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authorKeith Whitwell <keith@tungstengraphics.com>2003-04-07 22:27:23 +0000
committerKeith Whitwell <keith@tungstengraphics.com>2003-04-07 22:27:23 +0000
commitb6fb04a81dab6f4f0248f2e418d6322931244e32 (patch)
treebee941de1506411dff527e9991121431278c6e6e /progs
parent7d55e9abf676839d8dc66da4bc4d86e1586f0de1 (diff)
subsetted isosurf
Diffstat (limited to 'progs')
-rw-r--r--progs/demos/isosurf.c377
1 files changed, 14 insertions, 363 deletions
diff --git a/progs/demos/isosurf.c b/progs/demos/isosurf.c
index c0c298df366..f4c1004d506 100644
--- a/progs/demos/isosurf.c
+++ b/progs/demos/isosurf.c
@@ -1,4 +1,4 @@
-/* $Id: isosurf.c,v 1.15.4.2 2003/03/22 08:40:35 keithw Exp $ */
+/* $Id: isosurf.c,v 1.15.4.3 2003/04/07 22:27:23 keithw Exp $ */
/*
* Display an isosurface of 3-D wind speed volume.
@@ -40,49 +40,18 @@
#include "readtex.c"
#define TEXTURE_FILE "../images/reflect.rgb"
-#define LIT 0x00000001
-#define UNLIT 0x00000002
-#define REFLECT 0x00000004
#define POINT_FILTER 0x00000008
#define LINEAR_FILTER 0x00000010
-#define GLVERTEX 0x00000020
-#define DRAW_ELTS 0x00000040
-#define DRAW_ARRAYS 0x00000080
-#define ARRAY_ELT 0x00000100
-#define LOCKED 0x00000200
-#define UNLOCKED 0x00000400
-#define IMMEDIATE 0x00000800
-#define DISPLAYLIST 0x00001000
#define SHADE_SMOOTH 0x00002000
#define SHADE_FLAT 0x00004000
#define TRIANGLES 0x00008000
#define STRIPS 0x00010000
#define POINTS 0x00020000
-#define USER_CLIP 0x00040000
-#define NO_USER_CLIP 0x00080000
-#define MATERIALS 0x00100000
-#define NO_MATERIALS 0x00200000
-#define FOG 0x00400000
-#define NO_FOG 0x00800000
#define QUIT 0x01000000
#define GLINFO 0x02000000
-#define STIPPLE 0x04000000
-#define NO_STIPPLE 0x08000000
-#define POLYGON_FILL 0x10000000
-#define POLYGON_LINE 0x20000000
-
-#define LIGHT_MASK (LIT|UNLIT|REFLECT)
-#define FILTER_MASK (POINT_FILTER|LINEAR_FILTER)
-#define RENDER_STYLE_MASK (GLVERTEX|DRAW_ARRAYS|DRAW_ELTS|ARRAY_ELT)
-#define DLIST_MASK (IMMEDIATE|DISPLAYLIST)
-#define LOCK_MASK (LOCKED|UNLOCKED)
-#define MATERIAL_MASK (MATERIALS|NO_MATERIALS)
+
#define PRIMITIVE_MASK (TRIANGLES|STRIPS|POINTS)
-#define CLIP_MASK (USER_CLIP|NO_USER_CLIP)
#define SHADE_MASK (SHADE_SMOOTH|SHADE_FLAT)
-#define FOG_MASK (FOG|NO_FOG)
-#define STIPPLE_MASK (STIPPLE|NO_STIPPLE)
-#define POLYGON_MASK (POLYGON_FILL|POLYGON_LINE)
#define MAXVERTS 10000
static GLint maxverts = MAXVERTS;
@@ -147,27 +116,6 @@ static void read_surface( char *filename )
static void print_flags( const char *msg, GLuint flags )
{
- fprintf(stderr,
- "%s (0x%x): %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
- msg, flags,
- (flags & GLVERTEX) ? "glVertex, " : "",
- (flags & DRAW_ARRAYS) ? "glDrawArrays, " : "",
- (flags & DRAW_ELTS) ? "glDrawElements, " : "",
- (flags & ARRAY_ELT) ? "glArrayElement, " : "",
- (flags & LOCKED) ? "locked arrays, " : "",
- (flags & TRIANGLES) ? "GL_TRIANGLES, " : "",
- (flags & STRIPS) ? "GL_TRIANGLE_STRIP, " : "",
