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authorMatthew McClure <mcclurem@vmware.com>2013-10-29 13:36:41 -0700
committerJosé Fonseca <jfonseca@vmware.com>2013-11-07 18:32:54 +0000
commitf9e2c24326869542c9b43220f63dd9841c6de38f (patch)
treebd208be0c8a880c0665c6672138083e00eeef680 /src/gallium/auxiliary/util/u_format.c
parent185b5a54c94ce11487146042c8eec24909187ed6 (diff)
draw,llvmpipe,util: add depth bias calculation for arb_depth_buffer_float
With this patch, the llvmpipe and draw modules will calculate the depth bias according to floating point depth buffer semantics described in the arb_depth_buffer_float specification, when the driver has a z buffer bound with a format type of UTIL_FORMAT_TYPE_FLOAT. By default, the driver will use the existing UNORM calculation for depth bias. A new function, draw_set_zs_format, was added to calculate the Minimum Resolvable Depth value and floating point depth sense for the draw module. Reviewed-by: Jose Fonseca <jfonseca@vmware.com> Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Diffstat (limited to 'src/gallium/auxiliary/util/u_format.c')
-rw-r--r--src/gallium/auxiliary/util/u_format.c16
1 files changed, 6 insertions, 10 deletions
diff --git a/src/gallium/auxiliary/util/u_format.c b/src/gallium/auxiliary/util/u_format.c
index 9ef3bb53ff2..6b602bf3262 100644
--- a/src/gallium/auxiliary/util/u_format.c
+++ b/src/gallium/auxiliary/util/u_format.c
@@ -215,9 +215,8 @@ util_format_is_supported(enum pipe_format format, unsigned bind)
* default MRD will be 1.0 / ((1 << 24) - 1).
*/
double
-util_get_depth_format_mrd(enum pipe_format format)
+util_get_depth_format_mrd(const struct util_format_description *desc)
{
- struct util_format_description *format_desc;
/*
* Depth buffer formats without a depth component OR scenarios
* without a bound depth buffer default to D24.
@@ -225,23 +224,20 @@ util_get_depth_format_mrd(enum pipe_format format)
double mrd = 1.0 / ((1 << 24) - 1);
unsigned depth_channel;
- format_desc = (struct util_format_description *)
- util_format_description(format);
-
- assert(format_desc);
+ assert(desc);
/*
* Some depth formats do not store the depth component in the first
* channel, detect the format and adjust the depth channel. Get the
* swizzled depth component channel.
*/
- depth_channel = format_desc->swizzle[0];
+ depth_channel = desc->swizzle[0];
- if (format_desc->channel[depth_channel].type == UTIL_FORMAT_TYPE_UNSIGNED &&
- format_desc->channel[depth_channel].normalized) {
+ if (desc->channel[depth_channel].type == UTIL_FORMAT_TYPE_UNSIGNED &&
+ desc->channel[depth_channel].normalized) {
int depth_bits;
- depth_bits = format_desc->channel[depth_channel].size;
+ depth_bits = desc->channel[depth_channel].size;
mrd = 1.0 / ((1ULL << depth_bits) - 1);
}