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authorAlyssa Rosenzweig <alyssa@rosenzweig.io>2022-12-19 14:41:36 -0500
committerAlyssa Rosenzweig <alyssa@rosenzweig.io>2023-01-05 11:48:13 -0500
commitd31a9cf3aea8643ad1e865bd72d6a72d8fe5cec2 (patch)
tree1e6d09d8fca8248bd363775997c34be1371e1c4c /docs
parent21a35b58bac4b6174cdf3411ccb3422cb7a2c5cc (diff)
asahi: Check box implement NV_conditional_render
Use the freedreno lowering. It'll be slow but I don't know of any apps that actually use this and it's required for GL 3.0. Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20446>
Diffstat (limited to 'docs')
-rw-r--r--docs/features.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/features.txt b/docs/features.txt
index 97d7b6bf4fe..ce1a0438d4f 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -39,7 +39,7 @@ Feature Status
GL 3.0, GLSL 1.30 --- all DONE: freedreno, i965, nv50, nvc0, r600, radeonsi, llvmpipe, softpipe, virgl, zink, d3d12, panfrost
glBindFragDataLocation, glGetFragDataLocation DONE
- GL_NV_conditional_render (Conditional rendering) DONE ()
+ GL_NV_conditional_render (Conditional rendering) DONE (asahi)
GL_ARB_map_buffer_range (Map buffer subranges) DONE (v3d, vc4, lima, asahi)
GL_ARB_color_buffer_float (Clamping controls) DONE (v3d, vc4, lima, asahi)
GL_ARB_texture_float (Float textures, renderbuffers) DONE (v3d, asahi)