- (flags & POINTS) ? "GL_POINTS, " : "",
- (flags & DISPLAYLIST) ? "as a displaylist, " : "",
- (flags & LIT) ? "lit, " : "",
- (flags & UNLIT) ? "unlit, " : "",
- (flags & REFLECT) ? "reflect, " : "",
- (flags & SHADE_FLAT) ? "flat-shaded, " : "",
- (flags & USER_CLIP) ? "user_clip, " : "",
- (flags & MATERIALS) ? "materials, " : "",
- (flags & FOG) ? "fog, " : "",
- (flags & STIPPLE) ? "stipple, " : "",
- (flags & POLYGON_LINE) ? "polygon mode line, " : "");
}
@@ -372,134 +320,19 @@ static void draw_surface( unsigned int with_state )
{
GLint i, j;
- if (with_state & DISPLAYLIST) {
- if ((with_state & (RENDER_STYLE_MASK|PRIMITIVE_MASK|MATERIAL_MASK)) !=
- dlist_state) {
- /*
- */
- fprintf(stderr, "rebuilding displaylist\n");
-
- if (dlist_state)
- glDeleteLists( surf1, 1 );
-
- dlist_state = with_state & (RENDER_STYLE_MASK|PRIMITIVE_MASK|
- MATERIAL_MASK);
- surf1 = glGenLists(1);
- glNewList(surf1, GL_COMPILE);
- draw_surface( dlist_state );
- glEndList();
- }
-
- glCallList( surf1 );
- return;
- }
-
- switch (with_state & (RENDER_STYLE_MASK|PRIMITIVE_MASK)) {
-#ifdef GL_EXT_vertex_array
-
- case (DRAW_ELTS|TRIANGLES):
- if (with_state & MATERIALS) {
- for (j = i = 0 ; i < num_tri_verts ; i += 600, j++) {
- GLuint nr = MIN(num_tri_verts-i, 600);
- glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, col[j]);
- glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, col[j]);
- glDrawElements( GL_TRIANGLES, nr, GL_UNSIGNED_INT, tri_indices+i );
- }
- } else {
- glDrawElements( GL_TRIANGLES, num_tri_verts, GL_UNSIGNED_INT,
- tri_indices );
- }
- break;
- case (DRAW_ARRAYS|TRIANGLES):
- glDrawArraysEXT( GL_TRIANGLES, 0, (numverts-2)*3 );
- break;
+ switch (with_state & (PRIMITIVE_MASK)) {
- case (ARRAY_ELT|TRIANGLES):
- if (with_state & MATERIALS) {
- for (j = i = 0 ; i < num_tri_verts ; i += 600, j++) {
- GLuint nr = MIN(num_tri_verts-i, 600);
- GLuint k;
- glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, col[j]);
- glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, col[j]);
- glBegin( GL_TRIANGLES );
- for (k = 0 ; k < nr ; k++)
- glArrayElement( tri_indices[i+k] );
- glEnd();
- }
- } else {
- glBegin( GL_TRIANGLES );
- for (i = 0 ; i < num_tri_verts ; i++)
- glArrayElement( tri_indices[i] );
-
- glEnd();
- }
- break;
-
-
- /* Uses the original arrays (including duplicate elements):
- */
- case (DRAW_ARRAYS|STRIPS):
- glDrawArraysEXT( GL_TRIANGLE_STRIP, 0, numverts );
- break;
- case (DRAW_ELTS|STRIPS):
- glDrawElements( GL_TRIANGLE_STRIP, numverts,
- GL_UNSIGNED_INT, strip_indices );
- break;
-
- /* Uses the original arrays (including duplicate elements):
- */
- case (ARRAY_ELT|STRIPS):
- glBegin( GL_TRIANGLE_STRIP );
- for (i = 0 ; i < numverts ; i++)
- glArrayElement( i );
- glEnd();
- break;
-
- case (DRAW_ARRAYS|POINTS):
- glDrawArraysEXT( GL_POINTS, 0, numuniq );
- break;
- case (DRAW_ELTS|POINTS):
- /* can use numuniq with strip_indices as strip_indices[i] == i.
