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authorEric Anholt <eric@anholt.net>2018-12-19 13:53:39 -0800
committerEric Anholt <eric@anholt.net>2019-01-04 15:59:57 -0800
commitf217a94542154cff8254e0ca5e5ca986c2394be3 (patch)
treea974301ed83f72f875c2a927a25f0c47984b55ad /src/compiler/nir
parenta74f2aeb4fcc8765571b9120a8c8b13cee59de46 (diff)
nir: Add nir_lower_tex options to lower sampler return formats.
I've been doing this in the nir-to-vir and nir-to-qir backends of v3d and vc4, but nir could potentially do some useful stuff for us (like avoiding unpack/repacks) if we give it the information. v2: Skip lowering for txs/query_levels v3: Fix a crash on old-style shadow v4: Rename to tex_packing, use nir_format_unpack_sint/uint helpers, pack the enum. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Diffstat (limited to 'src/compiler/nir')
-rw-r--r--src/compiler/nir/nir.h12
-rw-r--r--src/compiler/nir/nir_lower_tex.c71
2 files changed, 83 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h
index 6d22e6481ad..497327eaca8 100644
--- a/src/compiler/nir/nir.h
+++ b/src/compiler/nir/nir.h
@@ -2933,6 +2933,16 @@ bool nir_lower_subgroups(nir_shader *shader,
bool nir_lower_system_values(nir_shader *shader);
+enum PACKED nir_lower_tex_packing {
+ nir_lower_tex_packing_none = 0,
+ /* The sampler returns up to 2 32-bit words of half floats or 16-bit signed
+ * or unsigned ints based on the sampler type
+ */
+ nir_lower_tex_packing_16,
+ /* The sampler returns 1 32-bit word of 4x8 unorm */
+ nir_lower_tex_packing_8,
+};
+
typedef struct nir_lower_tex_options {
/**
* bitmask of (1 << GLSL_SAMPLER_DIM_x) to control for which
@@ -3044,6 +3054,8 @@ typedef struct nir_lower_tex_options {
* with nir_texop_txl. This includes cube maps.
*/
bool lower_txd_offset_clamp;
+
+ enum nir_lower_tex_packing lower_tex_packing[32];
} nir_lower_tex_options;
bool nir_lower_tex(nir_shader *shader,
diff --git a/src/compiler/nir/nir_lower_tex.c b/src/compiler/nir/nir_lower_tex.c
index 43094d5174d..001c525e666 100644
--- a/src/compiler/nir/nir_lower_tex.c
+++ b/src/compiler/nir/nir_lower_tex.c
@@ -801,6 +801,69 @@ linearize_srgb_result(nir_builder *b, nir_tex_instr *tex)
result->parent_instr);
}
+/**
+ * Lowers texture instructions from giving a vec4 result to a vec2 of f16,
+ * i16, or u16, or a single unorm4x8 value.
+ *
+ * Note that we don't change the destination num_components, because
+ * nir_tex_instr_dest_size() will still return 4. The driver is just expected
+ * to not store the other channels, given that nothing at the NIR level will
+ * read them.
+ */
+static void
+lower_tex_packing(nir_builder *b, nir_tex_instr *tex,
+ const nir_lower_tex_options *options)
+{
+ nir_ssa_def *color = &tex->dest.ssa;
+
+ b->cursor = nir_after_instr(&tex->instr);
+
+ switch (options->lower_tex_packing[tex->sampler_index]) {
+ case nir_lower_tex_packing_none:
+ return;
+
+ case nir_lower_tex_packing_16: {
+ static const unsigned bits[4] = {16, 16, 16, 16};
+
+ switch (nir_alu_type_get_base_type(tex->dest_type)) {
+ case nir_type_float:
+ if (tex->is_shadow && tex->is_new_style_shadow) {
+ color = nir_unpack_half_2x16_split_x(b, nir_channel(b, color, 0));
+ } else {
+ nir_ssa_def *rg = nir_channel(b, color, 0);
+ nir_ssa_def *ba = nir_channel(b, color, 1);
+ color = nir_vec4(b,
+ nir_unpack_half_2x16_split_x(b, rg),
+ nir_unpack_half_2x16_split_y(b, rg),
+ nir_unpack_half_2x16_split_x(b, ba),
+ nir_unpack_half_2x16_split_y(b, ba));
+ }
+ break;
+
+ case nir_type_int:
+ color = nir_format_unpack_sint(b, color, bits, 4);
+ break;
+
+ case nir_type_uint:
+ color = nir_format_unpack_uint(b, color, bits, 4);
+ break;
+
+ default:
+ unreachable("unknown base type");
+ }
+ break;
+ }
+
+ case nir_lower_tex_packing_8:
+ assert(nir_alu_type_get_base_type(tex->dest_type) == nir_type_float);
+ color = nir_unpack_unorm_4x8(b, nir_channel(b, color, 0));
+ break;
+ }
+
+ nir_ssa_def_rewrite_uses_after(&tex->dest.ssa, nir_src_for_ssa(color),
+ color->parent_instr);
+}
+
static bool
nir_lower_tex_block(nir_block *block, nir_builder *b,
const nir_lower_tex_options *options)
@@ -899,6 +962,14 @@ nir_lower_tex_block(nir_block *block, nir_builder *b,
progress = true;
}
+ if (options->lower_tex_packing[tex->sampler_index] !=
+ nir_lower_tex_packing_none &&
+ tex->op != nir_texop_txs &&
+ tex->op != nir_texop_query_levels) {
+ lower_tex_packing(b, tex, options);
+ progress = true;
+ }
+
if (tex->op == nir_texop_txd &&
(options->lower_txd ||
(options->lower_txd_shadow && tex->is_shadow) ||