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authorRandy Frank <rfrank@rsinc.com>2000-03-28 16:59:39 +0000
committerRandy Frank <rfrank@rsinc.com>2000-03-28 16:59:39 +0000
commit23ee049401fdaaa77240a3eb02ca4dcce421a939 (patch)
tree7ea0026303b73f22234a5708c0b2b385242ab5c6 /progs
parent9d4d85520834361af3797c720c1b9b223f083d59 (diff)
Implemented support for the HP occlusion test extension (osmesa and X)
Diffstat (limited to 'progs')
-rw-r--r--progs/demos/gears.c54
-rw-r--r--progs/demos/osdemo.c22
2 files changed, 64 insertions, 12 deletions
diff --git a/progs/demos/gears.c b/progs/demos/gears.c
index 91f5eff024e..96e7de2a2b8 100644
--- a/progs/demos/gears.c
+++ b/progs/demos/gears.c
@@ -1,4 +1,4 @@
-/* $Id: gears.c,v 1.2 1999/10/21 16:39:06 brianp Exp $ */
+/* $Id: gears.c,v 1.3 2000/03/28 16:59:39 rjfrank Exp $ */
/*
* 3-D gear wheels. This program is in the public domain.
@@ -14,6 +14,9 @@
/*
* $Log: gears.c,v $
+ * Revision 1.3 2000/03/28 16:59:39 rjfrank
+ * Implemented support for the HP occlusion test extension (osmesa and X)
+ *
* Revision 1.2 1999/10/21 16:39:06 brianp
* added -info command line option
*
@@ -178,12 +181,14 @@ gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
}
static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
-static GLint gear1, gear2, gear3;
+static GLint gear1, gear2, gear3, gear3box;
static GLfloat angle = 0.0;
static void
draw(void)
{
+ GLboolean bRet = GL_TRUE;
+
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glPushMatrix();
@@ -206,7 +211,20 @@ draw(void)
glPushMatrix();
glTranslatef(-3.1, 4.2, 0.0);
glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
- glCallList(gear3);
+
+#ifdef GL_HP_occlusion_test
+ glDepthMask(GL_FALSE);
+ glColorMask(GL_FALSE,GL_FALSE,GL_FALSE,GL_FALSE);
+ glEnable(GL_OCCLUSION_TEST_HP);
+ glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP,&bRet);
+ glCallList(gear3box);
+ glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP,&bRet);
+ glDepthMask(GL_TRUE);
+ glColorMask(GL_TRUE,GL_TRUE,GL_TRUE,GL_TRUE);
+ glDisable(GL_OCCLUSION_TEST_HP);
+#endif
+
+ if (bRet) glCallList(gear3);
glPopMatrix();
glPopMatrix();
@@ -305,6 +323,16 @@ init(int argc, char *argv[])
{0.0, 0.8, 0.2, 1.0};
static GLfloat blue[4] =
{0.2, 0.2, 1.0, 1.0};
+ static float cube[8][3] = {
+ {-2.35,-2.35,-0.5},
+ { 2.35,-2.35,-0.5},
+ { 2.35, 2.35,-0.5},
+ {-2.35, 2.35,-0.5},
+ {-2.35,-2.35, 0.5},
+ { 2.35,-2.35, 0.5},
+ { 2.35, 2.35, 0.5},
+ {-2.35, 2.35, 0.5},
+ };
glLightfv(GL_LIGHT0, GL_POSITION, pos);
glEnable(GL_CULL_FACE);
@@ -331,6 +359,26 @@ init(int argc, char *argv[])
gear(1.3, 2.0, 0.5, 10, 0.7);
glEndList();
+ gear3box = glGenLists(1);
+ glNewList(gear3box, GL_COMPILE);
+ glDisable(GL_LIGHTING);
+ glBegin(GL_QUADS);
+ glVertex3fv(cube[3]); glVertex3fv(cube[2]);
+ glVertex3fv(cube[1]); glVertex3fv(cube[0]);