- */
- glDrawElements( GL_POINTS, numuniq,
- GL_UNSIGNED_INT, strip_indices );
- break;
- case (ARRAY_ELT|POINTS):
- /* just emit each unique element once:
- */
- glBegin( GL_POINTS );
- for (i = 0 ; i < numuniq ; i++)
- glArrayElement( i );
- glEnd();
- break;
-#endif
-
- case (GLVERTEX|TRIANGLES):
- if (with_state & MATERIALS) {
- for (j = i = 0 ; i < num_tri_verts ; i += 600, j++) {
- GLuint nr = MIN(num_tri_verts-i, 600);
- GLuint k;
- glMaterialfv(GL_FRONT_AND_BACK, GL_SPECULAR, col[j]);
- glMaterialfv(GL_FRONT_AND_BACK, GL_DIFFUSE, col[j]);
- glBegin( GL_TRIANGLES );
- for (k = 0 ; k < nr ; k++) {
- glColor3fv( &compressed_data[tri_indices[i+k]][3] );
- glVertex3fv( &compressed_data[tri_indices[i+k]][0] );
- }
- glEnd();
- }
- } else {
+ case (0|TRIANGLES):
glBegin( GL_TRIANGLES );
for (i = 0 ; i < num_tri_verts ; i++) {
glColor3fv( &compressed_data[tri_indices[i]][3] );
glVertex3fv( &compressed_data[tri_indices[i]][0] );
}
glEnd();
- }
break;
- case (GLVERTEX|POINTS):
+ case (0|POINTS):
/* Renders all points, but not in strip order... Shouldn't be a
* problem, but people may be confused as to why points are so
* much faster in this demo... And why cva doesn't help them...
@@ -512,7 +345,7 @@ static void draw_surface( unsigned int with_state )
glEnd();
break;
- case (GLVERTEX|STRIPS):
+ case (0|STRIPS):
glBegin( GL_TRIANGLE_STRIP );
for (i=0;i<numverts;i++) {
glColor3fv( &data[i][0] );
@@ -523,7 +356,7 @@ static void draw_surface( unsigned int with_state )
default:
fprintf(stderr, "unimplemented mode %x...\n",
- (with_state & (RENDER_STYLE_MASK|PRIMITIVE_MASK)));
+ (with_state & (PRIMITIVE_MASK)));
break;
}
}
@@ -636,39 +469,6 @@ static void ModeMenu(int m)
return;
}
- if (CHANGED(state, m, FILTER_MASK)) {
- UPDATE(state, m, FILTER_MASK);
- if (m & LINEAR_FILTER) {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- } else {
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- }
- }
-
- if (CHANGED(state, m, LIGHT_MASK)) {
- UPDATE(state, m, LIGHT_MASK);
- if (m & LIT) {
- glEnable(GL_LIGHTING);
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- glDisable(GL_TEXTURE_2D);
- }
- else if (m & UNLIT) {
- glDisable(GL_LIGHTING);
- glDisable(GL_TEXTURE_GEN_S);
- glDisable(GL_TEXTURE_GEN_T);
- glDisable(GL_TEXTURE_2D);
- }
- else if (m & REFLECT) {
- glDisable(GL_LIGHTING);
- glEnable(GL_TEXTURE_GEN_S);
- glEnable(GL_TEXTURE_GEN_T);
- glEnable(GL_TEXTURE_2D);
- }
- }
-
if (CHANGED(state, m, SHADE_MASK)) {
UPDATE(state, m, SHADE_MASK);
if (m & SHADE_SMOOTH)
@@ -678,77 +478,12 @@ static void ModeMenu(int m)
}
- if (CHANGED(state, m, CLIP_MASK)) {
- UPDATE(state, m, CLIP_MASK);
