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authorAlyssa Rosenzweig <alyssa.rosenzweig@collabora.com>2019-11-27 08:31:16 -0500
committerTomeu Vizoso <tomeu.vizoso@collabora.co.uk>2019-12-03 04:25:04 +0000
commit9fb0904712a5d64ecd012f65dfda4f36819716d9 (patch)
treeabfd96c6e8f1ab5d60b6276e23647543755899f2 /src/gallium/drivers/panfrost/pan_context.c
parent63cd5b8198cab169f8ba9f6250281a5f705fa6bb (diff)
panfrost: Implement pan_tiler for non-hierarchy GPUs
The algorithm is as described. Nothing fancy here, just need to add some new code paths depending on which model we're running on. Tomeu: - Also disable tiling when !hierarchy and !vertex_count - Avoid creating polygon lists smaller than the minimum when vertex_count > 0 but tile size smaller than 16 byte - Take into account tile size when calculating polygon list size for !hierarchy - Allow 0-sized tiles in a single dimension Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Diffstat (limited to 'src/gallium/drivers/panfrost/pan_context.c')
-rw-r--r--src/gallium/drivers/panfrost/pan_context.c20
1 files changed, 11 insertions, 9 deletions
diff --git a/src/gallium/drivers/panfrost/pan_context.c b/src/gallium/drivers/panfrost/pan_context.c
index af8f94354e9..7ae4b692189 100644
--- a/src/gallium/drivers/panfrost/pan_context.c
+++ b/src/gallium/drivers/panfrost/pan_context.c
@@ -59,24 +59,25 @@ static struct midgard_tiler_descriptor
panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count)
{
struct panfrost_screen *screen = pan_screen(batch->ctx->base.screen);
+ bool hierarchy = !(screen->quirks & MIDGARD_NO_HIER_TILING);
struct midgard_tiler_descriptor t = {0};
unsigned height = batch->key.height;
unsigned width = batch->key.width;
t.hierarchy_mask =
- panfrost_choose_hierarchy_mask(width, height, vertex_count);
+ panfrost_choose_hierarchy_mask(width, height, vertex_count, hierarchy);
/* Compute the polygon header size and use that to offset the body */
unsigned header_size = panfrost_tiler_header_size(
- width, height, t.hierarchy_mask);
+ width, height, t.hierarchy_mask, hierarchy);
t.polygon_list_size = panfrost_tiler_full_size(
- width, height, t.hierarchy_mask);
+ width, height, t.hierarchy_mask, hierarchy);
/* Sanity check */
- if (t.hierarchy_mask) {
+ if (vertex_count) {
struct panfrost_bo *tiler_heap;
tiler_heap = panfrost_batch_get_tiler_heap(batch);
@@ -92,6 +93,7 @@ panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count)
struct panfrost_bo *tiler_dummy;
tiler_dummy = panfrost_batch_get_tiler_dummy(batch);
+ header_size = MALI_TILER_MINIMUM_HEADER_SIZE;
/* The tiler is disabled, so don't allow the tiler heap */
t.heap_start = tiler_dummy->gpu;
@@ -101,11 +103,11 @@ panfrost_emit_midg_tiler(struct panfrost_batch *batch, unsigned vertex_count)
t.polygon_list = tiler_dummy->gpu;
/* Disable the tiler */
- t.hierarchy_mask |= MALI_TILER_DISABLED;
-
- if (screen->quirks & MIDGARD_SFBD) {
- t.hierarchy_mask = 0xFFF; /* TODO: What's this? */
- t.polygon_list_size = 0x200;
+ if (hierarchy)
+ t.hierarchy_mask |= MALI_TILER_DISABLED;
+ else {
+ t.hierarchy_mask = MALI_TILER_USER;
+ t.polygon_list_size = MALI_TILER_MINIMUM_HEADER_SIZE + 4;
/* We don't have a SET_VALUE job, so write the polygon list manually */
uint32_t *polygon_list_body = (uint32_t *) (tiler_dummy->cpu + header_size);