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authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>2019-12-19 16:39:56 -0500
committerAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>2019-12-24 19:48:57 -0500
commit31305e1b2854c6a70dc8c61265f525fcb52c265d (patch)
tree864aba886cdc1fbb7b62963be622513733788517 /src/gallium/drivers/panfrost
parent8a576726734bb214e5af3587b7544d93f81fe260 (diff)
panfrost: Move instancing routines to encoder/
Nothing Gallium specific or stateful about them. Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Diffstat (limited to 'src/gallium/drivers/panfrost')
-rw-r--r--src/gallium/drivers/panfrost/pan_attributes.c215
-rw-r--r--src/gallium/drivers/panfrost/pan_context.c10
-rw-r--r--src/gallium/drivers/panfrost/pan_context.h14
3 files changed, 1 insertions, 238 deletions
diff --git a/src/gallium/drivers/panfrost/pan_attributes.c b/src/gallium/drivers/panfrost/pan_attributes.c
index 4fa3546f3a3..c1b58b36610 100644
--- a/src/gallium/drivers/panfrost/pan_attributes.c
+++ b/src/gallium/drivers/panfrost/pan_attributes.c
@@ -26,221 +26,6 @@
#include "pan_bo.h"
#include "pan_context.h"
-/* See mali_job for notes on how this works. But basically, for small vertex
- * counts, we have a lookup table, and for large vertex counts, we look at the
- * high bits as a heuristic. This has to match exactly how the hardware
- * calculates this (which is why the algorithm is so weird) or else instancing
- * will break. */
-
-/* Given an odd number (of the form 2k + 1), compute k */
-#define ODD(odd) ((odd - 1) >> 1)
-
-/* Given the shift/odd pair, recover the original padded integer */
-
-unsigned
-pan_expand_shift_odd(struct pan_shift_odd o)
-{
- unsigned odd = 2*o.odd + 1;
- unsigned shift = 1 << o.shift;
- return odd * shift;
-}
-
-static inline struct pan_shift_odd
-pan_factored(unsigned pot, unsigned odd)
-{
- struct pan_shift_odd out;
-
- assert(util_is_power_of_two_or_zero(pot));
- assert(odd & 1);
-
- /* Odd is of the form (2k + 1) = (k << 1) + 1 = (k << 1) | 1.
- *
- * So (odd >> 1) = ((k << 1) | 1) >> 1 = ((k << 1) >> 1) | (1 >> 1)
- * = k | 0 = k */
-
- out.odd = (odd >> 1);
-
- /* POT is the form (1 << shift) */
- out.shift = __builtin_ctz(pot);
-
- return out;
-}
-
-
-/* For small vertices. Second argument is whether the primitive takes a
- * power-of-two argument, which determines how rounding works. True for POINTS
- * and LINES, false for TRIANGLES. Presumably true for QUADS but you'd be crazy
- * to try instanced quads on ES class hardware <3 */
-
-static struct {
- unsigned pot;
- unsigned odd;
-} small_lut[] = {
- { 0, 1 },
- { 1, 1 },
- { 2, 1 },
- { 1, 3 },
- { 4, 1 },
- { 1, 5 },
- { 2, 3 },
- { 1, 7 },
- { 8, 1 },
- { 1, 9 },
- { 2, 5 },
- { 4, 3 }, /* 11 */
- { 4, 3 },
- { 2, 7 }, /* 13 */
- { 2, 7 },
- { 16, 1 }, /* 15 */
- { 16, 1 },
- { 2, 9 },
- { 4, 5 }, /* 20 */
- { 4, 5 }
-};
-
-static struct pan_shift_odd
-panfrost_small_padded_vertex_count(unsigned idx)
-{
- return pan_factored(
- small_lut[idx].pot,
- small_lut[idx].odd);
-}
-
-static struct pan_shift_odd
-panfrost_large_padded_vertex_count(uint32_t vertex_count)
-{
- struct pan_shift_odd out = { 0 };
-
- /* First, we have to find the highest set one */
- unsigned highest = 32 - __builtin_clz(vertex_count);
-
- /* Using that, we mask out the highest 4-bits */
- unsigned n = highest - 4;
- unsigned nibble = (vertex_count >> n) & 0xF;
-
- /* Great, we have the nibble. Now we can just try possibilities. Note
- * that we don't care about the bottom most bit in most cases, and we
- * know the top bit must be 1 */
-
- unsigned middle_two = (nibble >> 1) & 0x3;
-
- switch (middle_two) {
- case 0b00:
- if (nibble & 1)
- return pan_factored(1 << n, 9);
- else
- return pan_factored(1 << (n + 1), 5);
- case 0b01:
- return pan_factored(1 << (n + 2), 3);
- case 0b10:
- return pan_factored(1 << (n + 1), 7);
- case 0b11:
- return pan_factored(1 << (n + 4), 1);
- default:
- unreachable("Invalid two bits");
- }
-
- return out;
-}
-
-struct pan_shift_odd
-panfrost_padded_vertex_count(
- unsigned vertex_count,
- bool pot)
-{
- assert(vertex_count > 0);
-
- if (vertex_count < 20) {
- /* Add an off-by-one if it won't align naturally (quirk of the hardware) */
- //if (!pot)
- // vertex_count++;
-
- return panfrost_small_padded_vertex_count(vertex_count);
- } else
- return panfrost_large_padded_vertex_count(vertex_count);
-}
-
-/* The much, much more irritating case -- instancing is enabled. See
- * panfrost_job.h for notes on how this works */
-
-static unsigned
-panfrost_vertex_instanced(
- unsigned padded_count,
- unsigned instance_shift, unsigned instance_odd,
- unsigned divisor,
- union mali_attr *attrs)
-{
- /* Depending if there is an instance divisor or not, packing varies.
