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authorJan Zielinski <jan.zielinski@intel.com>2019-07-02 16:44:34 +0200
committerJan Zielinski <jan.zielinski@intel.com>2019-07-03 14:43:28 +0200
commit243db4980c77e9d55b016ea79c4ddf075101bde0 (patch)
treea327fec19cdc5dee41058791f992b197e1509844 /docs
parentc6cb9b197d4e82432cacae7cec04e7d6ee73ceba (diff)
swr/swr: Enable ARB_viewport_array
The rasterizer core supported ARB_viewport_array, but the swr layer connecting core to Gallium state tracker only allowed one viewport. We add support for multiple viewports to swr layer. Reviewed-by: Alok Hota <alok.hota@intel.com>
Diffstat (limited to 'docs')
-rw-r--r--docs/features.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/features.txt b/docs/features.txt
index acb59113ac4..a0952dd4663 100644
--- a/docs/features.txt
+++ b/docs/features.txt
@@ -146,7 +146,7 @@ GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl
GL_ARB_separate_shader_objects DONE (all drivers)
GL_ARB_shader_precision DONE (i965/gen7+, all drivers that support GLSL 4.10)
GL_ARB_vertex_attrib_64bit DONE (i965/gen7+, llvmpipe, softpipe, swr)
- GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe)
+ GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe, swr)
GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl