeInContext(gallivm->context, args, 3);
-}
-
-static void create_function(struct si_shader_context *si_shader_ctx)
-{
- struct lp_build_tgsi_context *bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
- struct gallivm_state *gallivm = bld_base->base.gallivm;
- LLVMTypeRef params[21], f32, i8, i32, v2i32, v3i32;
- unsigned i, last_sgpr, num_params;
-
- i8 = LLVMInt8TypeInContext(gallivm->context);
- i32 = LLVMInt32TypeInContext(gallivm->context);
- f32 = LLVMFloatTypeInContext(gallivm->context);
- v2i32 = LLVMVectorType(i32, 2);
- v3i32 = LLVMVectorType(i32, 3);
-
- params[SI_PARAM_CONST] = LLVMPointerType(
- LLVMArrayType(LLVMVectorType(i8, 16), NUM_CONST_BUFFERS), CONST_ADDR_SPACE);
- /* We assume at most 16 textures per program at the moment.
- * This need probably need to be changed to support bindless textures */
- params[SI_PARAM_SAMPLER] = LLVMPointerType(
- LLVMArrayType(LLVMVectorType(i8, 16), NUM_SAMPLER_VIEWS), CONST_ADDR_SPACE);
- params[SI_PARAM_RESOURCE] = LLVMPointerType(
- LLVMArrayType(LLVMVectorType(i8, 32), NUM_SAMPLER_STATES), CONST_ADDR_SPACE);
-
- switch (si_shader_ctx->type) {
- case TGSI_PROCESSOR_VERTEX:
- params[SI_PARAM_VERTEX_BUFFER] = params[SI_PARAM_CONST];
- params[SI_PARAM_SO_BUFFER] = params[SI_PARAM_CONST];
- params[SI_PARAM_START_INSTANCE] = i32;
- num_params = SI_PARAM_START_INSTANCE+1;
-
- /* The locations of the other parameters are assigned dynamically. */
-
- /* Streamout SGPRs. */
- if (si_shader_ctx->shader->selector->so.num_outputs) {
- params[si_shader_ctx->param_streamout_config = num_params++] = i32;
- params[si_shader_ctx->param_streamout_write_index = num_params++] = i32;
- }
- /* A streamout buffer offset is loaded if the stride is non-zero. */
- for (i = 0; i < 4; i++) {
- if (!si_shader_ctx->shader->selector->so.stride[i])
- continue;
-
- params[si_shader_ctx->param_streamout_offset[i] = num_params++] = i32;
- }
-
- last_sgpr = num_params-1;
-
- /* VGPRs */
- params[si_shader_ctx->param_vertex_id = num_params++] = i32;
- params[num_params++] = i32; /* unused*/
- params[num_params++] = i32; /* unused */
- params[si_shader_ctx->param_instance_id = num_params++] = i32;
- break;
-
- case TGSI_PROCESSOR_FRAGMENT:
- params[SI_PARAM_ALPHA_REF] = f32;
- params[SI_PARAM_PRIM_MASK] = i32;
- last_sgpr = SI_PARAM_PRIM_MASK;
- params[SI_PARAM_PERSP_SAMPLE] = v2i32;
- params[SI_PARAM_PERSP_CENTER] = v2i32;
- params[SI_PARAM_PERSP_CENTROID] = v2i32;
- params[SI_PARAM_PERSP_PULL_MODEL] = v3i32;
- params[SI_PARAM_LINEAR_SAMPLE] = v2i32;
- params[SI_PARAM_LINEAR_CENTER] = v2i32;
- params[SI_PARAM_LINEAR_CENTROID] = v2i32;
- params[SI_PARAM_LINE_STIPPLE_TEX] = f32;
- params[SI_PARAM_POS_X_FLOAT] = f32;
- params[SI_PARAM_POS_Y_FLOAT] = f32;
- params[SI_PARAM_POS_Z_FLOAT] = f32;
- params[SI_PARAM_POS_W_FLOAT] = f32;
- params[SI_PARAM_FRONT_FACE] = f32;
- params[SI_PARAM_ANCILLARY] = f32;
- params[SI_PARAM_SAMPLE_COVERAGE] = f32;
- params[SI_PARAM_POS_FIXED_PT] = f32;
- num_params = SI_PARAM_POS_FIXED_PT+1;
- break;
-
- default:
- assert(0 && "unimplemented shader");
- return;
- }
-
- assert(num_params <= Elements(params));
- radeon_llvm_create_func(&si_shader_ctx->radeon_bld, params, num_params);
