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authorRob Clark <robdclark@chromium.org>2021-04-14 08:04:06 -0700
committerMarge Bot <eric+marge@anholt.net>2021-04-14 19:52:21 +0000
commit2d439343ea1aee146d4ce32800992cd389bd505d (patch)
tree630b3a941f1586d8a2d4d6c887c1ad04edc3cf2a /src/gallium/drivers/freedreno/a2xx/fd2_program.h
parentfdcae5b5b8925e00779ce1b4d499ca71907b601f (diff)
freedreno: Re-indent
clang-format -fallback-style=none --style=file -i src/gallium/drivers/freedreno/*.[ch] src/gallium/drivers/freedreno/*/*.[ch] Signed-off-by: Rob Clark <robdclark@chromium.org> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8883>
Diffstat (limited to 'src/gallium/drivers/freedreno/a2xx/fd2_program.h')
-rw-r--r--src/gallium/drivers/freedreno/a2xx/fd2_program.h48
1 files changed, 24 insertions, 24 deletions
diff --git a/src/gallium/drivers/freedreno/a2xx/fd2_program.h b/src/gallium/drivers/freedreno/a2xx/fd2_program.h
index fdca2a2aebc..0dbe34210bf 100644
--- a/src/gallium/drivers/freedreno/a2xx/fd2_program.h
+++ b/src/gallium/drivers/freedreno/a2xx/fd2_program.h
@@ -31,39 +31,39 @@
#include "freedreno_context.h"
-#include "ir2.h"
#include "disasm.h"
+#include "ir2.h"
struct fd2_shader_stateobj {
- nir_shader *nir;
- gl_shader_stage type;
- bool is_a20x;
+ nir_shader *nir;
+ gl_shader_stage type;
+ bool is_a20x;
- /* note: using same set of immediates for all variants
- * it doesn't matter, other than the slightly larger command stream
- */
- unsigned first_immediate; /* const reg # of first immediate */
- unsigned num_immediates;
- struct {
- uint32_t val[4];
- unsigned ncomp;
- } immediates[64];
+ /* note: using same set of immediates for all variants
+ * it doesn't matter, other than the slightly larger command stream
+ */
+ unsigned first_immediate; /* const reg # of first immediate */
+ unsigned num_immediates;
+ struct {
+ uint32_t val[4];
+ unsigned ncomp;
+ } immediates[64];
- bool writes_psize;
- bool need_param;
- bool has_kill;
+ bool writes_psize;
+ bool need_param;
+ bool has_kill;
- /* note:
- * fragment shader only has one variant
- * first vertex shader variant is always binning shader
- * we should use a dynamic array but in normal case there is
- * only 2 variants (and 3 sometimes with GALLIUM_HUD)
- */
- struct ir2_shader_variant variant[8];
+ /* note:
+ * fragment shader only has one variant
+ * first vertex shader variant is always binning shader
+ * we should use a dynamic array but in normal case there is
+ * only 2 variants (and 3 sometimes with GALLIUM_HUD)
+ */
+ struct ir2_shader_variant variant[8];
};
void fd2_program_emit(struct fd_context *ctx, struct fd_ringbuffer *ring,
- struct fd_program_stateobj *prog) assert_dt;
+ struct fd_program_stateobj *prog) assert_dt;
void fd2_prog_init(struct pipe_context *pctx);