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authorSamuel Pitoiset <samuel.pitoiset@gmail.com>2021-01-19 16:12:01 +0100
committerSamuel Pitoiset <samuel.pitoiset@gmail.com>2021-04-09 14:47:53 +0200
commit1ad295ed6f6ee7e33d23efa2392a8018605ffca3 (patch)
tree885fcc16506de442910dbeaa23282a7bc827a8db /docs
parent549f41754a0e3937e383bc18085d12f01b910cee (diff)
radv: allow to force VRS rates on GFX10.3 with RADV_FORCE_VRS
This allows to force the VRS rates via RADV_FORCE_VRS, the supported values are 2x2, 1x2 and 2x1. This supports the primitive shading rate mode for non GUI elements. Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7794>
Diffstat (limited to 'docs')
-rw-r--r--docs/envvars.rst6
1 files changed, 6 insertions, 0 deletions
diff --git a/docs/envvars.rst b/docs/envvars.rst
index 8ffc53974d9..5cebbb37754 100644
--- a/docs/envvars.rst
+++ b/docs/envvars.rst
@@ -622,6 +622,12 @@ RADV driver environment variables
``RADV_FORCE_FAMILY``
create a null device to compile shaders without a AMD GPU (e.g. vega10)
+
+``RADV_FORCE_VRS``
+ allow to force per-pipeline vertex VRS rates on GFX10.3+. This is only
+ forced for pipelines that don't explicitely use VRS or flat shading.
+ The supported values are 2x2, 1x2 and 2x1. Only for testing purposes.
+
``RADV_PERFTEST``
a comma-separated list of named flags, which do various things: