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authorCaio Marcelo de Oliveira Filho <caio.oliveira@intel.com>2019-06-07 09:28:14 -0700
committerCaio Marcelo de Oliveira Filho <caio.oliveira@intel.com>2019-07-18 12:24:24 -0700
commitb6d475356846f57a034e662ab9245d11ed0dd4a0 (patch)
treefb4b148082774707994a70ac27abd4b067eae14d /src/compiler/nir/nir_opt_large_constants.c
parentd9b67ad0796612620b82b7ea11a720735ce7df3f (diff)
nir/large_constants: De-duplicate constants
If a function has a constant and is called more than once, after inlining we may end up with different variables representing the same constant. This commit look into the data and de-duplicate them. The first pass now will collect the constant data in a per variable buffer, then de-duplication happens (by sorting then linear walk), and the second pass will use the data in var->data.location. One side-effect of the current implementation is that constants will be reordered. If this turns out to be a problem is something that can be fixed. An alternative strategy considered was to perform this in a per-function basis and then merge the results, the problem is that we would have to fix up the offsets during the merge. Given the data we have, the current patch is good enough. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Diffstat (limited to 'src/compiler/nir/nir_opt_large_constants.c')
-rw-r--r--src/compiler/nir/nir_opt_large_constants.c96
1 files changed, 75 insertions, 21 deletions
diff --git a/src/compiler/nir/nir_opt_large_constants.c b/src/compiler/nir/nir_opt_large_constants.c
index 3d988557ef2..fae4ed27960 100644
--- a/src/compiler/nir/nir_opt_large_constants.c
+++ b/src/compiler/nir/nir_opt_large_constants.c
@@ -26,15 +26,42 @@
#include "nir_deref.h"
struct var_info {
+ nir_variable *var;
+
bool is_constant;
bool found_read;
+ bool duplicate;
/* Block that has all the variable stores. All the blocks with reads
* should be dominated by this block.
*/
nir_block *block;
+
+ /* If is_constant, hold the collected constant data for this var. */
+ uint32_t constant_data_size;
+ void *constant_data;
};
+static int
+var_info_cmp(const void *_a, const void *_b)
+{
+ const struct var_info *a = _a;
+ const struct var_info *b = _b;
+ uint32_t a_size = a->constant_data_size;
+ uint32_t b_size = b->constant_data_size;
+
+ if (a_size < b_size) {
+ return -1;
+ } else if (a_size > b_size) {
+ return 1;
+ } else if (a_size == 0) {
+ /* Don't call memcmp with invalid pointers. */
+ return 0;
+ } else {
+ return memcmp(a->constant_data, b->constant_data, a_size);
+ }
+}
+
static nir_ssa_def *
build_constant_load(nir_builder *b, nir_deref_instr *deref,
glsl_type_size_align_func size_align)
@@ -78,22 +105,24 @@ build_constant_load(nir_builder *b, nir_deref_instr *deref,
}
static void
-handle_constant_store(nir_builder *b, nir_intrinsic_instr *store,
+handle_constant_store(void *mem_ctx, struct var_info *info,
+ nir_deref_instr *deref, nir_const_value *val,
glsl_type_size_align_func size_align)
{
- nir_deref_instr *deref = nir_src_as_deref(store->src[0]);
assert(!nir_deref_instr_has_indirect(deref));
-
- nir_variable *var = nir_deref_instr_get_variable(deref);
-
const unsigned bit_size = glsl_get_bit_size(deref->type);
const unsigned num_components = glsl_get_vector_elements(deref->type);
- char *dst = (char *)b->shader->constant_data +
- var->data.location +
+ if (info->constant_data_size == 0) {
+ unsigned var_size, var_align;
+ size_align(info->var->type, &var_size, &var_align);
+ info->constant_data_size = var_size;
+ info->constant_data = rzalloc_size(mem_ctx, var_size);
+ }
+
+ char *dst = (char *)info->constant_data +
nir_deref_instr_get_const_offset(deref, size_align);
- nir_const_value *val = nir_src_as_const_value(store->src[1]);
switch (bit_size) {
case 1:
/* Booleans are special-cased to be 32-bit */
@@ -160,8 +189,9 @@ nir_opt_large_constants(nir_shader *shader,
return false;
struct var_info *var_infos = ralloc_array(NULL, struct var_info, num_locals);
- for (unsigned i = 0; i < num_locals; i++) {
- var_infos[i] = (struct var_info) {
+ nir_foreach_variable(var, &impl->locals) {
+ var_infos[var->data.index] = (struct var_info) {
+ .var = var,
.is_constant = true,
.found_read = false,
};
@@ -221,8 +251,12 @@ nir_opt_large_constants(nir_shader *shader,
* come from the same block. We also can't handle indirect stores.
