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authorEric Anholt <eric@anholt.net>2015-06-20 15:21:40 -0700
committerEric Anholt <eric@anholt.net>2015-12-08 10:09:52 -0800
commitf61ceeb3fd368cec18b13416a65a35fc233d7799 (patch)
tree84bb5d467317a7771653cef187ce8d98d7f7de9a /m4/ax_prog_flex.m4
parentfc4a1bfb88d065afb9eda9a888b91d8c0fa72dcd (diff)
vc4: Enable MSAA.
We still have several failures in the newly enabled tests in simulation: sRGB downsampling is done as if it was just linear, stencil blits are not supported on MSAA either, and derivatives are still not supported (breaking some MSAA simulation shaders). So, other than sRGB downsampling quality, things seem to be in good shape.
Diffstat (limited to 'm4/ax_prog_flex.m4')
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