- radeon_llvm_shader_type(si_shader_ctx->radeon_bld.main_fn, si_shader_ctx->type);
-
- for (i = 0; i <= last_sgpr; ++i) {
- LLVMValueRef P = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, i);
- switch (i) {
- default:
- LLVMAddAttribute(P, LLVMInRegAttribute);
- break;
-#if HAVE_LLVM >= 0x0304
- /* We tell llvm that array inputs are passed by value to allow Sinking pass
- * to move load. Inputs are constant so this is fine. */
- case SI_PARAM_CONST:
- case SI_PARAM_SAMPLER:
- case SI_PARAM_RESOURCE:
- LLVMAddAttribute(P, LLVMByValAttribute);
- break;
-#endif
- }
- }
-
-#if HAVE_LLVM >= 0x0304
- if (bld_base->info->opcode_count[TGSI_OPCODE_DDX] > 0 ||
- bld_base->info->opcode_count[TGSI_OPCODE_DDY] > 0)
- si_shader_ctx->ddxy_lds =
- LLVMAddGlobalInAddressSpace(gallivm->module,
- LLVMArrayType(i32, 64),
- "ddxy_lds",
- LOCAL_ADDR_SPACE);
-#endif
-}
-
-static void preload_constants(struct si_shader_context *si_shader_ctx)
-{
- struct lp_build_tgsi_context * bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
- struct gallivm_state * gallivm = bld_base->base.gallivm;
- const struct tgsi_shader_info * info = bld_base->info;
- unsigned buf;
- LLVMValueRef ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_CONST);
-
- for (buf = 0; buf < NUM_CONST_BUFFERS; buf++) {
- unsigned i, num_const = info->const_file_max[buf] + 1;
-
- if (num_const == 0)
- continue;
-
- /* Allocate space for the constant values */
- si_shader_ctx->constants[buf] = CALLOC(num_const * 4, sizeof(LLVMValueRef));
-
- /* Load the resource descriptor */
- si_shader_ctx->const_resource[buf] =
- build_indexed_load(si_shader_ctx, ptr, lp_build_const_int32(gallivm, buf));
-
- /* Load the constants, we rely on the code sinking to do the rest */
- for (i = 0; i < num_const * 4; ++i) {
- LLVMValueRef args[2] = {
- si_shader_ctx->const_resource[buf],
- lp_build_const_int32(gallivm, i * 4)
- };
- si_shader_ctx->constants[buf][i] =
- build_intrinsic(gallivm->builder, "llvm.SI.load.const",
- bld_base->base.elem_type, args, 2,
- LLVMReadNoneAttribute | LLVMNoUnwindAttribute);
- }
- }
-}
-
-static void preload_samplers(struct si_shader_context *si_shader_ctx)
-{
- struct lp_build_tgsi_context * bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
- struct gallivm_state * gallivm = bld_base->base.gallivm;
- const struct tgsi_shader_info * info = bld_base->info;
-
- unsigned i, num_samplers = info->file_max[TGSI_FILE_SAMPLER] + 1;
-
- LLVMValueRef res_ptr, samp_ptr;
- LLVMValueRef offset;
-
- if (num_samplers == 0)
- return;
-
- /* Allocate space for the values */
- si_shader_ctx->resources = CALLOC(NUM_SAMPLER_VIEWS, sizeof(LLVMValueRef));
- si_shader_ctx->samplers = CALLOC(num_samplers, sizeof(LLVMValueRef));
-
- res_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_RESOURCE);
- samp_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn, SI_PARAM_SAMPLER);
-
- /* Load the resources and samplers, we rely on the code sinking to do the rest */
- for (i = 0; i < num_samplers; ++i) {
- /* Resource */
- offset = lp_build_const_int32(gallivm, i);
- si_shader_ctx->resources[i] = build_indexed_load(si_shader_ctx, res_ptr, offset);
-
- /* Sampler */
- offset = lp_build_const_int32(gallivm, i);
- si_shader_ctx->samplers[i] = build_indexed_load(si_shader_ctx, samp_ptr, offset);