*/
if (!src_is_const || info->found_read || block != info->block ||
- nir_deref_instr_has_indirect(dst_deref))
+ nir_deref_instr_has_indirect(dst_deref)) {
info->is_constant = false;
+ } else {
+ nir_const_value *val = nir_src_as_const_value(intrin->src[1]);
+ handle_constant_store(var_infos, info, dst_deref, val, size_align);
+ }
}
if (src_deref && src_deref->mode == nir_var_function_temp) {
@@ -244,22 +278,36 @@ nir_opt_large_constants(nir_shader *shader,
}
}
+ /* Allocate constant data space for each variable that just has constant
+ * data. We sort them by size and content so we can easily find
+ * duplicates.
+ */
shader->constant_data_size = 0;
- nir_foreach_variable(var, &impl->locals) {
- struct var_info *info = &var_infos[var->data.index];
+ qsort(var_infos, num_locals, sizeof(struct var_info), var_info_cmp);
+ for (int i = 0; i < num_locals; i++) {
+ struct var_info *info = &var_infos[i];
+
+ /* Fix up indices after we sorted. */
+ info->var->data.index = i;
+
if (!info->is_constant)
continue;
unsigned var_size, var_align;
- size_align(var->type, &var_size, &var_align);
+ size_align(info->var->type, &var_size, &var_align);
if (var_size <= threshold || !info->found_read) {
/* Don't bother lowering small stuff or data that's never read */
info->is_constant = false;
continue;
}
- var->data.location = ALIGN_POT(shader->constant_data_size, var_align);
- shader->constant_data_size = var->data.location + var_size;
+ if (i > 0 && var_info_cmp(info, &var_infos[i - 1]) == 0) {
+ info->var->data.location = var_infos[i - 1].var->data.location;
+ info->duplicate = true;
+ } else {
+ info->var->data.location = ALIGN_POT(shader->constant_data_size, var_align);
+ shader->constant_data_size = info->var->data.location + var_size;
+ }
}
if (shader->constant_data_size == 0) {
@@ -268,6 +316,13 @@ nir_opt_large_constants(nir_shader *shader,
}
shader->constant_data = rzalloc_size(shader, shader->constant_data_size);
+ for (int i = 0; i < num_locals; i++) {
+ struct var_info *info = &var_infos[i];
+ if (!info->duplicate) {
+ memcpy((char *)shader->constant_data + info->var->data.location,
+ info->constant_data, info->constant_data_size);
+ }
+ }
nir_builder b;
nir_builder_init(&b, impl);
@@ -306,8 +361,6 @@ nir_opt_large_constants(nir_shader *shader,
nir_variable *var = nir_deref_instr_get_variable(deref);
struct var_info *info = &var_infos[var->data.index];
if (info->is_constant) {
- b.cursor = nir_after_instr(&intrin->instr);
- handle_constant_store(&b, intrin, size_align);
nir_instr_remove(&intrin->instr);
nir_deref_instr_remove_if_unused(deref);
}
@@ -338,9 +391,10 @@ nir_opt_large_constants(nir_shader *shader,
}
/* Clean up the now unused variables */
- nir_foreach_variable_safe(var, &impl->locals) {
- if (var_infos[var->data.index].is_constant)
- exec_node_remove(&var->node);
+ for (int i = 0; i < num_locals; i++) {
+ struct var_info *info = &var_infos[i];
+ if (info->is_constant)
+ exec_node_remove(&info->var->node);
}
ralloc_free(var_infos);