From 243db4980c77e9d55b016ea79c4ddf075101bde0 Mon Sep 17 00:00:00 2001 From: Jan Zielinski Date: Tue, 2 Jul 2019 16:44:34 +0200 Subject: swr/swr: Enable ARB_viewport_array The rasterizer core supported ARB_viewport_array, but the swr layer connecting core to Gallium state tracker only allowed one viewport. We add support for multiple viewports to swr layer. Reviewed-by: Alok Hota --- docs/features.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'docs') diff --git a/docs/features.txt b/docs/features.txt index acb59113ac4..a0952dd4663 100644 --- a/docs/features.txt +++ b/docs/features.txt @@ -146,7 +146,7 @@ GL 4.1, GLSL 4.10 --- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl GL_ARB_separate_shader_objects DONE (all drivers) GL_ARB_shader_precision DONE (i965/gen7+, all drivers that support GLSL 4.10) GL_ARB_vertex_attrib_64bit DONE (i965/gen7+, llvmpipe, softpipe, swr) - GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe) + GL_ARB_viewport_array DONE (i965, nv50, llvmpipe, softpipe, swr) GL 4.2, GLSL 4.20 -- all DONE: i965/gen7+, nvc0, r600, radeonsi, virgl -- cgit v1.2.3