-
- /* FMASK resource */
- if (info->is_msaa_sampler[i]) {
- offset = lp_build_const_int32(gallivm, FMASK_TEX_OFFSET + i);
- si_shader_ctx->resources[FMASK_TEX_OFFSET + i] =
- build_indexed_load(si_shader_ctx, res_ptr, offset);
- }
- }
-}
-
-static void preload_streamout_buffers(struct si_shader_context *si_shader_ctx)
-{
- struct lp_build_tgsi_context * bld_base = &si_shader_ctx->radeon_bld.soa.bld_base;
- struct gallivm_state * gallivm = bld_base->base.gallivm;
- unsigned i;
-
- if (!si_shader_ctx->shader->selector->so.num_outputs)
- return;
-
- LLVMValueRef buf_ptr = LLVMGetParam(si_shader_ctx->radeon_bld.main_fn,
- SI_PARAM_SO_BUFFER);
-
- /* Load the resources, we rely on the code sinking to do the rest */
- for (i = 0; i < 4; ++i) {
- if (si_shader_ctx->shader->selector->so.stride[i]) {
- LLVMValueRef offset = lp_build_const_int32(gallivm, i);
-
- si_shader_ctx->so_buffers[i] = build_indexed_load(si_shader_ctx, buf_ptr, offset);
- }
- }
-}
-
-int si_compile_llvm(struct r600_context *rctx, struct si_pipe_shader *shader,
- LLVMModuleRef mod)
-{
- unsigned i;
- uint32_t *ptr;
- struct radeon_llvm_binary binary;
- bool dump = r600_can_dump_shader(&rctx->screen->b,
- shader->selector ? shader->selector->tokens : NULL);
- memset(&binary, 0, sizeof(binary));
- radeon_llvm_compile(mod, &binary,
- r600_get_llvm_processor_name(rctx->screen->b.family), dump);
- if (dump && ! binary.disassembled) {
- fprintf(stderr, "SI CODE:\n");
- for (i = 0; i < binary.code_size; i+=4 ) {
- fprintf(stderr, "%02x%02x%02x%02x\n", binary.code[i + 3],
- binary.code[i + 2], binary.code[i + 1],
- binary.code[i]);
- }
- }
-
- /* XXX: We may be able to emit some of these values directly rather than
- * extracting fields to be emitted later.
- */
- for (i = 0; i < binary.config_size; i+= 8) {
- unsigned reg = util_le32_to_cpu(*(uint32_t*)(binary.config + i));
- unsigned value = util_le32_to_cpu(*(uint32_t*)(binary.config + i + 4));
- switch (reg) {
- case R_00B028_SPI_SHADER_PGM_RSRC1_PS:
- case R_00B128_SPI_SHADER_PGM_RSRC1_VS:
- case R_00B228_SPI_SHADER_PGM_RSRC1_GS:
- case R_00B848_COMPUTE_PGM_RSRC1:
- shader->num_sgprs = (G_00B028_SGPRS(value) + 1) * 8;
- shader->num_vgprs = (G_00B028_VGPRS(value) + 1) * 4;
- break;
- case R_00B02C_SPI_SHADER_PGM_RSRC2_PS:
- shader->lds_size = G_00B02C_EXTRA_LDS_SIZE(value);
- break;
- case R_00B84C_COMPUTE_PGM_RSRC2:
- shader->lds_size = G_00B84C_LDS_SIZE(value);
- break;
- case R_0286CC_SPI_PS_INPUT_ENA:
- shader->spi_ps_input_ena = value;
- break;
- default:
- fprintf(stderr, "Warning: Compiler emitted unknown "
- "config register: 0x%x\n", reg);
- break;
- }
- }
-
- /* copy new shader */
- r600_resource_reference(&shader->bo, NULL);
- shader->bo = r600_resource_create_custom(rctx->b.b.screen, PIPE_USAGE_IMMUTABLE,
- binary.code_size);
- if (shader->bo == NULL) {
- return -ENOMEM;
- }
-
- ptr = (uint32_t*)rctx->b.ws->buffer_map(shader->bo->cs_buf, rctx->b.rings.gfx.cs, PIPE_TRANSFER_WRITE);
- if (0 /*R600_BIG_ENDIAN*/) {
- for (i = 0; i < binary.code_size / 4; ++i) {
- ptr[i] = util_bswap32(*(uint32_t*)(binary.code + i*4));
- }
- } else {
- memcpy(ptr, binary.code, binary.code_size);
- }
- rctx->b.ws->buffer_unmap(shader->bo->cs_buf);