- if (m & USER_CLIP) {
- glEnable(GL_CLIP_PLANE0);
- } else {
- glDisable(GL_CLIP_PLANE0);
- }
- }
-
- if (CHANGED(state, m, FOG_MASK)) {
- UPDATE(state, m, FOG_MASK);
- if (m & FOG) {
- glEnable(GL_FOG);
- }
- else {
- glDisable(GL_FOG);
- }
- }
-
- if (CHANGED(state, m, STIPPLE_MASK)) {
- UPDATE(state, m, STIPPLE_MASK);
- if (m & STIPPLE) {
- glEnable(GL_POLYGON_STIPPLE);
- }
- else {
- glDisable(GL_POLYGON_STIPPLE);
- }
- }
- if (CHANGED(state, m, POLYGON_MASK)) {
- UPDATE(state, m, POLYGON_MASK);
- if (m & POLYGON_FILL) {
- glPolygonMode(GL_FRONT_AND_BACK, GL_FILL);
- }
- else {
- glPolygonMode(GL_FRONT_AND_BACK, GL_LINE);
- }
+ if (m & (PRIMITIVE_MASK)) {
+ UPDATE(state, m, (PRIMITIVE_MASK));
}
-#ifdef GL_EXT_vertex_array
- if (CHANGED(state, m, (LOCK_MASK|RENDER_STYLE_MASK|PRIMITIVE_MASK)))
- {
- if (m & (PRIMITIVE_MASK)) {
- UPDATE(state, m, (PRIMITIVE_MASK));
- }
-
- if (m & (RENDER_STYLE_MASK)) {
- UPDATE(state, m, (RENDER_STYLE_MASK));
- }
-
- if (m & LOCK_MASK) {
- UPDATE(state, m, (LOCK_MASK));
- }
-
- print_flags("primitive", state & PRIMITIVE_MASK);
- print_flags("render style", state & RENDER_STYLE_MASK);
-
- }
-#endif
-
-
- if (m & DLIST_MASK) {
- UPDATE(state, m, DLIST_MASK);
- }
-
- if (m & MATERIAL_MASK) {
- UPDATE(state, m, MATERIAL_MASK);
- }
-
- print_flags("new flags", state);
glutPostRedisplay();
}
@@ -813,16 +548,9 @@ static void Init(int argc, char *argv[])
}
ModeMenu(SHADE_SMOOTH|
- UNLIT|
POINT_FILTER|
- NO_USER_CLIP|
- NO_MATERIALS|
- NO_FOG|
- NO_STIPPLE|
- IMMEDIATE|
- STRIPS|
- UNLOCKED|
- GLVERTEX);
+ TRIANGLES|
+ 0);
if (PrintInfo) {
printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
@@ -848,30 +576,9 @@ static void Key( unsigned char key, int x, int y )
switch (key) {
case 27:
exit(0);
- case 'f':
- ModeMenu((state ^ FOG_MASK) & FOG_MASK);
- break;
case 's':
ModeMenu((state ^ SHADE_MASK) & SHADE_MASK);
break;
- case 't':
- ModeMenu((state ^ STIPPLE_MASK) & STIPPLE_MASK);
- break;
- case 'l':
- ModeMenu((state ^ LIGHT_MASK) & (LIT|UNLIT));
- break;
- case 'm':
- ModeMenu((state ^ MATERIAL_MASK) & MATERIAL_MASK);
- break;
- case 'c':
- ModeMenu((state ^ CLIP_MASK) & CLIP_MASK);
- break;
- case 'v':
- ModeMenu((LOCKED|IMMEDIATE|DRAW_ELTS|TRIANGLES) & allowed);
- break;
- case 'V':
- ModeMenu(UNLOCKED|IMMEDIATE|GLVERTEX|STRIPS);
- break;
case 'b':
Benchmark(5.0, 0);
break;
@@ -888,24 +595,6 @@ static void Key( unsigned char key, int x, int y )
set_matrix();
glutPostRedisplay();
break;
- case '-':
- case '_':
- plane[3] += 2.0;
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glClipPlane(GL_CLIP_PLANE0, plane);
- set_matrix();
- glutPostRedisplay();