+ glVertex3fv(cube[4]); glVertex3fv(cube[5]);
+ glVertex3fv(cube[6]); glVertex3fv(cube[7]);
+ glVertex3fv(cube[0]); glVertex3fv(cube[1]);
+ glVertex3fv(cube[5]); glVertex3fv(cube[4]);
+ glVertex3fv(cube[1]); glVertex3fv(cube[2]);
+ glVertex3fv(cube[6]); glVertex3fv(cube[5]);
+ glVertex3fv(cube[2]); glVertex3fv(cube[3]);
+ glVertex3fv(cube[7]); glVertex3fv(cube[6]);
+ glVertex3fv(cube[3]); glVertex3fv(cube[0]);
+ glVertex3fv(cube[4]); glVertex3fv(cube[7]);
+ glEnd();
+ glEnable(GL_LIGHTING);
+ glEndList();
+
glEnable(GL_NORMALIZE);
if (argc > 1 && strcmp(argv[1], "-info")==0) {
diff --git a/progs/demos/osdemo.c b/progs/demos/osdemo.c
index 83f29af0703..7411d4ad4e0 100644
--- a/progs/demos/osdemo.c
+++ b/progs/demos/osdemo.c
@@ -1,4 +1,4 @@
-/* $Id: osdemo.c,v 1.3 2000/03/06 23:56:21 brianp Exp $ */
+/* $Id: osdemo.c,v 1.4 2000/03/28 16:59:39 rjfrank Exp $ */
/*
* Demo of off-screen Mesa rendering
@@ -75,24 +75,26 @@ static void render_image( void )
glutSolidCone(1.0, 2.0, 16, 1);
glPopMatrix();
-#ifdef OSMESA_OCCLUSION_TEST_RESULT_HP
+#ifdef GL_HP_occlusion_test
{
GLboolean bRet;
- OSMesaGetBooleanv(OSMESA_OCCLUSION_TEST_RESULT_HP,&bRet);
glDepthMask(GL_FALSE);
glColorMask(GL_FALSE,GL_FALSE,GL_FALSE,GL_FALSE);
+ glEnable(GL_OCCLUSION_TEST_HP);
+ glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP,&bRet);
glPushMatrix();
- glTranslatef(0.75, 0.0, -1.0);
+ glTranslatef(0.75, 0.0, -1.0);
glMaterialfv( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blue_mat );
glutSolidSphere(1.0, 20, 20);
glPopMatrix();
- OSMesaGetBooleanv(OSMESA_OCCLUSION_TEST_RESULT_HP,&bRet);
+ glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP,&bRet);
printf("Occlusion test 1 (result should be 1): %d\n",bRet);
glDepthMask(GL_TRUE);
glColorMask(GL_TRUE,GL_TRUE,GL_TRUE,GL_TRUE);
+ glDisable(GL_OCCLUSION_TEST_HP);
}
#endif
@@ -102,26 +104,28 @@ static void render_image( void )
glutSolidSphere(1.0, 20, 20);
glPopMatrix();
-#ifdef OSMESA_OCCLUSION_TEST_RESULT_HP
+#ifdef GL_HP_occlusion_test
{
GLboolean bRet;
- OSMesaGetBooleanv(OSMESA_OCCLUSION_TEST_RESULT_HP,&bRet);
glDepthMask(GL_FALSE);
glColorMask(GL_FALSE,GL_FALSE,GL_FALSE,GL_FALSE);
+ glEnable(GL_OCCLUSION_TEST_HP);
+ glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP,&bRet);
/* draw a sphere inside the previous sphere */
glPushMatrix();
- glTranslatef(0.75, 0.0, -1.0);
+ glTranslatef(0.75, 0.0, -1.0);
glMaterialfv( GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, blue_mat );
glutSolidSphere(0.5, 20, 20);
glPopMatrix();
- OSMesaGetBooleanv(OSMESA_OCCLUSION_TEST_RESULT_HP,&bRet);
+ glGetBooleanv(GL_OCCLUSION_TEST_RESULT_HP,&bRet);
printf("Occlusion test 2 (result should be 0): %d\n",bRet);
glDepthMask(GL_TRUE);
glColorMask(GL_TRUE,GL_TRUE,GL_TRUE,GL_TRUE);
+ glDisable(GL_OCCLUSION_TEST_HP);
}
#endif