- * When there is a divisor, the hardware-level divisor is actually the
- * product of the instance divisor and the padded count */
-
- unsigned hw_divisor = padded_count * divisor;
-
- if (divisor == 0) {
- /* Per-vertex attributes use the MODULO mode. First, compute
- * the modulus */
-
- attrs->elements |= MALI_ATTR_MODULO;
- attrs->shift = instance_shift;
- attrs->extra_flags = instance_odd;
-
- return 1;
- } else if (util_is_power_of_two_or_zero(hw_divisor)) {
- /* If there is a divisor but the hardware divisor works out to
- * a power of two (not terribly exceptional), we can use an
- * easy path (just shifting) */
-
- attrs->elements |= MALI_ATTR_POT_DIVIDE;
- attrs->shift = __builtin_ctz(hw_divisor);
-
- return 1;
- } else {
- /* We have a NPOT divisor. Here's the fun one (multipling by
- * the inverse and shifting) */
-
- /* floor(log2(d)) */
- unsigned shift = util_logbase2(hw_divisor);
-
- /* m = ceil(2^(32 + shift) / d) */
- uint64_t shift_hi = 32 + shift;
- uint64_t t = 1ll << shift_hi;
- double t_f = t;
- double hw_divisor_d = hw_divisor;
- double m_f = ceil(t_f / hw_divisor_d);
- unsigned m = m_f;
-
- /* Default case */
- uint32_t magic_divisor = m, extra_flags = 0;
-
- /* e = 2^(shift + 32) % d */
- uint64_t e = t % hw_divisor;
-
- /* Apply round-down algorithm? e <= 2^shift?. XXX: The blob
- * seems to use a different condition */
- if (e <= (1ll << shift)) {
- magic_divisor = m - 1;
- extra_flags = 1;
- }
-
- /* Top flag implicitly set */
- assert(magic_divisor & (1u << 31));
- magic_divisor &= ~(1u << 31);
-
- /* Upload to two different slots */
-
- attrs[0].elements |= MALI_ATTR_NPOT_DIVIDE;
- attrs[0].shift = shift;
- attrs[0].extra_flags = extra_flags;
-
- attrs[1].unk = 0x20;
- attrs[1].magic_divisor = magic_divisor;
- attrs[1].zero = 0;
- attrs[1].divisor = divisor;
-
- return 2;
- }
-}
-
void
panfrost_emit_vertex_data(struct panfrost_batch *batch)
{
diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c
index ea87bbbdbd5..ea2bb442047 100644
--- a/src/gallium/drivers/panfrost/pan_context.c
+++ b/src/gallium/drivers/panfrost/pan_context.c
@@ -1551,16 +1551,8 @@ panfrost_draw_vbo(
/* Encode the padded vertex count */
if (info->instance_count > 1) {
- /* Triangles have non-even vertex counts so they change how
- * padding works internally */
-
- bool is_triangle =
- mode == PIPE_PRIM_TRIANGLES ||
- mode == PIPE_PRIM_TRIANGLE_STRIP ||
- mode == PIPE_PRIM_TRIANGLE_FAN;
-
struct pan_shift_odd so =
- panfrost_padded_vertex_count(vertex_count, !is_triangle);
+ panfrost_padded_vertex_count(vertex_count);
ctx->payloads[PIPE_SHADER_VERTEX].instance_shift = so.shift;
ctx->payloads[PIPE_SHADER_FRAGMENT].instance_shift = so.shift;
diff --git a/src/gallium/drivers/panfrost/pan_context.h b/src/gallium/drivers/panfrost/pan_context.h
index 260c26a9fdb..ad0791bf06a 100644
--- a/src/gallium/drivers/panfrost/pan_context.h
+++ b/src/gallium/drivers/panfrost/pan_context.h
@@ -336,20 +336,6 @@ panfrost_vertex_buffer_address(struct panfrost_context *ctx, unsigned i);
void
panfrost_emit_vertex_data(struct panfrost_batch *batch);
-struct pan_shift_odd {
- unsigned shift;
- unsigned odd;
-};
-
-struct pan_shift_odd
-panfrost_padded_vertex_count(
- unsigned vertex_count,
- bool primitive_pot);
-
-
-unsigned
-pan_expand_shift_odd(struct pan_shift_odd o);
-
/* Compute */
void