-
- free(binary.code);
- free(binary.config);
-
- return 0;
-}
-
-int si_pipe_shader_create(
- struct pipe_context *ctx,
- struct si_pipe_shader *shader)
-{
- struct r600_context *rctx = (struct r600_context*)ctx;
- struct si_pipe_shader_selector *sel = shader->selector;
- struct si_shader_context si_shader_ctx;
- struct tgsi_shader_info shader_info;
- struct lp_build_tgsi_context * bld_base;
- LLVMModuleRef mod;
- int r = 0;
- bool dump = r600_can_dump_shader(&rctx->screen->b, shader->selector->tokens);
-
- assert(shader->shader.noutput == 0);
- assert(shader->shader.ninterp == 0);
- assert(shader->shader.ninput == 0);
-
- memset(&si_shader_ctx, 0, sizeof(si_shader_ctx));
- radeon_llvm_context_init(&si_shader_ctx.radeon_bld);
- bld_base = &si_shader_ctx.radeon_bld.soa.bld_base;
-
- tgsi_scan_shader(sel->tokens, &shader_info);
-
- shader->shader.uses_kill = shader_info.uses_kill;
- shader->shader.uses_instanceid = shader_info.uses_instanceid;
- bld_base->info = &shader_info;
- bld_base->emit_fetch_funcs[TGSI_FILE_CONSTANT] = fetch_constant;
- bld_base->emit_epilogue = si_llvm_emit_epilogue;
-
- bld_base->op_actions[TGSI_OPCODE_TEX] = tex_action;
- bld_base->op_actions[TGSI_OPCODE_TXB] = txb_action;
-#if HAVE_LLVM >= 0x0304
- bld_base->op_actions[TGSI_OPCODE_TXD] = txd_action;
-#endif
- bld_base->op_actions[TGSI_OPCODE_TXF] = txf_action;
- bld_base->op_actions[TGSI_OPCODE_TXL] = txl_action;
- bld_base->op_actions[TGSI_OPCODE_TXP] = tex_action;
- bld_base->op_actions[TGSI_OPCODE_TXQ] = txq_action;
-
-#if HAVE_LLVM >= 0x0304
- bld_base->op_actions[TGSI_OPCODE_DDX].emit = si_llvm_emit_ddxy;
- bld_base->op_actions[TGSI_OPCODE_DDY].emit = si_llvm_emit_ddxy;
-#endif
-
- si_shader_ctx.radeon_bld.load_input = declare_input;
- si_shader_ctx.radeon_bld.load_system_value = declare_system_value;
- si_shader_ctx.tokens = sel->tokens;
- tgsi_parse_init(&si_shader_ctx.parse, si_shader_ctx.tokens);
- si_shader_ctx.shader = shader;
- si_shader_ctx.type = si_shader_ctx.parse.FullHeader.Processor.Processor;
-
- create_meta_data(&si_shader_ctx);
- create_function(&si_shader_ctx);
- preload_constants(&si_shader_ctx);
- preload_samplers(&si_shader_ctx);
- preload_streamout_buffers(&si_shader_ctx);
-
- /* Dump TGSI code before doing TGSI->LLVM conversion in case the
- * conversion fails. */
- if (dump) {
- tgsi_dump(sel->tokens, 0);
- si_dump_streamout(&sel->so);
- }
-
- if (!lp_build_tgsi_llvm(bld_base, sel->tokens)) {
- fprintf(stderr, "Failed to translate shader from TGSI to LLVM\n");
- for (int i = 0; i < NUM_CONST_BUFFERS; i++)
- FREE(si_shader_ctx.constants[i]);
- FREE(si_shader_ctx.resources);
- FREE(si_shader_ctx.samplers);
- return -EINVAL;
- }
-
- radeon_llvm_finalize_module(&si_shader_ctx.radeon_bld);
-
- mod = bld_base->base.gallivm->module;
- r = si_compile_llvm(rctx, shader, mod);
-
- radeon_llvm_dispose(&si_shader_ctx.radeon_bld);
- tgsi_parse_free(&si_shader_ctx.parse);
-
- for (int i = 0; i < NUM_CONST_BUFFERS; i++)
- FREE(si_shader_ctx.constants[i]);
- FREE(si_shader_ctx.resources);
- FREE(si_shader_ctx.samplers);
-
- return r;
-}
-
-void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader)
-{
- r600_resource_reference(&shader->bo, NULL);
-}