- break;
- case '+':
- case '=':
- plane[3] -= 2.0;
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glClipPlane(GL_CLIP_PLANE0, plane);
- set_matrix();
- glutPostRedisplay();
- break;
case ' ':
Init(0,0);
break;
@@ -999,16 +688,6 @@ int main(int argc, char **argv)
/* Make sure server supports the vertex array extension */
extensions = (char *) glGetString( GL_EXTENSIONS );
- if (!strstr( extensions, "GL_EXT_vertex_array" ))
- {
- printf("Vertex arrays not supported by this renderer\n");
- allowed &= ~(LOCKED|DRAW_ARRAYS|DRAW_ELTS|ARRAY_ELT);
- }
- else if (!strstr( extensions, "GL_EXT_compiled_vertex_array" ))
- {
- printf("Compiled vertex arrays not supported by this renderer\n");
- allowed &= ~LOCKED;
- }
Init(argc, argv);
ModeMenu(arg_mode);
@@ -1016,43 +695,15 @@ int main(int argc, char **argv)
glutCreateMenu(ModeMenu);
glutAddMenuEntry("GL info", GLINFO);
glutAddMenuEntry("", 0);
- glutAddMenuEntry("Lit", LIT);
- glutAddMenuEntry("Unlit", UNLIT);
- glutAddMenuEntry("Reflect", REFLECT);
glutAddMenuEntry("", 0);
glutAddMenuEntry("Smooth", SHADE_SMOOTH);
glutAddMenuEntry("Flat", SHADE_FLAT);
glutAddMenuEntry("", 0);
- glutAddMenuEntry("Fog", FOG);
- glutAddMenuEntry("No Fog", NO_FOG);
- glutAddMenuEntry("", 0);
- glutAddMenuEntry("Stipple", STIPPLE);
- glutAddMenuEntry("No Stipple", NO_STIPPLE);
- glutAddMenuEntry("", 0);
- glutAddMenuEntry("Polygon Mode Fill", POLYGON_FILL);
- glutAddMenuEntry("Polygon Mode Line", POLYGON_LINE);
- glutAddMenuEntry("", 0);
- glutAddMenuEntry("Point Filtered", POINT_FILTER);
- glutAddMenuEntry("Linear Filtered", LINEAR_FILTER);
glutAddMenuEntry("", 0);
glutAddMenuEntry("GL_TRIANGLES", TRIANGLES);
glutAddMenuEntry("GL_TRIANGLE_STRIPS", STRIPS);
glutAddMenuEntry("GL_POINTS", POINTS);
glutAddMenuEntry("", 0);
- glutAddMenuEntry("Displaylist", DISPLAYLIST);
- glutAddMenuEntry("Immediate", IMMEDIATE);
- glutAddMenuEntry("", 0);
- if (allowed & LOCKED) {
- glutAddMenuEntry("Locked Arrays (CVA)", LOCKED);
- glutAddMenuEntry("Unlocked Arrays", UNLOCKED);
- glutAddMenuEntry("", 0);
- }
- glutAddMenuEntry("glVertex", GLVERTEX);
- if (allowed & DRAW_ARRAYS) {
- glutAddMenuEntry("glDrawElements", DRAW_ELTS);
- glutAddMenuEntry("glDrawArrays", DRAW_ARRAYS);
- glutAddMenuEntry("glArrayElement", ARRAY_ELT);
- }
glutAddMenuEntry("", 0);
glutAddMenuEntry("Quit", QUIT);
glutAttachMenu(GLUT_RIGHT_BUTTON);
@@ -1062,9 +713,9 @@ int main(int argc, char **argv)
glutSpecialFunc(SpecialKey);
glutDisplayFunc(Display);
-/* Benchmark(5,0); */
-/* Benchmark(5,0); */
-/* Benchmark(5,0); */
+ Benchmark(5,0);
+ Benchmark(5,0);
+ Benchmark(5,0);
glutMainLoop();
return 0;
}