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author | Samuel Pitoiset <samuel.pitoiset@gmail.com> | 2021-01-19 16:12:01 +0100 |
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committer | Samuel Pitoiset <samuel.pitoiset@gmail.com> | 2021-04-09 14:47:53 +0200 |
commit | 1ad295ed6f6ee7e33d23efa2392a8018605ffca3 (patch) | |
tree | 885fcc16506de442910dbeaa23282a7bc827a8db /docs | |
parent | 549f41754a0e3937e383bc18085d12f01b910cee (diff) |
radv: allow to force VRS rates on GFX10.3 with RADV_FORCE_VRS
This allows to force the VRS rates via RADV_FORCE_VRS, the supported
values are 2x2, 1x2 and 2x1. This supports the primitive shading rate
mode for non GUI elements.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/7794>
Diffstat (limited to 'docs')
-rw-r--r-- | docs/envvars.rst | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/docs/envvars.rst b/docs/envvars.rst index 8ffc53974d9..5cebbb37754 100644 --- a/docs/envvars.rst +++ b/docs/envvars.rst @@ -622,6 +622,12 @@ RADV driver environment variables ``RADV_FORCE_FAMILY`` create a null device to compile shaders without a AMD GPU (e.g. vega10) + +``RADV_FORCE_VRS`` + allow to force per-pipeline vertex VRS rates on GFX10.3+. This is only + forced for pipelines that don't explicitely use VRS or flat shading. + The supported values are 2x2, 1x2 and 2x1. Only for testing purposes. + ``RADV_PERFTEST`` a comma-separated list of named flags, which do various things: |