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authorEric Engestrom <eric.engestrom@intel.com>2018-09-21 14:39:53 +0100
committerEric Engestrom <eric.engestrom@intel.com>2018-09-22 17:23:18 +0100
commitae2694efe06807a24ada97bcdd55da91f51d3c59 (patch)
treef3222d26cf793d816119dd088b822f2afb92e66c /docs/shading.html
parentc95dd966c4362ef75bab1664726533c017a9b331 (diff)
docs: update repo URLs after GitLab move
I also updated the developer instructions; presumably someone who's been given commit rights already knows how to clone a repository :) A more useful thing is to show how to update the pushurl, and how to use access tokens to push over HTTPS (especially for us at Intel, where non-http traffic is a pain). Signed-off-by: Eric Engestrom <eric.engestrom@intel.com> Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
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@@ -85,7 +85,7 @@ should match the filenames of the corresponding dumped shaders.
<p>
Setting <b>MESA_SHADER_CAPTURE_PATH</b> to a directory will cause the compiler
to write <tt>.shader_test</tt> files for use with
-<a href="https://cgit.freedesktop.org/mesa/shader-db">shader-db</a>, a tool
+<a href="https://gitlab.freedesktop.org/mesa/shader-db">shader-db</a>, a tool
which compiler developers can use to gather statistics about shaders
(instructions, cycles, memory accesses, and so on).
</p>