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authorElie Tournier <tournier.elie@gmail.com>2017-08-09 11:41:13 +0100
committerMatt Turner <mattst88@gmail.com>2019-01-09 16:42:40 -0800
commitcbf090b809bd8e74c0def50551b580585092d664 (patch)
tree3c77ba696e636c28a5c9e29ab240c71478da29a5 /src/compiler
parenta3551ee61f8e3622b4755d6271b9bd5b40de0cb8 (diff)
glsl: Add "built-in" functions to do uint_to_fp64(uint)
Signed-off-by: Elie Tournier <elie.tournier@collabora.com>
Diffstat (limited to 'src/compiler')
-rw-r--r--src/compiler/glsl/float64.glsl22
1 files changed, 22 insertions, 0 deletions
diff --git a/src/compiler/glsl/float64.glsl b/src/compiler/glsl/float64.glsl
index f7952413fad..232bf18b4d3 100644
--- a/src/compiler/glsl/float64.glsl
+++ b/src/compiler/glsl/float64.glsl
@@ -858,3 +858,25 @@ __fp64_to_uint(uint64_t a)
return mix(z, expt, (aSign != 0u) && (z != 0u));
}
+
+uint64_t
+__uint_to_fp64(uint a)
+{
+ if (a == 0u)
+ return 0ul;
+
+ int shiftDist = __countLeadingZeros32(a) + 21;
+
+ uint aHigh = 0u;
+ uint aLow = 0u;
+ int negCount = (- shiftDist) & 31;
+
+ aHigh = mix(0u, a<< shiftDist - 32, shiftDist < 64);
+ aLow = 0u;
+ aHigh = mix(aHigh, 0u, shiftDist == 0);
+ aLow = mix(aLow, a, shiftDist ==0);
+ aHigh = mix(aHigh, a >> negCount, shiftDist < 32);
+ aLow = mix(aLow, a << shiftDist, shiftDist < 32);
+
+ return __packFloat64(0u, 0x432 - shiftDist, aHigh, aLow);
+}